Welcome, one and all to my Colosseum. Yes, mine. I posted it in the Arena Compendium. I rightfully stole it from someone else. Also, I guess this means I have to include flavor in this match. Haven't done that in a while.
Here's Gladiator Steampowered's Team;
Storm (F) Dragonair
Type:
Dragon Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Shed Skin (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (DW) (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
EC 6/9
MC 0
DC 4/5
Nature:
Naughty Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Defense
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 70
Attacks:
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Thunderbolt
Dragon Tail
Flamethrower
Dragon Dance
Extremespeed
Dragon Rush
Safeguard
Aqua Jet
Iron Tail
Aqua Tail
Total Moves: 17
Cello (M) Servine
Type:
Grass Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Overgrow (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Contrary (DW) (Can be Enabled) This Pokemon's unique structure reverses stat changes it recieves in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.
EC 7/9
MC 0
DC 5/5
Nature:
Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack)
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 83
Attacks
Tackle
Leer
Vine Whip
Wrap
Growth
Leaf Tornado
Leech Seed
Mega Drain
Slam
Toxic
Double Team
Swagger
Magical Leaf
Mirror Coat
Pursuit
Leaf Storm
Taunt
Swagger
Giga Drain
Total Moves: 19
And Gladiator Galladiator's Team;
Charmeleon [Jack] (M)
Nature: Rash (+ Sp. Atk, - Sp. Def)
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power (DW): (Innate) When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 80
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC: 4/9
MC: 2
DC: 3/5
Moves:
Scratch
Growl
Ember
Leer
Metal Claw
Smoke Screen
Rage
Dragon Rage
Scary Face
Fire Fang
Slash
Fire Spin
Dragon Pulse
Flare Blitz
Crunch
Dig
Fire Blast
Overheat
Total Moves: 18
Lampent [Jean] (F)
Nature: Modest (+ Sp. Atk, - Atk)
Type:
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Shadow Tag (DW): (Innate) Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 55
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 4/9
MC: 2
DC: 4/5
Moves:
Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-o-Wisp
Flame Burst
Imprison
Hex
Overheat
Acid Armor
Clear Smog
Heat Wave
Shadow Ball
Fire Blast
Energy Ball
Calm Mind
Total Moves: 19
Notice how I added total moves to your pokemon. You guys need to do that for all of them, especially so close to 20. Move Substitution rules, remember.
Anyway, Galladiator issued the challenge, so he needs to equip items (if any), then Steampowered does so, and then attacks!
Mid-stage battle time. Giving out two challenges, both with the same specifics.
2v2 doubles
1 day DQ
No recover or chill
Arena: Anything that isn't ASB or Unown Soup
Also, I'd like to request that Items be turned on,and that whoever accepts this will be able to wait until my prize claim has been approved.Never mind, accept whenever.
Accepting
switch=lol
items=on
abilities all
ref needed
Complexity: Simple
Format: All
Arena Type: None
Restrictions: None
The Colosseum. Yes, the one in Rome. There's a water source, as well as plenty of rocks. If the Emperor (referee) decrees the match to be too boring, then he may order the release of a pokemon into the arena that will attack indescriminately. It can be a legendary like Kyogre or something smaller like Houndoom.
Format: All
Arena Type: None
Restrictions: None
The Colosseum. Yes, the one in Rome. There's a water source, as well as plenty of rocks. If the Emperor (referee) decrees the match to be too boring, then he may order the release of a pokemon into the arena that will attack indescriminately. It can be a legendary like Kyogre or something smaller like Houndoom.
Here's Gladiator Steampowered's Team;
Storm (F) Dragonair
Type:
Dragon Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
Abilities:
Shed Skin (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale (DW) (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).
EC 6/9
MC 0
DC 4/5
Nature:
Naughty Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Defense
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 70
Attacks:
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Thunderbolt
Dragon Tail
Flamethrower
Dragon Dance
Extremespeed
Dragon Rush
Safeguard
Aqua Jet
Iron Tail
Aqua Tail
Total Moves: 17
Cello (M) Servine
Type:
Grass Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Abilities:
Overgrow (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Contrary (DW) (Can be Enabled) This Pokemon's unique structure reverses stat changes it recieves in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.
EC 7/9
MC 0
DC 5/5
Nature:
Modest (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Attack)
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 83
Attacks
Tackle
Leer
Vine Whip
Wrap
Growth
Leaf Tornado
Leech Seed
Mega Drain
Slam
Toxic
Double Team
Swagger
Magical Leaf
Mirror Coat
Pursuit
Leaf Storm
Taunt
Swagger
Giga Drain
Total Moves: 19
And Gladiator Galladiator's Team;
Charmeleon [Jack] (M)
Nature: Rash (+ Sp. Atk, - Sp. Def)
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power (DW): (Innate) When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2 (-)
Spe: 80
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC: 4/9
MC: 2
DC: 3/5
Moves:
Scratch
Growl
Ember
Leer
Metal Claw
Smoke Screen
Rage
Dragon Rage
Scary Face
Fire Fang
Slash
Fire Spin
Dragon Pulse
Flare Blitz
Crunch
Dig
Fire Blast
Overheat
Total Moves: 18
Lampent [Jean] (F)
Nature: Modest (+ Sp. Atk, - Atk)
Type:
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Shadow Tag (DW): (Innate) Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 55
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 4/9
MC: 2
DC: 4/5
Moves:
Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-o-Wisp
Flame Burst
Imprison
Hex
Overheat
Acid Armor
Clear Smog
Heat Wave
Shadow Ball
Fire Blast
Energy Ball
Calm Mind
Total Moves: 19
Notice how I added total moves to your pokemon. You guys need to do that for all of them, especially so close to 20. Move Substitution rules, remember.
Anyway, Galladiator issued the challenge, so he needs to equip items (if any), then Steampowered does so, and then attacks!