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Smogon ASB Tournament round 2: Leethoof vs. TheWolfe

Discussion in 'Tournament Arena' started by The Wanderer, Jun 28, 2012.

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  1. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Good evening, ladies and gents! Tonight's battle is the second round of Smogon's ASB tournament - the triples battle between The Harbringers vs. The Cookie Crisp Corgis!



    So let's take a look at our warriors, huh?

    Leethoof (due to certain circumstances, Leethoof's teammates will be posting in his stead for at least the majority of the battle):
    Vanguard the Bastiodon (open)
    [​IMG]
    Bastiodon (Vanguard) (M)
    Nature: Quiet (Adds * to Sp Atk; A 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 95) on an opponent's attacks)

    Type:
    <Rock>: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
    <Steel>: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Sturdy: This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.

    Soundproof (DW) Unlocked: Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell.. (Known sound moves: Ancient Song, Bark Out, Bug Buzz, Chatter, Echo Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Roar, Screech, Sing, Sing a Round, Snore, Supersonic, Uproar.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 7
    SpA: Rank 3 (+)
    SpD: Rank 5
    Spe: 26 (30/1.15 = 26)
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 20

    EC:6/6
    MC:0
    DC:5/5

    Attacks (37):
    Tackle*
    Protect*
    Taunt*
    Metal Sound*
    Take Down*
    Iron Defense*
    Swagger*
    Heavy Slam
    AncientPower
    Metal Burst
    Iron Head
    Block

    Stealth Rock*
    Wide Guard*
    Screech*
    Rock Blast
    Counter
    Magnet Rise
    Endure
    Role Play
    Earth Power
    Magic Coat
    Fissure

    Earthquake*
    Smack Down*
    Sandstorm*
    Thunderbolt
    Flamethrower
    Ice Beam
    Flash Cannon
    Toxic
    Roar
    Torment
    Fire Blast
    Blizzard
    Thunder
    Dig
    Ra the Solrock (open)
    [​IMG]
    Solrock [Ra] (genderless)
    Nature: Quiet (+Special Attack, -Speed)
    Type:
    Rock: Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a flying type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.


    Stats:

    HP: 100
    Attack: 3
    Defense: 3
    Sp. Attack: 3 (+)
    Sp. Defense: 3
    Speed: 60 (-)
    Size Class: 2
    Weight Class: 5
    Rank Total: 17

    EC: ...
    MC: 0
    DC: ...

    Attacks(34):
    Tackle
    Harden
    Confusion
    Rock Throw
    Fire Spin
    Rock Polish
    Psywave
    Cosmic Power
    SolarBeam
    Explosion
    Rock Slide
    Heal Block
    Magic Room

    Sunny Day
    Will-o-wisp
    Trick Room
    Psychic
    Light Screen
    Flamethrower
    Shadow Ball
    Toxic
    Charge Beam
    Protect
    Reflect
    Fire Blast
    Stone Edge
    Gyro Ball
    Telekinesis

    Gravity
    Earth Power
    Zen Headbutt
    Endure
    Pain Split
    Signal Beam
    Mimic
    Seismic Toss
    Role Play
    Magic Coat

    Morning Sun+
    Reef the Cradily (open)
    [​IMG]
    Cradily [Reef] (Female)
    Nature: Quiet (+ Sp.Atk, -Speed)

    Type:
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 4
    SpA: Rank 4 (+)
    SpD: Rank 4
    Spe: 37 (43/1.15) (+10% enemy accuracy)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19

    EC: 6/6
    MC: 1
    DC: 5/5

    Abilities:
    Suction Cups: (Innate) This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Overhead Throw and will not be forced out in a switch battle.
    Storm Drain (DW): (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Attacks (29):
    Astonish
    Constrict
    Acid
    Ingrain
    Confuse Ray
    Gastro Acid
    AncientPower
    Swallow
    Stockpile
    Spit Up
    Energy Ball
    Wring Out

    Mirror Coat
    Recover
    Barrier
    Synthesis
    Earth Power
    Pain Split
    Endure
    Stealth Rock+

    Toxic
    Grass Knot
    Rock Slide
    Giga Drain
    Stone Edge
    Protect
    Earthquake
    Sludge Wave
    Bulldoze
    Hidden Power Fire 7
    Hyper Beam+
    Jet the Aerodactyl (open)
    [​IMG]
    Aerodactyl [Jet] (Male)
    Nature: Jolly (+ Speed, -Sp.Atk)

    Type:
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.
    Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Stats:
    HP: 100
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 150 (130x1.15) (26% Accuracy Boost)
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 20

    EC: Nope
    MC: 0
    DC: 5/5

    Abilities:
    Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
    UnNerve (DW): (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

    Attacks (40):
    Ice Fang
    Fire Fang
    Thunder Fang
    Wing Attack
    Supersonic
    Bite
    Scary Face
    Roar
    Agility
    AncientPower
    Crunch
    Iron Head
    Sky Drop
    Giga Impact
    Rock Slide

    Roost
    Tailwind
    Pursuit
    Sky Attack
    Aqua Tail
    Endure
    Double-Edge

    Aerial Ace
    Stone Edge
    Earthquake
    Taunt
    Protect
    Swagger
    Substitute
    Reflect
    Bide
    Double Team
    Stealth Rock
    Whirlwind
    Rock Tomb
    Defog
    Strength
    Fly
    Sandstorm
    Torment
    Boggle the Toxicroak (open)
    [​IMG]
    Toxicroak (Boggle) (M)
    Nature:
    Naughty (+Attack , -Special Defense)

    Type:
    <Poison> Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    <Fighting> Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities
    Anticipation (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
    Dry Skin (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing 2 damage/action to this Pokemon in sunlight and recovering 2 HP/action in rain. It also makes the Pokemon weak to fire, but it absorbs the damage of water attacks and recovers HP when struck instead.
    Poison Touch (DW) (Innate) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

    Stats

    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 2 (-)
    Spe: 85
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 19

    EC: 6/6
    MC: 1
    DC: 5/5

    Attacks (37)

    Astonish*
    Mud Slap*
    Poison Sting*
    Taunt*
    Pursuit*
    Faint Attack*
    Revenge*
    Swagger*
    Sucker Punch
    Nasty Plot
    Venoshock
    Mud Bomb

    Drain Punch*
    Vacuum Wave*
    Bullet Punch*
    Bounce
    Ice Punch
    Gunk Shot
    Snatch
    Super Fang
    ThunderPunch
    Me First
    Helping Hand
    Role Play
    Cross Chop+

    Poison Jab*
    Toxic*
    Work Up*
    Sludge Wave
    Shadow Ball
    Focus Blast
    Rain Dance
    Stone Edge
    Dig
    Earthquake
    Brick Break
    X-Scissor
    Double Team+
    Protect


    VS.

    TheWolfe:
    Meliadoul the Sceptile (open)
    [​IMG]
    Meliadoul - Sceptile (F)
    Nature: Hasty (Multiples Base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage; Subtracts One (1) Rank from Defense)
    Type: Grass - Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    KOs: 9

    Abilities:
    Overgrow: (Innate) When this Pokemon’s HP is lower than 33%, the Base Attack Power of any grass attack is increased by two.
    Unburden: (Dream World; Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 4
    SpD: Rank 3
    Spe: 138 + 22 Acc
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 20

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:
    -Absorb
    -Acrobatics
    -Agility
    -Bullet Seed
    -Detect
    -Double Kick
    -Double Team
    -Dragon Pulse
    -Earthquake
    -Endure
    -Energy Ball
    -False Swipe
    -Fling
    -Focus Blast
    -Frenzy Plant
    -Fury Cutter
    -Giga Drain
    -Grass Knot
    -Grass Pledge
    -GrassWhistle
    -Hidden Power: Fire 7
    -Leaf Blade
    -Leaf Storm
    -Leech Seed
    -Leer
    -Mud Slap
    -Night Slash
    -Pound
    -Pursuit
    -Quick Attack
    -Rock Slide
    -Safeguard
    -Screech
    -Substitute
    -Synthesis
    -Swords Dance
    -Thunderpunch
    -Toxic
    -Worry Seed
    -X-Scissor

    Total Moves: 40
    Roy the Blaziken (open)
    [​IMG]
    Roy - Blaziken (M)
    Nature: Naive (Multiples Base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage; Subtracts One (1) Rank From Special Defense)
    Type: Fire - Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Fighting - Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
    KOs: 8

    Abilities:
    Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two.
    Speed Boost: (Dream World; Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).

    Stats:
    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 2
    Spe: 92 + 10 accuracy
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 21

    EC: 9/9
    MC: 3
    DC: 5/5

    Attacks:
    -Aerial Ace
    -Baton Pass
    -Blaze Kick
    -Bounce
    -Brave Bird
    -Counter
    -Dig
    -Double Kick
    -Earthquake
    -Ember
    -Endure
    -Featherdance
    -Feint
    -Fire Pledge
    -Fire Punch
    -Fire Spin
    -Flame Charge
    -Flamethrower
    -Flare Blitz
    -Focus Energy
    -Focus Punch
    -Growl
    -Hi Jump Kick
    -Hidden Power: Ice 7
    -Knock Off
    -Low Kick
    -Overheat
    -Peck
    -Protect
    -Quick Attack
    -Reversal
    -Rock Slide
    -Sand-Attack
    -Scratch
    -Shadow Claw
    -Sky Uppercut
    -Solarbeam
    -Substitute
    -Sunny Day
    -Toxic

    Total Moves: 40
    Hype Dog the Swampert (open)
    [​IMG]
    Hype Dog - Swampert (F)
    Nature: Brave (Adds One (1) Rank to Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy on opponent’s attacks.)
    Type: Water - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Ground - Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.
    KOs: 9

    Abilities:
    Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two.
    Damp: (Dream World; Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

    Stats:
    HP: 110
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 52 - 10 evasion
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 19

    EC: 9/9
    MC: 3
    DC: 5/5

    Attacks:
    -Avalanche
    -Bide
    -Brick Break
    -Bulldoze
    -Counter
    -Earth Power
    -Earthquake
    -Endeavor
    -Endure
    -Foresight
    -Growl
    -Hidden Power: Electric 7
    -Ice Beam
    -Ice Punch
    -Mirror Coat
    -Mud Bomb
    -Mud Shot
    -Mud-Slap
    -Mud Sport
    -Muddy Water
    -Protect
    -Rain Dance
    -Refresh
    -Roar
    -Rock Smash
    -Scald
    -Stone Edge
    -Substitute
    -Tackle
    -Toxic
    -Uproar
    -Water Gun
    -Water Pledge
    -Waterfall
    -Whirlpool
    -Wide Guard
    -Yawn

    Total Moves: 37
    Jennie June the Gardevoir (open)
    [​IMG]
    Jennie June - Gardevoir (F)
    Nature: Calm (Add one rank to Special Defense; Subtract one rank to Attack)
    Type: Psychic - Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
    KOs: 7

    Abilities:
    Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Syncronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
    Telepathy: (Dream World; Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    Stats:
    HP: 100
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 5
    SpD: Rank 5
    Spe: 80
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 21

    EC: 9/9
    MC: 5
    DC: 5/5

    Attacks:
    -Calm Mind
    -Confusion
    -Destiny Bond
    -Disable
    -Double Team
    -Dream Eater
    -Encore
    -Energy Ball
    -Future Sight
    -Growl
    -Heal Bell
    -Heal Pulse
    -Healing Wish
    -Helping Hand
    -Hypnosis
    -Light Screen
    -Lucky Chant
    -Magical Leaf
    -Memento
    -Pain Split
    -Protect
    -Psychic
    -Psyshock
    -Reflect
    -Shadow Ball
    -Signal Beam
    -Taunt
    -Teleport
    -Thunderbolt
    -Toxic
    -Trick Room
    -Will-o-Wisp
    -Wish

    Total Moves: 34
    antitina the Krillowatt (open)
    [​IMG]
    antitina - Krillowatt (F)
    Nature: Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank from Attack)
    Type: Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    KOs: 4

    Abilities:
    Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
    Shed Skin: (Dream World) LOCKED.

    Stats:
    HP: 125
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 3
    Spe: 105
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 21

    EC: 6/6
    MC: 4
    DC: 1/5

    Attacks:
    -Aqua Jet
    -Bubble
    -Charge
    -Confuse Ray
    -Counter
    -Detect
    -Discharge
    -Double Team
    -Earth Power
    -Earthquake
    -Helping Hand
    -Ice Beam
    -Ice Shard
    -Icy Wind
    -Imprison
    -Me First
    -Mirror Coat
    -Safeguard
    -Scald
    -Surf
    -Tackle
    -Thunder
    -Thunderbolt
    -Thundershock
    -Volt Switch

    Total Moves: 25


    Now then, if you gentlemen would PM me your opening mons, we can get started!
  2. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Well, our two trainers have chosen their warriors, and it looks something like this...
    pre-battle (open)
    Leethoof:
    OOAAA
    [​IMG] | [​IMG] | [​IMG]
    Reef | Jet | Boggle
    HP: 100 | HP: 100 | HP: 100
    EN: 100 | EN: 100 | EN: 100
    Spe: 37 | Spe: 150 | Spe: 85
    Suction Cups | Rock Head | Anticipation
    Storm Drain | Pressure | Dry Skin
    None | Unnerve | Poison Touch
    No ailments | No ailments | No ailments
    -10 evasion | +26 accuracy | No stat changes
    No other | No other | No other

    VS.

    TheWolfe:
    AOAAO
    [​IMG] | [​IMG] | [​IMG]
    Meliadoul | Hype Dog | Jennie June
    HP: 100 | HP: 110 | HP: 100
    EN: 100 | EN: 100 | EN: 100
    Spe: 138 | Spe: 52 | Spe: 80
    Overgrow | Torrent | Trace (OFF)
    Unburden | Damp | Synchronize
    None | None | Telepathy
    No ailments | No ailments | No ailments
    +22 accuracy | -10 evasion | No stat changes
    No other | No other | No other


    And now the coin! Wolfe posts first on heads:
    [​IMG]
    It's tails! The Harbringers make the first post!

    FIGHT!
  3. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,618
    [​IMG]
    "Atheno and I will be giving orders in Leethoof's stead. Are you ready for this?"

    Jet - Taunt (Jennie June) | Sky Attack (Meliadoul)
    Upon Protection or Evasion from Jennie June without transfer against Taunt, Sky Attack Meliadoul and push actions down.

    Boggle - Fake Out (Jennie June) | Bounce (Meliadoul)
    Upon Protection or Evasion from Jennie June without transfer against Fake Out, Fake Out Meliadoul and push actions down.

    Reef - Confuse Ray (Meliadoul) | Ingrain
  4. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    [​IMG]

    "Bring it on!"

    Hype Dog: Earth Power + Earth Power @Boogle ~ Cool Down

    Meliadoul: Safeguard ~ Acrobatics @Boggle

    Jennie June: (Trace: Boggle's Anticipation) Psyshock @Boggle ~ Psychic + Psychic @Boggle
  5. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Pre-round (open)
    Leethoof:
    OOAAA
    [​IMG] | [​IMG] | [​IMG]
    Reef | Jet | Boggle
    HP: 100 | HP: 100 | HP: 100
    EN: 100 | EN: 100 | EN: 100
    Spe: 37 | Spe: 150 | Spe: 85
    Suction Cups | Rock Head | Anticipation
    Storm Drain | Pressure | Dry Skin
    None | Unnerve | Poison Touch
    No ailments | No ailments | No ailments
    -10 evasion | +26 accuracy | No stat changes
    No other | No other | No other

    VS.

