It reminds me a lot of Mesprit, actually. And you need to fix that movepool/Attack, as it was decided it's going to be physical-oriented.80/95/95/95/95/70= 530
I say we go at least 65 speed, that allows it to outspeed Tyranitar. I believe most TTar's will invest more into speed than this will, but if you want it to be a Tyranitar counter/switchin/w.e it needs to be faster.This is clearly a "Tank" spread. I hate seeing that 60 speed, but it makes sense when looking at the rest of the stat line. I think you have a good line here.
If that's the case in refering to my revised stat spread then either cut HP and/or attack down a bit in order to balance out the increase in speed but that's all up to you, me, and whoever you consider good enough to ask opinion on.I say we go at least 65 speed, that allows it to outspeed Tyranitar. I believe most TTar's will invest more into speed than this will, but if you want it to be a Tyranitar counter/switchin/w.e it needs to be faster.
I really don't care either way. It just actually helps alot. I would actually say drop SAtk or SDef. The HP is perfect right now, 90 is a really good number. Attack and Defense could be cut, but that reduces his effectiveness. Then again Lucario does just fine with 110 Attack.If that's the case in refering to my revised stat spread then either cut HP and/or attack down a bit in order to balance out the increase in speed but that's all up to you, me, and whoever you consider good enough to ask opinion on.
Okay..I think cutting Sp. Atk would be the best way to go, beside an five point decrease from one stat and inputted into another isn't uncommon.I really don't care either way. It just actually helps alot. I would actually say drop SAtk or SDef. The HP is perfect right now, 90 is a really good number. Attack and Defense could be cut, but that reduces his effectiveness. Then again Lucario does just fine with 110 Attack.
It reminds me a lot of Mesprit, actually. And you need to fix that movepool/Attack, as it was decided it's going to be physical-oriented.
I like this one, not bad at all. Maybe the Sp.Atk is a little too low, giving the false impression of a low total BST while having the important stats high enough. Because of that, I really like this one:Updated idea for a spread:
90 HP / 100 Attack / 105 Defense / 60 Sp.Atk / 110 Sp.Def / 65 Speed
Total BST = 530
Both actually match what I have in mind for this one, and doesn't feel "cheap" lowering one stat too much.Re-revise
90/110/105/70/95/65 = 535, Same as before
Altertive idea for re-revise just in case you want one.
90/105/100/70/95/65 = 525
How about this, then?I like this one, not bad at all. Maybe the Sp.Atk is a little too low, giving the false impression of a low total BST while having the important stats high enough.
That's a super speed Togekiss...Balanced
Physical
Fast
Was out skiing all week so I missed the whole thread...
My idea for a spread:
100/110/85/50/95/100
Total BST = 530
I dunno... Pretty good offense and about Porygon-2's defenses. Doesn't seem too broken/weak... I wanted a speedy tank pretty badly, and this seems to fit the bill.
Balanced only applies to its ability to deal damage and take damage. We decided this thing was a PHYSICAL attacker, not a mixed one. People also requested relatively similar defenses.110 atk, 50 SAtk is not balanced. Adding on the speed, it's considered a pseudo-sweeper. It may not be super fast, but it sure can take a hit before it dies.
Much better, in my opinion. Again, I'd tweak some things here and there (like, +5/10 Attack, -5 SDef/-5 Def), but if this were the spread chosen, I would like it.How about this, then?
90 HP / 100 ATK / 100 DEF / 70 SPATK / 105 SPDEF / 65 SPD
Still 530 BST.