LC Spinarak

The Avalanches

pokemon tcg
is a Contributor Alumnusis a Smogon Media Contributor Alumnus
Taken from Goddess Briyella

Overview
########

Spinarak is one of the three Pokemon in Little Cup that can use the move Sticky Web, and it is the only one with access to another entry hazard move: Toxic Spikes. Spinarak makes for a great lead with Focus Sash, though its great defensive typing resists common attacking types, such as Fairy and Fighting, allowing it to use Eviolite effectively as well. While its Attack is mediocre, it has powerful STAB options in Megahorn and Poison Jab that Spinarak can do considerable damage with. Spinarak's ability Insomnia allows it to act as a sleep absorber and set up easily on Foongus. However, Spinarak has poor stats. Its Speed can sometimes prevent it from doing its job effectively, and it has mediocre defenses, which are compounded by the fact that it's weak to common attacking types. Its STAB combination can also prove problematic, as it is completely walled by Steel-types.

Sticky Web
########
name: Sticky Web
move 1: Sticky Web
move 2: Megahorn
move 3: Poison Jab
move 4: Protect / Toxic Spikes
ability: Insomnia
item: Focus Sash / Eviolite
evs: 116 HP / 196 Atk / 196 Spe
nature: Adamant

Moves
========

Sticky Web is the primary reason to use Spinarak in Little Cup. It's a useful entry hazard move which slows down grounded opponents when they enter battle, and Spinarak's teammates will always appreciate a slower opponent. Megahorn is Spinarak's most powerful attack, and it will inflict heavy damage to anything that doesn't resist it. Poison Jab is Spinarak's other STAB move, and it OHKOes Cottonee and 2HKOes Spritzee after Stealth Rock. Protect is useful for keeping Spinarak's Focus Sash intact by protecting against Fake Out users such as Mienfoo, but if you choose to run the defensive Eviolite set, you can use Toxic Spikes to poison switch-ins.

Set Details
========

Spinarak will always benefit most from choosing Insomnia as its ability, as this will enable it to set up Sticky Web on sleep inducers such as Foongus without worrying about being put to sleep. Focus Sash is Spinarak's primary item, as it will almost always assure that Spinarak sets up Sticky Web successfully. 196 Attack EVs with an Adamant nature allow Spinarak to hit hard. 196 Speed allows Spinarak to outspeed some slower opponents and get an attack off after setting up Sticky Web, while the remaining EVs are placed in HP to increase Spinarak's longevity. Spinarak can also run a defensively-oriented set with Eviolite. Although Spinarak can't be guaranteed the protection from any one move like it has with Focus Sash, it has more use after Sticky Web is used, as it takes negligible damage from any Fighting-type attack in the tier, it can use Toxic Spikes effectively and can counter Cottonee and Spritzee. A bulkier EV spread of 196 HP / 196 Def / 116 SpD with Eviolite gives it enough bulk to almost always survive an Acrobatics from item-less Fletchling.

Usage Tips
========

Spinarak should typically be used as a lead to ensure Sticky Web can be set up as soon as possible. However, if your opponent has a Pokemon that can remove entry hazards, such as Drilbur or Vullably, they need to be taken out first so Spinarak can set up Sticky Web later. If Spinarak does manage to set up Sticky Web and your opponent doesn't have a Rapid Spinner or a Defogger, you can save it as a status absorber or death fodder. If Spinarak is using Focus Sash, be wary of opponents that might be running Fake Out, as they may be able to KO Spinarak after breaking its Focus Sash. If Spinarak is running Eviolite, it must be used cautiously. While it is bulkier, it isn't safe from being OHKOed by opponents such as Abra or Vulpix.

Team Options
========

Pawniard, Mienfoo, Bunnelby, Archen, and Drilbur are all suitable teammates that can utilize Sticky Web, as they all hit quite hard and outspeed all unboosted opponents after the speed drop. For the Flying-type Pokemon unaffected by Sticky Web, such as Taillow and Archen, you can use an Electric-type Pokemon such as Elekid, Magnemite, or Chinchou. Defog users such as Archen or Vullaby can be annoying as they remove Spinarak's Sticky Web, but Pawniard can discourage the use of Defog, as it will trigger Defiant and give Pawniard an Attack boost. A Fighting-type such as Timburr or Croagunk is very useful, as opposing Pawniard will receive an Attack boost from switching in on Sticky Web

Other Options
########

Spinarak's other options are fairly limited and somewhat redundant, especially considering it only has one real job to do. However, it has physical priority options in Sucker Punch and Shadow Sneak to get some damage off on opponents such as Abra or Misdreavus before going down. X-Scissor is also an option if Megahorn's 85% accuracy is undesirable, although the loss in power is considerable. Baton Pass can be used to ensure a teammate gets a safe switch in. Additionally, this can be used to pass an Agility boost to a very slow teammate.

