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Completed SoS is back, and reffing in STYLE! Ice Bug vs. Blazikenmaster-Zeo in a thrilling 1v1!

Discussion in 'ASB' started by Son_of_Shadoo, Aug 19, 2011.

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  1. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
    2,958
    OH MY, HE'S BACK, AND BETTER THAN EVER.

    Well, fuck you too. Your failure to be interesting means you forgot to specify the abilities and items rules. So, I'm taking them as standard unless there are any objections:

    No items
    All abilities

    Team Ice Bug:
    Trill the Chingling (open)
    [​IMG]
    Chingling Trill (F)
    Nature: Calm (+1 SpD, -1 Atk)

    Type: Psychic
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 3 (+)
    Spe: 45

    EC: 0/6
    MC: 0

    Abilities:
    Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Attacks:

    Wrap
    Growl
    Astonish
    Confusion
    Uproar
    Last Resort
    Entrainment

    Disable
    Hypnosis
    Recover

    Taunt
    Reflect
    Light Screen


    Team Blazikenmaster-Zeo:
    Rocky the Onix (open)

    [​IMG]
    Onix(Rocky)(Male)
    Type: Rock/Ground
    Rock:Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Nature: Brave (+Attack, Divide base speed by 1.15, -10 evasion)

    Stats:
    HP: 90
    Atk: Rank 3(+)
    Def: Rank 6
    SpA: Rank 2
    SpD: Rank 2
    Spe: 61(-)

    EC:3/6
    MC:0
    DC:2/5

    Level Up Moves
    Mud Sport
    Tackle
    Harden
    Bind
    Screech
    Rock Throw
    Rage
    Rock Tomb
    Smack Down
    Sandstorm
    Slam
    Iron Tail
    Stone Edge

    Egg Moves
    Flail
    Rock Climb
    Rock Slide

    HM/TM Moves
    Taunt
    Earthquake
    Dragon Tail

    Abilities

    Rock Head:
    Type: Innate
    This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

    Sturdy:
    Type: Innate
    This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

    Weak Armor (DW):
    Type: Can be Enabled
    The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

    Claws the Sneasel (open)

    [​IMG]
    Sneasel(Claws)(Male)
    Type: Dark/Ice
    Dark:Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Ice:Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Nature: Adamant (+Atk, -SpA)

    Stats:
    HP: 90
    Atk: Rank 4(+)
    Def: Rank 2
    SpA: Rank 1(-)
    SpD: Rank 3
    Spe: 115

    EC:1/6
    MC:0
    DC:1/5

    Level Up Moves:
    Scratch
    Leer
    Taunt
    Quick Attack
    Screech
    Faint attack
    Fury Swipe
    Agility

    Egg Moves
    Counter
    Ice Punch
    Ice Shard

    TM/HM Moves
    Taunt
    Brick Break
    Aerial Ace
    Shadow Claw

    Abilties

    Inner Focus:
    Type: Innate
    When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

    Keen Eye:
    Type: Innate
    This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.

    Pickpocket (DW):
    Type: Innate
    This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.
    Command: [Ability: Pickpocket (Ally Item Swap) ]

    Ralph the Houndour (open)

    [​IMG]
    Houndour(Ralph)(Male)
    Type: Fire/Dark
    Fire:Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Dark:Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Nature: Brave (+1 Atk, -15% speed, -10 Evasion)

    Stats:
    HP: 90
    Atk: Rank 3(+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2
    Spe: 56(-)

    EC:0/6
    MC:0
    DC:0/5

    Level Up Moves:
    Leer
    Ember
    Howl
    Smog
    Roar
    Bite
    Oder Sleuth
    Beat Up

    Egg Moves
    Counter
    Sucker Punch
    Thunder Fang

    TM/HM Moves
    Protect
    Shadow Ball
    Flame Thrower

    Abilties

    Early Bird:
    Type: Innate
    This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.

    Flash Fire:
    Type: Innate
    This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.

    Unnerve (DW):
    Type: Innate
    The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.


    Well, we know what Ice Bug's using. Blazekin sends out his mon of choice, orders, Ice Bug orders, I ref. Etc.
  2. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
    Jul 18, 2008
    Messages:
    1,507
    Sorry, Go Sneasel, lets show this guy a thing or two
  3. IceBug

    IceBug

    Joined:
    Jun 16, 2008
    Messages:
    557
    Wow, the is gonna be...a disaster, probably. Ah well, start off with a Taunt, then set up a Reflect and finish with Uproar.

    And if (read:when) you get Taunted first action, get pissed and Uproar x3!

    So: Taunt - Reflect - Uproar

    Replace all actions with Uproar if Taunted.

    Also, thought I'd mention this, but you have Taunt in Level-Up and in TM/HM, so you can probably convince the ASB staff to let you switch that around after the battle.
  4. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
    Jul 18, 2008
    Messages:
    1,507
    Oh.. I didn't see that lmfao thanks IceBug :) your such a nice opponet! anyways

    Taunt(Obviously)- Shadow Claw- Ice Punch
  5. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
    2,958
    Bah, I knew you'd post actions RIGHT before I go to bed... I'll ref this in the morning, sorry guys.
  6. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
    2,958
    And here we are at the ASB Tournament Arena, with what looks to be a grossly unfair mismatch in favour of Blazikenmaster-Zeo and Claws the Sneasel. But perhaps Ice Bug and Trill have some tricks up their sleeves?

    Team Ice Bug:
    [​IMG]
    Trill (Levitate)
    HP: 90
    Energy: 100
    Speed: 45
    Status: Fine
    Stats: 0
    Actions: Taunt - Reflect - Uproar
    Replace all actions with Uproar if Taunted.

