Alright, this is my second RMT and is my first sun team. I really like this team but is still not perfect. Any help would be appreciated.
Ninetales @ Leftovers
Trait: Drought
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Will-O-Wisp
- Flamethrower
- Pain Split ---> Sunny Day
- SolarBeam
Starting off with ninetales. Ninetales is essential to every sun team (unless its a sunny day team) as it has drought ability. I normally lead with this to get the sun up. I decided to go with a more defensive set rather than an offensive. Will-o-wisp I normally use when I predict a switch to a physical attacker or any switch to be honest. Flamethrower is for stab damage and solarbeam to take care of grass types. I was originally using sunny day instead of pain split but I hardly ever use sunny day so I changed it for pain split.
Tangrowth @ Life Orb
Trait: Chlorophyll
EVs: 252 Spd / 4 HP / 252 SAtk
Timid Nature
- Giga Drain
- Focus Blast
- Leech Seed --> Growth
- Sleep Powder --> Hidden Power Ice
I decided to go with Tangrowth instead of venusaur for a chlorophyll user. I prefer tangrowth over venusaur if i'm honest. This thing is my main sweeper as it outspeeds a lot of pokemon with chlorophyll and growth boosts my sp atk. and atk. by 2 stages in sun. Sleep powder is there to give me time to set up. I'm using a special set instead of physical set so Giga Drain is my main stab move. I also gain health back with Giga Drain so life orb recoil won't be a problem. Focus Blast is to take care of ice and steel types as they are a problem for Tangrowth.
Volcarona @ Life Orb
Trait: Flame Body
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Bug Buzz
- Fiery Dance
- Giga Drain
- Quiver Dance
Fairly standard set. This thing can be a fearsome sweeper in a sun team, with really good typing and access to quiver dance, this thing can sweep whole teams just like that. Fiery dance also has a 50% chance to raise my sp atk. which is pretty neat. There's nothing really to say about this because so many people use this and for good reason too.
Snorlax @ Leftovers ---> Chesto Berry
Trait: Thick Fat
EVs: 104 Atk / 188 HP / 216 SDef
Adamant Nature
- Curse
- Body Slam
- Earthquake
- Fire Punch---> Rest
Another fairly standard set. This pokemon, is the star of the team. I was using this in my UU team and it really destroys everything so I was like what the heck? Why not use it in OU, and wow is it amazing! Once I set up a curse, nothing can come in snorlax's way. Snorlax also walls any special move out there. Body Slam almost always paralyzes for me and does some hefty damage after a curse. Earthquake and fire punch are mainly there for steel types and ferrothorn>.<
Landorus (M) @ Choice Scarf
Trait: Sand Force
EVs: 252 Atk / 252 Spd / 4 SAtk
Naughty Nature
- Earthquake
- Stone Edge
- U-turn
- Hidden Power [Ice]
Landorus is my scarfmon and my revenge killer. This is also to win the weather war, when a sandstorm team comes, Landorus is my best friend because of Sand Force. Earthquake and Stone edge do some hefty damage to anything. HP Ice is really just for those pokemon with a 4x weakness such as dragonite and gliscor. Nothing much to say here really xD.
Donphan @ Leftovers
Trait: Sturdy
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
- Rapid Spin
- Stealth Rock
- Earthquake
- Roar----> Ice Shard
Donphan is my physical wall and my stealth rocker + rapid spinner. Donphan is essential to sun teams. It nicely walls rock moves that sun teams dread. Rapid spin is to get those damn stealth rocks out of there and stealth rock is to get my own up:P. Earthquake is to get some stab damage out there and roar is to prevent anything from setting up.
So there you go. I hope you enjoyed my RMT and thanks for reading this!
The team
Ninetales @ Leftovers
Trait: Drought
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Will-O-Wisp
- Flamethrower
- Pain Split ---> Sunny Day
- SolarBeam
Starting off with ninetales. Ninetales is essential to every sun team (unless its a sunny day team) as it has drought ability. I normally lead with this to get the sun up. I decided to go with a more defensive set rather than an offensive. Will-o-wisp I normally use when I predict a switch to a physical attacker or any switch to be honest. Flamethrower is for stab damage and solarbeam to take care of grass types. I was originally using sunny day instead of pain split but I hardly ever use sunny day so I changed it for pain split.
Tangrowth @ Life Orb
Trait: Chlorophyll
EVs: 252 Spd / 4 HP / 252 SAtk
Timid Nature
- Giga Drain
- Focus Blast
- Leech Seed --> Growth
- Sleep Powder --> Hidden Power Ice
I decided to go with Tangrowth instead of venusaur for a chlorophyll user. I prefer tangrowth over venusaur if i'm honest. This thing is my main sweeper as it outspeeds a lot of pokemon with chlorophyll and growth boosts my sp atk. and atk. by 2 stages in sun. Sleep powder is there to give me time to set up. I'm using a special set instead of physical set so Giga Drain is my main stab move. I also gain health back with Giga Drain so life orb recoil won't be a problem. Focus Blast is to take care of ice and steel types as they are a problem for Tangrowth.
Volcarona @ Life Orb
Trait: Flame Body
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Bug Buzz
- Fiery Dance
- Giga Drain
- Quiver Dance
Fairly standard set. This thing can be a fearsome sweeper in a sun team, with really good typing and access to quiver dance, this thing can sweep whole teams just like that. Fiery dance also has a 50% chance to raise my sp atk. which is pretty neat. There's nothing really to say about this because so many people use this and for good reason too.
Snorlax @ Leftovers ---> Chesto Berry
Trait: Thick Fat
EVs: 104 Atk / 188 HP / 216 SDef
Adamant Nature
- Curse
- Body Slam
- Earthquake
- Fire Punch---> Rest
Another fairly standard set. This pokemon, is the star of the team. I was using this in my UU team and it really destroys everything so I was like what the heck? Why not use it in OU, and wow is it amazing! Once I set up a curse, nothing can come in snorlax's way. Snorlax also walls any special move out there. Body Slam almost always paralyzes for me and does some hefty damage after a curse. Earthquake and fire punch are mainly there for steel types and ferrothorn>.<
Landorus (M) @ Choice Scarf
Trait: Sand Force
EVs: 252 Atk / 252 Spd / 4 SAtk
Naughty Nature
- Earthquake
- Stone Edge
- U-turn
- Hidden Power [Ice]
Landorus is my scarfmon and my revenge killer. This is also to win the weather war, when a sandstorm team comes, Landorus is my best friend because of Sand Force. Earthquake and Stone edge do some hefty damage to anything. HP Ice is really just for those pokemon with a 4x weakness such as dragonite and gliscor. Nothing much to say here really xD.
Donphan @ Leftovers
Trait: Sturdy
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
- Rapid Spin
- Stealth Rock
- Earthquake
- Roar----> Ice Shard
Donphan is my physical wall and my stealth rocker + rapid spinner. Donphan is essential to sun teams. It nicely walls rock moves that sun teams dread. Rapid spin is to get those damn stealth rocks out of there and stealth rock is to get my own up:P. Earthquake is to get some stab damage out there and roar is to prevent anything from setting up.
So there you go. I hope you enjoyed my RMT and thanks for reading this!