    TheWolfe:
    AOAAO
    [​IMG] | [​IMG] | [​IMG]
    Meliadoul | Hype Dog | Jennie June
    HP: 100 | HP: 110 | HP: 100
    EN: 100 | EN: 100 | EN: 94
    Spe: 138 | Spe: 52 | Spe: 80
    Overgrow | Torrent | Trace (Anticipation, 6 actions)
    Unburden | Damp | Synchronize
    None | None | Telepathy
    No ailments | No ailments | No ailments
    +22 accuracy | -10 evasion | No stat changes
    No other | No other | No other


    Round 1: Bring on the pain!
    ♫Challenger Invited

    And they're off! Leethoof's Toxicroak Boggle opens up the battle by Faking Out Jennie June the Gardevoir, rendering her unable to move, while Jet the Aerodactyl infuriates her with cruel Taunting! Meliadoul, Wolfe's Sceptile, sets up a Safeguard to protect her allies from incoming ailments...a wise move, as Reef the Cradily tries to confound her with a Confuse Ray. Hype Dog the Swampert gets the last move, having combined two Earth Powers to slam Boggle with an Eruption Pillar!

    Deciding that Meliadoul is the biggest threat, Jet brings down a Sky Attack while Boggle tries to Bounce her (although not without getting smacked around with some of the Sceptile's Acrobatics). Reef does a little setup of her own, Ingraining her roots into the ground, although her HP is full. Hype Dog can't do anything, having exhausted himself from the Eruption Pillar, While June does a combo of her own, turning Boggle into first blood with some devastating Hyperkinesis!

    Round 1 and the Harbringers have already lost a mon. However, that cooldown and all that damage Meliadoul took might end up being trouble. Who will come out on top? Find out after these messages!

    calculations (open)
    Order: Aerodactyl, Sceptile, Toxicroak, Gardevoir, Swampert, Cradily

    Action 1 (Priority: Toxicroak, Aerodactyl, Sceptile, Gardevoir, Cradily, Swampert)
    Boggle used Fake Out! (Target: Gardevoir)
    -Hit chance: Irrelevant = Hit
    -Crit chance (Crit <= 625 unless stated otherwise): 9052 = NOPE.
    -Damage: 4 + 7.5 - 4.5 = 7 damage
    -Effect chance: Irrelevant = flinch
    -Ability chance (Poisoned <= 3000): 8705 = NOPE.
    Jet used Taunt! (Target: Gardevoir)
    -Hit chance: Irrelevant = Hit
    Jennie June is pissed! (6 actions)
    Meliadoul used Safeguard!
    TheWolfe's team is protected from status ailments! (4 rounds)
    Jennie June flinched and couldn't move!
    Reef used Confuse Ray! (Target: Sceptile)
    Meliadoul is protected by safeguard!
    Hype Dog used Eruption Pillar! (Target: Toxicroak)
    -Hit chance: Irrelevant = Hit
    -Crit chance: 1864 = NOPE.
    -Damage: ((9 * 2.25) - 2 + 3 + 4.5 - 3) * 1.5 = 34.13 Damage!!
    -Effect chance (-1 SpD <= 2000): 6642 = NOPE.
    -Energy Cost: (18 * 1.75) - 1 = 30.5 EN
    Numbers:
    -Cradily: -5 EN
    -Aerodactyl: -10 EN
    -Toxicroak: -34.13(Ouch!) HP, -4 EN
    -Sceptile: -10 EN
    -Swampert: -30.5 EN
    -Gardevoir: -7 HP

    Action 2 (Priority: Aerodactyl, Sceptile, Toxicroak, Swampert, Cradily, Aerodactyl, Toxicroak, Gardevoir)
    Jet is glowing!
    Meliadoul used Acrobatics! (Target: Toxicroak)
    -Hit chance: Irrelevant = Hit
    -Crit chance: 8557 = NOPE.
    -Damage: (11 - 2 + 4.5 - 4.5) * 1.5 = 13.5 damage
    Boggle leapt into the air!
    Hype Dog must cool down!
    Reef used Ingrain!
    Reef planted her roots! (6 actions)
    Jet used Sky Attack! (Target: Sceptile)
    -Hit chance: Irrelevant due to nature = Hit
    -Crit chance: 7770 = NOPE.
    -Damage: (14 + 3 + 6 - 3) * 1.5 = 30 Damage!!
    -Effect chance: Irrelevant = NOPE.
    Boggle used Bounce! (Target: Sceptile)
    -Hit chance (Hit <= 8500): 1825 = Hit
    -Crit chance: 7493 = NOPE.
    -Damage: (9 + 7.5 - 3) * 1.5 = 20.25 damage!
    -Effect chance: Irrelevant due to safeguard = NOPE.
    -Ability chance: Irrelevant due to safeguard = NOPE.
    -Energy Cost: 9 + (3 / 3) = 10 EN
    Jennie June used Hyperkinesis! (Target: Toxicroak)
    -Hit chance: Irrelevant = Hit
    -Crit chance: 7337 = NOPE.
    -Damage: ((9 * 2.25) - 2 + 3 + 7.5 - 3) * 2.25 = 57.94 DAMAGE!!!
    -Energy cost: (17 * 1.75) - 1 = 28.75 EN
    Boggle fainted!
    Reef absorbed nutrients from the ground! (+0 HP Cradily)
    Numbers:
    -Cradily: -8 EN
    -Aerodactyl: -9 EN
    -Toxicroak: -65.87(Holy shit!) HP, -10 EN
    -Sceptile: -50.25(Holy shit!) HP, -7 EN
    -Swampert: No changes
    -Gardevoir: -28.75 EN

    Final numbers
    :
    -Cradily: -13 EN
    -Aerodactyl: -19 EN
    -Toxicroak: -100 HP, -14 EN
    -Sceptile: -50 (50.25) HP, -17 EN
    -Swampert: -31 (30.5) EN
    -Gardevoir: -7 HP, -29 (28.75) EN

    End Round 1 (open)
    Leethoof:
    OOAAX
    [​IMG] | [​IMG] | [​IMG]
    Reef | Jet | Boggle
    HP: 100 | HP: 100 | HP: KO
    EN: 87 | EN: 81 | EN: 86
    Spe: 37 | Spe: 150 | Spe: 85
    Suction Cups | Rock Head | Anticipation
    Storm Drain | Pressure | Dry Skin
    None | Unnerve | Poison Touch
    No ailments | No ailments | Faint
    -10 evasion | +26 accuracy | No stat changes
    Ingrain (5 actions) | No other | No other

    VS.

    TheWolfe:
    AOAAO
    [​IMG] | [​IMG] | [​IMG]
    Meliadoul | Hype Dog | Jennie June
    HP: 50 | HP: 110 | HP: 93
    EN: 83 | EN: 69 | EN: 65
    Spe: 138 | Spe: 52 | Spe: 80
    Overgrow | Torrent | Trace (Anticipation, 4 actions)
    Unburden | Damp | Synchronize
    None | None | Telepathy
    No ailments | No ailments | Taunt (4 actions)
    +22 accuracy | -10 evasion | No stat changes
    Safeguard (3 rounds) | Safeguard (3 rounds) | Cooldown, Safeguard (3 rounds)


    What's your next mon, Harbringers?
  6. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Quick question, how come Gardevoir didn't get to trace Toxicroak's Anticipation? Sorry if the Trace description is outdated.

