Yeah Flamestrike and I discussed this on irc and the current burn system is just needlessly complex. If the battler doesn't specify where it's aiming a potentially burning attack, where do I as a ref put the burn? And while it's obvious with most attacks whether or not they'd get affected, what happens with stuff like Rock Slide? Is there any burn other than 3rd degree that can affect projectile attacks? And what if the pokemon punches with the hand that isn't burnt? You see the sorts of things refs (and to a certain extent battlers) have to think about with the current system for 1st and 2nd degree burns. Burns don't need to be this complicated. The proposed change to the burn system looks good to me.