Checks & Counters
########

**Pawniard**: Pawniard doesn't take a lot of damage from Megahorn, is unaffected by Toxic Spikes, and will grab a nasty Attack boost because of Defiant upon switching in on Sticky Web.

**Archen**: Archen resists both of Spinarak's STAB moves and can use Defog to get rid of the entry hazards Spinarak sets up while doing massive damage with Rock Slide or Acrobatics.

**Natu**: Spinarak is unable to set up entry hazards while Natu is active due to its Magic Bounce ability deflecting them on to Spinarak's side of the field. It also hits hard with Psychic.

**Taunt Users**: Fast users of the move Taunt, including Cottonee and Purrloin, can render Spinarak unable to set up Sticky Web, although both must be wary of Spinarak's STAB moves.
 
Last edited:

The Avalanches

pokemon tcg
is a Contributor Alumnusis a Smogon Media Contributor Alumnus
Bumping for a final QC check as I've made edits to the first post.

I'd like to vouch for the effectiveness of the Eviolite set, as Bug / Poison is a good defensive typing, and although it takes a bit more cautious play to pull off, it's worth it, as it takes negligible damage from any Fighting-type attack in the tier, it can act as a sleep absorber, and it's a pretty good counter to Cottonee with Poison Jab guaranteed a OHKO. Although the Focus Sash is always safer, the Eviolite variant is useful after Sticky Web has been laid.
 

Minus

get a dog little longy, get a dog
is a Forum Moderator Alumnusis a Contributor Alumnus
Overview
########

Spinarak is one of only three Pokemon in the Little Cup tier that can use the entry hazard move Sticky Web, and it is the only one with access to another entry hazard move;: Toxic Spikes. Spinarak makes for a great lead with Focus Sash, but its Bug / Poison though its great defensive typing resists common attacking types,(AC) such as Fairy- and Fighting-type,(AC) and can use allowing it to use Eviolite effectively as well. While its Attack stat is mediocre, it has powerful STAB options in Megahorn and Poison Jab that Spinarak can do considerable damage with. Spinarak's ability Insomnia is very useful too, as it can act as a sleep absorber for a team and set up easily on Foongus. However, Spinarak has poor stats, especially its Speed,(RC) which can sometimes prevent it from doing its job effectively, and its mediocre defenses, which (parallel structure) are compounded by the fact that it's weak to common attacking types. Its STAB combination can also prove problematic, as it is completely walled by Steel-types. (You have a lot of information that your trying to squeeze into only a few sentences. I recommend you go back and split some sentences up. I can help you with that if needed!)

Sticky Web
########
name: Sticky Web
move 1: Sticky Web
move 2: Megahorn
move 3: Poison Jab
move 4: Protect / Toxic Spikes
ability: Insomnia
item: Focus Sash / Eviolite
evs: 116 HP / 196 Atk / 196 Spe
nature: Adamant

Moves
========

Sticky Web is the primary reason to use Spinarak in Little Cup. It's a useful entry hazard move which slows down grounded opponents when they enter battle, and Spinarak's teammates will always appreciate a slower opponent. Megahorn is Spinarak's most powerful attack, and it will inflict heavy damage, even without Attack EVs. Poison Jab is Spinarak's other STAB, and it will OHKO Cottonee and 2HKO Spritzee after Stealth Rock even without any Attack EVs. (You should ask QC about this, but is it necessary to mention that it can KO something without EVs? I mean, it's not like you aren't running Attack EVs, so I don't see why you have to mention it.) Protect is useful for keeping your Spinarak's Focus Sash intact by protecting against Fake Out users such as Mienfoo, while if you choose to run the defensive Eviolite set, you can use Toxic Spikes to poison switch-ins.

Set Details
========

Spinarak will always benefit most from choosing Insomnia as its main ability, as this will enable it to set up Sticky Web on sleep-inducers such as Foongus without worrying about being put to sleep. Focus Sash is Spinarak's primary item, as it will almost always assure that it sets up Sticky Web successfully. The best EV spread and nature to run with Focus Sash is 196 Attack EVs with an Adamant nature so Spinarak's attacks hit harder. 196 Speed allows it to outspeed some slower opponents and get an attack off after setting up Sticky Web, while the remaining EVs are placed in HP to increase survivability. Spinarak can also run a defensively-oriented set with Eviolite. Although it must be used carefully as it is not afforded Spinarak can't be guaranteed the protection from any one move like it has with Focus Sash, it has more use after Sticky Web is used, as it takes negligible damage from any Fighting-type attack in the tier, it can use Toxic Spikes more effectively, and can counter Cottonee and Spritzee. A bulkier EV spread of 196 HP, 196 Defense, and 116 Special Defense with Eviolite gives it enough bulk to almost always survive an Acrobatics from itemless Fletchling.