  7. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Huh. Must have missed that.

    Fix'd.
  8. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,618
    Well, Ra it is.
  9. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Meliadoul: Rock Slide ~ Synthesis
    Sub (1): IF Taunted, THEN make A2 into Rock Slide.
    Sub (2): IF targeted with a Flying-type move AND you are not taunted, THEN use Endure and push actions down.

    Hype Dog: Toxic @Reef ~ Ice Punch @Jet
    Sub (1): IF Taunted on A1, THEN make A1 into Avalanche @ Jet. This supersedes the below substitution.
    Sub (2): IF Aerodactyl uses Sandstorm AND you are not taunted, THEN use Rain Dance and push actions down.

    Jennie June: Cool down ~ Thunderbolt @Jet
    Sub (1): IF Aerodactyl uses an evasive damaging move on A2, THEN use Energy Ball @Ra.
    Sub (2): IF Aerodactyl is successfully protected or evaded when it's your turn to act on A2, THEN use Energy Ball @Ra.
  10. Athenodoros

    Athenodoros Official Smogon Know-It-All

    Joined:
    Mar 13, 2010
    Messages:
    4,936
    [​IMG]
    Yay for team tournaments!

    Ra: Fire Spin (Meliadoul) ~ Solarbeam + Solarbeam (Hype Dog)
    Reef: Energy Ball (Hype Dog) ~ Energy Ball (Hype Dog)
    Jet: Sky Drop (Meliadoul) ~ Fly (Meliadoul)
  11. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Pre-round (open)
    Leethoof:
    OAAAX
    [​IMG] | [​IMG] | [​IMG]
    Reef | Jet | Ra
    HP: 100 | HP: 100 | HP: 100
    EN: 87 | EN: 81 | EN: 100
    Spe: 37 | Spe: 150 | Spe: 60
    Suction Cups | Rock Head | Levitate
    Storm Drain | Pressure | None
    None | Unnerve | None
    No ailments | No ailments | No ailments
    -10 evasion | +26 accuracy | -10 evasion
    Ingrain (5 actions) | No other | No other

    VS.

    TheWolfe:
    AOAAO
    [​IMG] | [​IMG] | [​IMG]
    Meliadoul | Hype Dog | Jennie June
    HP: 50 | HP: 110 | HP: 93
    EN: 83 | EN: 69 | EN: 65
    Spe: 138 | Spe: 52 | Spe: 80
    Overgrow | Torrent | Trace (Anticipation, 4 actions)
    Unburden | Damp | Synchronize
    None | None | Telepathy
    No ailments | No ailments | Taunt (4 actions)
    +22 accuracy | -10 evasion | No stat changes
    Safeguard (3 rounds) | Safeguard (3 rounds) | Cooldown, Safeguard (3 rounds)


    Round 2: The tables have turned

    We're back, folks! As you'll recall from the last rou-

    HELLO. I AM A ROBOT. [CENSORED], YOUR PRESENCE IS REQUIRED IN THE MANAGER'S OFFICE.

    But I'm in the middle of reffing! Can't it wait?

    NO, MEATBAG. YOU WILL REPORT IMMEDIATELY.

    Fine, fine...ugh, what'd I do this time?

    HELLO. I AM A ROBOT. I WILL BE PERFORMING REFEREE DUTIES AS THAT MEATBAG [CENSORED] HAS BUSINESS TO RESOLVE.

    THE GECKO SPECIMEN PREPARES TO ENDURE A FATAL BLOW. THE PTERANODON SPECIMEN LIFTS HER INTO THE AIR WHILE THE SOLAR SPECIMEN FLIES UP TO ENGULF HER IN A VORTEX OF FIRE. THE MUDFISH SPECIMEN POISONS THE CRINOID SPECIMEN, WHO RETALIATES WITH A BALL OF ENERGY. THE DRESS SPECIMEN CANNOT DO ANYTHING. THE PTERANODON SPECIMEN DROPS THE GECKO SPECIMEN, WHO SUFFERS FURTHER DAMAGE FROM THE SOLAR SPECIMEN'S ATTACK.

    THE GECKO SPECIMEN AGAIN PREPARES TO ENDURE A FATAL BLOW. THE SOLAR SPECIMEN BEGINS TO CHARGE AN ATTACK. THE PTERANODON SPECIMEN FLIES INTO THE AIR, WHERE THE MUDFISH AND DRESS SPECIMENS SPECIMEN CANNOT HARM HIM. THE DRESS SPECIMEN HITS THE SOLAR SPECIMEN WITH A BALL OF ENERGY. THE CRINOID SPECIMEN HARMS THE MUDFISH SPECIMEN WITH ANOTHER BALL OF ENERGY. THE PTERANODON SPECIMEN BADLY WOUNDS THE GECKO SPECIMEN. THE SOLAR SPECIMEN DEFEATS THE MUDFISH SPECIMEN WITH ITS ATTACK. THE GECKO SPECIMEN'S ENDURANCE IS BYPASSED BY THE CIRCLE OF FLAMES AND IS BURNED INTO SUBMISSION.


    calculations (open)
    Order: Aerodactyl, Sceptile, Gardevoir, Solrock, Swampert, Cradily

    Action 1 (Priority: Sceptile, Aerodactyl, Gardevoir, Solrock, Swampert, Cradily, Aerodactyl)
    Meliadoul used Endure!
    Meliadoul braced herself!
    Jet grabbed Meliadoul and flew into the air!
    Jennie June must cool down!
    Ra used Fire Spin! (Target: Sceptile)
    -Hit chance (Hit <= 8500): 4781 = Hit
    -Crit chance: 7489 = NOPE.
    -Damage: (4 + 4.5 - 4.5) * 1.5 = 6 damage
    Meliadoul was trapped in the vortex! (4 actions)
    Hype Dog used Toxic! (Target: Cradily)
    -Hit chance: Irrelevant due to nature = Hit
    Reef was badly poisoned!
    Reef used Energy Ball! (Target: Swampert)
    -Hit chance: Irrelevant = Hit
    -Crit chance: 4048 = NOPE.
    -Damage: (8 + 3 + 6 - 4.5) * 2.25 = 28.13 damage!
    -Effect chance (-1 SpD <= 1000): 8231 = NOPE.
    Jet used Sky Drop! (Target: Sceptile)
    -Hit chance: Irrelevant = Hit
    -Crit chance: 9526 = NOPE.
    -Damage: (10 + 3 + 6 - 3) * 1.5 = 24 damage!
    -Energy Cost: (4 + (4 / 2)) - 1 = 5 EN
    Reef absorbed nutrients with her roots!
    Reef was hurt by poison! (-1 HP Cradily)
    Meliadoul was hurt by fire spin! (-2 HP Sceptile)
    Numbers:
    -Cradily: -1 HP, -5 EN
    -Aerodactyl: -5 EN
    -Solrock: -4 EN
    -Sceptile: -26(!) HP, -15 EN
    -Swampert: -28.13(!) HP, -7 EN
    -Gardevoir: No changes

