1. Remember to check the Simple Questions/Simple Answers , Suggestions , Bug Reports and Technical Support threads before posting. If you have something that warrants extended discussion then post a thread, but when in doubt, please use an already existing thread
  2. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!
  3. Welcome to Smogon Forums! Please take a minute to read the rules.

Suggestions

Discussion in 'Pokémon Showdown!' started by Zarel, Jul 15, 2012.

  1. Relados

    Relados
    is a Battle Server Moderator

    Joined:
    Jul 9, 2012
    Messages:
    973
    If your post is only concerning BH's rules, I would suggest going to the Balanced Hackmons thread on the Other Metagames forum.
  2. BananaBacon64

    BananaBacon64

    Joined:
    Apr 14, 2013
    Messages:
    2
    Can we please get some new battle music? It's tiring hearing the same battle themes over and over again (though it's still better than PO). Some suggestions of mine would be the Generation 3 Elite 4 battle theme, the Generation 3 Frontier Brain battle theme and the gen HG/SS Champions theme
  3. moraesfire

    moraesfire

    Joined:
    Apr 12, 2013
    Messages:
    5
    Stylish CSS available

    For those that liked this battle window style, you can get it as a CSS for Stylish over here: http://userstyles.org/styles/86026/pokemonshowdown-alt-battle-style-pokemon-showdown

  4. Subject 18

    Subject 18 Forever Childish.
    is a Forum Moderatoris a Battle Server Moderator
    Moderator

    Joined:
    May 3, 2012
    Messages:
    1,012
    I noticed this today where in battle when you get poison the status icon is the same when badly poisoned and normal poisoned. While on the cartridge games badly poisoned the poison icon has the letters colored purple, and normal poison the icon is purple with white letters.

    Might be a little trivial but I just wanted to suggest it and get some feedback on this.
  5. VN.

    VN. the birds pt. 1
    is a Team Rater Alumnus

    Joined:
    Mar 23, 2011
    Messages:
    943
    if its not too much trouble, could we animate the hp bars even when you have 'disable animations checked' it's a lot easier to concentrate when they're animated, maybe implementing it as an option would be nice
  6. Arcticblast

    Arcticblast I run with the wolves of the wicked
    is a Tiering Contributoris a Forum Moderator Alumnusis a Community Contributor Alumnusis a Battle Server Moderator Alumnusis a SPL Winner
    Mentor

    Joined:
    Nov 29, 2008
    Messages:
    5,351
    Seconding Honus's suggestion. It also works that way when you turn battle animations off in the games (although sprites are still animated there).
  7. Zarel

    Zarel Not a Yuyuko fan
    is a member of the Site Staffis a Battle Server Administratoris a Programmeris a Pokemon Researcheris an Administrator
    Creator of PS

    Joined:
    Aug 16, 2011
    Messages:
    1,745
    The "disable animations" feature is there for performance reasons; it's also for people whose computers are too slow to show animations. That's why I don't want to do any animations for those people.

    I guess I could add a "fast animations" mode at some point, but it'll be a lot more work so don't expect it anytime soon.
  8. SpecsHaxorus

    SpecsHaxorus

    Joined:
    Dec 11, 2012
    Messages:
    10
    If there is anything that really ticks me off about the showdown server it's showing a percent range when attacking. Saying that my pokemon's attack does 20-30% of my opponents HP sounds really stupid when it actually does a specific number.
    Another idea would be to get rid of knowing how much damage you do to your opponent and just have the HP as your only indication of their health.
    I pretty much summed up everything i'd like to see in this picture
    [​IMG]
  9. Deiko240

    Deiko240

    Joined:
    Mar 26, 2013
    Messages:
    11
    little suggestion only save the avatar in the player coz always change my avatar when i join (my english its bad like unown )
  10. kadapunny

    kadapunny

    Joined:
    Mar 29, 2013
    Messages:
    2
    Heyo, I had an idea for the battles...
    Maybe, there can be smogon TRIPLES, and rotation battles.
    I also had a thought of how maybe there can be a smogon pokemon mystery dungeon battles? It'd have the team you made, and you would be on a 40x40 tile field, and it would work out how it does in mystery dungeon! Thats my idea, thank you for listening!
  11. redundant

    redundant

    Joined:
    Jul 11, 2010
    Messages:
    33
    I also support Honus's suggestion for animated HP bars. That's how PL handled it; just the option would be nice.

    This has been the subject of much debate. You can read about it here and here.

    Sort of related to this, would it be possible to have the exact percentages implemented stuff like Leftovers, where you always know it's restoring ~6%? It feels a bit weird to see a range come up for Lefties. It's obviously not really a huge issue, and the topic has been beaten to death so it's fine if this is left unaddressed.
  12. Pikachuun

    Pikachuun

    Joined:
    Dec 27, 2012
    Messages:
    1,268
    The primary reason that it displays a range is to futher simulate cartridge conditions. Does the cartridge version of Black 2 display exact HP percentages when you hit the opponent? I am annoyed slightly by this too, but that certainly is no reason to overhaul the cartridge system.
    However, displaying your HP on your side only is a good suggestion and I hope it gets implemented. The cartridge does do that.

