HP: 60 Atk: 75 Def: 85 SpA:100 SpDef: 85 Spe: 115 Abilities: Natural Cure: Cures status on switching out. Illuminate: Increases wild encounter rate (no effect in battles). Dreamworld: Analytic: If the user moves after the target, the power of the user's next move is increased by 30%. Moves (Move your mouse to reveal the content) Moves (open) Moves (close) Code: [B]Level-Up Moves[/B] Start Water Gun Start Rapid Spin Start Recover Start Rapid Spin Start Swift Lv28 Confuse Ray [B]TM/HMs Learned[/B] TM03 Psyshock TM06 Toxic TM07 Hail TM10 Hidden Power TM13 Ice Beam TM14 Blizzard TM15 Hyper Beam TM16 Light Screen TM17 Protect TM18 Rain Dance TM19 Telekinesis TM21 Frustration TM24 Thunderbolt TM25 Thunder TM27 Return TM29 Psychic TM32 Double Team TM33 Reflect TM42 Facade TM44 Rest TM48 Round TM55 Scald TM68 Giga Impact TM70 Flash TM73 Thundur Wave TM74 Gyro Ball TM77 Psych Up TM85 Dream Eater TM86 Grass Knot TM87 Swagger TM90 Substitute TM91 Flash Cannon TM92 Trick Room HM03 Surf HM05 Waterfall HM06 Dive[/hide] Moves (Move your mouse to reveal the content) Moves (open) Moves (close) Singles Sets Starmie @ Life Orb 4 HP / 252 SpA / 252 Spe nature: Timid ability: Natural Cure - Hydro Pump - Ice Beam - Thunderbolt - Hidden Power Fire / Psyshock / Recover Starmie has perfect coverage in Hydro Pump, Ice Beam, and Thunderbolt, and this makes it a fearsome attacker when coupled with its incredibly high Speed, especially under rain. Hidden Power Fire takes out Ferrothorn, Psyshock allows it to do good damage to special walls, while Recover allows Starmie to heal off of resisted hits and Life Orb recoil. Starmie @ Life Orb 4 HP / 252 SpA / 252 Spe nature: Timid ability: Natural Cure - Hydro Pump - Blizzard - Thunder - Gravity This set is meant to take advantage of Starmie's speed and access to Gravity, helping to set up a Gravity team. Starmie can take advantage of Gravity itself to use Blizzard and Thunder effectively, and Hydro Pump also attains 100% accuracy, making it a more reliable option. Doubles/Triples Sets Starmie @ Life Orb 4 HP / 252 Atk / 252 Spe nature: Timid ability: Natural Cure -Surf -Ice Beam / Blizzard -Thunderbolt / Thunder -Protect / Gravity Starmie can make an excellent attacker on rain teams, as its excellent Speed makes it useful even when rain is not up. Surf is a very powerful Water-type attack with rain active, and Ice Beam and Thunderbolt round off coverage. Blizzard is usable for its spread damage, but its accuracy is atrocious, while Thunder is useful in rain as a more powerful Thunderbolt. Protect allows Starmie to avoid a hit, which is useful with its frailty, but Starmie is the quickest Gravity user, and with Gravity up, it can take advantage of Blizzard and Thunder, and can set up a Gravity team.