LC Spinarak

[OVERVIEW]

Spinarak is blessed with access to the move Sticky Web, which means it can greatly support its teammates, especially offensive ones, by allowing them to outspeed foes they usually wouldn't. However, it is generally outclassed by Surskit, which is a much faster Sticky Web setter. Despite this, Spinarak has several niches that differentiate it from Surskit and allow it to perform effectively in its own right. For instance, it has a better defensive typing and superior bulk, which allows it to check and set up entry hazards against Snivy, a large threat to Sticky Web teams, along with common Fighting- and Fairy-types like Timburr and Spritzee. Insomnia means that Spinarak can switch in and set up hazards versus Foongus with ease. Spinarak has a passable Attack stat and can learn Megahorn, a powerful STAB move, and Leech Life, which provides recovery, and it can also use Toxic Spikes, furthering its supportive role by letting it wear down its foes so that its teammates can KO them more easily. Unfortunately, Spinarak also has significant downsides; its poor bulk combined with its low Speed stat means that it struggles to fulfill its role as a Sticky Web setter effectively. While its typing allows it to check some common Pokemon, it makes it weak to Stealth Rock and Flying-types, some of which can also remove its entry hazards using Defog. Spinarak also has extremely limited versatility, as its utility stems almost purely from its access to Sticky Web, making it very predictable. Sticky Web can be easily removed by Pokemon such as Staryu, Drilbur, Vullaby, and Archen using Rapid Spin or Defog, limiting Spinarak's contribution to the battle; Vullaby and Archen are the most notable because of their super effective STAB moves that they can use against Spinarak. Sticky Web is further flawed in that Pawniard and Snivy, two very common threats, can switch in and benefit from it via Defiant and Contrary, respectively.

[SET]
name: Sticky Web
move 1: Sticky Web
move 2: Leech Life / Megahorn
move 3: Poison Jab
move 4: Toxic Spikes / Sucker Punch / Thief
item: Eviolite
ability: Insomnia
nature: Impish
evs: 196 HP / 196 Def / 116 SpD

[SET COMMENTS]
Moves
========

Sticky Web is Spinarak's most important move; it enables Spinarak to support its team by lowering the Speed stats of opposing grounded Pokemon, which is incredibly useful. Leech Life is a STAB move that has the added benefit of providing recovery, which works nicely alongside the extra bulk Spinarak receives from Eviolite. Megahorn is an alternative STAB move that lacks recovery but has much more power, letting Spinarak 2HKO Slowpoke and Life Orb Staryu. Poison Jab is Spinarak's secondary STAB attack and allows it to hit Fairy-types super effectively and Fighting-types neutrally. Toxic Spikes wears down the opposing team by poisoning Pokemon that switch in, allowing Spinarak's teammates, most notably powerful Pokemon that take advantage of Sticky Web, to KO them more easily. Sucker Punch can be used because it's a priority move that compensates for Spinarak's low Speed, and it can let Spinarak get an extra hit on the foe before it is KOed and can be used to stop a sweep in an emergency. It threatens Pokemon that would otherwise be able to revenge kill Spinarak without trouble, like Abra and Gastly. Spinarak will frequently be switching in on Knock Off users like Mienfoo and Timburr, so Thief is useful because it allows Spinarak to steal an item from its foe once its Eviolite has been removed, which can allow Spinarak's teammates to KO that foe more easily later in the game.

Set Details
========

The EV spread, nature, and Eviolite maximize Spinarak's bulk so that it can check Fairy- and Fighting-types with ease and survive hits such as a Brave Bird from offensive Vullaby and a Psychic from Life Orb Staryu. Insomnia is the best of Spinarak's ability options because it allows Spinarak to switch in on Morelull and Foongus without any trouble.

Usage Tips
========

Spinarak should switch in on Pokemon that cannot deal much damage to it, such as Fairy-types like Spritzee and Snubbull, Fighting-types like Timburr and Croagunk, and Pokemon that have poor offensive capabilities such as Foongus and Mareanie, for a safe opportunity to set up Sticky Web or Toxic Spikes. It is a good idea to set up Sticky Web as soon as possible, so leading with Spinarak is often ideal. However, you should not lead with Spinarak when the opponent has a threatening hazard setter like Onix or Dwebble that they will likely lead with. In almost all situations, Sticky Web should be set up before Toxic Spikes because it supports the team more. It is rarely worthwhile to set up two layers of Toxic Spikes because in an offensive metagame, the immediate poison damage from a single layer is more useful than the gradually increasing damage from Toxic poison. Beware of Rapid Spin and Defog users, because they can remove Spinarak's entry hazards. If your team lacks a spinblocker or Defiant user, you should usually wait until the opponent's entry hazard remover is KOed before setting up Sticky Web and Toxic Spikes, and you should attempt to keep Spinarak healthy throughout the game so that it can set up Sticky Web multiple times if necessary. You should only allow Spinarak to be KOed once Sticky Web is set up and the opponent has no entry hazard removers left, and you should also be careful when using Sticky Web if the opponent has a Pawniard, which can switch in and gain an instant Attack boost from Defiant. Likewise, Snivy receives a Speed boost from Contrary, although as long as Spinarak isn't weakened, it can deal with Snivy well. Sucker Punch can be used in desperate situations to attempt to stop a very weakened faster sweeper, or for Spinarak to attack the foe just before it is KOed.

Team Options
========

Pokemon such as Bunnelby, Archen, Mienfoo, Snivy, and Cranidos are fantastic teammates because they can outspeed all unboosted grounded Pokemon in the metagame if Sticky Web is on the field. When they are no longer limited by their Speed, they can be very powerful. Spinblockers like Frillish and Pumpkaboo-XL greatly support Spinarak and its team, as they keep Sticky Web and Toxic Spikes on the field for as long as possible. Pawniard is similarly a very effective partner because of Defiant, which discourages the foe from using Defog. It can use a Choice Scarf to trap Abra, a big threat to Spinarak, with Pursuit. Other Pokemon that can take out Psychic-types like Alolan Grimer and Munchlax are great teammates too. Pokemon that deal with Flying-types like Magnemite, Chinchou, and Onix are good teammate options because Flying-types can hit Spinarak super effectively, are immune to Sticky Web, and often have access to Defog. Pokemon that check Fire-types like Staryu and Slowpoke work well alongside Spinarak because of its weakness to Fire. Fighting-types like Mienfoo and Timburr benefit from Spinarak's ability to check Fairy-types. Additionally, they deal with Rock-types and Pawniard, which receives an Attack boost from Sticky Web, for Spinarak. Other Pokemon that take out Pawniard include Diglett and Ponyta, and more Pokemon that take out Rock-types for Spinarak include Mudbray and the aforementioned Staryu. Staryu can also use Rapid Spin to remove Stealth Rock, increasing Spinarak's longevity; Drilbur is another example of a great Rapid Spin user. Snivy is a large threat to Sticky Web teams because it gets a Speed boost from Sticky Web, and while Spinarak checks Snivy itself already, it may not be reliable enough, and some Snivy sets use Hidden Power Fire. This means that Pokemon like Alolan Grimer and Ponyta make good teammates because they counter Hidden Power Fire Snivy.