    Action 2 (Priority: Sceptile, Solrock, Aerodactyl, Gardevoir, Swampert, Cradily, Aerodactyl, Solrock)
    Meliadoul used Endure!
    But it failed!
    Ra is charging its Lazer!
    Jet flew up high!
    Jennie June used Energy Ball! (Target: Solrock)
    -Hit chance: Irrelevant = Hit.
    -Crit chance: 9562 = NOPE.
    -Damage: (8 + 7.5 - 4.5) * 1.5 = 16.5 damage
    -Effect chance (-1 SpD <= 1000): 8492 = NOPE.
    Hype Dog used Ice Punch! (Target: Aerodactyl)
    -Hit chance: Irrelevant = NOPE.
    Reef used Energy Ball! (Target: Swampert)
    -Hit chance: Irrelevant = Hit
    -Crit chance: 5402 = NOPE.
    -Damage: (8 + 3 + 6 - 4.5) * 2.25 = 28.13 damage!
    -Effect chance (-1 SpD <= 1000): 9093 = NOPE.
    Jet used Fly! (Target: Sceptile)
    -Hit chance: Irrelevant due to nature = Hit
    -Crit chance: 9309 = NOPE.
    -Damage: (9 + 3 + 6 - 3) * 1.5 = 22.5 damage!
    Ra used Solar Flare! (Target: Swampert)
    -Hit chance: Irrelevant = Hit
    -Crit chance: 5884 = NOPE.
    -Damage: ((12 * 2.25) + 4.5 - 4.5) * 2.25 = 60.75 DAMAGE!!!
    -Energy Cost: 20 * 1.75 = 35 EN
    Hype Dog fainted!
    Reef absorbed nutrients with her roots! (+1 HP Cradily)
    Reef is hurt by poison! (-1 HP Cradily)
    Meliadoul is hurt by Fire Spin! (-2 HP Sceptile)
    Meliadoul fainted!
    Numbers:
    -Cradily: -9 EN
    -Aerodactyl: -10 EN
    -Solrock: -16.5 HP, -35 EN
    -Sceptile: -24 HP, -19 EN
    -Swampert: -81.87(Holy shit!) HP, -6 EN
    -Gardevoir: -7 EN

    Final Numbers:
    -Cradily: -1 HP, -14 EN
    -Aerodactyl: -15 EN
    -Solrock: -17 (16.5) HP, -39 EN
    -Sceptile: -50 HP, -34 EN
    -Swampert: -110 HP, -13 EN
    -Gardevoir: -7 EN

    End Round 2 (open)
    Leethoof:
    OAAAX
    [​IMG] | [​IMG] | [​IMG]
    Reef | Jet | Ra
    HP: 99 | HP: 100 | HP: 83
    EN: 73 | EN: 66 | EN: 61
    Spe: 37 | Spe: 150 | Spe: 60
    Suction Cups | Rock Head | Levitate
    Storm Drain | Pressure | None
    None | Unnerve | None
    Toxic (2 DPA) | No ailments | No ailments
    -10 evasion | +26 accuracy | -10 evasion
    Ingrain (3 actions) | No other | Cooldown

    VS.

    TheWolfe:
    XOXAO
    [​IMG] | [​IMG] | [​IMG]
    Meliadoul | Hype Dog | Jennie June
    HP: KO | HP: KO | HP: 93
    EN: 49 | EN: 56 | EN: 58
    Spe: 138 | Spe: 52 | Spe: 80
    Overgrow | Torrent | Trace (Anticipation, 2 actions)
    Unburden | Damp | Synchronize
    None | None | Telepathy
    Faint | Faint | Taunt (2 actions)
    +22 accuracy | -10 evasion | No stat changes
    No other | No other | Safeguard (2 rounds)


    THEWOLFE. PLEASE SPECIFY WHAT YOUR SHRIMP SPECIMEN WILL TRACE, IF ANYTHING.
  12. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,452
    Slightly relevant pop-in, Jennie June should have used Energy Ball (Solrock) A2, if I'm not mistaken.
  13. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    BAH! I knew I was forgetting something! Fixing it now.

    EDIT: Done.
  14. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    [​IMG][​IMG]
    Roy - Blaziken (M) / antitina - Krillowatt (F)

    antitina will be tracing Ra's Levitate.
  15. Athenodoros

    Athenodoros Official Smogon Know-It-All

    Joined:
    Mar 13, 2010
    Messages:
    4,936
    Alright, let's see if we can have another round as good as last time. (Spoilers: we can't)

    Jet: Rock Slide ~ Rock Slide
    Ra: Cool Down (Solarbeam (antitina)) ~ Solarbeam (antitina)
    Reef: Energy Ball (antitina) ~ Earth Power (Blaziken)
    IF antitina uses Mirror Coat or Detect A1, Reef uses Earth Power (Blaziken)
    IF antitina uses Mirror Coat or Detect A2, Ra and Reef use Earth Power (Blaziken)
    IF Jennie June uses Disable, her target uses Fly (Blaziken), Earth Power (antitina) or the other move he would have used this round for Jet, Ra and Reef respectively. This acts after any applicable subs though.
  16. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    [​IMG]

    "You won't." :P

    antitina: Thunder Wave @Aerodactyl ~ Helping Hand @Blaziken

    Roy: Hi Jump Kick @Aerodactyl ~ Solarbeam + Solarbeam @Solrock

    Jennie June: Thunderbolt @Aerodactyl ~ Thunderbolt @Aerodactyl
    Sub: IF Gardevoir is flinched on A1, THEN make A2 into Thunderbolt + Thunderbolt @Aerodactyl
  17. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    pre-round (open)
    Leethoof:
    OAAAX
    [​IMG] | [​IMG] | [​IMG]
    Reef | Jet | Ra
    HP: 99 | HP: 100 | HP: 83
    EN: 73 | EN: 66 | EN: 61
    Spe: 37 | Spe: 150 | Spe: 60
    Suction Cups | Rock Head | Levitate
    Storm Drain | Pressure | None
    None | Unnerve | None
    Toxic (2 DPA) | No ailments | No ailments
    -10 evasion | +26 accuracy | -10 evasion
    Ingrain (3 actions) | No other | Cooldown

    VS.

    TheWolfe:
    XAXAA
    [​IMG] | [​IMG] | [​IMG]
    Roy | antitina | Jennie June
    HP: 100 | HP: 125 | HP: 93
    EN: 100 | EN: 100 | EN: 58
    Spe: 92 | Spe: 125 | Spe: 80
    Blaze (OFF) | Trace (Levitate, 6 actions) | Trace (Anticipation, 2 actions)
    Speed Boost | Magic Guard | Synchronize
    None | Locked | Telepathy
    No ailments | No ailments | Taunt (2 actions)
    +10 accuracy | No stat changes | No stat changes
    Safeguard (2 rounds) | Safeguard (2 rounds) | Safeguard (2 rounds)


    Round 3: Blood for the Blood God! KOs for the KO throne!

    HELLO. I AM A ROBOT. I WILL BE PERFORMING REFEREE DUTIES AS-Not necessary, I'm back, and the chief tore me a new one for coming to him in the middle of the fight. Ass.

    DID YOU ENJOY IT, MEATBAG?

    No! Now piss off and let me ref my match!

    Now then, where were we...Damn, looks like Wolfe got an asswhooping that last round. He's down to his last mons - Roy the ever-rushing Blaziken, and antitina the Krillowatt with the oddly-uncapitalized name!

    Jet starts the round off by trying to flinch Wolfe's team with a torrent of a Rock Slide, but while it does spread out the damage, the Aerodactyl's attempted incapacitation falls short. antitina swiftly punishes this with a Thunder Wave to the face, paralyzing him! Roy and June decide to gang up on Jet, slamming him with a Hi Jump Kick and a Thunderbolt, respectively. Is the flying fossilmon going to be the next to fall?! Whatever the case might be, it looks like Reef sees antitina as the big threat here, and tries to wreck her up with an Energy Ball.

