Ok, it seems there's a bit of an issue here. Some people think offensive CurseLax is better and some think defensive is better--the thing is they play differently. Personally, I don't think defensive CurseLax is even viable anymore, because the Rest mechanics practically take away all of its early-game utility (as in, if it get worn down and forced to Rest, it's dead), but I trust reach and Jabba's judgement enough to do the following: Ernesto, you're going to have to write up a second Curse set. I know its a pain in the ass, but they play differently. Offensive CurseLax aims to get only 1-2 Curses and then start thrashing shit, not pull off a clean sweep. Defensive CurseLax, on the other hand, is meant to be a pivot early-game, then sweep late-game when the opportunity presents itself. The set you presented above is a weird hybrid that won't work in practice because you have offensive EVs with defensive moves, so let's fix that. name: Offensive Curse move 1: Curse move 2: Return move 3: Crunch move 4: Earthquake / Fire Punch item: Leftovers ability: Thick Fat nature: Adamant evs: 80 HP / 176 Atk / 92 Def / 156 SpD name: Classic CurseLax move 1: Curse move 2: Body Slam move 3: Crunch / Earthquake move 4: Rest item: Leftovers ability: Thick Fat nature: Careful evs: idk, ask reach for his spread and make sure the EVs actually have a purpose. In that order. Chesto Berry to OO. Hopefully this makes everyone happy.