Sonic Generations Introduction: Hello Smogon, here I am again with a RMT this time it's a Sunny Day team that was without a doubt my best team the team that style, the theme was chosen because I am a big fan Sonic the point of having all consoles Sega and Sonic games in the series chose Generations because I am a very funny when I went to buy it since I'm Brazilian and not speak English very well here in Canada when I was buying it I went through much trouble because they could not understand what I said, good attempt to show the RMT this time using sprites of past generations and to show the style that uses Sonic generations showing that Sonic now in almost every Sonic game more old also has its shares during the game. Hide (Move your mouse to the hide area to reveal the content) Show Hide Hide Hide Team Building Process: The creation of the team started with Ninetales, because Victribeel work very well as can Ninetales by the sun in the field which is of great importance for the Victreebel. Dragonite came soon after to be a good counter to Volcarona that usually come in front of Victreebel Quiver Dance, where she can use without too many problems He had chosen only three Pokémon that none of them could kill Chansey / Blissey and two of them owned weakness to Rock, Terrakion entered solving this problem with Close Combat kills two fat and still has resistance to Rock. the team was almost ready had only two problems I hate taking damage from Sunny Day Entry Hazards and suffers a lot from it is another stab is that Dragon could bring all the members which means Haxorus, Salamance, Dragonite easily defeat me, because it comes Forretress Dragon has a resistance and it would be a great check them besides having Rapid Spin to take the Entry Hazards, Heatran has very Sp.Attack is that it is great for abusing the sun that has stab fire and still boost the sun. Code: Terrakion @ Choice Scarf Trait: Justified EVs: 252 Atk / 252 Spd / 4 SDef Jolly Nature - Close Combat - Earthquake - X-Scissor - Stone Edge Dragonite @ Leftovers Trait: Multiscale EVs: 252 HP / 108 SAtk / 148 SDef Calm Nature - Draco Meteor - Roost - Thunder Wave - Fire Blast Ninetales @ Leftovers Trait: Drought EVs: 252 HP / 164 SDef / 92 Spd Calm Nature - Will-O-Wisp - Flamethrower - Pain Split - Roar Victreebel @ Black Sludge Trait: Chlorophyll EVs: 252 SAtk / 252 Spd / 4 Def Timid Nature - Growth - Giga Drain - Weather Ball - Hidden Power [Ice] Heatran @ Air Balloon Trait: Flash Fire EVs: 56 HP / 252 SAtk / 200 Spd Modest Nature - Sunny Day - Magma Storm - Earth Power - Hidden Power [Ice] Forretress @ Leftovers Trait: Sturdy EVs: 252 HP / 224 Def / 32 SAtk Relaxed Nature - Stealth Rock - Rapid Spin - Volt Switch - Hidden Power [Ice] The Team in Detail Female | Leftovers | Drought 252 HP / 164 SDef / 92 Spd Calm Nature (+SpD, -Atk) - Will-O-Wisp - Flamethrower - Pain Split - Roar Ninetales Pokemon is by far one of the most wide level can be useful having a good HP and Sp.Def is a reasonable until Spd can make good use of Drought which is very important for the team because it is necessary to keep the sun the team can show its full potential, Flamethrower is your blow stab despite not having as much power as Fire Blast has a greater amount of pp which is much needed since I use a Moveset pro defensive side, Will-o-Wisp can away with some physical attackers using the Predict guess where such an exchange pro Tyranitar and leave already burned which is a very big help because besides make him die slowly strokes his physical become much less effective, Pain Split is blow your recovery where I can recover a bit of HP and still get the opponent's, Rest is also one option that would free many shifts so I opted for Pain Split, Roar closes the moveset is taking a big help as Calm Mind Jirachi Pokemon , etc ... they Latias after a few boosts that could really cause many problems. Male | Black Sludge | Chlorophyll 252 SAtk / 252 Spd / 4 Def Timid Nature (+Spe, -Atk) - Growth - Giga Drain - Weather Ball - Hidden Power [Ice] Victribeel makes a great combination with Ninetales because it can make use of the sun and fielded by the fox is becoming an attacker while Revenger Killer very good, has a blow that sets it apart from Venusaur why your choice Wheater Ball becomes the Fire type which makes use Hidden Power of the type that I want what I ensures a much greater coverage, Growth using the sun has its effect improved by increasing the Attack and Sp.Attack the Ninetales by +2 which makes even more dangerous, Giga Drain is his stab coup that has a very good effect of the damage taken by the opponent's Pokémon in the HP Victreebel what with Black Sludge is a combination of great effect as the leaves survive longer , Wheater Fire Ball by becoming able to OHKO at all besides hitting Steel Ice / Grass, Hidden Power Ice closes the set creating a very large coverage in which I now also hit Dragons and Flying Pokémon where as Gliscor, Thundurus-T Tornadus-T Dragons in general need to be very careful since after Stealth Rock damage all take OHKO, except that Gliscor and defeated even without the damage from Stealth Rock. Male | Leftovers | Multiscale 252 HP / 108 SAtk / 148 SDef Calm Nature (+SpD, -Atk) - Draco Meteor - Roost - Thunder Wave - Fire Blast Dragonite is a very powerful Pokémon indeed despite having lived long in the shadow of his companion with Salamance gain Multiscale he could change this picture is one of today's most used Pokémon OU metagame, Dragonite is the main responsible in handling Volcarona they usually come in and make use of Victribeel Quiver Dance, it solves this problem because it has already Thunder Wave which leaves much less Volcarona ultilizavel besides getting hold both their Stabs Fire Blast, Bug Buzz, is also a great check to Rain Teams where to get Draco Meteor takes 55% of Politoed and able to handle all that comes from it blows Waters does not matter whose, Politoed, Keldeo, Rotom-W can handle it and respond with Draco Meteor, Draco Meteor and stab her, Fire Blast Steels sees that with the sun in OHKO Jirachi SPD, Ferrothorn and companions such, Roost is his coup recovery and Thunder Wave is used to paralyze leave some Pokemon what makes Heatran can carry out an attack on the whole team adversary to be faster. Male | Choice Scarf | Justified 252 Atk / 252 Spd / 4 SDef Jolly Nature (+Spd, -SpA) - Close Combat - Earthquake - X-Scissor - Stone Edge Terrakion since his arrival was always a lot of scaring pokémon is in BW 2 this has not changed with his figthing Stab Rock and it still causes fear, and Terrakion responsible for besides defeating Blissey and Chansey is also a great Revenger Killer doing a great job along with Victribeel with everything still is my main response against Tornadus-T that causes many problems often leading a team of Pokémon, yet adds a resistance to rock the team which is very important for both Dragonite and Ninetales have weakness, Close Combat is your stab and cause 2OHKO in everything and he did not resist and not big Def, Stone Edge is another of their hits Stabs is used to Salamance, Dragonite, Tornadus-T, Thundurus-T Etc. .. X-Scissor makes it possible to cause damage to Celebi, Latios, Latios so super effective, Earthquake closes the moveset for lack of choice. Female | Air Baloon | Flash Fire 252 SpA / 56 HP / 200 Spd Modest Nature (+SpA, -Atk) - Sunny Day - Magma Storm - Earth Power - Hidden Power Ice Before here was a SpD Heatran works well only until he died that very easy then I saw this on a moveset RMT here and decided to test and it worked fine with it because I can do much harm besides getting beat Politoed with Magma Storm if the sun is field which is 2OHKO, Sunny Day causes me to have the sun on the field even without Ninetales, Magma Storm is a very powerful Fire stab despite a 75% chance to hit your power is worth the risk because it causes damage great even in the strongest Bulky Waters, Earth Power makes that I can hit Tyranitar and other Heatrans, Hidden Power Ice closes the moveset hitting Dragons, Gliscor. Female | Leftovers | Sturdy 252 HP / 224 Def / 32 SAtk Relaxed Nature (+Def, -Spd) - Stealth Rock - Rapid Spin - Volt Switch - Hidden Power [Ice] Forretress has many functions where the team plays and also use Stealth Rock Rapid Spin to remove the Entry Hazards, Stealth Rock is of great importance for any team because with the damage it and cause possible OHKO some Pokemon that would not be defeated without it, Rapid spin removes Entry Hazards my opponent because this team does not have much taste in them taking damage, Volt Switch is a great help because it makes that I can escape from Magnezone if you see a team in opponent, Hidden Power Ice closes getting hit Gliscor , Pokémon Landorus-T manages to come I did not do anything with Forretress.