Usage Tips
========

Spinarak should typically be used as a lead to ensure Sticky Web can be set up as soon as possible. However, if your opponent has a Pokemon who can remove hazards, such as Drilbur or Vullably, they may need to be taken out first and so Spinarak can set up Sticky Web later, as they can remove your hazards and undo Spinarak's work setting it up. (Implied and makes the sentence clunky, though you can keep it if you wish) If Spinarak does manage to set up Sticky Web and your opponent doesn't have a Rapid Spinner or a Defogger, you can save it as a status-absorber or a death-fodder. If Spinarak is running Focus Sash, be wary of opponents who may be running Fake Out, as they may be able to KO it after breaking its Focus Sash. If Spinarak is running Eviolite, it must be used cautiously, as while it is bulkier, it isn't safe from being OHKOed by opponents such as Abra or Vulpix.

Team Options
========

Pawniard, Mienfoo, Bunnelby, Archen, and Drilbur are all suitable teammates who can utilize Sticky Web, as they all hit quite hard and outspeed all unboosted opponents after the speed drop. For the Flying-type Pokemon unaffected by Sticky Web, such as Taillow and Archen, you can use an Electric-type Pokemon such as Elekid, Magnemite, or Chinchou can deal with them. Defog users such as Archen or Vullaby can be annoying as they remove Spinarak's Sticky Web, but Pawniard can discourage the use of Defog, as an opponent using Defog it will trigger Defiant and give Pawniard an Attack boost. A Fighting-type such as Timburr or Croagunk are is very useful, as opposing Pawniard will receive an Attack boost from switching in on Sticky Web

Other Options
########

Spinarak's other options are fairly limited and somewhat redundant, especially considering it only has one real job to do. However, it has physical priority options in Sucker Punch and Shadow Sneak to get some damage off on opponents such as Abra or Misdreavus before going down. X-Scissor is also an option if Megahorn's 85% accuracy is undesirable, although the loss in power is considerable. Baton Pass can be used to ensure a teammate gets a safe switch in. Additionally, this can be used to pass an Agility boost to a very slow teammate.

Checks & Counters
########

**Pawniard**: Pawniard doesn't take a lot from Megahorn, is unaffected by Toxic Spikes and will grab a nasty Attack boost from because of Defiant upon switching in on Sticky Web

**Archen**: Archen resists both of Spinarak's STABs and can use Defog to get rid of the entry hazards Spinarak set up while doing massive damage with Rock Slide or Acrobatics

**Natu**: Spinarak is unable to set up entry hazards while Natu is active, thanks to its Magic Bounce ability deflecting them on to Spinarak's side of the field. It also hits hard with Psychic

**Taunt Users**: Fast users of the move Taunt including Cottonee and Purrloin can render Spinarak unable to set up Sticky Web, although both must be wary of Spinarak's STABs


GP 1/2 gj
 

The Avalanches

pokemon tcg
is a Contributor Alumnusis a Smogon Media Contributor Alumnus
Overview
########

Spinarak is one of only three Pokemon in the Little Cup tier that can use the entry hazard move Sticky Web, and it is the only one with access to another entry hazard move;: Toxic Spikes. Spinarak makes for a great lead with Focus Sash, but its Bug / Poison though its great defensive typing resists common attacking types,(AC) such as Fairy- and Fighting-type,(AC) and can use allowing it to use Eviolite effectively as well. While its Attack stat is mediocre, it has powerful STAB options in Megahorn and Poison Jab that Spinarak can do considerable damage with. Spinarak's ability Insomnia is very useful too, as it can act as a sleep absorber for a team and set up easily on Foongus. However, Spinarak has poor stats, especially its Speed,(RC) which can sometimes prevent it from doing its job effectively, and its mediocre defenses, which (parallel structure) are compounded by the fact that it's weak to common attacking types. Its STAB combination can also prove problematic, as it is completely walled by Steel-types. (You have a lot of information that your trying to squeeze into only a few sentences. I recommend you go back and split some sentences up. I can help you with that if needed!)

Sticky Web
########
name: Sticky Web
move 1: Sticky Web
move 2: Megahorn
move 3: Poison Jab
move 4: Protect / Toxic Spikes
ability: Insomnia
item: Focus Sash / Eviolite
evs: 116 HP / 196 Atk / 196 Spe
nature: Adamant

Moves
========

Sticky Web is the primary reason to use Spinarak in Little Cup. It's a useful entry hazard move which slows down grounded opponents when they enter battle, and Spinarak's teammates will always appreciate a slower opponent. Megahorn is Spinarak's most powerful attack, and it will inflict heavy damage, even without Attack EVs. Poison Jab is Spinarak's other STAB, and it will OHKO Cottonee and 2HKO Spritzee after Stealth Rock even without any Attack EVs. (You should ask QC about this, but is it necessary to mention that it can KO something without EVs? I mean, it's not like you aren't running Attack EVs, so I don't see why you have to mention it.) Protect is useful for keeping your Spinarak's Focus Sash intact by protecting against Fake Out users such as Mienfoo, while if you choose to run the defensive Eviolite set, you can use Toxic Spikes to poison switch-ins.