[STRATEGY COMMENTS]
Other Options
=============

A set with Focus Sash, an EV spread of 116 HP / 196 Atk / 196 Spe, and an Adamant nature can be utilized to set up Sticky Web more reliably at the start of the battle, but this set does not make full use of Spinarak's defensive capabilities. It is especially outclassed by Surskit as a Sticky Web lead and also struggles to set up Sticky Web multiple times during the match. Additionally, Spinarak's Eviolite set can already survive most attacks anyway. Swarm means that Megahorn and Leech Life will deal more damage at times and is a nice option for the Focus Sash set, but without a Focus Sash, Swarm is very situational and not worthwhile. Shadow Sneak can be used instead of Sucker Punch because it is a more reliable priority move that doesn't require the foe to use an attacking move, but it has much less power, so it is usually not as useful. Pin Missile is a multi-hit STAB move that can be used because it sometimes deals more damage than Megahorn and can activate Vullaby's Weak Armor multiple times, crippling its Defense stat. Unfortunately, it is very inconsistent and doesn't provide recovery like Leech Life, so in most cases Leech Life and Megahorn are better choices. A specially offensive set could be used with Psychic so that Spinarak is able to check Fighting-types more effectively. If 196 EVs are invested into Special Attack, it is able to 2HKO most Mienfoo and 3HKO bulky Timburr, although this is generally not a good set because it has less bulk, so it cannot survive as many attacks and also takes up an extra moveslot. Spinarak could use Baton Pass to gain momentum and pivot, but once again, it uses a valuable moveslot.

Checks and Counters
===================
**Flying-type Pokemon**: Flying-types like Vullaby and Archen are immune to Sticky Web and can hit Spinarak super effectively with their powerful STAB moves, and some can also use Defog to remove Spinarak's entry hazards. Natu, although uncommon, is particularly notable because of its ability Magic Bounce; it can bounce back Sticky Web and Toxic Spikes onto Spinarak's side of the field.

**Fire-type Pokemon**: Fire-type Pokemon like Ponyta and Larvesta can OHKO Spinarak with their STAB attacks. Ponyta is also fast enough to outspeed Spinarak after the Speed drop from Sticky Web.

**Rock-type Pokemon**: Rock-types such as Onix and Dwebble can deal super effective damage to Spinarak. They can even break through the Focus Sash set with Rock Blast, and Onix can use Taunt to prevent Spinarak from using Sticky Web and Toxic Spikes.

**Steel-type Pokemon**: Pokemon like Ferroseed and Magnemite can easily take both of Spinarak's STAB attacks thanks to their Steel typing.

**Pawniard**: Pawniard can switch in and gain a +2 Attack boost from Sticky Web via Defiant. This means it can quickly become a large problem, and Pawniard is not greatly affected by the Speed drop because it can use Sucker Punch. It also resists or is immune to Poison Jab, Sucker Punch, and Thief and takes little damage from Leech Life.

**Abra**: Abra can revenge kill Spinarak by OHKOing it with Psychic and is fast enough to outspeed Spinarak even after a Speed drop, but it should be wary of Sucker Punch.

**Taunt Users**: Pokemon with Taunt like Mienfoo and Onix can temporarily prevent Spinarak from being able to use Sticky Web, its most important move, along with Toxic Spikes.
 
Last edited:

Xayah

San Bwanna
is a Community Contributoris a Forum Moderator Alumnusis a Contributor Alumnus
[OVERVIEW]
  • Say that Spinarak can set up hazards on common Fighting- and Fairy-types, as the current wording makes it sound like it's gonna set up Swords Dances or the like. Also, add examples of these common Fighting-and Fairy-types (Timburr, Spritzee)
  • Mention what its 'powerful STAB move' is, currently vague (I know it's Megahorn, new players might now)
  • Mention some examples of Defoggers it is weak to (Vullaby, Archen)
[SET]
name: Sticky Web

good

[SET COMMENTS]
Moves
========
  • Mention some calcs where Megahorn matters (2HKOes Staryu, usually 2HKOes bulky Chinchou). Also mention how its low accuracy can make it unreliable
  • Mention how Toxic Spikes wears down the opponent's team (Poisons switchins). Also mention that the damage doesn't ramp up very quickly
  • Don't say Sucker Punch is rather powerful. It's not STAB and Spinarak is not very strong itself, so it's really not that strong (almost always fails to OHKO Abra, which has no bulk and is weak to it)
Set Details
========
  • Mention that the bulk also lets Spinarak live Life Orb Staryu's Psychic
  • Mention that Swarm boosts the power of Megahorn/Leech Life when Spinarak is at low health.
Usage Tips
========
  • Don't mention Morelull, it is not very relevant. Snubbull is a better example here.
  • Also mention that Snivy can use Sticky Web against you (gets a Speed boost, becomes super scary)
Team Options
========

  • Mention that a Choice Scarf Pawniard can also Pursuit trap Abra, which significantly threatens Spinarak
  • Mention other Pokemon that can deal with Psychic-types such as Pumpkaboo-XL
  • Mention Rapid Spinners, as Spinarak doesn't like Stealth Rock as it greatly lowers its longevity, but Defoggers also remove its own Sticky Web, which is bad
[STRATEGY COMMENTS]
Other Options
=============
  • Remove the mention of Stealth Rock in the first point, as such a set will almost always be used as a lead, and thus won't struggle with Stealth Rock most of the time
Checks and Counters
===================
  • Change the Pawniard section to a general Defiant users section, but use Pawniard as the example.
  • Mention that Abra will take significant damage from Sucker Punch
Nice work, QC 1/3
QC Stamp final.gif
 
[OVERVIEW]
Usage Tips
========
  • Don't mention Morelull, it is not very relevant. Snubbull is a better example here.
[STRATEGY COMMENTS]
Other Options
=============
  • Remove the mention of Stealth Rock in the first point, as such a set will almost always be used as a lead, and thus won't struggle with Stealth Rock most of the time
Checks and Counters
===================
  • Change the Pawniard section to a general Defiant users section, but use Pawniard as the example.
Nice work, QC 1/3
View attachment 77263
I thought I should mention Morelull instead Snubbull in Usage Tips because some Snubbull run Fire Punch.
You say the sash set won't struggle with Stealth Rock most of the time because it's a lead, but many teams have hazard removers, so using Spinarak as a lead is not gonna be ideal a lot of the time, as it's going to struggle to set up Sticky Web again later when it's been removed.
The only Pokemon with Defiant aside from Pawniard are Piplup (which runs a special set and is not relevant) and Mankey (also not relevant), which is either going to get choice locked into Close Combat which Spinarak itself walls, or choice locked into a coverage move which isn't gonna be as powerful and you'll probably have a switch in for it. Not to mention it has 16 Speed after webs drop, is really frail, and has no priority.

Implemented the changes nonetheless, you're the expert. Thanks!
 

Xayah

San Bwanna
is a Community Contributoris a Forum Moderator Alumnusis a Contributor Alumnus
I thought I should mention Morelull instead Snubbull in Usage Tips because some Snubbull run Fire Punch.
You say the sash set won't struggle with Stealth Rock most of the time because it's a lead, but many teams have hazard removers, so using Spinarak as a lead is not gonna be ideal a lot of the time, as it's going to struggle to set up Sticky Web again later when it's been removed.
The only Pokemon with Defiant aside from Pawniard are Piplup (which runs a special set and is not relevant) and Mankey (also not relevant), which is either going to get choice locked into Close Combat which Spinarak itself walls, or choice locked into a coverage move which isn't gonna be as powerful and you'll probably have a switch in for it. Not to mention it has 16 Speed after webs drop, is really frail, and has no priority.

