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Completed Stereotypical Tournament Arena Battle! Zarator versus The Shiny Umbreon!

Discussion in 'ASB' started by Nightmare Jigglypuff, Jun 2, 2011.

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  1. Nightmare Jigglypuff

    Nightmare Jigglypuff

    Joined:
    Sep 3, 2010
    Messages:
    861
    Nightmare Jigglypuff: Hello there! This is Nightmare Jigglypuff with a Muchlax nomming my stub of an arm, say hi Munchlax!

    Munchlax: *Garble garble*

    Nightmare Jigglypuff: That's good to know, anyway, here we have a battle in the tournament arena, but what's this? The teams have little teeny tiny pokemons! Aww, so cute! What do you say we take a look into this battle, Munchlax?

    Munchlax: *Garble garble*

    Nightmare Jigglypuff: Let's take a look at the rules.

    Munchlax: *Garble garble*

    Zarator's Team (open)

    [​IMG]
    Monohm (Bahamut) (M)
    Nature: Modest (Attack lowered by *; Special Attack raised by *)
    Type: Electric/Dragon
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

    Stats

    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe 60

    EC: 4/9
    MC: 0
    DC: 2/5

    Abilities:
    Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
    Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
    Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Attacks:

    Charge
    Discharge
    Double Hit
    Dragon Rage
    Flamethrower
    Growl
    Heal Bell
    Hurricane
    Hydro Pump
    Leer
    Rain Dance
    Signal Beam
    Sonicboom
    Spark
    Tackle
    Taunt
    Thunderbolt
    Thundershock
    Thunder Wave
    Twister


    The Shiny Umbreon's Team (open)

    [​IMG]
    Ralts(*) (Kit) (M)
    Nature: Jolly (A 15% increase (rounded up) in Base Speed and a +5% increase in accuracy (e.g. 85 becomes 90) on this Pokemon's attacks; Subtracts * from Special Attack)
    Type: Psychic
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference, Disable, Focus Blast and Recover have Energy Cost reduced by one (1). Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
    Trace: (Can be activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Telepathy (DW): (Innate) this Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    Stats:

    HP: 90
    Atk: Rank 1
    Def: Rank 1
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 46 (+)

    EC: 2/9
    MC: 5
    DC: 2/5

    Attacks:
    Growl(*)
    Confusion(*)
    Double Team(*)
    Teleport(*)
    Lucky Chant(*)
    Magical Leaf(*)
    Heal Pulse(*)

    Shadow Sneak(*)
    Destiny Bond(*)
    Confuse Ray(*)

    Psychic(*)
    Shadow Ball(*)
    Thunderbolt(*)

    [​IMG]
    Bronzor (Katoptris) (Genderless)
    Nature: Brave (Adds One (1) Rank to Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.
    Type: Steel/Psychic
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit.
    Heatproof: (Innate) This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.
    Heavy Metal (DW): (Innate) The Pokemon's body structure is immensely dense, doubling its weight. When it uses a full-body attack or a weight-based attack it will do more damage, and it will be much harder to lift, throw, or knock back.


    Stats:

    HP: 90
    Atk: Rank 2 (+)
    Def: Rank 3
    SpA: Rank 1
    SpD: Rank 3
    Spe: 20 (-)

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Tackle
    Confusion
    Hypnosis
    Imprison
    Confuse Ray
    Extrasensory

    Payback
    Gyro Ball
    Safeguard

    Earthquake
    Charge Beam
    Flash Cannon

    [​IMG]
    Venonat(*) (Nita) (F)
    Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)
    Type: Bug/Poison
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:
    Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
    Tinted Lens: (Innate) When this Pokemon uses an attack that is normally not very effective, that attack is calculated at the next highest resisrance modifier. (e.g. 4x resistance is calculated at 2x, 2x resistance becomes neutral).
    Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.


    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 45

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Tackle
    Disable
    Foresight
    Supersonic
    Confusion
    Poisonpowder
    Leech Life
    Stun Spore
    Psybeam

    Signal Beam
    Toxic Spikes
    Giga Drain

    Venoshock
    Psychic
    Sludge Bomb



    Order of Operations:
    Zarator posts Duclohm (oops, gave it away.)
    TSU posts mon and actions
    Zarator posts actions
    I attempt to ref and FAIL
    Zarator posts actions
    TSU posts actions
    I attempt to ref and FAIL

    It's go time!

    Also...

    11:27 Objection oh yeah, with the battle you're reffing, I think you're supposed to say somewhere that I'm tutoring you
    11:32 NJigglypuff I am?
    11:32 NJigglypuff Okay then, i will put that in the OP.

    And there you go.
  2. zarator

    zarator Credits to Mos-Quitoxe for the cute sprite^^
    is a Community Contributoris a Contributor Alumnus

    Joined:
    Mar 12, 2008
    Messages:
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    Apparently my opponent is nowhere to be found... My Duclohm is eager to battle!
  3. The Shiny Umbreon

    The Shiny Umbreon

    Joined:
    Jul 27, 2010
    Messages:
    213
    Come on out, Nita!

    [​IMG]
    Venonat(*) (Nita) (F)
    Nature: Modest

    Start out with a Sludge Bomb, then a Signal Beam, and finish up with a Psychic!
  4. zarator

    zarator Credits to Mos-Quitoxe for the cute sprite^^
    is a Community Contributoris a Contributor Alumnus

    Joined:
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    Messages:
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    Finally^^

    Duclohm, summon a Rain Dance, then blast your opponent with a mighty Hurricane. Finish it with a Thunderbolt
  5. Nightmare Jigglypuff

    Nightmare Jigglypuff

    Joined:
    Sep 3, 2010
    Messages:
    861
    Nightmare Jigglypuff: The battle starts with Bahamut summoning Rain by Dancing, but Nita quickly takes the offense with a Sludge Bomb! It didn't seem to do much, but every little bit matters, right Munchlax?