Set Details
========

Spinarak will always benefit most from choosing Insomnia as its main ability, as this will enable it to set up Sticky Web on sleep-inducers such as Foongus without worrying about being put to sleep. Focus Sash is Spinarak's primary item, as it will almost always assure that it sets up Sticky Web successfully. The best EV spread and nature to run with Focus Sash is 196 Attack EVs with an Adamant nature so Spinarak's attacks hit harder. 196 Speed allows it to outspeed some slower opponents and get an attack off after setting up Sticky Web, while the remaining EVs are placed in HP to increase survivability. Spinarak can also run a defensively-oriented set with Eviolite. Although it must be used carefully as it is not afforded Spinarak can't be guaranteed the protection from any one move like it has with Focus Sash, it has more use after Sticky Web is used, as it takes negligible damage from any Fighting-type attack in the tier, it can use Toxic Spikes more effectively, and can counter Cottonee and Spritzee. A bulkier EV spread of 196 HP, 196 Defense, and 116 Special Defense with Eviolite gives it enough bulk to almost always survive an Acrobatics from itemless Fletchling.

Usage Tips
========

Spinarak should typically be used as a lead to ensure Sticky Web can be set up as soon as possible. However, if your opponent has a Pokemon who can remove hazards, such as Drilbur or Vullably, they may need to be taken out first and so Spinarak can set up Sticky Web later, as they can remove your hazards and undo Spinarak's work setting it up. (Implied and makes the sentence clunky, though you can keep it if you wish) If Spinarak does manage to set up Sticky Web and your opponent doesn't have a Rapid Spinner or a Defogger, you can save it as a status-absorber or a death-fodder. If Spinarak is running Focus Sash, be wary of opponents who may be running Fake Out, as they may be able to KO it after breaking its Focus Sash. If Spinarak is running Eviolite, it must be used cautiously, as while it is bulkier, it isn't safe from being OHKOed by opponents such as Abra or Vulpix.

Team Options
========

Pawniard, Mienfoo, Bunnelby, Archen, and Drilbur are all suitable teammates who can utilize Sticky Web, as they all hit quite hard and outspeed all unboosted opponents after the speed drop. For the Flying-type Pokemon unaffected by Sticky Web, such as Taillow and Archen, you can use an Electric-type Pokemon such as Elekid, Magnemite, or Chinchou can deal with them. Defog users such as Archen or Vullaby can be annoying as they remove Spinarak's Sticky Web, but Pawniard can discourage the use of Defog, as an opponent using Defog it will trigger Defiant and give Pawniard an Attack boost. A Fighting-type such as Timburr or Croagunk are is very useful, as opposing Pawniard will receive an Attack boost from switching in on Sticky Web

Other Options
########

Spinarak's other options are fairly limited and somewhat redundant, especially considering it only has one real job to do. However, it has physical priority options in Sucker Punch and Shadow Sneak to get some damage off on opponents such as Abra or Misdreavus before going down. X-Scissor is also an option if Megahorn's 85% accuracy is undesirable, although the loss in power is considerable. Baton Pass can be used to ensure a teammate gets a safe switch in. Additionally, this can be used to pass an Agility boost to a very slow teammate.

Checks & Counters
########

**Pawniard**: Pawniard doesn't take a lot from Megahorn, is unaffected by Toxic Spikes and will grab a nasty Attack boost from because of Defiant upon switching in on Sticky Web

**Archen**: Archen resists both of Spinarak's STABs and can use Defog to get rid of the entry hazards Spinarak set up while doing massive damage with Rock Slide or Acrobatics

**Natu**: Spinarak is unable to set up entry hazards while Natu is active, thanks to its Magic Bounce ability deflecting them on to Spinarak's side of the field. It also hits hard with Psychic

**Taunt Users**: Fast users of the move Taunt including Cottonee and Purrloin can render Spinarak unable to set up Sticky Web, although both must be wary of Spinarak's STABs


GP 1/2 gj
I initially put the eviolite set first which had no attack evs, but I realised the Focus Sash was probably better, so the no attack EVs don't need to be mentioned. Also, I'd be grateful if you could split the first paragraph into sentences.
 

Minus

get a dog little longy, get a dog
is a Forum Moderator Alumnusis a Contributor Alumnus
I initially put the eviolite set first which had no attack evs, but I realised the Focus Sash was probably better, so the no attack EVs don't need to be mentioned. Also, I'd be grateful if you could split the first paragraph into sentences.
I have to go to sleep, so I'll do it tomorrow if that's alright!
 