Implemented the changes nonetheless, you're the expert. Thanks!
If you don't want to mention Snubbull, I say just mention Spritzee. Mentioning Morelull isn't really worth imo since it's not relevant, but Cottonee has Encore meaning you can't set up webs on it without being locked in, so you shouldn't mention that. The best idea is probs to just say Snubbull lacking Fire Punch.
I understand that Spinarak shouldn't be used as a lead all the time, but the Sash set is supposed to be a lead. It should be used on more offensive teams that really need webs up and then put on enough pressure to not have hazards removed. Since the set will almost always be used as a lead on such teams, it doesn't struggle with rocks too much.
I know the other Defiant users aren't relevant and I thus don't want you to mention them as examples, but Mankey does exist, and can definitely be a problem for Spinaraks team after it goes down, especially since many Pokemon on a Sticky Web team will be slower than 16 speed and if Spinarak goes down, the team might struggle to switch in to +2 Close Combat. It's really just a stylistic point as opposed to an actual impactful one, as it currently sort of acknowledges Mankey exists
 

Nineage

Pugnacious.
is a Programmeris a Community Contributoris a Tiering Contributoris a Top Contributoris a Site Content Manager Alumnusis a Forum Moderator Alumnus
[OVERVIEW]
This feels a bit awkward and clunky, but I guess it'll be fixed in write up
It sets up sticky web vs foongus and morelull- specify because right now it seems like you are using a boosting move
Add in the limited versatility point that this makes it very predictable
Remove Swarm
You didn't mention Spinarak's biggest niche, which is being able to check Snivy, which is an enormous threat to webs teams otherwise. This can go with the better defensive typing point.
Change the last point to talk about general issues with Sticky Web as a hazard, and add the weaknesses it opens up to Snivy and Pawniard along with how easy it is to remove.

[SET]
name: Sticky Web
move 1: Sticky Web
move 2: Leech Life / Megahorn
move 3: Poison Jab
move 4: Toxic Spikes / Sucker Punch / Thief
item: Eviolite
ability: Insomnia [Remove Swarm]
nature: Impish
evs: 196 HP / 196 Def / 116 SpD

[SET COMMENTS]
Moves
========

I'd change the Toxic Spikes point - don't mention the damage decrease downside here (you shouldn't be setting two layers of tspikes, and this should be added to usage tips...but more on that later). You should, however, mention that the chip damage can be valuable for the sweepers on your team that abuse webs.
Add Thief- as Spinarak frequently finds itself matched up against Knock Off users, it can use Thief to act as a pseudo-Knock Off and support its team.

Set Details
========
I don't like the phrase 'usually wouldn't be able'- just say maximizes bulk so that it can take the given hits
If you aren't running Focus Sash, Swarm seems pretty darn situational to me- when the heck are you going to be under a third health, outspeeding your opponent, and using a bug move and desperately need higher damage output? Remove this.

Usage Tips
========
Talk about when leading with Spinarak is not ideal- when the opponent has a hazard setter such as Onix or Dwebble that they will likely send out first.
Against almost every team, Spinarak should only set one layer of tspikes, since in an offensive metagame the immediate damage of normal psn is better than the graduated damage of toxic psn
Mention that Spinarak isn't particularly powerful, so to be wary of setup

Team Options
========
Partners that take out psychics should include pursuit trappers Pawn and Agrimes (which are both conveniently good on webs)
Don't mention Defog users as a teammate at all

[STRATEGY COMMENTS]
Other Options
=============
Remove Thief
Add Swarm, mention situationality (haha not a word)

Checks and Counters
===================
Add steel types, as they dual resist Spinarak's STAB (this would be like Mag and Ferro I guess)
Change Defiant users back to Pawniard AD Thunderboy idk what you were thinking but if defiant mankey is a problem for your squad thats not an issue with Spinarak.

Really nice work overall, 2/3
 
[OVERVIEW]
This feels a bit awkward and clunky, but I guess it'll be fixed in write up
It sets up sticky web vs foongus and morelull- specify because right now it seems like you are using a boosting move
Add in the limited versatility point that this makes it very predictable
Remove Swarm
You didn't mention Spinarak's biggest niche, which is being able to check Snivy, which is an enormous threat to webs teams otherwise. This can go with the better defensive typing point.
Change the last point to talk about general issues with Sticky Web as a hazard, and add the weaknesses it opens up to Snivy and Pawniard along with how easy it is to remove.

[SET]
name: Sticky Web
move 1: Sticky Web
move 2: Leech Life / Megahorn
move 3: Poison Jab
move 4: Toxic Spikes / Sucker Punch / Thief
item: Eviolite
ability: Insomnia [Remove Swarm]
nature: Impish
evs: 196 HP / 196 Def / 116 SpD

[SET COMMENTS]
Moves
========

I'd change the Toxic Spikes point - don't mention the damage decrease downside here (you shouldn't be setting two layers of tspikes, and this should be added to usage tips...but more on that later). You should, however, mention that the chip damage can be valuable for the sweepers on your team that abuse webs.
Add Thief- as Spinarak frequently finds itself matched up against Knock Off users, it can use Thief to act as a pseudo-Knock Off and support its team.

Set Details
========
I don't like the phrase 'usually wouldn't be able'- just say maximizes bulk so that it can take the given hits
If you aren't running Focus Sash, Swarm seems pretty darn situational to me- when the heck are you going to be under a third health, outspeeding your opponent, and using a bug move and desperately need higher damage output? Remove this.

Usage Tips
========
Talk about when leading with Spinarak is not ideal- when the opponent has a hazard setter such as Onix or Dwebble that they will likely send out first.
Against almost every team, Spinarak should only set one layer of tspikes, since in an offensive metagame the immediate damage of normal psn is better than the graduated damage of toxic psn
Mention that Spinarak isn't particularly powerful, so to be wary of setup

Team Options
========
Partners that take out psychics should include pursuit trappers Pawn and Agrimes (which are both conveniently good on webs)
Don't mention Defog users as a teammate at all

[STRATEGY COMMENTS]
Other Options
=============
Remove Thief
Add Swarm, mention situationality (haha not a word)

Checks and Counters
===================
Add steel types, as they dual resist Spinarak's STAB (this would be like Mag and Ferro I guess)
Change Defiant users back to Pawniard AD Thunderboy idk what you were thinking but if defiant mankey is a problem for your squad thats not an issue with Spinarak.

Really nice work overall, 2/3
thanks, implemented and written up
I also added Baton Pass to other options because I don't see why not, let me know if it shouldn't be there
 

Hilomilo

High-low My-low
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnus
Overview
* Your first line is honestly a bit vague. How exactly can Spinarak support its team with Sticky Web? What kind of teams can Spinarak support? Elaborate on what Sticky Web does for Spinarak's team and clarify that it can support offensive teams, rather than just 'its team.'
* I'd honestly just mention Foongus when talking about Pokemon that Insomnia lets Spinarak switch into. Morelull isn't relevant enough to warrant a mention imo.
* "Spinarak can also learn Toxic Spikes" - expand this sentence a bit by elaborating on what Toxic Spikes does for Spinarak (allows it to support its teammates even more by poisoning foes), since right now it just kinda sounds like a 'matter of fact' sort of thing.
* When talking about Spinarak's vulnerability to Flying-types add that some can use Defog to get rid or Sticky Web, since not all have Defog or will use it.

