I haven`t seen someone using this strategy. I tested it a couple of times and it worked great.
The team:
Shuckle @ Mental Herb
Ability: Sturdy
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Spe
- Sticky Web
- Stealth Rock
- Encore
- Infestation
This wall can set up both Sticky Web and Stealth Rocks, can annoy with Encore (I like it :3) and deal some damage with Infestation.
Sticky Web helps my team to outspeed most of the opponents.
Stealth Rocks to deal some damage on every Pokémon and make Focus Sash useless (unless the opponent has Magic Guard).
Encore is to annoy opponents and to lock them in the same move.
Infensation is to deal some damage when there is nothing to do.
Pinsir-Mega @ Pinsirite
Ability: Aerilate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Return
- Close Combat
- Quick Attack
One of the best Pokémon exist.
Swords Dance is optional because Pinsir has an amazing base Atk. stat.
Pinsir`s Return, at max happiness has a terrifying power of 199 damage and a Flying typing after Aerilate`s boost and it`s STAB boost.
Close Combat is to help knocking out Rock, Steel, Normal, Ice and Dark type Pokémon and Quick Attack to outspeed other Pokémon that the Sticky Web doesn`t work on them.
Excadrill @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Iron Head
- Rapid Spin
- Rock Slide
Stealth Rocks SMACK Mega Pinsir by doing 50% damage after every time it enters the battlefield! This fast Rapid Spinner helps Pinsir by spinning the rocks away.Earthquake is used against Rock Pokémon and sometimes Fire Pokémon too and obviously against Electric type Pokémon. And lastly, Iron head is to deal with Fairy type Pokémon such as Mega Altaria, Clefable and others.
Rock Slide helps very much against Talonflame, especially when the Sandstorm is raging.
Keldeo @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Scald
- Icy Wind
- Secret Sword
- Hidden Power [Electric]
I chose Choice Specs here instead of Choice Scarf because of the Sticky Web. Scald is to knock out AND burn (sometimes) physical attackers.
Icy Wind works perfect against against Garchomp and Landorus.
Secret Sword deals SCARY damage against LOTS of Pokémon and then Hidden Power Electric to deal against one of it`s biggest enemies, Slowbro.
Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Calm Mind
- Scald
- Psyshock
- Slack Off
Slowbro is our Physical tanker.
Thanks to it`s Calm Mind it can tank Special attacks. Scald is used to deal damage against Pokémon such as Gliscor (which can`t really do anything to Slowbro unless it has X-Scissors).
Psyshock works very good against Keldeo and other Fighting Type Pokémon and Slack Off to restore a large amount of it`s HP.
Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Stone Edge
- Fire Punch
- Superpower
- Pursuit
I chose Tyranitar because it`s a big enemy of Talonflame, one of the best Pokémon in OU. Stone Edge is very good against Fire and Flying type Pokémon.
I chose to give it Fire Punch because it has a hard time dealing against Grass/Bug/Steel type Pokémon.
Superpower gives it an advantage over Dark, Rock and Steel type Pokémon.
Pursuit is to trap Ghost and Psychic type Pokémon.
Credits:
Mega Slutbunny - For suggesting me about the Excadrill and Shuckle
ShirakuHikao (me)- Making the original team
Replays:
http://pokemonshowdown.com/replay/ou-247168478
http://pokemonshowdown.com/replay/ou-247275971
Importable:
The team:
Shuckle @ Mental Herb
Ability: Sturdy
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Spe
- Sticky Web
- Stealth Rock
- Encore
- Infestation
This wall can set up both Sticky Web and Stealth Rocks, can annoy with Encore (I like it :3) and deal some damage with Infestation.
Sticky Web helps my team to outspeed most of the opponents.
Stealth Rocks to deal some damage on every Pokémon and make Focus Sash useless (unless the opponent has Magic Guard).
Encore is to annoy opponents and to lock them in the same move.
Infensation is to deal some damage when there is nothing to do.
Pinsir-Mega @ Pinsirite
Ability: Aerilate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Return
- Close Combat
- Quick Attack
One of the best Pokémon exist.
Swords Dance is optional because Pinsir has an amazing base Atk. stat.
Pinsir`s Return, at max happiness has a terrifying power of 199 damage and a Flying typing after Aerilate`s boost and it`s STAB boost.
Close Combat is to help knocking out Rock, Steel, Normal, Ice and Dark type Pokémon and Quick Attack to outspeed other Pokémon that the Sticky Web doesn`t work on them.
Excadrill @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Iron Head
- Rapid Spin
- Rock Slide
Stealth Rocks SMACK Mega Pinsir by doing 50% damage after every time it enters the battlefield! This fast Rapid Spinner helps Pinsir by spinning the rocks away.Earthquake is used against Rock Pokémon and sometimes Fire Pokémon too and obviously against Electric type Pokémon. And lastly, Iron head is to deal with Fairy type Pokémon such as Mega Altaria, Clefable and others.
Rock Slide helps very much against Talonflame, especially when the Sandstorm is raging.
Keldeo @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Scald
- Icy Wind
- Secret Sword
- Hidden Power [Electric]
I chose Choice Specs here instead of Choice Scarf because of the Sticky Web. Scald is to knock out AND burn (sometimes) physical attackers.
Icy Wind works perfect against against Garchomp and Landorus.
Secret Sword deals SCARY damage against LOTS of Pokémon and then Hidden Power Electric to deal against one of it`s biggest enemies, Slowbro.
Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Calm Mind
- Scald
- Psyshock
- Slack Off
Slowbro is our Physical tanker.
Thanks to it`s Calm Mind it can tank Special attacks. Scald is used to deal damage against Pokémon such as Gliscor (which can`t really do anything to Slowbro unless it has X-Scissors).
Psyshock works very good against Keldeo and other Fighting Type Pokémon and Slack Off to restore a large amount of it`s HP.
Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Stone Edge
- Fire Punch
- Superpower
- Pursuit
I chose Tyranitar because it`s a big enemy of Talonflame, one of the best Pokémon in OU. Stone Edge is very good against Fire and Flying type Pokémon.
I chose to give it Fire Punch because it has a hard time dealing against Grass/Bug/Steel type Pokémon.
Superpower gives it an advantage over Dark, Rock and Steel type Pokémon.
Pursuit is to trap Ghost and Psychic type Pokémon.
Credits:
Mega Slutbunny - For suggesting me about the Excadrill and Shuckle
ShirakuHikao (me)- Making the original team
Replays:
http://pokemonshowdown.com/replay/ou-247168478
http://pokemonshowdown.com/replay/ou-247275971
Importable:
Code:
Shuckle @ Mental Herb
Ability: Sturdy
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Spe
- Sticky Web
- Stealth Rock
- Encore
- Infestation
Pinsir-Mega @ Pinsirite
Ability: Aerilate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Return
- Close Combat
- Quick Attack
Excadrill @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Iron Head
- Rapid Spin
- Rock Slide
Keldeo @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Scald
- Icy Wind
- Secret Sword
- Hidden Power [Electric]
Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Calm Mind
- Scald
- Psyshock
- Slack Off
Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Stone Edge
- Fire Punch
- Superpower
- Pursuit
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