Ununhexium

I closed my eyes and I slipped away...
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Overview
########

Spinarak is one of only three Pokemon in the Little Cup tier that can use the entry hazard move Sticky Web, and it is the only one with access to another entry hazard move: Toxic Spikes. Spinarak makes for a great lead with Focus Sash, though its great defensive typing resists common attacking types,(RC) such as Fairy- and Fighting-type, allowing it to use Eviolite effectively as well. While its Attack stat is mediocre, it has powerful STAB options in Megahorn and Poison Jab that Spinarak can do deal considerable damage with. Spinarak's ability Insomnia is very useful too, as it can act as a sleep absorber for a team and allows it to set up easily on Foongus. However, Spinarak has poor stats,. especially Its Speed which can sometimes prevent it from doing its job effectively, and it has mediocre defenses, which are compounded by the fact that it's weak to common attacking types. Its STAB combination can also prove problematic, as it is completely walled by Steel-types.

Sticky Web
########
name: Sticky Web
move 1: Sticky Web
move 2: Megahorn
move 3: Poison Jab
move 4: Protect / Toxic Spikes
ability: Insomnia
item: Focus Sash / Eviolite
evs: 116 HP / 196 Atk / 196 Spe
nature: Adamant

Moves
========

Sticky Web is the primary reason to use Spinarak in Little Cup. It's a useful entry hazard move which slows down grounded opponents when they enter battle, and Spinarak's teammates will always appreciate a slower opponent. Megahorn is Spinarak's most powerful attack, and it will inflict heavy damage
to anything that doesn't resist it, even without Attack EVs WELP. THERE ARE ATTACK EVS IN THE SET. Poison Jab is Spinarak's other STAB move, and it will OHKO Cottonee and 2HKO Spritzee after Stealth Rock. Protect is useful for keeping Spinarak's Focus Sash intact by protecting against Fake Out users such as Mienfoo, while but if you choose to run the defensive Eviolite set, you can use Toxic Spikes to poison switch-ins.

Set Details
========

Spinarak will always benefit most from choosing Insomnia as its
main ability, as this will enable it to set up Sticky Web on sleep-inducers such as Foongus without worrying about being put to sleep. Focus Sash is Spinarak's primary item,(RC) as it will almost always assure that it sets up Sticky Web successfully. The best EV spread and nature to run with Focus Sash is 196 Attack EVs with an Adamant nature so Spinarak's attacks hit harder. 196 Speed allows it to outspeed some slower opponents and get an attack off after setting up Sticky Web, while the remaining EVs are placed in HP to increase survivability. Spinarak can also run a defensively-oriented set with Eviolite we have other options for a reason.... Although Spinarak can't be guaranteed the protection from any one move like it has with Focus Sash, it has more use after Sticky Web is used, As it takes negligible damage from any Fighting-type attack in the tier, it can use Toxic Spikes more effectively,(RC) and can counter Cottonee and Spritzee. A bulkier EV spread of 196 HP, 196 Defense, and 116 Special Defense with Eviolite gives it enough bulk to almost always survive an Acrobatics from itemless Fletchling.

Usage Tips
========

Spinarak should typically be used as a lead to ensure Sticky Web can be set up as soon as possible. However, if your opponent has a Pokemon who can remove hazards, such as Drilbur or Vullably, they may need to be taken out first so Spinarak can set up Sticky Web later. If Spinarak does manage to set up Sticky Web and your opponent doesn't have a Rapid Spinner or a Defogger, you can save it as a status
-absorber or a death-fodder. If Spinarak is running Focus Sash, be wary of opponents who may be running Fake Out, as they may be able to KO it after breaking its Focus Sash. If Spinarak is running Eviolite, it must be used cautiously,. as While it is bulkier, it isn't safe from being OHKOed by opponents such as Abra or Vulpix.

Team Options
========

Pawniard, Mienfoo, Bunnelby, Archen, and Drilbur are all suitable teammates who can utilize Sticky Web, as they all hit quite hard and outspeed all unboosted opponents after the
Speed drop. For the Flying-type Pokemon unaffected by Sticky Web, such as Taillow and Archen, you can use an Electric-type Pokemon such as Elekid, Magnemite, or Chinchou. Defog users such as Archen or Vullaby can be annoying as they remove Spinarak's Sticky Web, but Pawniard can discourage the use of Defog, as it will trigger Defiant and give Pawniard an Attack boost. A Fighting-type such as Timburr or Croagunk is very useful, as opposing Pawniard will receive an Attack boost from switching in on Sticky Web

Other Options
########

Spinarak's other options are fairly limited and somewhat redundant, especially considering it only has one real job to do. However, it has physical priority options in Sucker Punch and Shadow Sneak to get some damage off on opponents such as Abra or Misdreavus before going down. X-Scissor is also an option if Megahorn's 85% accuracy is undesirable, although the loss in power is
considerable noticeable. Baton Pass can be used to ensure a teammate gets a safe switch in. Additionally, this can be used to pass an Agility boost to a very slow teammate then mention Agility+BP as a set....