Set
This looks good

Moves
* Everything looks good here, but I'd also add that Sucker Punch is useful for hitting common Pokemon that will try to revenge kill Spinarak, like Gastly and Abra.

Set Details
* Again, remove your Morelull mention here since it's fairly irrelevant, though everything else looks good!

Usage Tips
Looks good

Team Options
* I'd honestly go a little more in depth about Pokemon that can help deal with Pawniard. Pawn's a HUGE threat to Sticky Web teams, so say after mentioning Fighting-types that other checks to Pawniard, like Ponyta and Mudbray, are also quite helpful to Spinarak and its teammates.
* I'd also add checks to Snivy here. Snivy's Speed boost that Sticky Web provides it with naturally makes it a huge threat to the archetype, so give some examples of mons capable of checking it even when Snivy's Speed has been boosted.

Other Options
Looks really good! Nice work.

Checks and Counters
* Give another example of a Fire-type, since one isn't enough. I'd suggest Torchic, since it can just get rid of the Speed drop with Speed Boost.
* When you say that Onix can use Taunt, specify that it can use the move to prevent Spinarak from setting up either Sticky Web or Toxic Spikes, since the sentence is a little vague otherwise.
* What exactly can the Steel-types you mentioned due in return to Spinarak upon walling it? Explain (they can threaten it with Knock Off or entry hazards in Ferroseed's case, or powerful attacks in Magnemite's case).
* Add in you Pawniard line that in addition to receiving its Attack boost from Sticky Web, Pawniard is immune to Spinarak's Poison-type attacks, resists Sucker Punch and Thief, and can almost always tank a Leech Life or Megahorn before KOing Spinarak.

Really great work! Implement these changes and you'll have my 3/3
 
Last edited:

lotiasite

undedgy
is a Forum Moderatoris a Top Contributoris a Smogon Media Contributoris a Social Media Contributor Alumnus
amcheck, implement what you want!
add remove comments
AC = add comma, RC = remove comma, RP = remove period, SC = semicolon
[OVERVIEW]

Spinarak is blessed with access to the move Sticky Web, which means it can greatly support its teammates, especially offensive ones, by allowing them to outspeed their foes when they usually wouldn't. However, it is generally outclassed by Surskit, which is much faster, (AC) (clarity) as a Sticky Web setter, (RC) who is much faster. Despite this, the former Spinarak still has several niches that differentiate it from Surskit and allow it to perform as an effective Sticky Web user in the metagame. For instance, it has a better defensive typing and bulk that allows it to check and set up entry hazards against Snivy, a large threat to Sticky Web teams, along with common Fighting- and Fairy-types like such as Timburr and Spritzee, respectively. Insomnia means that it Spinarak can switch in and set up entry hazards versus Foongus with ease. Spinarak has a passable Attack stat and can learn Megahorn, a powerful STAB move, and Leech Life, which provides recovery.(RP) Spinarak can also learn , (AC) as well as Toxic Spikes, furthering its supportive role by letting it wear down its foes so that its teammates can KO them more easily. Unfortunately, (AC) it also has significant downsides.(RP);(SC) its poor bulk combined with its low Speed stat means that it struggles to fulfill its role as a Sticky Web setter effectively. While its typing allows it to check some common Pokemon, it makes it weak to Flying-types, some of which can remove its entry hazards using Defog.(RP), (AC) and Moreover, its typing makes it weak to Stealth Rock. Spinarak also has extremely limited versatility, (AC) as its utility stems almost purely from its access to Sticky Web, making it very predictable. Sticky Web can be easily removed by Pokemon such as Staryu, Drilbur, Vullaby, and Archen using Rapid Spin or Defog, limiting Spinarak's contribution to the battle.(RP);(SC) Vullaby and Archen are the most notable because of their super effective STAB moves that they can use against Spinarak. Sticky Web is further flawed in that Pawniard and Snivy, two very common threats, can switch in and benefit from it via Defiant and Contrary respectively.

[SET]
name: Sticky Web
move 1: Sticky Web
move 2: Leech Life / Megahorn
move 3: Poison Jab
move 4: Toxic Spikes / Sucker Punch / Thief
item: Eviolite
ability: Insomnia
nature: Impish
evs: 196 HP / 196 Def / 116 SpD

[SET COMMENTS]
Moves
========

Sticky Web is Spinarak's most important move, (AC) which as it enables it to support its team by lowering the Speed stats of opposing grounded Pokemon.(RP), (AC)This which is incredibly useful and gives Spinarak's team an advantage throughout the game. Leech Life is a STAB move that has the added benefit of providing recovery, which works nicely alongside the extra bulk Spinarak receives from Eviolite. Megahorn is an alternative STAB move which that lacks recovery but has much more power.(RP), (AC) It lets letting Spinarak 2HKO Life Orb Staryu and 2HKO Slowpoke. Poison Jab is Spinarak's secondary STAB attack which that allows it to hit Fairy-types super effectively and Fighting-types neutrally. Toxic Spikes wears down the opposing team by poisoning Pokemon that switch in, allowing Spinarak's teammates, most notably powerful Sticky Web abusers Pokemon that take advantage of Sticky Web, to KO them more easily. Sucker Punch can also be used because it's a priority move that compensates for Spinarak's low Speed.(RP), (AC) and it can let Spinarak get an extra hit on the foe before it is KOed and can be used to stop a sweep in an emergency. It threatens Pokemon like Abra and Gastly which that would otherwise be able to revenge kill Spinarak without trouble. Spinarak will frequently be switching in on Knock Off users like Mienfoo and Timburr, so Thief is useful because it allows Spinarak to steal an item from its foe once its Eviolite has been removed. (RP), (AC) which Removing the Eviolite of a foe can allow Spinarak's teammates to KO it more easily later in the game.

Set Details
========

The EV spread, nature, and use of Eviolite maximize Spinarak's bulk so that it can check Fairy- and Fighting-types with ease and allow Spinarak to survive hits such as a Brave Bird from offensive Vullaby and a Psychic from Life Orb Staryu. Insomnia is the best of Spinarak's ability options because it allows Spinarak to switch in on Morelull and Foongus without any trouble.

Usage Tips
========

Spinarak should switch in on Pokemon that cannot deal much damage to it, such as Fairy-types like Spritzee and Snubbull, Fighting-types like Timburr and Croagunk, and Pokemon that have poor offensive capabilities such as Foongus and Mareanie for a safe opportunity to set up Sticky Web or Toxic Spikes. It is a good idea to set up Sticky Web as soon as possible, so leading with Spinarak is often ideal. However, you should not lead with Spinarak when the opponent has a threatening hazard setter like Onix or Dwebble that they will likely lead with. In almost all situations, Sticky Web should be set up before Toxic Spikes because it supports the team more. It is rarely worthwhile to set up two layers of Toxic Spikes because in an offensive metagame, (RC) the immediate poison damage from a single layer is more useful than the gradually increasing damage from Toxic poison. Beware of Rapid Spin and Defog users, (AC) because they can remove Spinarak's entry hazards. If your team lacks a spinblocker or Defiant user, you should usually wait until the opponent's entry hazard remover is KOed before setting up Sticky Web and Toxic Spikes, and you should attempt to keep Spinarak healthy throughout the game so that it can set up Sticky Web multiple times if necessary. You should only allow Spinarak to be KOed once Sticky Web is set up and the opponent has no entry hazard removers left.(RP),(AC) and you should also be careful when using Sticky Web if the opponent has a Pawniard, who which can switch in and gain an instant Attack boost from Defiant. Likewise, Snivy receives a Speed boost from Contrary, although as long as Spinarak isn't weakened, it can deal with Snivy well. Sucker Punch can be used in desperate situations in an attempt to stop a sweep, (RC) to finish off a very weakened Pokemon before it can attack Spinarak, or for Spinarak to attack the foe just before it is KOed.