    And Ra can't do anything, having overextended itself last round.

    antitina takes a new turn on the battle - rather than cause more trouble for Jet, she lends a Helping Hand to her Blaziken companion, who is busy chargin' his lazer. Ra's trying to shoop some whoop as well, while June throws yet another Thunderbolt to Jet's face. Despite being paralyzed, Jet is somehow still faster than Reef, and drops another Rock Slide on Wolfe's team (which again, doesn't flinch, but at least he manages to crit June). Reef makes the ground under Roy erupt with Earthen Power, perhaps in attempt to prevent him from using his oncoming combo, but the Blaziken endures regardless. Speaking of charging, Ra lets loose a Solarbeam upon antitina for massive amounts of damage, while Roy is finally ready to...

    GHAAAAAAAAAAAAAAAAAAAAAAAAAA!!! FUCK!!! MY EYES!!! IT'S LIKE WALKING IN ON THE CHIEF IN THE SHOWER!!!

    Ugh...can someone tell me what's going on here? I can't see right now...

    HELLO. I AM A ROBOT. THE CHICKEN SPECIMEN HAS DEFEATED THE SOLAR SPECIMEN.

    Ghaa...thank you...Yeah, Roy took down Ra with a helping hand-boosted Solar Flare.

    Well, both teams are down to their last mons. Which trainer will come out on top? Find out after these messages...and my sight comes back...ugh...
    crunch (open)
    Order: Aerodactyl, Krillowatt, Blaziken, Gardevoir, Solrock, Cradily

    Action 1
    Jet used Rock Slide!
    Rock Slide, Blaziken:
    -Hit chance: Irrelevant due to nature = Hit
    -Crit chance: 4190 = NOPE.
    -Damage: (8 * .75) + 3 + 6 - 4.5 = 10.5 damage
    -Effect chance (Flinch <= 3000): 5312 = NOPE.
    Rock Slide, Krillowatt:
    -Hit chance: Irrelevant due to nature = Hit
    -Crit chance: 1572 = NOPE.
    -Damage: (8 * .75) + 3 + 6 - 4.5 = 10.5 damage
    -Effect chance: 8303 = NOPE.
    Rock Slide, Gardevoir:
    -Hit chance: Irrelevant due to nature = Hit
    -Crit chance: 3454 = NOPE.
    -Damage: (8 * .75) + 3 + 6 - 4.5 = 10.5 damage
    -Effect chance: 5057 = NOPE.
    antitina used Thunder Wave! (Target: Aerodactyl)
    -Hit chance: Irrelevant = Hit
    Jet was paralyzed! (25%)
    Roy used Hi Jump Kick! (Target: Aerodactyl)
    -Hit chance: Irrelevant due to nature = Hit
    -Crit chance: 9022 = NOPE>
    -Damage: 13 + 3 + 7.5 - 4.5 = 19 damage
    Jennie June used Thunderbolt! (Target: Aerodactyl)
    -Hit chance: Irrelevant = Hit
    -Crit chance: 7791 = NOPE.
    -Damage: (10 + 7.5 - 4.5) * 1.5 = 19.5 damage
    -Effect chance: Irrelevant = NOPE.
    Ra must cool down!
    Reef used Energy Ball! (Target: Krillowatt)
    -Hit chance: Irrelevant = Hit
    -Crit chance: 2663 = NOPE.
    -Damage: (8 + 3 + 6 - 4.5) * 1.5 = 18.75 damage
    -Effect chance (-1 SpD <= 1000): 2176 = NOPE.
    Reef absorbed HP with her roots! (+1 HP Cradily)
    Reef is hurt by poison! (-2 HP Cradily)
    Numbers:
    -Solrock: No changes
    -Cradily: -1 HP, -13 EN
    -Aerodactyl: -38.5(Ouch!) HP, -5 EN
    -Blaziken: -10.5 HP, -9 EN
    -Gardevoir: -10.5 HP, -9 EN
    -Krillowatt: -29.25(!) HP, -8 EN

    Action 2 (Priority: Krillowatt, Gardevoir, Solrock, Aerodactyl, Cradily, Solrock, Blaziken, Blaziken)
    antitina used Helping Hand!
    antitina is ready to aid Roy!
    Jennie June used Thunderbolt! (Target: Aerodactyl)
    -Hit chance: Irrelevant = Hit
    -Crit chance: 4743 = NOPE.
    -Damage: (10 + 7.5 - 4.5) * 1.5 = 19.5 damage
    -Effect chance: Irrelevant = NOPE.
    Ra is charging its lazer!
    -Move chance (Paralyzed <= 2500): 5093 = Move
    Jet used Rock Slide!
    Rock Slide, Blaziken:
    -Hit chance: Irrelevant due to nature = Hit
    -Crit chance: 1108 = NOPE.
    -Damage: (8 * .75) + 3 + 6 - 4.5 = 10.5 damage
    -Effect chance (Flinch <= 3000): 6943 = NOPE.
    Rock Slide, Krillowatt:
    -Hit chance: Irrelevant due to nature = Hit
    -Crit chance: 1134 = NOPE.
    -Damage: (8 * .75) + 3 + 6 - 4.5 = 10.5 damage
    -Effect chance: 7083 = NOPE.
    Rock Slide, Gardevoir:
    -Hit chance: Irrelevant due to nature = Hit
    -Crit chance: 444 = EEEEEEEEEEEEEYUP.
    -Damage: (8 * .75) + 3 + 3 + 6 - 4.5 = 13.5 damage
    -Effect chance: 3424 = NOPE.
    Reef used Earth Power! (Target: Blaziken)
    -Hit chance: Irrelevant = Hit
    -Crit chance: 669 = OHHHHHHHHHHHHHHHHHHH...
    -Damage: (8 + 6 - 3) * 1.5 = 16.5 damage
    -Effect chance (-1 SpD <= 1000): 5466 = NOPE.
    Ra used Solarbeam! (Target: Krillowatt)
    -Hit chance: Irrelevant = Hit
    -Crit chance: 1293 = NOPE.
    -Damage: (12 + 4.5 - 4.5) * 1.5 = 18 damage
    Roy is charging his Lazer!
    Roy used Solar Flare! (Target: Solrock)
    -Hit chance: Irrelevant
    -Crit chance: 5552 = NOPE.
    -Damage: (((12 * 2) * 2.25) + 6 - 4.5) * 1.5 = 83.25 DAMAGE!!!
    -Energy Cost (Solar Flare): 20 * 1.75 = 35 EN
    -Energy Cost (Helping Hand): 4 + (24 / 2) = 16 EN
    Ra fainted!
    Reef absorbed HP with her roots! (+2 HP Cradily)
    Reef is hurt by poison! (-2 HP Cradily)
    Roy's speed increased! (+1 Spe, -2 EN
    Numbers:
    -Solrock: -83(Holy shit!) HP, -8 EN
    -Cradily: -6 EN
    -Aerodactyl: -19.5 HP, -9 EN
    -Blaziken: -27(!) HP, -37 EN
    -Gardevoir: -13.5 HP, -13 EN
    -Krillowatt: -28.5(!) HP, -16 EN

    Final numbers:
    -Solrock: -83 HP, -8 EN
    -Cradily: -1 HP, -19 EN
    -Aerodactyl: -58 HP, -14 EN
    -Blaziken: -38 (37.5) HP, -46 EN
    -Gardevoir: -24 HP, -22 EN
    -Krillowatt: -58 (57.75) HP, -24 EN

    End Round 3 (open)
    Leethoof:
    OXAAX
    [​IMG] | [​IMG] | [​IMG]
    Reef | Jet | Ra
    HP: 98 | HP: 42 | HP: KO
    EN: 54 | EN: 52 | EN: 53
    Spe: 37 | Spe: 38 (150 / 4) | Spe: 60
    Suction Cups | Rock Head | Levitate
    Storm Drain | Pressure | None
    None | Unnerve | None
    Toxic (3 DPA) | Paralysis (20%) | Faint
    -10 evasion | +26 accuracy | -10 evasion
    Ingrain (1 action) | No other | No other

    VS.