    Team Blazikenmaster-Zeo:
    [​IMG]
    Claws (Keen Eye, Inner Focus)
    HP: 90
    Energy: 100
    Speed: 115
    Status: Fine
    Stats: 0
    Actions: Taunt - Shadow Claw- Ice Punch

    And now, the match begins in earnest, with Claws the Sneasel triple-flipping into the air... And then flipping the bird at Trill, enraging her enough to prevent any tricks she was thinking of! And apparently enough that she flips the fuck out, and starts screaming! Yeowch, I'm going to be feeling that tomorrow... Claws attempts to force her to stop by slashing across her face with ghostly force, but to no avail. He follows with a frigid left hook, but Trill will calm down when she's good and ready... Which she does, at the end of the round.

    Calcs:
    Show Hide
    Sneasel used Taunt (9 energy)
    Chingling used Uproar (9 damage, 6 energy)
    Sneasel used Shadow Claw (15 damage, 5 energy)
    Chingling used Uproar (9 damage, 6 energy)
    Sneasel used Ice Punch (14 damage, 5 energy)
    Chingling used Uproar (9 damage, 6 energy)
    Chingling calmed down.


    Team Ice Bug:
    [​IMG]
    Trill (Levitate)
    HP: 61
    Energy: 82
    Speed: 45
    Status: Taunted for three actions.
    Stats: 0

    Team Blazikenmaster-Zeo:
    [​IMG]
    Claws (Keen Eye, Inner Focus)
    HP: 63
    Energy: 81
    Speed: 115
    Status: Fine
    Stats: 0

    Blazikenmaster-Zeo, your orders please.
  7. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
    Jul 18, 2008
    Messages:
    1,507
    Shadow Claw- Ice Punch- Ice Shard
    IF Reflect is set up, Brick break
  8. IceBug

    IceBug

    Joined:
    Jun 16, 2008
    Messages:
    557
    EVEN MORE MAD!!!

    Uproar x3
  9. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
    2,958
    Sorry, forgot to mention at the end of the last round that Trill was still taunted. Fortunately, it probably won't affect anything.

    Team Ice Bug:
    [​IMG]
    Trill (Levitate)
    HP: 61
    Energy: 82
    Speed: 45
    Status: Taunted for three actions.
    Stats: 0
    Actions: Uproar

    Team Blazikenmaster-Zeo:
    [​IMG]
    Claws (Keen Eye, Inner Focus)
    HP: 63
    Energy: 81
    Speed: 115
    Status: Fine
    Stats: 0
    Actions: Shadow Claw- Ice Punch- Ice Shard
    IF Reflect is set up, Brick Break

    And both competitors come back out swinging, with Trill screaming like a banshee still, and Claws raking his... claws... across her face, before following up with a second Ice Punch. She's positively reeling from that one, but still keeps screaming her head off. Claws flash freezes some moisture in the air to throw them at Trill, but she just screams and screams. Man, she's going to have a sore throat in the morning. Ice Bug, you might want to get her a lozenge!

    Calcs:
    Show Hide
    Sneasel used Shadow Claw (15 damage, 5 energy)
    Chingling used Uproar (9 damage, 10 energy)
    Sneasel used Ice Punch (14 damage, 5 energy)
    Chingling used Uproar (9 damage, 10 energy)
    Sneasel used Ice Shard (10 damage, 2 energy)
    Chingling used Uproar (9 damage, 10 energy)


    Team Ice Bug:
    [​IMG]
    Trill (Levitate)
    HP: 22
    Energy: 52
    Speed: 45
    Status: Fine
    Stats: 0

    Team Blazikenmaster-Zeo:
    [​IMG]
    Claws (Keen Eye, Inner Focus)
    HP: 36
    Energy: 69
    Speed: 115
    Status: Fine
    Stats: 0

    Ice Bug's orders.
  10. IceBug

    IceBug

    Joined:
    Jun 16, 2008
    Messages:
    557
    RAWR TAUNT IS BAD FOR THREE ATTACKS CHINGLING!!!

    RAWR UPROAR+UPROAR COMBO - UPROAR!!!
  11. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
    Jul 18, 2008
    Messages:
    1,507
    Shadow Claw+Shadow Claw Combo- Recharge- Ice Punch
  12. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
    2,958
    Aw fuck, combos? I haven't dealt with that yet. You bastards.

    Team Ice Bug:
    [​IMG]
    Trill (Levitate)
    HP: 22
    Energy: 52
    Speed: 45
    Status: Fine
    Stats: 0
    Actions: UPROAR+UPROAR COMBO - UPROAR

    Team Blazikenmaster-Zeo:
    [​IMG]
    Claws (Keen Eye, Inner Focus)
    HP: 36
    Energy: 69
    Speed: 115
    Status: Fine
    Stats: 0
    Actions: Shadow Claw+Shadow Claw Combo- Recharge- Ice Punch

    Super happy funtime! Both of Claws' appendages glow with the fearsome black of the night (loloxymoron), and slash poor Trill straight down the middle! Yep, I'd say she's down for the count. Aw, poor baby. But good news for Claws and Blazikenmaster-Zeo, the victors of this match!

    Calcs:
    Show Hide
    Sneasel used Super Shadow Claw (29 damage, 28 energy)


    Team Ice Bug:
    [​IMG]
    Trill (Levitate)
    HP: KO

    Team Blazikenmaster-Zeo:
    [​IMG]
    Claws (Keen Eye, Inner Focus)
    HP: 36
    Energy: 41
    Speed: 115
    Status: Fine
    Stats: 0

    I gain 2 RC.

    Ice Bug and Blazikenmaster-Zeo gain 2 TC.

    Trill and Claws gain 1 EC, 2 MC, 1 DC.

    Claws gains 1 KO.
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