Team Options
========

Pokemon like such as Bunnelby, Archen, Mienfoo, Snivy, and Cranidos are fantastic teammates because they can outspeed all unboosted grounded Pokemon in the metagame if Sticky Web is on the field. When they are no longer limited by their Speed, they can be very powerful. Spinblockers like Frillish and Pumpkaboo-XL greatly support Spinarak and its team, (AC) as they keep Sticky Web and Toxic Spikes on the field for as long as possible. Pawniard is similarly a very effective partner because of its access to Defiant, which discourages the opponent foe from using Defog. It can use a Choice Scarf to trap Abra, a big threat to Spinarak, with Pursuit. Other Pokemon that can take out Psychic-types like Alolan Grimer and Munchlax are great teammates too. Pokemon that deal with Flying-types like Magnemite, Chinchou, and Onix are good teammate options because Flying-types can hit Spinarak super effectively, are immune to Sticky Web, and some can use Defog. Pokemon that check Fire-types like Staryu and Slowpoke work well alongside Spinarak because of its weakness to Fire. Fighting-types like Mienfoo and Timburr benefit from Spinarak's ability to check Fairy-types. Additionally, they deal with Pawniard, who which receives an Attack boost from Sticky Web.(RP), and They help deal with Rock-types for Spinarak too. Other Pokemon that take out Pawniard include Diglett and Ponyta, and other more (repetitive) Pokemon that take out Rock-types for Spinarak include Mudbray and the aforementioned Staryu. Staryu can also use Rapid Spin to remove Stealth Rock, increasing Spinarak's longevity.(RP);(SC) Drilbur is another example of a great Rapid Spin user. Snivy is a large threat to Sticky Web teams because it gets a Speed boost from Sticky Web, and while Spinarak checks Snivy itself already, Spinarak may not be reliable enough and some Snivy sets use Hidden Power Fire. This means that Pokemon like Alolan Grimer and Ponyta make good teammates because they counter Hidden Power Fire Snivy.

[STRATEGY COMMENTS]
Other Options
=============

A set with Focus Sash, an EV spread of 116 HP / 196 Atk / 196 Spe, and an Adamant nature can be utilized to set up Sticky Web more reliably at the start of the battle, however, but this set does not make full use of Spinarak's defensive capabilities. It is especially outclassed by Surskit as a Sticky Web lead.(RP) and It also struggles to set up Sticky Web multiple times in during the match. Additionally, Spinarak's Eviolite set can already survive most attacks anyway. Swarm means that Megahorn and Leech Life will deal more damage at times, (RC) and is a nice option for the Focus Sash set, but without a Focus Sash, Swarm is very situational and not worthwhile. Shadow Sneak can be used instead of Sucker Punch because it is a more reliable priority move that doesn't require the opponent foe to use an attacking move.(RP), (AC) but it However, it has half as much power much less power (it isn't actually half), so it is ususally usually not as useful. Pin Missile is a multi-hit STAB move that can be used because it sometimes deals more damage than Megahorn.(RP) It can also activate Vullaby's Weak Armor multiple times, crippling its Defense stat. Unfortunately, it is very inconsistent, (RC) and doesn't provide recovery like Leech Life, so in most cases Leech Life and Megahorn are better choices. A special attacking set could be used with Psychic so that Spinarak is able to check Fighting-types more effectively. If 196 EVs are invested into Special Attack, it is able to 2HKO most Mienfoo and 3HKO bulky Timburr, although this is generally not a good set because it has less bulk, so it cannot survive as many attacks.(RP) It and also takes up an extra moveslot. Spinarak could use Baton Pass to gain momentum and pivot, but once again, it uses a valuable moveslot.

Checks and Counters
===================
**Flying-type Pokemon**: Flying-types like Vullaby and Archen are immune to Sticky Web and can hit Spinarak super effectively with their powerful STAB moves.(RP), (AC) and some can also use Defog to remove Spinarak's entry hazards. Natu, although uncommon, is particularly notable because of its ability Magic Bounce.(RP);(SC) it can bounce back Sticky Web and Toxic Spikes onto Spinarak's side of the field.

**Fire-type Pokemon**: Fire-type Pokemon like Ponyta and Larvesta can OHKO Spinarak with their STAB attacks. Ponyta is also fast enough to outspeed Spinarak after the Speed drop from Sticky Web.

**Rock-type Pokemon**: Rock-types such as Onix and Dwebble can deal super effective damage to Spinarak. They can even break through the Focus Sash set with Rock Blast, and Onix can use Taunt to prevent Spinarak from using Sticky Web and Toxic Spikes.

**Steel-type Pokemon**: Pokemon like Ferroseed and Magnemite can easily take both of Spinarak's STAB attacks thanks to their Steel typing.

**Pawniard**: Pawniard can switch in and gain a +2 Attack boost from Sticky Web via Defiant. This means it can quickly become a large problem.(RP),(AC) and Furthermore, Pawniard is not greatly affected by the Speed drop because it can use Sucker Punch. It also resists or is immune to Poison Jab, Sucker Punch, and Thief, (RC) and takes little damage from Leech Life.

**Abra**: Abra can revenge kill Spinarak by OHKOing it with Psychic. It is fast enough to outspeed Spinarak even after a Speed drop, too. It should be wary of Sucker Punch, however. Abra can revenge kill Spinarak by OHKOing it with Psychic and is fast enough to outspeed Spinarak even after a Speed drop, but it should be wary of Sucker Punch. (flow)

**Taunt Users**: Pokemon with Taunt like such as Mienfoo and Onix can temporarily prevent Spinarak from being able to use Sticky Web, its most important move, along with Toxic Spikes.

e: went through and edited some of it
 
Last edited:

Fireflame

Silksong when
is a Top Contributoris a Smogon Media Contributoris a Social Media Contributor Alumnus
Fireflame479: Remove Add Comments Delete Amcheck (AC)= add comma (RC)= remove comma (AH)= add hyphen (RH)= remove hyphen
lotiasite: add remove comments AC = add comma, RC = remove comma, RP = remove period, SC = semicolon
[OVERVIEW]

