My name is MARCU5theBAW5 / BAW5theMARCU5 / awesomarcus / Dankslash / Fourteenth Doctor / BawFive.
After an unneeded pre-intro of who i am (even tho you should already know) I am here to present possibly my best team ever and it's been going ham. Like this team actually has been wrecking everything, and without any further bullcrap, I will proceed to--- In fact, i don't know why i'm still typing this out. whatever lets head straight into the team
Actually, this team's original intent was to try to counter all forms of weather without using my own weather. I don't actually think weather is that common, but one day I was left saltier than a bag of McDonalds fries after taking an L to a rain team I should have easily beaten. And I think I covered it decently with all of the priority and other stuff that I'll introduce in the team. I still have no idea why I haven't gotten right into the descriptions yet, but typing this out makes my RMT seem longer than it is.
Kadabra @ Focus Sash
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psychic
- Hidden Power [Ground]
- Thunder Wave
- Signal Beam
Thunder Wave with Sash is actually a really cool way for this Kadabra to live with Sash and paralyze whatever I'm currently getting rekt by so that something else can just outspeed it and kill it. I usually flip a coin for Psychic or Psyshock but here is a different story because here, I just prefer Psychic. Then I threw on 2 useful coverage moves. Signal Beam takes out Shiftry and Malamar while HP Ground hits Skuntank and Klinklang. It's a great way to stop mid-game sweeps or something by clicking on the Thunder Wave button and hoping to god they're not Lum Berry or something.
Shiftry @ Life Orb
Ability: Chlorophyll
EVs: 4 Atk / 252 SpA / 252 Spe
Rash Nature
- Dark Pulse
- Leaf Storm
- Extrasensory
- Sucker Punch
This is a set i tried not too long ago and I was pretty impressed with the results. Shiftry almost always uses Knock Off over Dark Pulse on a set like this (with this team and a couple of my others being the exceptions), but with Dark Pulse I can focus on its Special Attack and just have Sucker Punch for priority. I've tested this team in a couple ladder games and I legit have yet to send it out on the ladder. However it has caught many people off guard in tourneys, and I like it. I could probably fit Hurricane on this set, I believe I've heard people talking about that, but for now, I'm leaving it like this.
Kangaskhan @ Silk Scarf
Ability: Scrappy
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Fake Out
- Double-Edge
- Sucker Punch
- Aqua Tail
I really wanted Earthquake here but this team just straight dies to Rhydon if it sets up. If Rhydon was setting up on anything, it was this Kangaskhan as Earthquake doesn't do enough. I really liked Earthquake for Steel types, but I'm not actually looking too weak to them on this team. Double Edge combined with Scrappy takes lives from anything that isn't a Rock or Steel type. Fake Out is pretty cool priority, and so is Sucker Punch. I needed something physically offensive on the team, and this ended up being the right choice for me I guess.
Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 252 HP / 48 Atk / 208 Def
Impish Nature
- Gunk Shot
- Spikes
- Drain Punch
- Toxic Spikes
Next up on the roster (99.9% sure i said that on my last RMT but just roll with it) is a Garbodor with a slightly different EV setup than most. I kinda like ensuring my Drain Punches do enough damage. They probably already do, but I wasn't feeling like going NASCAR with the 96. speed EVs. Allows me to take more physical hits and do decent damage because I wasn't thinking I really needed the speed on a team like this one. Spike Stacking is really beneficial for a team like this one because the attackers on it are pretty great with Spike Stack support.
Hariyama @ Assault Vest
Ability: Thick Fat
EVs: 252 Atk / 212 SpD / 44 Spe
Adamant Nature
- Close Combat
- Bullet Punch
- Fake Out
- Knock Off
At this point I was hella weak to Fire types and was in need of something specially defensive, so I went with a Hariyama here as it's a pretty good answer to Fire types and Ice types with the Thick Fat ability and the AV. The Special Defense also helps me take on a lot of other random stuff as well, but answering Fire Types and Ice types was the main priority here. (lol git it priority cause it has 2 priority moves? im so funny.)
Cradily @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Stealth Rock
- Recover
- Giga Drain
- Sludge Wave
Cradily isn't that great in NU, but this team's original intent was to counter multiple forms of weather, right? Yes. And how was I going to pull that off without a Water resist? That's right, I wasn't. This is one of the select few times Cradily fits onto one of my teams. I don't actually know what to use as the last move, but Sludge Wave hit Ludicolo harder than any other move, although it does leave me vulnerable to Steel types and Poison types, which I don't actually think matters too much since I'm not weak to them anyway.
Welp, that's the team. I actually don't know what to write here. God dang it, i'm doing that thing again where i just write stuff and I have no idea why.
SHOUTOUTS:
Me, myself, and I. For building this epic team.
Me, myself, and I. For building this epic team.
Why do I need to put replays? You already know that i straight-up dominated with team. Don't believe me? here
(from /rank awesomarcus)
the only threat to this team is being haxed.
Looking for some crisp battle music? Look no further! Here are some cool battle theme songs I always play in battles.
That should be everything. Bye.
I feel like I forgot something.
Crap, that's right
Kadabra @ Focus Sash
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psychic
- Hidden Power [Ground]
- Thunder Wave
- Signal Beam
Shiftry @ Life Orb
Ability: Chlorophyll
EVs: 4 Atk / 252 SpA / 252 Spe
Rash Nature
- Dark Pulse
- Leaf Storm
- Extrasensory
- Sucker Punch
Kangaskhan @ Silk Scarf
Ability: Scrappy
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Fake Out
- Double-Edge
- Sucker Punch
- Aqua Tail
Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 252 HP / 48 Atk / 208 Def
Impish Nature
- Gunk Shot
- Spikes
- Drain Punch
- Toxic Spikes
Hariyama @ Assault Vest
Ability: Thick Fat
EVs: 252 Atk / 212 SpD / 44 Spe
Adamant Nature
- Close Combat
- Bullet Punch
- Fake Out
- Knock Off
Cradily @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Stealth Rock
- Recover
- Giga Drain
- Sludge Wave
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psychic
- Hidden Power [Ground]
- Thunder Wave
- Signal Beam
Shiftry @ Life Orb
Ability: Chlorophyll
EVs: 4 Atk / 252 SpA / 252 Spe
Rash Nature
- Dark Pulse
- Leaf Storm
- Extrasensory
- Sucker Punch
Kangaskhan @ Silk Scarf
Ability: Scrappy
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Fake Out
- Double-Edge
- Sucker Punch
- Aqua Tail
Garbodor @ Rocky Helmet
Ability: Aftermath
EVs: 252 HP / 48 Atk / 208 Def
Impish Nature
- Gunk Shot
- Spikes
- Drain Punch
- Toxic Spikes
Hariyama @ Assault Vest
Ability: Thick Fat
EVs: 252 Atk / 212 SpD / 44 Spe
Adamant Nature
- Close Combat
- Bullet Punch
- Fake Out
- Knock Off
Cradily @ Leftovers
Ability: Storm Drain
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Stealth Rock
- Recover
- Giga Drain
- Sludge Wave
Last edited: