Over the years of LC (yes, we've been around ~2 years now so I can say that!) the phrase "you can't stall in Little Cup" has been used a vast number of times, and many people have tried to prove it wrong with varying degrees of success. The closest thing to stall I've heard about doing really well are SS or hail + protect stall teams, or those that rely very heavily on immunities, rarely do teams which rely on bulk, resistances, and slowly wearing the opponents by countering opposing threats like a conventional stall team. I can see why this is, in LC there are quite a few sets that are practically impossible to outright counter and revenge killing is easy, but given that stall is a somewhat prevalent style of play in all other metagames it's interesting to see if it can ever fare well in LC. I would like to hear about your experiences with LC stall (preferably not sub/protect style stalling), sets, combinations and teams that you've found effective or ineffective, and what you've seen work for other people along with any general thoughts on stall in LC.