Sup bitches it's Doff and today im gonna go over my most recent OU team, built around a MegaZam + FatChomp + TalonPainintheass core <3
As you read please enjoy this tune, which will hopefully be consistent with this RMT.
Teambuilding Process
I wanted to try out Mega Alakazam and Garchomp as they seemed to work well together
I added talonflame as it helps cleaning up in case Mega Alakazam falls
I needed a defogger to make sure talon has longevity so i tried Latias
I decided to try Sharpedo as another physical attacker that takes care of talon checks
I chose Jirachi to tank dracos and add overall bulk
I replaced Latias with Starmie for access to rapid spin as rocks on the other side help a lot
I replaced Sharpedo with Tornadus-T to help with EQ spam and for knock-off support
I replaced Jirachi with Heatran as team was looking weak to stall
THE FINAL TEAM
THE INDIVIDUAL MEMBERS
As you read please enjoy this tune, which will hopefully be consistent with this RMT.
Teambuilding Process
I wanted to try out Mega Alakazam and Garchomp as they seemed to work well together
I added talonflame as it helps cleaning up in case Mega Alakazam falls
I needed a defogger to make sure talon has longevity so i tried Latias
I decided to try Sharpedo as another physical attacker that takes care of talon checks
I chose Jirachi to tank dracos and add overall bulk
I replaced Latias with Starmie for access to rapid spin as rocks on the other side help a lot
I replaced Sharpedo with Tornadus-T to help with EQ spam and for knock-off support
I replaced Jirachi with Heatran as team was looking weak to stall
THE FINAL TEAM
THE INDIVIDUAL MEMBERS
The Spoonisher - Alakazam-Mega @ AlakaziteAbility: Magic Guard
EVs: 40 HP / 252 SpA / 216 Spe
Timid Nature
- Calm Mind
- Psychic
- Focus Blast
- Shadow Ball
The monster himself. After a single calm mind it threatens to OHKO almost the entire metagame, and it's easier than expected to set up due to the incredible offensive pressure it provides. At +1 Shadow Ball has a great chance of OHKOing Latias, while Focus Blast 2HKOs most chansey variants after stealth rock. Psychic is just nice OHKOing Rotom-w and such. The speed is enough to outspeed random Mega Beedrills and other scarfers e.g. Tyranitar, with max SpA and the rest in HP to live some weaker hits.
Ability: Rough Skin
EVs: 252 HP / 4 Atk / 252 Def
Lax Nature
- Stealth Rock
- Earthquake
- Dragon Tail
- Fire Blast
Alakazam's high speed and frail defenses attract so much priority its dumb. And garchomp is so fat it eats up priority hits all day long, taking about 20million% health from the opponent with Rocky Helmet and Rough Skin, weakening Zam's checks. Rocks help Zam and Talon sweep, racking up damage with Dragon Tail. EQ is to threaten Excadrill and Heatran, while Fire Blast can catch Ferrothorns and Scizors off guard and weaken them severely.
Nando's - Tornadus-Therian (M) @ Assault Vest
Ability: Regenerator
EVs: 140 HP / 116 SpA / 252 Spe
Hasty Nature
- Knock Off
- U-turn
- Hurricane
- Heat Wave
Again, more of a support set for Torn-T. Hurricane and Heat Wave lure in Chanseys that proceed to get knocked off. Hurricane helps with Keldeo and other torns, while heat wave again damages ferro and scizor. U-turn is great to keep momentum and abuse Regenerator. Max speed for other Torns, Lati@s and base 110/120s, with some HP investment to complement the Assault Vest. SpA evs to actually somewhat threaten things with hurricane.
Ability: Gale Wings
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Brave Bird
- Taunt
- Roost
I hate this, you hate this, everyone hates this. Its just too good. Taunt allows it to set up on all Heatrans bar random ancientpower variants, as well as clefable and other stally mons that can't damage it. Monoattacking set as flare blitz is not necessary due to fire coverage elsewhere in the team. Max attack adamant to annihilate the meta after a single SD.
Diamundo - Starmie @ Leftovers
Ability: Natural Cure
EVs: 248 HP / 36 SpD / 224 Spe
Timid Nature
IVs: null Atk
- Rapid Spin
- Reflect Type
- Scald
- Recover
The rapid spinner of the team. A bulkier set was preferred to increase its and Talon's / Torn's longevity. Reflect type allows it to check mons like Ferrothorn, Bisharp and Mega Venu. Scald is easily abused to fish for burns and deal decent damage. EVs allow to outspeed up to base 111s and have a fast reflect type or rapid spin if needed.
Ability: Flash Fire
EVs: 252 HP / 4 Def / 252 Spe
Timid Nature
- Taunt
- Toxic
- Magma Storm
- Earth Power
This Heatran is here to help out with Clefs and to trap and slowly kill things. Earth power takes care of other Heatrans that are otherwise a problem, and Magma Storm traps switch ins and is actually surprisingly powerful even uninvested. The combination of Storm, Taunt and Toxic has slayed countless chanseys switching in feeling safe, as well as other mons like Mandibuzz. Storm also gives great momentum when it doesnt miss allowing for potential set up opportunities with Talonflame or MegaZam, depending on who is trapped. Max HP to maximise bulk and max Speed to outspeed and trap base 70s and such, or to KO weakened heatrans.
All in all, a solid Semi-Stall type team. I peaked #140 with this team before the ladder was replaced by the suspect test. Proof just here in case anyone actually cares <3
Will reserve the first comment for the threat list and replays, as I don't actually have any right now.
Thanks for reading, hope you enjoyed :D xoxo
-TheDoff
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