    TheWolfe:
    XAXAA
    [​IMG] | [​IMG] | [​IMG]
    Roy | antitina | Jennie June
    HP: 62 | HP: 67 | HP: 69
    EN: 54 | EN: 76 | EN: 36
    Spe: 161 (92 * 1.75) | Spe: 125 | Spe: 80
    Blaze (OFF) | Trace (Levitate, 4 actions) | Trace (OFF)
    Speed Boost | Magic Guard | Synchronize
    None | Locked | Telepathy
    No ailments | No ailments | No ailments
    Speed Boost (+1 Spe), +10 accuracy | No stat changes | No stat changes
    Safeguard (1 round), Cooldown | Safeguard (1 round) | Safeguard (1 round)


    Leethoof's Bastiodon will be sent out automatically, so it's your turn, Wolfe.
  18. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Roy: Cooldown ~ Hi Jump Kick @Aerodactyl
    Sub (1): IF Aerodactyl is airborne on A2, THEN use Sky Uppercut @Aerodactyl.
    Sub (2): IF Aerodactyl successfully uses an evasive/protective move on A2 AND Bastiodon does not use Metal Burst, THEN use Low Kick @Bastiodon.
    KO Sub: IF Aerodactyl is fainted by A2 AND Bastiodon does not use Metal Burst, THEN use Low Kick @Bastiodon.

    antitina: Thunderbolt @Aerodactyl ~ Thundershock @Aerodactyl
    Sub: IF Aerodactyl successfully uses an evasive/protective move AND Bastiodon does not use Metal Burst, THEN use Earth Power @Bastiodon and push actions down.
    KO Sub: IF Aerodactyl is fainted by A2 AND Bastiodon does not use Metal Burst, THEN use Earth Power @Bastiodon.

    Jennie June: Thunderbolt @Aerodactyl ~ Thunderbolt @Aerodactyl
    Sub: IF Aerodactyl successfully uses an evasive/protective move THEN Chill.
    KO Sub: IF Aerodactyl is fainted, THEN Chill.
  19. Athenodoros

    Athenodoros Official Smogon Know-It-All

    Joined:
    Mar 13, 2010
    Messages:
    4,936
    I'm not sure you meant that exactly.

    Jet: Fly (Blaziken) * 2
    Reef: Sludge Wave ~ Energy Ball + Energy Ball (Krilowatt)
    Vanguard: Smack Down (Krilowatt) ~ Ancientpower + Ancientpower (Krilowatt)


    And if I've miscounted anything then there will be a big problem.
  20. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,452
    Wait wait wait a second....

    Aerodactyl is paralyzed (not in the end of round summary), and I have a feeling this changes Atheno's orders significantly (if not Wolfe's as well!)

    Or there is a high possibility I am dumb
  21. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    pre-round (open)
    Leethoof:
    AXAAX
    [​IMG] | [​IMG] | [​IMG]
    Reef | Jet | Vanguard
    HP: 98 | HP: 42 | HP: 90
    EN: 54 | EN: 52 | EN: 100
    Spe: 37 | Spe: 38 (150 / 4) | Spe: 26
    Suction Cups | Rock Head | Sturdy
    Storm Drain | Pressure | Soundproof
    None | Unnerve | None
    Toxic (3 DPA) | Paralysis (20%) | No ailments
    -10 evasion | +26 accuracy | -10 evasion
    Ingrain (1 action) | No other | No other

    VS.

    TheWolfe:
    XAXAA
    [​IMG] | [​IMG] | [​IMG]
    Roy | antitina | Jennie June
    HP: 62 | HP: 67 | HP: 69
    EN: 54 | EN: 76 | EN: 36
    Spe: 161 (92 * 1.75) | Spe: 125 | Spe: 80
    Blaze (OFF) | Trace (Levitate, 4 actions) | Trace (OFF)
    Speed Boost | Magic Guard | Synchronize
    None | Locked | Telepathy
    No ailments | No ailments | No ailments
    Speed Boost (+1 Spe), +10 accuracy | No stat changes | No stat changes
    Safeguard (1 round), Cooldown | Safeguard (1 round) | Safeguard (1 round)

    Round 4: This is totally not a retcon

    HELLO. I AM A ROBOT. I WILL BE PERFORMING REFEREE DUTIES AS-

    Dude, I'm right here.

    *BLAM* SILENCE, MEATBAG.

    LEETHOOF HAS SENT OUT HIS FINAL CREATURE - A ZUNICERATOPS SPECIMEN.

    THE CHICKEN SPECIMEN OVEREXERTED HIMSELF LAST ROUND, AND MUST REGAIN HIS STRENGTH. THE SHRIMP AND DRESS SPECIMENS ELECTROCUTE THE PTERANODON SPECIMEN, WHO IS NOW BARELY CONSCIOUS, BUT CHARGES AN ATTACK. THE ZUNICERATOPS SPECIMEN KNOCKS THE SHRIMP SPECIMEN OUT OF THE AIR. THE CRINOID SPECIMEN DRAINS THE SHRIMP SPECIMEN'S BODILY FLUIDS. THE PTERANODON SPECIMEN THEN GRIEVOUSLY INJURES THE CHICKEN SPECIMEN.

    THE CHICKEN SPECIMEN RETALIATES WITH A FIST TO THE PTERANODON SPECIMEN'S FACE, DEFEATING HIM. THE SHRIMP SPECIMEN CAUSES AN ERUPTION UNDER THE ZUNICERATOPS SPECIMEN. THE DRESS SPECIMEN RELAXES. THE ZUNICERATOPS SPECIMEN CAUSES AN EARTHQUAKE, WHILE THE CRINOID SPECIMEN DEFEATS THE SHRIMP SPECIMEN.

    THE ODDS ARE IN FAVOR OF LEETHOOF, WITH A. EIGHTY. TWO. POINT. ZERO. ONE. ONE. EIGHT. NINE. URINATING DOG. SEVEN-
    crunch (open)
    Order: Blaziken, Krillowatt, Gardevoir, Aerodactyl, Cradily, Bastiodon

    Action 1 (Priority: Aerodactyl, Blaziken, Krillowatt, Gardevoir, Cradily, Bastiodon, Aerodactyl)
    -Move chance (Paralyzed <= 2000): 3537 = Move
    Jet is glowing!
    Roy must cool down!
    antitina used Thunderbolt! (Target: Aerodactyl)
    -Hit chance: Irrelevant = Hit
    -Crit chance: 7782 = NOPE.
    -Damage: (10 + 3 + 6 - 4.5) * 1.5 = 21.75 damage!
    -Effect chance: Irrelevant = NOPE.
    Jennie June used Thunderbolt! (Target: Aerodactyl)
    -Hit chance: Irrelevant = NOPE.
    -Crit chance: 9762 = NOPE.
    -Damage: (10 + 7.5 - 4.5) * 1.5 = 19.5 damage
    -Effect chance: Irrelevant = NOPE.
    Reef used Giga Drain! (Target: Krillowatt)
    -Hit chance: Irrelevant = Hit
    -Crit chance: 7902 = NOPE.
    -Damage: (8 + 3 + 6 - 4.5) * 1.5 = 18.75 damage
    -Absorbed HP: She's full regardless = 2 HP
    Vanguard used Smack Down! (Target: Krillowatt)
    -Hit chance: Irrelevant = Hit
    -Crit chance: 9038 = NOPE.
    -Damage: 5 + 3 + 3 - 4.5 = 6.5 damage
    antitina was knocked to the ground! (Tracing of levitate nullified)
    -Move chance (Paralyzed <= 2000): 2409 = Move
    Jet used Heaven Dive! (Target: Blaziken)
    -Hit chance: Irrelevant = Hit
    -Crit chance: 9084 = NOPE.
    -Damage: ((14 * 2.25) + 3 + 6 - 4.5) * 1.5 = 54 DAMAGE!!!
    -Effect chance: Irrelevant = NOPE.
    -Energy Cost: (24 * 1.75) - 1 = 41 EN
    Reef was hurt by poison! (-3 HP Cradily)
    Numbers:
    -Cradily: -1 HP, -11 EN
    -Aerodactyl: -41.25(Holy shit!) HP, -41 EN
    -Bastiodon: -3 EN
    -Blaziken: -54(Holy shit!) HP
    -Krillowatt: -25.25(!) HP, -6 EN
    -Gardevoir: -17 EN

