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Move Sticky Web

Discussion in 'OverUsed' started by Haruno, Oct 14, 2013.

  1. Olly

    Olly

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    The problem with Smeargle is it can only lead. And it can lose to a wide variety of Pokemon. If your opponent has a grass type, it won't get off Spore. If they have a rapid spinner, they will just spin away your hazards that you lost a Pokemon for. If they have a Magic Bounce Pokemon Smeargle is completely useless. If they have a faster taunt user it completely shuts him down too. If they have something with a Lum Berry it can wreck Smeargle. RestTalkers will be a bit more common this generation too with the change in sleep mechanics.

    That's a lot of teams he is useless against.
  2. The Gentleman Gamer

    The Gentleman Gamer

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    I wasn't arguing that it should be banned. I thought you meant it was bad. After all, you did end with repeating that it was 'crap'.
  3. DaiGuren

    DaiGuren

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    Oh no no no my good gentleman, I was merely suppresing the idea that Sticky Web is a game breaking feature that should head to straight to ubers, like what the other guy was saying
  4. Garrus01

    Garrus01

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    Why should sticky web go to ubers? Unlike stealth rock, it doesn't effect EVERYTHING, and unlike the stealth rock users, the mons which carry it are all on the frail side. In contrast, SR users include: Skarmory, forretress, ferrothorn. Those three are massive walls, and much harder to kill than galvantula, smeargle, etc.
  5. DaiGuren

    DaiGuren

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    Ehh Im just refuting what this guy is trying to say, y'know
  6. TheUltimateStorm

    TheUltimateStorm

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    My thoughts on Sticky Web: Really Broken Entry Hazard, as it can essentially negate a Choice Scarf. HOWEVER The move suffers from horrid distribution. There are around six fully evolved Pokemon that can learn the move, only two I see not being complete dead weight, those being Galvantula and Smeargle. Galvantula has the luxury of firing off Compoundeyes Thunders which has some merit with Drizzle's nerf while Smeargle can do so much with Sketch and with some interesting moves being introduced this Gen like Parting Shot I can see these two MAYBE working in OU. The move is great, the users, not so much. If Greninja (for the same reason he gets Spikes and Toxic Spikes, he's a ninja.) or Forretress got the move it'd definitely see more use but for right now I'm not sure it's worth using Galvantula for something that can be Spinned or Defogged away.
  7. jvlien

    jvlien

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    if you have a spin on your team then sticky web is almost useless, ive gone against it and most times i just kill the sticky web user and proceed to spin, now my opponent has one less pokemon and his sticky web is gone
  8. Okuu

    Okuu Applications Support, Pettan Co.
    is a Battle Server Administrator

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    That's part of the issue with Sticky Web users: They're pretty frail. But, to be fair, if you were able to kill them off immediately after they used Sticky Web, and spin it away with no repercussion to your team (including the turn you spent Rapid Spinning), then your opponent had no business using it in the first place. They should have just used a different move, or switched out. If I'm going to send a Galvantula out on a suicide Web mission, it would only be because I have a way of quickly offing the 'mon that you currently have out, and that I'll be able to take advantage of that team-wide speed drop with something that now outspeeds the rest of your team. Even a stupid play like throwing out a Web in front of your Excadrill could possibly be validated if I could force the choice of having you Rapid Spin (and thus do basically no damage to my next switch-in) or attack (and potentially trade with my switch-in, leaving me open to outspeed and sweep with a third switch-in).
  9. green gadgets

    green gadgets

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    Choice Scarf boosts the Speed by 50%. Sticky Web reduces the Speed of 1 Stage, that's about 33%.
    Just said.
  10. DDRMaster

    DDRMaster

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    It's not as simple as subtracting the percentages. n stages of a boost gives a multiplier of (2+n)/2 to the stat while n stages of a decrease gives a multiplier of 2/(2+n) to the stat. Multiplying them together gives 2(2+n)/2(2+n) which simplifies to 1 (assuming they're the same n).

    It's true that a -1 reduces the stat by 1/3 while a +1 boosts it by 1/2, but you have to think of the way the two would multiply together. 1+1/2=3/2 and 1-1/3=2/3. 3/2*2/3=1.
  11. Jojobobo

    Jojobobo

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    Whilst this move is very good, I don't think it's going to be that much of a game changer. I've tried using it and it's pretty easy to circumvent using magic bounce, taunt, rapid-spinning or defogging (with most defoggers able to come in and not get slowed in the first place), or just building your team out of pokes that are flying and have levitate (along with pokes who don't suffer for lack of speed). It's current poor distribution, which I don't see changing dramatically with the Pokemon Bank, means that although it will most definitely feature in OU it's perhaps not something to mess the bed over.
    Last edited: Nov 18, 2013
  12. Jabhut

    Jabhut

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    Oct 19, 2013
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    Yeah, it's kind of over-hyped. With most sweepers having priority, it doesn't help much. Its also a stat change so it can be negated via a switch, unlike SR. A rapid spinner can get rid of it with barley any negative impact on your team.
  13. green gadgets

    green gadgets

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    It's easier with the stages. +1 Stage minus 1 Stage equals 0, that's right. My fault.
  14. Jaroda

    Jaroda

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    Sticky Web currently seems to be niche like Trick Room to a degree. Only a few mon can use it, however it doesn't apply to the entire enemy's team, and it can be ended with certain moves.

