Solstice vs. penguin344 - The beautiful, muscular, graceful, lovely, sexy battle!

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Well it's time to try and get some solid damage in! Start with an Ice Punch, then a Bulk Up, then finish with another Ice Punch!
 

Monty the Diglett
HP : 69
EN : 74
Status : Healthy
Stat modifiers : None

Knockout the Machop
HP : 85
EN : 84
Status : Healthy
Stat modifiers : +1 Attack, +1 Defense
Arena Conditions
Normal

---

Hey hey it's Round 7 already!

Round 7 starts off with Diglett...flicking some mud at Machop? This does get in Knockout's eyes though, and he'll have trouble landing a hit on Diglett now somewhat!

Machop follows up by drawing the heat from his fist into his body, making it icy cold and readying a powerful Ice Punch! He lunges at Monty, but his attack is easily sidestepped because his trajectory is just a tad off! I guess that Mud Slap paid off after all!

Now Diglett is growling at Machop! Seriously Diglett? I know this is -little- cup and all, but...

Machop responds to that ferocious growl by grabbing a couple of dumbbells and bulking up! His muscles bulge and glisten with manly sweat and I am getting a serious hard-on! I mean, good counter-play there by trainer penguin344!

Diglett once again throw some mud at Machop, getting even more mud in his eyes!

Looks like Machop is expecting this though, and launches a blazing-fast Ice Punch at Monty before the Diglett can even react! That's gotta (frost)bite!

Oh the calcs, sure.

A1
Diglett used Mud Slap!
> Hit
> No Crit
(4 + 3) - 1.75 = 5 Damage
Machop's Accuracy fell!
-3 Energy

Machop used Ice Punch!
> Miss
The attack missed!
-6 Energy

--
A2
Diglett use Growl!
Machop's Attack fell!
-4 Energy

Machop used Bulk Up!
Machop's Attack rose!
Machop's Defense rose!
-7 Energy

--
A3
Diglett used Mud Slap!
> No Crit
(4 + 3) - 3 = 4 Damage
Machop's Accuracy fell!
-4 Energy

Machop used Ice Punch!
> Hit
> No Crit
> No Freeze
[(8 + 4.5) * 1.5] + 1.75 = 21 Damage
-6 Energy


---

Monty the Diglett
HP : 37
EN : 74
Status : Healthy
Stat modifiers : None

Knockout the Machop
HP : 76
EN : 65
Status : Healthy
Stat modifiers : +1 Defense, -1 Accuracy
Arena Conditions
Normal

---
I fucking hate stat boosts.

Solstice go!


 
Ok Knockout the accuracy drop is annoying, but we can win this no problem! Start off with a Karate Chop, then Ice Punch! Finish with a second Ice Punch, but if he ever uses Dig change your action to Bulldoze!
 
I lost the calcs and flavor for this round due to a posting error. Please bear with me here, the calcs are correct.

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Pre-Round 8

Monty the Diglett
HP : 37
EN : 74
Status : Healthy
Stat modifiers : None

Knockout the Machop
HP : 76
EN : 65
Status : Healthy
Stat modifiers : +1 Defense, -1 Accuracy
Arena Conditions
Normal

---
Post-Round 8

Monty the Diglett
HP : KO'd (10.75KC, 17.5IP, 17.5IP)
EN : 0
Status : Healthy
Stat modifiers : None

Knockout the Machop
HP : 57 (19 from SuperDig)
EN : 47 (2KC, 6IP, 10IP)
Status : Healthy
Stat modifiers : Attack -1
Arena Conditions
Normal​
 
Larvitar is up, with Guts.

Alright Larvitar, things may look bad, but you can still do this. First, use Dragon Dance, then an Earthquake, then another Dragon Dance.
 

Dust Devil the Larvitar
HP : 90
EN : 100
Status : Healthy
Stat modifiers : None

Knockout the Machop
HP : 57
EN : 47
Status : Healthy
Stat modifiers : Attack -1
Arena Conditions
Normal

---

It's nearing the end.

My exams are on Monday, so I hope you won't mind too much if there's no flavor.
A1
Larvitar win speed tie? (<5001) 4268 - Yes

Larvitar used Dragon Dance!
Larvitar's Attack rose!
Larvitar's Speed rose!
-7 Energy

Machop used Low Sweep!
Crit? (<626) 4887 - No
[(6 + 3 + 3) * 1.5] - 1.75 = 16.25 Damage
Larvitar's Speed fell!
-3 Energy

--
A2
Larvitar used Earthquake
Crit? (<5001) 2031 - Yes
10 + 3 + 3 + 1.75 = 18 Damage
-6 Energy

Machop used Revenge!
Crit? (<626) 1362 - No
[(12 + 3 + 3) * 1.5] - 1.75 = 25.25 Damage
-7 Energy

--
A3
Larvitar win speed tie? (<5001) 5385 - No

Machop used Low Sweep!
Crit? (<626) 9434 - No
[(6 + 3 + 3) * 1.5] - 1.75 = 16.25 Damage
Larvitar's Speed fell!
-3 Energy

Larvitar used Dragon Dance!
Larvitar's Attack rose!
Larvitar's Speed rose!
-7 Energy


---

Dust Devil the Larvitar
HP : 32
EN : 79
Status : Healthy
Stat modifiers : Attack +2, Speed +1

Knockout the Machop
HP : 39
EN : 34
Status : Healthy
Stat modifiers : None
Arena Conditions
Normal

---
Things look bad for penguin344; can he pull through?
 
I should have +2 Speed, not +0, since Dragon Dance raises both Speed and Attack one stage.

[EDIT]: Derp, confused Low Sweep for Low Kick. But shouldn't it be +1, since one of the stat downs would have worn off at the end of the round?
 
Alright, the battle may look like it's in a bad position, but we still can win this. Use an Earthquake + Earthquake combination. That should hopefully KO him, but if it doesn't, then cooldown and use Dragon Dance.
 

It's the final round it seems.

Larvitar's Earthquake + Earthquake crits (426/10000), dealing 22.5 + 3 + 3 + 3 + 3.5 = 35 Damage, the maximum possible damage, still failing to KO Machop!

Machop retaliates with a Karate Chop, which also crits (1211/10000), dealing (5 + 3 + 3 + 3) * 1.5 = 21 Damage!

While Larvitar cools down, Machop unleashes yet another powerful Karate Chop! While this one fails to crit (7324/10000), it deals (5 + 3 + 3) * 1.5 = 16.5 Damage, enough to KO Larvitar and end this battle.

Solstice wins!

Nice work guys, now it's reward time.

Standard fare for your mons + Remoraid gets 1 KOC, Machop gets 2 KOC, Diglett gets 1 KOC.

I get 6RC.
 
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