Checks & Counters
########

**Pawniard**: Pawniard doesn't take a lot from Megahorn, is unaffected by Toxic Spikes
,(AC) and will grab a nasty Attack boost because of Defiant upon switching in on Sticky Web.

**Archen**: Archen resists both of Spinarak's STAB
s moves and can use Defog to get rid of the entry hazards Spinarak set up while doing massive damage with Rock Slide or Acrobatics.

**Natu**: Spinarak is unable to set up entry hazards while Natu is active
,(RC) thanks to its Magic Bounce ability deflecting them on to Spinarak's side of the field. It also hits hard with Psychic.

**Taunt Users**: Fast users of the move Taunt including Cottonee and Purrloin can render Spinarak unable to set up Sticky Web, although both must be wary of Spinarak's STAB
s moves.
 

GatoDelFuego

The Antimonymph of the Internet
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The Avalanches

REMOVE CHANGE COMMENTS

Overview
########

Spinarak is one of only three Pokemon in the Little Cup tier that can use the entry hazard move Sticky Web, and it is the only one with access to another entry hazard move: Toxic Spikes. Spinarak makes for a great lead with Focus Sash, though its great defensive typing resists common attacking types,(RC) unecessary such as Fairy- and Fighting-type, allowing it to use Eviolite effectively as well. While its Attack stat is mediocre, it has powerful STAB options in Megahorn and Poison Jab that Spinarak can do deal same! considerable damage with. Spinarak's ability Insomnia is very useful too, as it can act as a sleep absorber for a team and allows it to set up easily on Foongus. This sentence is kind of odd to look at. First, "it" refers to Insomnia incorrectly here, not spinirak. Your addition splits the sentence, but the initial "for a team" isn't that good either. Now that you know that, can you rewrite this particular sentence a bit The Avalanches? However, Spinarak has poor stats,. especially Its Speed which This is a much better change!! can sometimes prevent it from doing its job effectively, and it has mediocre defenses, which are compounded by the fact that it's weak to common attacking types. Its STAB combination can also prove problematic, as it is completely walled by Steel-types.
Sticky Web
########
name: Sticky Web
move 1: Sticky Web
move 2: Megahorn
move 3: Poison Jab
move 4: Protect / Toxic Spikes
ability: Insomnia
item: Focus Sash / Eviolite
evs: 116 HP / 196 Atk / 196 Spe
nature: Adamant

Moves
========

Sticky Web is the primary reason to use Spinarak in Little Cup. It's a useful entry hazard move which slows down grounded opponents when they enter battle, and Spinarak's teammates will always appreciate a slower opponent. Megahorn is Spinarak's most powerful attack, and it will inflict heavy damage
to anything that doesn't resist it, even without Attack EVs WELP. THERE ARE ATTACK EVS IN THE SET. Poison Jab is Spinarak's other STAB move, and it will OHKO Cottonee and 2HKO Spritzee after Stealth Rock. Protect is useful for keeping Spinarak's Focus Sash intact by protecting against Fake Out users such as Mienfoo, while but if you choose to run the defensive Eviolite set, you can use Toxic Spikes to poison switch-ins.
Set Details
========

Spinarak will always benefit most from choosing Insomnia as its
main ability, as this will enable it to set up Sticky Web on sleep-inducers notice this it is a good change such as Foongus without worrying about being put to sleep. Focus Sash is Spinarak's primary item,(RC) I like the comma better as it will almost always assure that it Spinarak sets up Sticky Web successfully. The best EV spread and nature to run with Focus Sash is 196 Attack EVs with an Adamant nature so Spinarak's attacks hit harder. THAT'S the best EV spread? To "hit harder"? If you're going to explain why it's the best, explain why. Otherwise, just say "196 Attack EVs are to hit hard". 196 Speed allows it Spinarak to outspeed some slower opponents and get an attack off after setting up Sticky Web, while the remaining EVs are placed in HP to increase survivability. Spinarak can also run a defensively-oriented set with Eviolite we have other options for a reason.... I'm really on the fence about this, as it seems like OO material, and it doesn't follow the same EVs, but it fits the same role, meaning it works with this set? It would be better suited to other options, maybe? I'd ask QC for their thoughts (however UUh you came off a bit snarky with that comment !_!) Although Spinarak can't be guaranteed the protection from any one move like it has with Focus Sash, it has more use after Sticky Web is used, As it takes negligible damage from any Fighting-type attack in the tier, it Spinarak can use Toxic Spikes more effectively,(RC) and can counter Cottonee and Spritzee. A bulkier EV spread of 196 HP, 196 Defense, and 116 Special Defense with Eviolite gives it enough bulk to almost always survive an Acrobatics from item-less Fletchling.
Usage Tips
========