    Sticky Web shouldn't be under or over estimated... I know that doesn't make sense but hear me out. Too many users of Sticky Web seem to think that once they've gotten it out then it's gg. They play reckless and it bites them. Fast teams often have a Defog/Rapid Spin user anyway, and then there is bulky offense that doesn't really care one way or the other. A good Sticky Web player, like was mentioned, will deploy his user at the right time. Later in the match can often work out really well, just like any end game sweeper. Shuckle with Sturdy, Rest and a cleric can ensure Sticky Web has a second chance of being laid down in the future. A good player can utilize SW effectively, but it isn't some "auto-win" hazard like it's cracked up to be. Possible ban? Hardly.
  15. thedeafelectrician

    thedeafelectrician

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    Unless this move gets a crazy distribution boost, then it's totally fine, especially considering the defog buff: with defog having great distribution and not affecting flying types (who are usually defoggers). With the meta getting bulkier, less things care about speed anyway, and it seems like every sweeper has priority now. And I personally love when people use smeargle, anything with magic bounce or taunt makes the standard sticky webber set 100% useless.
  16. Rein-San

    Rein-San

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    A nice move for Offensive teams or those that lack some speed.

    The distribution though, is horrible You're practically forced to run a Galvantula (Because Nobody is using Ariados or Masquerain for this) to use it.

    Not to mention Guys like Crobat (who will probably rise in use) laugh at this, and can Defog away.

    So yeah, a good choice providing you can mantain it, but not broken at all.
  17. Lockes and Keys

    Lockes and Keys

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    Well, Sticky Web DOES have horrid distribution, and can be defogged or spun away.
    But what if the Webs were centered around a whole team that revolves around lowering speed?
    The webs would just be an added bonus, and there's nothing you can do about paralysis or Gooey (Of course, you could always switch, but the opponent coming in would STILL take a Speed drop assuming Webs are still up.)

    Sticky Web could be a great move if it gets just ONE commonly used Pokemon.

    but you have to think that defog removed hazards from BOTH sides of the field. If the opponent has a hazard-reliant team, you can bet there won't be a defogger, there'll be a Spinner.
    Send in a Ghost, and bam.
    There's always a way.

    Especially with this thing called Thundurus, who is a great idea for a partner on a Sticky Web team.

    He gets Prankster Taunt. He can spread Paralysis which is great on a sticky web team. He can destroy the Flying-Types that dare try to defog with a quick Thunderbolt. With SR up on the opponent's side, it can take out a skarmory.
    0+ SpA Thundurus Thunderbolt vs. 224 HP / 32 SpD Skarmory: 332-392 (101.5 - 119.8%)
    With NO SpA EVS, Thundurus can one-shot the standard Skarmory variant.

    So Sticky Web WITH partnership is a great threat that teams should be prepared for.
  18. Rein-San

    Rein-San

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    Nice idea although I'm more worried about Crobat, since Galva can easily Zap Skarmory, but Crobat outspeeds and Brave Birds Galva to death.
  19. Garrus01

    Garrus01

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    Isn't that why you put a focus sash on galvantula? That way it can retaliate and hit Crobat with thunder.
  20. Rein-San

    Rein-San

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    There is always the paranoia of Thunder missing.

    Believe me I've seen it.
  21. Grimwohl

    Grimwohl

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    Hi guys!( First Post! )
    So why hasnt anyone given leavanny an actual look as a sticky web user? You could easily run a support/pass set.IN Gen 6 he got a 10 point buff to his special defense. While his HP is subpar, his defenses are decent. and rounded.

    StickyPass
    252 hp 252 spd 4 def
    Item: Mental Herb/Sash
    1:Swords Dance
    2:X-Scissor
    3:Baton Pass
    4:Sticky Web

    Support Leavanny
    252 hp 252 def 4 sdef
    Item: Light Clay/MHerb
    1:Knock Off
    2:Light Screen/Toxic (If you're a gambler)
    3:Reflect
    4:Sticky Web
  22. JL_muserwolves

    JL_muserwolves

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    ^Can't claim I haven't been giving it a good look :v Knock Off is sadly illegal with Sticky Web since Sewaddle doesn't get the tutor, but I've had some very nice success running another B2W2 move tutor that Sewaddle has access to, Magic Coat, alongside an attack, usually Leaf Blade-- no one expects Leavanny to hit very hard, but its Attack is six points higher than Galvantula's SpAtk at base 103.

    Leavanny @ Focus Sash
    Ability: Overcoat
    EVs: 252 HP / 252 Atk / 4 SDef
    Adamant Nature
    - Sticky Web
    - Magic Coat
    - Toxic
    - Leaf Blade

    This is my set, and I've lost count of how many time I've bounced back Stealth Rock or Spikes. Pulling it on a Taunt caused a turn 1 forfeit once, which was quite amusing. A fully invested Leaf Blade will smack a lot of things for a good chunk of damage, particularly Tyranitar, whose sand Leavanny actually dodges thanks to Overcoat. Depending on the team, Toxic is there if you don't think Sticky Web will do much for you this game and you'd rather put the timer on something of the foe's, and Sticky Web is, well, the entire reason Leavanny is up here in the first place.
    Mettie7 likes this.
  23. Lockes and Keys

    Lockes and Keys

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    Wait Leavanny gets Sticky Web?
  24. JL_muserwolves

    JL_muserwolves

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    Absolutely! It's definitely proving itself to be one of the better users in my eyes. Kind of funny that everyone was so busy fawning over Galvantula that Leavanny's acquisition of it went rather unnoticed, really...
  25. Grimwohl

    Grimwohl

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    I actually forgot about the overcoat! That makes Leavanny usable in Sand/Snow teams. Pretty sick.
    On a sand team Leaf Blade would be a pretty great surprise.

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