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Completed Something, Something, Something, ASB Battle!

Discussion in 'ASB' started by Mr.L, Apr 2, 2012.

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  1. Mr.L

    Mr.L

    Joined:
    Jan 19, 2009
    Messages:
    1,267

    To the Left, Waterwarrior with his team:

    Dovahkiin the Sneasel (open)

    [​IMG]
    Sneasel (Dovahkiin) Male
    Nature: Adamant (+Atk, -SpA)
    Type: Dark/Ice
    Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Abilities:

    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Keen Eye: (Innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
    Pickpocket (DW ability- LOCKED): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.
    Command: [Ability: Pickpocket (Ally Item Swap)]

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 115
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 17

    EC: 3/6
    MC: 0
    DC: 0/5

    Attacks: (14 total)
    Physical:
    Aerial Ace
    Brick Break
    Dig
    Faint Attack
    Fake Out
    Fury Swipes
    Ice Punch
    Pursuit
    Quick Attack
    Scratch

    Special:

    Status:
    Agility
    Leer
    Screech
    Taunt

    And to my right, Temperantia with his team:

    Marisol the Lileep (open)



    [​IMG]
    Lileep- Marisol (F)
    Nature: Relaxed (+Def; 15% decrease to Speed; 10% flat increase to opponents' attacks)
    Type: Rock/Grass
    Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Suction Cups: (Innate) This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Overhead Throw and will not be forced out in a switch battle.
    Storm Drain (DW): (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Stats:
    Hp: 100
    Atk: 2
    Def(+): 4
    SpA: 3
    SpD: 3
    Spe(-): 20 (23/1.15=20)
    SC: 2
    WC: 2
    BRT: 15

    EC: 1/6
    MC: 0
    DC: 1/5

    Attacks:
    Astonish
    Constrict
    Acid
    Ingrain
    Confuse Ray
    Stockpile
    Swallow

    Barrier
    Mirror Coat
    Recover

    Toxic
    Rock Slide
    Energy Ball

    Total Moves: 13


    Here's the order for this match:

    Temperantia issues orders
    Waterwarrior issues orders
    I ref
    Waterwarrior issues orders
    Temperantia issues orders
    I ref​
  2. Temperantia

    Temperantia

    Joined:
    Mar 9, 2011
    Messages:
    1,884
    I guess I could've picked worse...

    Rock Slide-> Confuse Ray-> Rock Slide

    If Taunted, replace Confuse Ray with Constrict
  3. waterwarrior

    waterwarrior

    Joined:
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    Messages:
    1,536
    Yea, you guys missed.... DIS

    Ice Punch -> Dig -> Ice Punch
  4. Mr.L

    Mr.L

    Joined:
    Jan 19, 2009
    Messages:
    1,267
    Pre-Round 1 (open)
    [​IMG]
    Dovahkiin (Male) @ ???
    HP: 90
    Ene: 100
    Spe: 115
    Other: N/a​

    [​IMG]
    Marisol (Female) @ ???
    HP: 100
    Ene: 100
    Spe: 20
    Other: N/a​


    Psh, YOU WILL TAKE THIS BLAND THANKYOUVERYMUCH!

    Post-Round 1 (open)
    [​IMG]
    Dovahkiin (Male) @ ???
    HP: 63
    Ene: 80
    Spe: 115
    Other: N/a​

    [​IMG]
    Marisol (Female) @ ???
    HP: 65
    Ene: 85
    Spe: 20
    Other: N/a​


    Calcs (open)
    Ice Punch (Sneasel -> Lileep)
    RNG to crit: 3947 (No)
    RNG to freeze: 3016 (No)
    Damage: (8+3+6-6)*1.5=13.5 Damage ; -5 energy

    Rock Slide (Lileep -> Sneasel)
    RNG to crit: 1406 (No)
    RNG to flinch: Irr (No)
    Damage: (8+3+6-6)*1.5=13.5 Damage ; -5 energy


    Dig (Sneasel)
    Sneasel Dug Underground ; -10 energy

    Confuse Ray (Lileep -> Sneasel)
    Where'd he go? ; -5 energy

    Dig (Sneasel -> Lileep)
    RNG to crit: 1215 (No)
    Damage: (8+4.5-4.5)=8 Damage


    Ice Punch (Sneasel -> Lileep)
    RNG to crit: 3377 (No)
    RNG to freeze: 4587 (No)
    Damage: (8+3+6-6)*1.5=13.5 Damage ; -5 energy

    Rock Slide (Lileep -> Sneasel)
    RNG to crit: 8710 (No)
    RNG to flinch: Irr (No)
    Damage: (8+3+6-6)*1.5=13.5 Damage ; -5 energy


    Totals:

    Sneasel: -27 HP ; -20 energy

    Lileep: -35 HP ; -15 energy


    Also, if you want training items, post them in your next post. Don't post, and I'll assume no item.