Spinarak should typically be used as a lead to ensure Sticky Web can be set up as soon as possible. However, if your opponent has a Pokemon who that can remove entry hazards, such as Drilbur or Vullably, they may need to be taken out first so Spinarak can set up Sticky Web later. If Spinarak does manage to set up Sticky Web and your opponent doesn't have a Rapid Spinner or a Defogger, you can save it as a status-
absorber or a death-fodder notice the hyphens. If Spinarak is running Focus Sash, be wary of opponents who may that might be running Fake Out, as they may be able to KO it Spinarak after breaking its Focus Sash. If Spinarak is running Eviolite, it must be used cautiously,. as While it is bulkier, it isn't safe from being OHKOed by opponents such as Abra or Vulpix.
Team Options
========

Pawniard, Mienfoo, Bunnelby, Archen, and Drilbur are all suitable teammates who that can utilize Sticky Web, as they all hit quite hard and outspeed all unboosted opponents after the S
peed drop. For the Flying-type Pokemon unaffected by Sticky Web, such as Taillow and Archen, you can use an Electric-type Pokemon such as Elekid, Magnemite, or Chinchou. Defog users such as Archen or Vullaby can be annoying as they remove Spinarak's Sticky Web, but Pawniard can discourage the use of Defog, as it will trigger Defiant and give Pawniard an Attack boost. A Fighting-type such as Timburr or Croagunk is very useful, as opposing Pawniard will receive an Attack boost from switching in on Sticky Web
Other Options
########

Spinarak's other options are fairly limited and somewhat redundant, especially considering it only has one real job to do. However, it has physical priority options in Sucker Punch and Shadow Sneak to get some damage off on opponents such as Abra or Misdreavus before going down. X-Scissor is also an option if Megahorn's 85% accuracy is undesirable, although the loss in power is
considerable noticeable. I like considerable tbh Baton Pass can be used to ensure a teammate gets a safe switch in. Additionally, this can be used to pass an Agility boost to a very slow teammate then mention Agility+BP as a set.... You sound snarky here UUh !_!
Checks & Counters
########

**Pawniard**: Pawniard doesn't take a lot from Megahorn, is unaffected by Toxic Spikes
,(AC) and will grab a nasty Attack boost because of Defiant upon switching in on Sticky Web.
**Archen**: Archen resists both of Spinarak's STABs moves and can use Defog to get rid of the entry hazards Spinarak set up while doing massive damage with Rock Slide or Acrobatics.
**Natu**: Spinarak is unable to set up entry hazards while Natu is active,(RC) thanks to its Magic Bounce ability deflecting them on to Spinarak's side of the field. It also hits hard with Psychic.
**Taunt Users**: Fast users of the move Taunt including Cottonee and Purrloin can render Spinarak unable to set up Sticky Web, although both must be wary of Spinarak's STABs moves.

1/2

UUh you got a good majority of the mechanical errors here (though you've missed may --> might like every check I've seen you do!!!!!!!!!!!), but this time some prose you added was a bit iffy. Check out the "it" usage as well. Also, I know you didn't mean to, but some of your comments with the ellipses following them sounded really snarky!!
 
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The Avalanches

pokemon tcg
is a Contributor Alumnusis a Smogon Media Contributor Alumnus
GatoDelFuego , I have implemented your changes, but I might get you to take one more look at the sentences you got me to rewrite.

As for the Eviolite thing, I'm a little stuck because I think Eviolite is too important to relegate to OO, but the Eviolite set itself doesn't stand out by enough on its own to deserve its own set. I might need some help rewriting it, but I'm against shelving it to OO for the time being.

Thanks
 

fleurdyleurse

nobody,not even the rain,has such small hands
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hey
Overview
########

Spinarak is one of onlythe three Pokemon in the Little Cup tier that can use the move Sticky Web, and it is the only one with access to another entry hazard move: Toxic Spikes. Spinarak makes for a great lead with Focus Sash, though its great defensive typing resists common attacking types, such as Fairy- and Fighting-type, allowing it to use Eviolite effectively as well. While its Attack stat is mediocre, it has powerful STAB options in Megahorn and Poison Jab that Spinarak can do considerable damage with. Spinarak's ability, Insomnia, allows it to act as a sleep absorber and set up easily on Foongus. However, Spinarak has poor stats. Its Speed can sometimes prevent it from doing its job effectively, and it has mediocre defenses, which are compounded by the fact that it's weak to common attacking types. Its STAB combination can also prove problematic, as it is completely walled by Steel-types.