    This however, makes perfect sense. Lefties restores exactly 6.25%, Life Orb drains exactly 10%, etc. It isn't displayed on cartridge, but is the basics of competitive Pokemon. I think this should be implemented as well.
  13. Manitary

    Manitary

    Joined:
    Jun 29, 2012
    Messages:
    277
    You can check your pokemon HP at the lower right corner or hovering the cursor on it, so I don't think it's a big issue
  14. Zarel

    Zarel Not a Yuyuko fan
    is a member of the Site Staffis a Battle Server Administratoris a Programmeris a Pokemon Researcheris an Administrator
    Creator of PS

    Joined:
    Aug 16, 2011
    Messages:
    1,745
    No, it doesn't. It's impossible for lefties to restore exactly 6.25% unless your HP is a multiple of 16. All other times, it restores approximately 6.25%. In LC, or if you're doing tricks like level 1 Aron, it can even be off by more than a percentage off.

    If you're sure that you're only playing in situations where it's exactly 6%-7%, then you don't need the damage range anyway, but it's helpful when you do.
  15. redundant

    redundant

    Joined:
    Jul 11, 2010
    Messages:
    33
    Ah, I see. Thanks for the clarification Zarel.
  16. Pikachuun

    Pikachuun

    Joined:
    Dec 27, 2012
    Messages:
    1,268
    That's right. I forgot about approximation. My bad.
  17. TheMantyke

    TheMantyke ᴵ ᶰᵉᵉᵈ ᵃ ᵐᵒᶰˢᵗᵉʳ ᵗᵒ ᶜᶫᵒᵇᵇᵉʳ ᵗʰᵃᵗ ᵗʰᵉʳᵉ ᴷᶦʳᵇʸ
    is a Forum Moderatoris a Community Contributoris a Smogon Media Contributoris a Contributor to Smogonis a Team Rater Alumnus
    VGC Leader

    Joined:
    Jun 9, 2007
    Messages:
    5,445
    When I select my team to be a VGC team, would it be possible for showdown to automatically level everything down to 50 for me? Whenever I'm making EV adjustments, it's annoying having to set the level from 100 to 50 for every Pokemon. Having everything automatically leveled down upon setting the rule set would be a nice time saver. I'd imagine it'd also be useful for little cup teams.

    Of course, it's a very minor time saver, so feel free to take the suggestion with a grain of salt.
  18. MJB

    MJB Sup Peeps
    is a Battle Server Admin Alumnus

    Joined:
    Apr 29, 2011
    Messages:
    448
    The server DOES do this... If you go into a vgc game with level 100's it will auto change them to 50 in battle. Same with LC battles
  19. TheMantyke

    TheMantyke ᴵ ᶰᵉᵉᵈ ᵃ ᵐᵒᶰˢᵗᵉʳ ᵗᵒ ᶜᶫᵒᵇᵇᵉʳ ᵗʰᵃᵗ ᵗʰᵉʳᵉ ᴷᶦʳᵇʸ
    is a Forum Moderatoris a Community Contributoris a Smogon Media Contributoris a Contributor to Smogonis a Team Rater Alumnus
    VGC Leader

    Joined:
    Jun 9, 2007
    Messages:
    5,445
    Oh, yes, I know they change the level for battles. I'm talking about when I'm in the team builder if the levels could be adjusted to level 50 automatically once I set the rule set so I can play with the EVs and their efficiency without having to manually change the level for each Pokemon.
  20. kadapunny

    kadapunny

    Joined:
    Mar 29, 2013
    Messages:
    2
    This may be crazy, or it may not be but... what if you can upload your own pokemon? It'd have it's own tier for custom pokemon too. You can also use these in custom battles. Basically, you upload two sprites for it, front and back, and you make a moveset, and you also make it's stats. How about that?
  21. Redless

    Redless

    Joined:
    Dec 16, 2012
    Messages:
    131
    This may have been suggested before but not in the last few pages, so here it goes: filtering battles by format. For example, you could filter the format to only random battles, and the "watch battles" battle list would show only random battles for you to watch. As someone who enjoys watching specific kinds of battles, often in formats that are less seen, I think that this would be a very useful option.
  22. The Unlucky one

    The Unlucky one

    Joined:
    Jun 5, 2012
    Messages:
    945
    There is a specific idea that came to me. There should be an information command to link B101. Some dudes on the PS chat tend to ask for help with teambuilding and other stuff that would be great if they may be directed to Battling 101.
  23. Anas2k7

    Anas2k7

    Joined:
    Dec 23, 2007
    Messages:
    20
    Change it so that people can't use unreleased DW abilities in VGC 13
  24. Pikachuun

    Pikachuun

    Joined:
    Dec 27, 2012
    Messages:
    1,268
    As much as I'd like for this to happen and make it easily accessable for custom metagame creation, there is a forum for the discussion of this already.
  25. JoshuaMunoz

    JoshuaMunoz

    Joined:
    Apr 22, 2012
    Messages:
    575
    Can we view the in-battle chat on the ipad? I can do it in the Samsung tablet, I wonder why not the ipad.

Users Viewing Thread (Users: 0, Guests: 0)