Spinarak is blessed with access to the move Sticky Web, which means it can greatly support its teammates, especially offensive ones, by allowing them to outspeed their foes when they usually wouldn't. However, it is generally outclassed by Surskit, which is much faster, (AC) (clarity) as a Sticky Web setter, (RC) who is much faster. Despite this, the former Spinarak still has several niches that differentiate it from Surskit and allow it to perform as an effective Sticky Web user in the metagame. For instance, it has a better defensive typing and bulk that allows it to check and set up entry hazards against Snivy, a large threat to Sticky Web teams, along with common Fighting- and Fairy-types like such as ("like" is fine as is) Timburr and Spritzee, respectively. Insomnia means that it Spinarak can switch in and set up entry hazards (I like to limit to appending "entry" in front of hazards to once per paragraph; adding "entry" for all of them makes each sentence more clunky) versus Foongus with ease. Spinarak has a passable Attack stat and can learn Megahorn, a powerful STAB move, and Leech Life, which provides recovery.(RP) Spinarak can also learn , (AC) as well as and it can also use Toxic Spikes, furthering its supportive role by letting it wear down its foes so that its teammates can KO them more easily. Unfortunately, (AC) it Spinarak also has significant downsides.(RP);(SC) its poor bulk combined with its low Speed stat means that it struggles to fulfill its role as a Sticky Web setter effectively. While its typing allows it to check some common Pokemon, it makes it weak to Flying-types, some of which can remove its entry hazards using Defog.(RP), (AC) and Moreover, its typing makes it weak to Stealth Rock. Spinarak also has extremely limited versatility, (AC) as its utility stems almost purely from its access to Sticky Web, making it very predictable. Sticky Web can be easily removed by Pokemon such as Staryu, Drilbur, Vullaby, and Archen using Rapid Spin or Defog, limiting Spinarak's contribution to the battle.(RP);(SC) Vullaby and Archen are the most notable because of their super effective STAB moves that they can use against Spinarak. Sticky Web is further flawed in that Pawniard and Snivy, two very common threats, can switch in and benefit from it via Defiant and Contrary,(AC) respectively.

[SET]
name: Sticky Web
move 1: Sticky Web
move 2: Leech Life / Megahorn
move 3: Poison Jab
move 4: Toxic Spikes / Sucker Punch / Thief
item: Eviolite
ability: Insomnia
nature: Impish
evs: 196 HP / 196 Def / 116 SpD

[SET COMMENTS]
Moves
========

Sticky Web is Spinarak's most important move, (RC) which as it that enables it to support its team by lowering the Speed stats of opposing grounded Pokemon.(RP), (AC)This which is incredibly useful and gives Spinarak's team an advantage throughout the game. Leech Life is a STAB move that has the added benefit of providing recovery, which works nicely alongside the extra bulk Spinarak receives from Eviolite. Megahorn is an alternative STAB move which that lacks recovery but has much more power.(RP), (AC) It lets letting Spinarak 2HKO Life Orb Staryu and 2HKO Slowpoke. Poison Jab is Spinarak's secondary STAB attack which that allows it to hit Fairy-types super effectively and Fighting-types neutrally. Toxic Spikes wears down the opposing team by poisoning Pokemon that switch in, allowing Spinarak's teammates, most notably powerful Sticky Web abusers Pokemon that take advantage of Sticky Web, to KO them more easily. Sucker Punch can also be used because it's a priority move that compensates for Spinarak's low Speed.(RP), (AC) and it can let Spinarak get an extra hit on the foe before it is KOed and can be used to stop a sweep in an emergency. It threatens Pokemon like Abra and Gastly which that would otherwise be able to revenge kill Spinarak without trouble. Spinarak will frequently be switching in on Knock Off users like Mienfoo and Timburr, so Thief is useful because it allows Spinarak to steal an item from its foe once its Eviolite has been removed. (RP), (AC) which Removing the Eviolite of a foe can allow Spinarak's teammates to KO it more easily later in the game.

Set Details
========

The EV spread, nature, and use of Eviolite maximize Spinarak's bulk so that it can check Fairy- and Fighting-types with ease and allow Spinarak to survive hits such as a Brave Bird from offensive Vullaby and a Psychic from Life Orb Staryu. Insomnia is the best of Spinarak's ability options because it allows Spinarak to switch in on Morelull and Foongus without any trouble.

Usage Tips
========

Spinarak should switch in on Pokemon that cannot deal much damage to it, such as Fairy-types like Spritzee and Snubbull, Fighting-types like Timburr and Croagunk, and Pokemon that have poor offensive capabilities such as Foongus and Mareanie for a safe opportunity to set up Sticky Web or Toxic Spikes. It is a good idea to set up Sticky Web as soon as possible, so leading with Spinarak is often ideal. However, you should not lead with Spinarak when the opponent has a threatening hazard setter like Onix or Dwebble that they will likely lead with. In almost all situations, Sticky Web should be set up before Toxic Spikes because it supports the team more. It is rarely worthwhile to set up two layers of Toxic Spikes because in an offensive metagame, (AC) the immediate poison damage from a single layer is more useful than the gradually increasing damage from Toxic poison. Beware of Rapid Spin and Defog users, (RC) because they can remove Spinarak's entry hazards. If your team lacks a spinblocker or Defiant user, you should usually wait until the opponent's entry hazard remover is KOed before setting up Sticky Web and Toxic Spikes, and you should attempt to keep Spinarak healthy throughout the game so that it can set up Sticky Web multiple times if necessary. You should only allow Spinarak to be KOed once Sticky Web is set up and the opponent has no entry hazard removers left.(RP),(AC) and you should also be careful when using Sticky Web if the opponent has a Pawniard, who which can switch in and gain an instant Attack boost from Defiant. Likewise, Snivy receives a Speed boost from Contrary, although as long as Spinarak isn't weakened, it can deal with Snivy well. Sucker Punch can be used in desperate situations in an attempt to stop a sweep, (RC) to finish off a very weakened Pokemon before it can attack Spinarak, or for Spinarak to attack the foe just before it is KOed.

Team Options
========

Pokemon like such as Bunnelby, Archen, Mienfoo, Snivy, and Cranidos are fantastic teammates because they can outspeed all unboosted grounded Pokemon in the metagame if Sticky Web is on the field. When they are no longer limited by their Speed, they can be very powerful. Spinblockers like Frillish and Pumpkaboo-XL greatly support Spinarak and its team, (AC) as they keep Sticky Web and Toxic Spikes on the field for as long as possible. Pawniard is similarly a very effective partner because of its access to Defiant, which discourages the opponent foe from using Defog. It can use a Choice Scarf to trap Abra, a big threat to Spinarak, with Pursuit. Other Pokemon that can take out Psychic-types like Alolan Grimer and Munchlax are great teammates too. Pokemon that deal with Flying-types like Magnemite, Chinchou, and Onix are good teammate options because Flying-types can hit Spinarak super effectively, are immune to Sticky Web, and some can use Defog. Pokemon that check Fire-types like Staryu and Slowpoke work well alongside Spinarak because of its weakness to Fire. Fighting-types like Mienfoo and Timburr benefit from Spinarak's ability to check Fairy-types. Additionally, they deal with Pawniard, who which receives an Attack boost from Sticky Web.(RP), and They help deal with Rock-types for Spinarak too. Other Pokemon that take out Pawniard include Diglett and Ponyta, and other more (repetitive) Pokemon that take out Rock-types for Spinarak include Mudbray and the aforementioned Staryu. Staryu can also use Rapid Spin to remove Stealth Rock, increasing Spinarak's longevity.(RP);(SC) Drilbur is another example of a great Rapid Spin user. Snivy is a large threat to Sticky Web teams because it gets a Speed boost from Sticky Web, and while Spinarak checks Snivy itself already, Spinarak may not be reliable enough,(AC) and some Snivy sets use Hidden Power Fire. This means that Pokemon like Alolan Grimer and Ponyta make good teammates because they counter Hidden Power Fire Snivy.