Sticky Web
########
name: Sticky Web
move 1: Sticky Web
move 2: Megahorn
move 3: Poison Jab
move 4: Protect / Toxic Spikes
ability: Insomnia
item: Focus Sash / Eviolite
evs: 116 HP / 196 Atk / 196 Spe
nature: Adamant

Moves
========

Sticky Web is the primary reason to use Spinarak in Little Cup. It's a useful entry hazard move which slows down grounded opponents when they enter battle, and Spinarak's teammates will always appreciate a slower opponent. Megahorn is Spinarak's most powerful attack, and it will inflict heavy damage to anything that doesn't resist it. Poison Jab is Spinarak's other STAB move, and it will OHKOes Cottonee and 2HKOes Spritzee after Stealth Rock. Protect is useful for keeping Spinarak's Focus Sash intact by protecting against Fake Out users such as Mienfoo, but if you choose to run the defensive Eviolite set, you can use Toxic Spikes to poison switch-ins.

Set Details
========

Spinarak will always benefit most from choosing Insomnia as its ability, as this will enable it to set up Sticky Web on sleep inducers such as Foongus without worrying about being put to sleep. Focus Sash is Spinarak's primary item, as it will almost always assure that Spinarak sets up Sticky Web successfully. 196 Attack EVs with an Adamant nature allow Spinarak's attacks to hit hard. 196 Speed allows Spinarak to outspeed some slower opponents and get an attack off after setting up Sticky Web, while the remaining EVs are placed in HP to increase survivabilSpinarak's longevity. Spinarak can also run a defensively-oriented set with Eviolite. Although Spinarak can't be guaranteed the protection from any one move like it has with Focus Sash, it has more use after Sticky Web is used, as it takes negligible damage from any Fighting-type attack in the tier, it can use Toxic Spikes effectively and can counter Cottonee and Spritzee. A bulkier EV spread of 196 HP, / 196 Defense, and / 116 Special Defense with Eviolite gives it enough bulk to almost always survive an Acrobatics from item-less Fletchling.

Usage Tips
========

Spinarak should typically be used as a lead to ensure Sticky Web can be set up as soon as possible. However, if your opponent has a Pokemon that can remove entry hazards, such as Drilbur or Vullably, they need to be taken out first so Spinarak can set up Sticky Web later. If Spinarak does manage to set up Sticky Web and your opponent doesn't have a Rapid Spinner or a Defogger, you can save it as a status absorber or a death fodder. If Spinarak is runnusing Focus Sash, be wary of opponents that might be running Fake Out, as they may be able to KO Spinarak after breaking its Focus Sash. If Spinarak is running Eviolite, it must be used cautiously. While it is bulkier, it isn't safe from being OHKOed by opponents such as Abra or Vulpix.

Team Options
========

Pawniard, Mienfoo, Bunnelby, Archen, and Drilbur are all suitable teammates that can utilize Sticky Web, as they all hit quite hard and outspeed all unboosted opponents after the speed drop. For the Flying-type Pokemon unaffected by Sticky Web, such as Taillow and Archen, you can use an Electric-type Pokemon such as Elekid, Magnemite, or Chinchou. Defog users such as Archen or Vullaby can be annoying as they remove Spinarak's Sticky Web, but Pawniard can discourage the use of Defog, as it will trigger Defiant and give Pawniard an Attack boost. A Fighting-type such as Timburr or Croagunk is very useful, as opposing Pawniard will receive an Attack boost from switching in on Sticky Web.

Other Options
########

Spinarak's other options are fairly limited and somewhat redundant, especially considering it only has one real job to do. However, it has physical priority options in Sucker Punch and Shadow Sneak to get some damage off on opponents such as Abra or Misdreavus before going down. X-Scissor is also an option if Megahorn's 85% accuracy is undesirable, although the loss in power is considerable. Baton Pass can be used to ensure a teammate gets a safe switch -in. Additionally, this can be used to pass an Agility boost to a very slow teammate.

Checks & Counters
########

**Pawniard**: Pawniard doesn't take a lot of damage from Megahorn, is unaffected by Toxic Spikes, and will grab a nasty Attack boost because of Defiant upon switching in on Sticky Web.

**Archen**: Archen resists both of Spinarak's STAB moves and can use Defog to get rid of the entry hazards Spinarak sets up while doing massive damage with Rock Slide or Acrobatics.

**Natu**: Spinarak is unable to set up entry hazards while Natu is active thanksdue to its Magic Bounce ability deflecting them on to Spinarak's side of the field. It also hits hard with Psychic.

**Taunt Users**: Fast users of the move Taunt, including Cottonee and Purrloin, can render Spinarak unable to set up Sticky Web, although both must be wary of Spinarak's STAB moves.

gp 2/2
 
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GatoDelFuego

The Antimonymph of the Internet
is a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Community Leader Alumnusis a Smogon Discord Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
you didn't even have a stamp???? or color coding? It looked like a random hide tag when I scrolled through it; this is all your fault imo
 

Minus

get a dog little longy, get a dog
is a Forum Moderator Alumnusis a Contributor Alumnus
/cry

wel yeah gp 3/2 this has been doone for quite some time lmao
 

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