    EDIT: If Temperantia doesn't post by the crossing of the hour, I'ma head to bed and just ref this like a normal match, k?
  5. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,536
    I'MMMM WIINNNNIIIIINNGGGGG!!!!

    Oh yeah, take this Exp. Share

    Dig -> Ice Punch -> Ice Punch
    If Confuse Ray, change that action to Taunt

    Edit: I'm fine with extending this to a normal match with a 1 day DQ if need be
  6. Temperantia

    Temperantia

    Joined:
    Mar 9, 2011
    Messages:
    1,884
    Recover-> Rock Slide-> Ingrain
  7. Mr.L

    Mr.L

    Joined:
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    Messages:
    1,267
    Oops, I just realized i treated Dig as Super Effective. Just edited that out, and am reffing as i am typing this. Will post another post to post the actual ref post next.
  8. Mr.L

    Mr.L

    Joined:
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    Messages:
    1,267
    Pre-Round 2 (open)
    [​IMG]
    Dovahkiin (Male) @ ???
    HP: 63
    Ene: 80
    Spe: 115
    Other: N/a​

    [​IMG]
    Marisol (Female) @ ???
    HP: 65
    Ene: 85
    Spe: 20
    Other: N/a​


    Umm....Go Saints?

    Post-Round 2 (open)
    [​IMG]
    Dovahkiin (Male) @ Exp. Share
    HP: 46
    Ene: 56
    Spe: 115
    Other: N/a​

    [​IMG]
    Marisol (Female) @ N/a
    HP: 55
    Ene: 60
    Spe: 20
    Other: Ingrained (1R)​


    Calcs (open)
    Dig (Sneasel)
    Sneasel dug underground ; -10 energy

    Recover (Lileep)
    Lileep recovered (+20HP) ; -12 energy

    Dig (Sneasel -> Lileep)
    RNG to crit: 7473 (No)
    Damage: 8+4.5-4.5=8 Damage


    Ice Punch (Sneasel -> Lileep)
    RNG to crit: 4605 (No)
    RNG to freeze: 7379 (No)
    Damage: (8+3+4.5-4.5)*1.5=16.5 Damage ; -5 energy

    Rock Slide (Lileep -> Sneasel)
    RNG to crit: 1757 (No)
    RNG to flinch: Irr (No)
    Damage: (8+3+4.5-4.5)*1.5=16.5 Damage ; -5 energy


    Ice Punch (Sneasel -> Lileep)
    RNG to crit: 2613 (No)
    RNG to Freeze: 3260 (No)
    Damage: (8+3+4.5-4.5)*1.5=16.5 Damage ; -9 energy

    Ingrain (Lileep)
    Lileep Dug its roots DEEP ; -8 energy

    +3HP (Lileep)


    Totals:

    Lileep: 10 Damage ; -25 energy

    Sneasel: 16.5 (17) Damage ; -24 energy
  9. Temperantia

    Temperantia

    Joined:
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    1,884
    I'm not sure how effect length is worked for Ingrain, but I think I have more than 3 actions left.

    Rock Slide->Confuse Ray->Rock Slide
  10. waterwarrior

    waterwarrior

    Joined:
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    1,536
    Umm... Ummm.... FEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEBBBAAAAAAAAAAAAAAAAASSS!!
    (Just wait. One day, it will be a full-fledged meme)

    Ice Punch -> Taunt -> Ice Punch
  11. Mr.L

    Mr.L

    Joined:
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    Messages:
    1,267
    Pre-Note: In the Ingrain Description, it states it lasts 2 rounds....You only made it last 1 action last round, but it's still the round. Sorry.

    Pre-Round 3 (open)
    [​IMG]
    Dovahkiin (Male) @ Exp. Share
    HP: 46
    Ene: 56
    Spe: 115
    Other: N/a​

    [​IMG]
    Marisol (Female) @ N/a
    HP: 55
    Ene: 60
    Spe: 20
    Other: Ingrained (1R)​


    Umm....Go Saints?