    Action 2 (Priority: Blaziken, Krillowatt, Gardevoir, Aerodactyl, Bastiodon, Cradily)
    Roy used Sky Uppercut! (Target: Aerodactyl)
    -Hit chance: Irrelevant = Hit
    -Crit chance: Doesn't matter at this point = NOPE.
    -Damage: (9 + 3 + 7.5 - 4.5) * 1.5 = 22.5 damage!
    Jet fainted!
    antitina used Earth Power! (Target: Bastiodon)
    -Hit chance: Irrelevant = Hit
    -Crit chance: 1722 = NOPE.
    -Damage: (9 + 6 - 7.5 - 1) * 2.25 = 14.63 damage
    -Effect chance: (-1 SpD <= 1000): 919 = EEEEEEEYUP.
    Vanguard's Special Defense fell! (-1 SpD, 1 round)
    Jennie June used Chill!
    Jennie June recovered 12 EN!
    Vanguard used Earthquake!
    Earthquake, Blaziken:
    -Hit chance: Irrelevant = Hit
    -Crit chance: 7585 = NOPE.
    -Damage: ((10 * .75) + 3 - 4.5) * 1.5 = 9 damage
    Roy fainted!
    Earthquake, Krillowatt:
    -Hit chance: Irrelevant = Hit
    -Crit chance: 7991 = NOPE.
    -Damage: ((10 * .75) + 3 - 4.5) * 1.5 = 9 damage
    Earthquake, Gardevoir:
    -Hit chance: Irrelevant = Hit
    -Crit chance: 7114 = NOPE.
    -Damage: (10 * .75) + 3 - 4.5 = 6 damage
    Earthquake, Cradily:
    -Hit chance: Irrelevant = Hit
    -Crit chance: 7300 = What's with all the 7000s?
    -Damage: (10 * .75) + 3 - 6 = 4.5 damage
    Reef used Verdant Blaster! (Target: Krillowatt)
    -Hit chance: Irrelevant = Hit
    -Crit chance: 7437 = NOPE.
    -Damage: ((8 * 2.25) + 3 + 6 - 4.5) * 1.5 = 33.75 Damage!!
    -Energy cost: (16 * 1.75) - 1 = 27 EN
    antitina fainted!
    Reef was hurt by poison! (-3 HP Cradily)
    Numbers:
    -Cradily: -7.5 HP, -27 EN
    -Aerodactyl: -.75 HP
    -Bastiodon: -14.63 HP, -7 EN
    -Blaziken: -8 HP, -5 EN
    -Krillowatt: -42.75(Holy shit!) HP, -7 EN
    -Gardevoir: -6 HP, +12 EN

    Final numbers:
    -Cradily: -8 (7.5) HP, -38 EN
    -Aerodactyl: -42 HP, -41 EN
    -Bastiodon: -15 (14.63) HP, -10 EN
    -Blaziken: -62 HP, -5 EN
    -Krillowatt: -67 HP, -13 EN
    -Gardevoir: -6 HP, -5 EN

    End Round 4 (open)
    Leethoof:
    AXAXX
    [​IMG] | [​IMG] | [​IMG]
    Reef | Jet | Vanguard
    HP: 92 | HP: KO | HP: 75
    EN: 16 | EN: 42 | EN: 90
    Spe: 37 | Spe: 150 | Spe: 26
    Suction Cups | Rock Head | Sturdy
    Storm Drain | Pressure | Soundproof
    None | Unnerve | None
    Toxic (4 DPA) | Faint | No ailments
    -10 evasion | +26 accuracy | -1 SpD, -10 evasion
    Cooldown | No other | No other

    VS.

    TheWolfe:
    XXXAX
    [​IMG] | [​IMG] | [​IMG]
    Roy | antitina | Jennie June
    HP: KO | HP: KO | HP: 57
    EN: 49 | EN: 63 | EN: 31
    Spe: 92 | Spe: 125 | Spe: 80
    Blaze (PFF) | Trace (OFF) | Trace (OFF)
    Speed Boost | Magic Guard | Synchronize
    None | Locked | Telepathy
    Faint | Faint | No ailments
    +10 accuracy | No stat changes | No stat changes
    No other | No other | No other

    Leethoof, you're up!​
  22. Athenodoros

    Athenodoros Official Smogon Know-It-All

    Joined:
    Mar 13, 2010
    Messages:
    4,936
    Seriously, I don't get to change orders? It's not like we're in a hurry considering where the other battles are. And it makes quite a difference.
  23. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Hmm..on one hand, going forward regardless was kind of a dick move on my part. On the other, so would be redoing the round.

    Well, redo the round it is, then. Wolfe, you're up first.
  24. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Sure thing.

    Roy: Cooldown ~ Sky Uppercut @Aerodactyl
    Sub: IF Aerodactyl successfully uses an evasive/protective move on A2 AND Bastiodon does not use Metal Burst, THEN use Low Kick @Bastiodon.
    KO Sub (1): IF Aerodactyl is fainted by A2 AND Bastiodon does not use Metal Burst, THEN use Low Kick @Bastiodon.
    KO Sub (2): IF Aerodactyl is fainted by A2 AND Bastiodon does use Metal Burst, THEN use Dig @Bastiodon.

    antitina: Thunderbolt @Aerodactyl ~ Thundershock @Aerodactyl
    Sub (1): IF Aerodactyl successfully uses an evasive/protective move AND Bastiodon does not use Metal Burst, THEN use Earth Power @Bastiodon and push actions down.
    Sub (2): IF Aerodactyl successfully uses an evasive/protective move AND Bastiodon does use Metal Burst, THEN use Double Team (4 images) and push actions down.
    KO Sub: IF Aerodactyl is fainted by A2 AND Bastiodon does not use Metal Burst, THEN use Earth Power @Bastiodon.

    Jennie June: Thunderbolt @Aerodactyl ~ Thunderbolt @Aerodactyl
    Sub (1): IF Aerodactyl successfully uses an evasive/protective move THEN Chill.
    Sub (2): IF Aerodactyl uses Endure, THEN use Toxic @Aerodactyl and push actions down.
    KO Sub: IF Aerodactyl is fainted, THEN Chill.
  25. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,452
    Come on, Jet, hold out for just a bit longer!

    Cradily: Giga Drain (antitina) -> Energy Ball Combo (antitina)
    If Jet is Fully Paralyzed A1, then change actions to Earth Power (Roy) -> Earth Power (Roy)

    Jet: Sky Attack Combo (Roy) -> cooldown/die

    Vanguard: Smack Down (antitina) -> Earthquake
    If Jet is Fully Paralyzed A1, then change actions to Earth Power (Roy) -> Earth Power (Roy).

    I should be able to sub for Jet being fully paralyzed, as the Sky Attack combo has really high priority for the charging part, when he would get paralyzed. If I'm wrong, then just go on ahead.
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