    Munchlax: *Garble garble*

    Nightmare Jigglypuff: Good to know. Anyway, Apprently, that sludge made Bahamut ANGRY!!!! as he's starting to whip up a Hurricane! Wow, that did a massive amount of damage! Nita tries to counter with a Signal Beam, but it can't possibly compare with that Hurricane.

    Munchlax: *Garble Garble*

    Nightmare Jigglypuff: Right you are, Munchlax, that Thunderbolt did do pretty decent damage, but there's no paralysis here! Nita responds with a Psychic, but i'd say there isn't much to say about it, am i right Munchlax?

    Munchlax: *Garble garble*

    Nightmare Jigglypuff: Oh, please don't embarrass me in front of the entire stadium Munchlax!

    Let's take a look at the standings.

    Zarator's Bahamut (open)

    Monohm (Bahamut) (M)
    Nature: Modest (Attack lowered by *; Special Attack raised by *)

    Stats
    HP: 53
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe 60

    EC: 4/9
    MC: 0
    DC: 2/5


    TSU's Nita (open)

    Venonat(*) (Nita) (F)
    Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)

    Stats:
    HP: 44
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 45

    EC: 0/6
    MC: 0
    DC: 0/5


    It is raining for 4 rounds now.

    Calculations (open)

    Bahamut used Rain Dance for 10 energy. It is now raining.
    Nita used Sludge Bomb for 6 energy. Bahamut took 14 damage (rounded up from 13.5.)
    Bahamut used Hurricane for 8 energy. Nita took 23 damage (rounded up from 22.5.)
    Nita used Signal Beam for 5 energy. Bahamut took 18 damage.
    Bahamut used Thunderbolt for 6 energy. Nita took 23 damage (rounded up from 22.5)
    Nita used Psychic for 7 energy. Bahamut took 15 damage.


    Zarator issues actions next.
  6. zarator

    zarator Credits to Mos-Quitoxe for the cute sprite^^
    is a Community Contributoris a Contributor Alumnus

    Joined:
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    Keep it going Bahamut!

    Hurricane - Thunderbolt - Hurricane
  7. The Shiny Umbreon

    The Shiny Umbreon

    Joined:
    Jul 27, 2010
    Messages:
    213
    Signal Beam, Psychic, Signal Beam!
  8. Nightmare Jigglypuff

    Nightmare Jigglypuff

    Joined:
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    Messages:
    861
    Regretfully, i will need to be subbed out. Life has been catching up to me and it demands an audience (oh my gosh what is wrong with my speech?)
  9. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    As Nightmare jigglypuff's tutor ref, I will be taking over from him. For being unable to ref a complete 1v1, I'm giving him an F--.

    But seriously, he'll have to ref another match under my tuition before I can give him a pass.

    Zarator's Bahamut (open)

    Monohm (Bahamut) (M)
    Nature: Modest (Attack lowered by *; Special Attack raised by *)

    Stats
    HP: 53
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe 60
    Energy: 76

    EC: 4/9
    MC: 0
    DC: 2/5


    TSU's Nita (open)

    Venonat(*) (Nita) (F)
    Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)

    Stats:
    HP: 44
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 45
    Energy: 82

    EC: 0/6
    MC: 0
    DC: 0/5


    So Bahamut whips up a Hurricane to blow Nita away, but she manages to fire a Signal Beam at him. He quickly responds with a Thunderbolt before being knocked silly by Psychic. However, one more Hurricane and Nita is KO'd.

    Zarator's Bahamut (open)

    Monohm (Bahamut) (M)
    Nature: Modest (Attack lowered by *; Special Attack raised by *)

    Stats
    HP: 30 - win
    Energy: 54


    TSU's Nita (open)

    Venonat(*) (Nita) (F)
    Nature: Modest (Adds * to Special Attack; Subtracts * From Attack)

    Stats:
    HP: KO
    Energy: Whatever


    Raw data (open)
    Bahamut uses Hurricane for 8 energy
    No accuracy roll due to Rain Dance
    Roll a D16 for crit: 1 - crit
    Roll a D100 for confusion: 95 - no confusion
    Nita takes (12+3+(4-2)*1.5)*1.5=27 damage

    Nita uses Signal Beam for 5 energy
    Roll a D16 for crit: 2 - no crit
    No confusion roll due to Shield Dust
    Bahamut takes (8+3+(3-2)*1.5)=12.5 damage

    Bahamut uses Thunderbolt for 6 energy
    Roll a D16 for crit: 11 - no crit
    Roll a D100 for paralysis: 57 - no paralysis
    Nita takes (10+3+(4-2)*1.5)=16 damage

    Nita uses Psychic for 7 energy
    Roll a D16 for crit: 15 - no crit
    No special defence drop roll due to Shield Dust
    Bahamut takes (9+(3-2)*1.5)=10.5 damage

    Bahamut uses Hurricane for 8 energy
    Nita gets KO'd


    Zarator and The Shiny Umbreon each get 2 TC
    Nita and Bahamut each get 1 EC, 2 MC and 1 DC (unless either of them is already fully evolved and with DW ability unlocked in which case they get 3 MC).
    Nightmare jigglypuff and I each get 1 RC since we each reffed one round. If anyone has any objections to this (pun intended), feel free to pull the lever to your right ... or post them here.

    EDIT: Also Bahamut gets a KOC.
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