    Post-Round 3 (open)
    [​IMG]
    Dovahkiin (Male) @ Exp. Share
    HP: 13
    Ene: 29
    Spe: 115
    Other: N/a​

    [​IMG]
    Marisol (Female) @ N/a
    HP: 31
    Ene: 50
    Spe: 20
    Other: N/a​


    Calcs (open)
    Ice Punch (Sneasel -> Lileep)
    RNG to crit: 6826 (No)
    RNG to freese: 5237 (No)
    Damage: (8+3+4.5-4.5)*1.5=16.5 Damage ; -13 energy

    Rock Slide (Lileep -> Sneasel)
    RNG to hit: 5462 (Yes)
    RNG to crit: 3908 (No)
    RNG to flinch: Irr (No)
    Damage: (8+3+4.5-4.5)*1.5=16.5 Damage ; -5 energy

    +3HP (Lileep)


    Taunt (Sneasel -> Lileep)
    Aye, Lileep, F*** You! ; -9 energy

    Confuse Ray (Lileep -> Sneasel)
    I'm so frustrated...yet i can't bring myself to confuse him with my odd usefulness

    +3HP (Lileep)


    Ice Punch (Sneasel -> Lileep)
    RNG to crit: 9090 (No)
    RNG to freese: 5867 (No)
    Damage: (8+3+4.5-4.5)*1.5=16.5 Damage ; -5 energy

    Rock Slide (Lileep -> Sneasel)
    RNG to hit: 5956 (Yes)
    RNG to crit: 9706 (No)
    RNG to flinch: Irr (No)
    Damage: (8+3+4.5-4.5)*1.5=16.5 Damage ; -5 energy

    +3HP (Lileep) ; Lileep's Roots released!


    Totals:

    Lileep: 24 Damage ; -10 energy

    Sneasel: 33 Damage ; -27 energy
  12. waterwarrior

    waterwarrior

    Joined:
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    Messages:
    1,536
    AYE, SKARMORY, FUCK YOU.

    Anyways, gg Temperantia. Why the fuck didn't you just bring a pure Grass-type so I would've kicked your ass? ;~;

    Anyways.... GO FOR THE TIE DOVAHKIIN!!!!

    Ice Punch + Ice Punch -> Ice Punch -> Ice Punch
    If he uses Rock Slide outside of a combo A1, use Fake Out and push actions back

    Please random.org.... have Rock Slide miss A2!
  13. Temperantia

    Temperantia

    Joined:
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    1,884
    Rock Slide->Rock Slide->Rock Slide
  14. waterwarrior

    waterwarrior

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    BITCH IS TAUNTED. BOOM.
  15. Mr.L

    Mr.L

    Joined:
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    1,267
    He's right. Please reorder Temperantia.
  16. Temperantia

    Temperantia

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  17. Mr.L

    Mr.L

    Joined:
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    Pre-Round 4 (open)
    [​IMG]
    Dovahkiin (Male) @ Exp. Share
    HP: 13
    Ene: 29
    Spe: 115
    Other: N/a​

    [​IMG]
    Marisol (Female) @ N/a
    HP: 31
    Ene: 50
    Spe: 20
    Other: N/a​


    Umm....Go Saints?

    Post-Round 4 (open)
    [​IMG]
    Dovahkiin (Male) @ Exp. Share
    HP: KO
    Ene: KO
    Spe: 115
    Other: N/a​

    [​IMG]
    Marisol (Female) @ N/a
    HP: 28
    Ene: 45
    Spe: 20
    Other: N/a​


    Calcs (open)
    Fake Out (Sneasel -> Lileep)
    RNG to crit: 4289 (No)
    Damage: (4+4.5-4.5)/1.5=2.67 Damage ; -4 energy

    Rock Slide (Lileep)
    Crap


    Rock Slide (Lileep -> Sneasel)
    RNG to hit: 4336 (Yes)
    RNG to crit: 1499 (No)
    RNG to flinch: 4563 (No)
    Damage: (8+3+4.5-4.5)*1.5=16.5 Damage ; -5 energy

    Sneasel Fainted!


    Totals:

    Lileep: 3 Damage ; -5 energy

    Sneasel: KO'd ; KO'd


    Now for Rewards!

    Temperantia: 2CC
    Marisol: 1EC/2MC/1DC/1KOC

    WaterWarrior: 2CC
    Sneasel: 1EC/3MC/1DC

    I get 3UC. Fix any mistakes i make in your prize claim post.
  18. waterwarrior

    waterwarrior

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    DAMN IT RNG GODS.

    Oh well, gg Temperantia. Stupid Lileep...
  19. Temperantia

    Temperantia

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    "I hope I've taught you the value of a good Grass-type!"

    GG
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