[STRATEGY COMMENTS]
Other Options
=============

A set with Focus Sash, an EV spread of 116 HP / 196 Atk / 196 Spe, and an Adamant nature can be utilized to set up Sticky Web more reliably at the start of the battle, however, but this set does not make full use of Spinarak's defensive capabilities. It is especially outclassed by Surskit as a Sticky Web lead.(RP) and It also struggles to set up Sticky Web multiple times in during the match. Additionally, Spinarak's Eviolite set can already survive most attacks anyway. Swarm means that Megahorn and Leech Life will deal more damage at times, (RC) and is a nice option for the Focus Sash set, but without a Focus Sash, Swarm is very situational and not worthwhile. Shadow Sneak can be used instead of Sucker Punch because it is a more reliable priority move that doesn't require the opponent foe to use an attacking move.(RP), (AC) but it However, it has half as much power much less power (it isn't actually half), so it is ususally usually not as useful. Pin Missile is a multi-hit STAB move that can be used because it sometimes deals more damage than Megahorn.(RP) It and can also activate Vullaby's Weak Armor multiple times, crippling its Defense stat. Unfortunately, it is very inconsistent, (RC) and doesn't provide recovery like Leech Life, so in most cases Leech Life and Megahorn are better choices. A special attacking set could be used with Psychic so that Spinarak is able to check Fighting-types more effectively. If 196 EVs are invested into Special Attack, it is able to 2HKO most Mienfoo and 3HKO bulky Timburr, although this is generally not a good set because it has less bulk, so it cannot survive as many attacks.(RP) It and also takes up an extra moveslot. Spinarak could use Baton Pass to gain momentum and pivot, but once again, it uses a valuable moveslot.

Checks and Counters
===================
**Flying-type Pokemon**: Flying-types like Vullaby and Archen are immune to Sticky Web and can hit Spinarak super effectively with their powerful STAB moves.(RP), (AC) and some can also use Defog to remove Spinarak's entry hazards. Natu, although uncommon, is particularly notable because of its ability Magic Bounce.(RP);(SC) it can bounce back Sticky Web and Toxic Spikes onto Spinarak's side of the field.

**Fire-type Pokemon**: Fire-type Pokemon like Ponyta and Larvesta can OHKO Spinarak with their STAB attacks. Ponyta is also fast enough to outspeed Spinarak after the Speed drop from Sticky Web.

**Rock-type Pokemon**: Rock-types such as Onix and Dwebble can deal super effective damage to Spinarak. They can even break through the Focus Sash set with Rock Blast, and Onix can use Taunt to prevent Spinarak from using Sticky Web and Toxic Spikes.

**Steel-type Pokemon**: Pokemon like Ferroseed and Magnemite can easily take both of Spinarak's STAB attacks thanks to their Steel typing.

**Pawniard**: Pawniard can switch in and gain a +2 Attack boost from Sticky Web via Defiant. This means it can quickly become a large problem.(RP),(AC) and Furthermore, Pawniard is not greatly affected by the Speed drop because it can use Sucker Punch. It also resists or is immune to Poison Jab, Sucker Punch, and Thief, (RC) and takes little damage from Leech Life.

**Abra**: Abra can revenge kill Spinarak by OHKOing it with Psychic. It is fast enough to outspeed Spinarak even after a Speed drop, too. It should be wary of Sucker Punch, however. Abra can revenge kill Spinarak by OHKOing it with Psychic and is fast enough to outspeed Spinarak even after a Speed drop, but it should be wary of Sucker Punch. (flow)

**Taunt Users**: Pokemon with Taunt like such as Mienfoo and Onix can temporarily prevent Spinarak from being able to use Sticky Web, its most important move, along with Toxic Spikes.
GP 1/2
 

GP 2/2
remove add

[OVERVIEW]

Spinarak is blessed with access to the move Sticky Web, which means it can greatly support its teammates, especially offensive ones, by allowing them to outspeed their foes when they usually wouldn't. However, it is generally outclassed by Surskit, which is a much faster, (comma) as a Sticky Web setter. Despite this, Spinarak still has several niches that differentiate it from Surskit and allow it to perform as an effective Sticky Web user in the metagame effectively in its own right. For instance, it has a better defensive typing and superior bulk, (comma) which that allows it to check and set up entry hazards against Snivy, a large threat to Sticky Web teams, along with common Fighting- and Fairy-types like Timburr and Spritzee. Insomnia means that Spinarak can switch in and set up hazards versus Foongus with ease. Spinarak has a passable Attack stat and can learn Megahorn, a powerful STAB move, and Leech Life, which provides recovery, and it can also use Toxic Spikes, furthering its supportive role by letting it wear down its foes so that its teammates can KO them more easily. Unfortunately, Spinarak also has significant downsides; its poor bulk combined with its low Speed stat means that it struggles to fulfill its role as a Sticky Web setter effectively. While its typing allows it to check some common Pokemon, it makes it weak to Stealth Rock and Flying-types, some of which can also remove its entry hazards using Defog, (comma) and Stealth Rock. Spinarak also has extremely limited versatility, as its utility stems almost purely from its access to Sticky Web, making it very predictable. Sticky Web can be easily removed by Pokemon such as Staryu, Drilbur, Vullaby, and Archen using Rapid Spin or Defog, limiting Spinarak's contribution to the battle; Vullaby and Archen are the most notable because of their super effective STAB moves that they can use against Spinarak. Sticky Web is further flawed in that Pawniard and Snivy, two very common threats, can switch in and benefit from it via Defiant and Contrary, respectively.

[SET]
name: Sticky Web
move 1: Sticky Web
move 2: Leech Life / Megahorn
move 3: Poison Jab
move 4: Toxic Spikes / Sucker Punch / Thief
item: Eviolite
ability: Insomnia
nature: Impish
evs: 196 HP / 196 Def / 116 SpD

[SET COMMENTS]
Moves
========

Sticky Web is Spinarak's most important move; (semicolon) it enables Spinarak that enables it to support its team by lowering the Speed stats of opposing grounded Pokemon, which is incredibly useful and gives Spinarak's team an advantage throughout the game. Leech Life is a STAB move that has the added benefit of providing recovery, which works nicely alongside the extra bulk Spinarak receives from Eviolite. Megahorn is an alternative STAB move that lacks recovery but has much more power, letting Spinarak 2HKO Slowpoke and Life Orb Staryu and 2HKO Slowpoke. Poison Jab is Spinarak's secondary STAB attack that and allows it to hit Fairy-types super effectively and Fighting-types neutrally. Toxic Spikes wears down the opposing team by poisoning Pokemon that switch in, allowing Spinarak's teammates, most notably powerful Pokemon that take advantage of Sticky Web, to KO them more easily. Sucker Punch can also be used because it's a priority move that compensates for Spinarak's low Speed, and it can let Spinarak get an extra hit on the foe before it is KOed and can be used to stop a sweep in an emergency. It threatens Pokemon like Abra and Gastly that would otherwise be able to revenge kill Spinarak without trouble, (comma) like Abra and Gastly. Spinarak will frequently be switching in on Knock Off users like Mienfoo and Timburr, so Thief is useful because it allows Spinarak to steal an item from its foe once its Eviolite has been removed, which can allow Spinarak's teammates to KO it that foe more easily later in the game.

