Jirachi @ Leftovers ** Rage Trait: Serene Grace EVs: 252 HP / 136 Def / 20 Spd / 56 SAtk / 44 SDef Calm Nature (+SDef, -Atk) - Psychic - Thunder - Reflect - Wish Reflect to help out my physical attackers, Wish to heal. Salamence (M) @ Leftovers ** System Crash Trait: Intimidate EVs: 148 HP / 220 Atk / 140 Spd Adamant Nature (+Atk, -SAtk) - Dragon Dance - Flamethrower - Hidden Power [Flying] - Earthquake Dragon Dance Salamence. I now prefer this over CB, since I'm not always locked into one move. Note that Flamethrower always 2HKO's Skarmory, even with Adamant. Medicham (F) @ Choice Band ** Hinder Tactics Trait: Pure Power EVs: 4 HP / 252 Atk / 252 Spd Adamant Nature (+Atk, -SAtk) - Brick Break - Focus Punch - Hidden Power [Rock] - Shadow Ball EDIT: read Obi's post in response to my question. Milotic (F) @ Leftovers ** Funeral For You Trait: Marvel Scale EVs: 252 HP / 252 Def / 4 SAtk Bold Nature (+Def, -Atk) - Hypnosis - Ice Beam - Recover - Surf Really considering putting Suicune over, but I need Hypnosis to shut down threats to my DDMence. Claydol @ Leftovers ** Need More Fuel? Trait: Levitate EVs: 252 HP / 96 Atk / 108 Def / 52 SAtk Relaxed Nature (+Def, -Spd) - Earthquake - Explosion - Ice Beam - Rapid Spin Forretress was here, but a lack of a good Tyranitar counter led me to put Claydol on. Celebi @ Leftovers ** Shimmer Trait: Natural Cure EVs: 76 HP / 56 Def / 152 Spd / 168 SAtk / 56 SDef Modest Nature (+SAtk, -Atk) - Heal Bell - Hidden Power [Grass] - Psychic - Recover Cleric and other Special attacker. It's a tossup with the Hidden Power. I use Grass to create a reliable Swampert counter, Fire to take down Steel types that switch in, and Ice to kill Dragons.