Set Details
========

The EV spread, nature, and Eviolite maximize Spinarak's bulk so that it can check Fairy- and Fighting-types with ease and allow Spinarak to survive hits such as a Brave Bird from offensive Vullaby and a Psychic from Life Orb Staryu. Insomnia is the best of Spinarak's ability options because it allows Spinarak to switch in on Morelull and Foongus without any trouble.

Usage Tips
========

Spinarak should switch in on Pokemon that cannot deal much damage to it, such as Fairy-types like Spritzee and Snubbull, Fighting-types like Timburr and Croagunk, and Pokemon that have poor offensive capabilities such as Foongus and Mareanie, (comma) for a safe opportunity to set up Sticky Web or Toxic Spikes. It is a good idea to set up Sticky Web as soon as possible, so leading with Spinarak is often ideal. However, you should not lead with Spinarak when the opponent has a threatening hazard setter like Onix or Dwebble that they will likely lead with. In almost all situations, Sticky Web should be set up before Toxic Spikes because it supports the team more. It is rarely worthwhile to set up two layers of Toxic Spikes because in an offensive metagame, the immediate poison damage from a single layer is more useful than the gradually increasing damage from Toxic poison. Beware of Rapid Spin and Defog users, because they can remove Spinarak's entry hazards. If your team lacks a spinblocker or Defiant user, you should usually wait until the opponent's entry hazard remover is KOed before setting up Sticky Web and Toxic Spikes, and you should attempt to keep Spinarak healthy throughout the game so that it can set up Sticky Web multiple times if necessary. You should only allow Spinarak to be KOed once Sticky Web is set up and the opponent has no entry hazard removers left, and you should also be careful when using Sticky Web if the opponent has a Pawniard, which can switch in and gain an instant Attack boost from Defiant. Likewise, Snivy receives a Speed boost from Contrary, although as long as Spinarak isn't weakened, it can deal with Snivy well. Sucker Punch can be used in desperate situations in an to attempt to stop a sweep to finish off a very weakened Pokemon before it can attack Spinarak very weakened faster sweeper, or for Spinarak to attack the foe just before it is KOed.

Team Options
========

Pokemon such as Bunnelby, Archen, Mienfoo, Snivy, and Cranidos are fantastic teammates because they can outspeed all unboosted grounded Pokemon in the metagame if Sticky Web is on the field. When they are no longer limited by their Speed, they can be very powerful. Spinblockers like Frillish and Pumpkaboo-XL greatly support Spinarak and its team, as they keep Sticky Web and Toxic Spikes on the field for as long as possible. Pawniard is similarly a very effective partner because of Defiant, which discourages the foe from using Defog. It can use a Choice Scarf to trap Abra, a big threat to Spinarak, with Pursuit. Other Pokemon that can take out Psychic-types like Alolan Grimer and Munchlax are great teammates too. Pokemon that deal with Flying-types like Magnemite, Chinchou, and Onix are good teammate options because Flying-types can hit Spinarak super effectively, are immune to Sticky Web, and some can use often have access to Defog. Pokemon that check Fire-types like Staryu and Slowpoke work well alongside Spinarak because of its weakness to Fire. Fighting-types like Mienfoo and Timburr benefit from Spinarak's ability to check Fairy-types. Additionally, they deal with Rock-types and Pawniard, which receives an Attack boost from Sticky Web, and Rock-types for Spinarak. Other Pokemon that take out Pawniard include Diglett and Ponyta, and more Pokemon that take out Rock-types for Spinarak include Mudbray and the aforementioned Staryu. Staryu can also use Rapid Spin to remove Stealth Rock, increasing Spinarak's longevity; Drilbur is another example of a great Rapid Spin user. Snivy is a large threat to Sticky Web teams because it gets a Speed boost from Sticky Web, and while Spinarak checks Snivy itself already, Spinarak it may not be reliable enough, and some Snivy sets use Hidden Power Fire. This means that Pokemon like Alolan Grimer and Ponyta make good teammates because they counter Hidden Power Fire Snivy.

[STRATEGY COMMENTS]
Other Options
=============

A set with Focus Sash, an EV spread of 116 HP / 196 Atk / 196 Spe, and an Adamant nature can be utilized to set up Sticky Web more reliably at the start of the battle, but this set does not make full use of Spinarak's defensive capabilities. It is especially outclassed by Surskit as a Sticky Web lead and also struggles to set up Sticky Web multiple times during the match. Additionally, Spinarak's Eviolite set can already survive most attacks anyway. Swarm means that Megahorn and Leech Life will deal more damage at times and is a nice option for the Focus Sash set, but without a Focus Sash, Swarm is very situational and not worthwhile. Shadow Sneak can be used instead of Sucker Punch because it is a more reliable priority move that doesn't require the foe to use an attacking move, but it has much less power, so it is usually not as useful. Pin Missile is a multi-hit STAB move that can be used because it sometimes deals more damage than Megahorn and can also activate Vullaby's Weak Armor multiple times, crippling its Defense stat. Unfortunately, it is very inconsistent and doesn't provide recovery like Leech Life, so in most cases Leech Life and Megahorn are better choices. A special attacking specially offensive set could be used with Psychic so that Spinarak is able to check Fighting-types more effectively. If 196 EVs are invested into Special Attack, it is able to 2HKO most Mienfoo and 3HKO bulky Timburr, although this is generally not a good set because it has less bulk, so it cannot survive as many attacks and also takes up an extra moveslot. Spinarak could use Baton Pass to gain momentum and pivot, but once again, it uses a valuable moveslot.

Checks and Counters
===================
**Flying-type Pokemon**: Flying-types like Vullaby and Archen are immune to Sticky Web and can hit Spinarak super effectively with their powerful STAB moves, and some can also use Defog to remove Spinarak's entry hazards. Natu, although uncommon, is particularly notable because of its ability Magic Bounce; it can bounce back Sticky Web and Toxic Spikes onto Spinarak's side of the field.

**Fire-type Pokemon**: Fire-type Pokemon like Ponyta and Larvesta can OHKO Spinarak with their STAB attacks. Ponyta is also fast enough to outspeed Spinarak after the Speed drop from Sticky Web.

**Rock-type Pokemon**: Rock-types such as Onix and Dwebble can deal super effective damage to Spinarak. They can even break through the Focus Sash set with Rock Blast, and Onix can use Taunt to prevent Spinarak from using Sticky Web and Toxic Spikes.

**Steel-type Pokemon**: Pokemon like Ferroseed and Magnemite can easily take both of Spinarak's STAB attacks thanks to their Steel typing.

**Pawniard**: Pawniard can switch in and gain a +2 Attack boost from Sticky Web via Defiant. This means it can quickly become a large problem, and Pawniard is not greatly affected by the Speed drop because it can use Sucker Punch. It also resists or is immune to Poison Jab, Sucker Punch, and Thief and takes little damage from Leech Life.

**Abra**: Abra can revenge kill Spinarak by OHKOing it with Psychic and is fast enough to outspeed Spinarak even after a Speed drop, but it should be wary of Sucker Punch.

**Taunt Users**: Pokemon with Taunt like Mienfoo and Onix can temporarily prevent Spinarak from being able to use Sticky Web, its most important move, along with Toxic Spikes.
 
Last edited:

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top