1. Remember to check the Simple Questions/Simple Answers , Suggestions , Bug Reports and Technical Support threads before posting. If you have something that warrants extended discussion then post a thread, but when in doubt, please use an already existing thread
  2. New to the forums? Check out our Mentorship Program!
    Our mentors will answer your questions and help you become a part of the community!
  3. Welcome to Smogon Forums! Please take a minute to read the rules.

Suggestions

Discussion in 'Pokémon Showdown!' started by Zarel, Jul 15, 2012.

  1. ThisMysteriousGuy

    ThisMysteriousGuy

    Joined:
    Jun 20, 2012
    Messages:
    306
    Is it possible if when a rated match starts, alongside Team Preview, it shows the /rank data of the players in the match. This makes it easier to get a sense of how good your opponent is and where you currently stand, which not only means you don't need to use /rank every 10 minutes, but it also gives you an idea of how many ACRE points you can expect to lose/gain from the match.
  2. damien50

    damien50

    Joined:
    Oct 19, 2011
    Messages:
    28
    Could we get a no multiple item clause?
    Silvershadow234 and TROP like this.
  3. Arcticblast

    Arcticblast LOL STAFF FAG
    is a Forum Moderator Alumnusis a Community Contributor Alumnusis a Battle Server Moderator Alumnusis a SPL Winner
    Mentor

    Joined:
    Nov 29, 2008
    Messages:
    5,465
    Item Clause has always been seen as unnecessary here on Smogon, and the lack of Item Clause actually allows play styles such as stall to exist.

    If you're complaining because someone used a team of six Brightpowder Pokemon against you, just remember that he's a total dick and move on.
    ZenBanana and Subject 18 like this.
  4. themrsnail

    themrsnail

    Joined:
    Aug 19, 2013
    Messages:
    1
    it'd be nice if you could the genders of your team in the little mouseover bubble below the battle window. that way we could know if it's safe to switch into mons with cute charm and whatnot.
  5. Kingler12345

    Kingler12345 COOKIE COOKIE COOKIE STARTS WITH C
    is a Contributor to Smogon

    Joined:
    May 26, 2013
    Messages:
    1,362
    Not suggesting anything(great job with PS) but cute charm is a horrible competitive ability and if your opponent uses it he's most likely a noob or a troll. Seeing genders is possible in teambuilder anyway(though icons showing it would be nice)
  6. The Unlucky one

    The Unlucky one

    Joined:
    Jun 5, 2012
    Messages:
    979
    One thing I would like is to somehow arrange spectating matches to skill level (glicko2/ACRE estimation) It can get the average of both players ACRE and have the highest at the top and the lowest at the bottom. I think that's easy enough so people can actually watch quality matches when they want to
    Hulavuta likes this.
  7. damien50

    damien50

    Joined:
    Oct 19, 2011
    Messages:
    28
    Well I'm not complaining but having an item clause would make strategy and team building more complex and rewarding then just a full team of LO or Lefties on everyone. I don't see it as being detrimental.
    TROP likes this.
  8. Subject 18

    Subject 18 Peace.
    is a Forum Moderatoris a Battle Server Moderator
    Moderator

    Joined:
    May 3, 2012
    Messages:
    1,026
    If you were to impose an item clause you can really hamper some playstyles such as stall with your lefties example or even offense with the life orb example. Which isn't what you want in a metagame.
  9. Kebabier

    Kebabier

    Joined:
    Oct 16, 2011
    Messages:
    65
    You can just put this song like an alert when the lifebar of the pokemon is red haha
  10. Pikachuun

    Pikachuun

    Joined:
    Dec 27, 2012
    Messages:
    1,481
    It's harder than you think. Not only do they have to implement the song, they have to code it so that it goes off on only one side when that person's life bar is red.
  11. Kebabier

    Kebabier

    Joined:
    Oct 16, 2011
    Messages:
    65
    This isn't harder than you think, just make an if else for detecting the level of the life and put a jingle with soundmanager. But ya, it's hard to make the song.
    Last edited: Aug 28, 2013
  12. ToGdor

    ToGdor

    Joined:
    Oct 1, 2011
    Messages:
    8
    I'm really sorry if this is the wrong place, I never post on the forums, but I just want to bring this up.

    Can we please give an option to not have CAPs in Random Battles? I have no problem with the CAP people playing on their own, but I, and a lot of other people, don't think it's alright for their creations to get forced onto us when we just want to play with real Pokemon.
  13. Chieliee

    Chieliee

    Joined:
    Sep 26, 2010
    Messages:
    1,811
    Often, when laddering, i press the find battle button, can't find a battle and then press cancel. Sometimes, a while later, a battle window still pops up. This is a known bug afaik, and afaik it can't be solved (yet). However, i have a suggestion which, if possible to implement, could nullify this bug:

    When someone times out on team preview, neither players gain or lose points, nor lose deviation. As if the battle never happened.

    If implemented, this might be abused through bad troll users trying to timestall people. But these could be kicked/banned/etc.

    Edit:

    [​IMG]

    I didn't think of this, but i do know of a solution to this (although it is veeeeeeeeery far-fetched and probably too much work for a bug of this size, so i'm fine with it if it doesn't end up happening. Here is what i propose:

    When entering a ladder battle, you don't see the opponent's team immediately. You have to press a button. If you're away, and time out before pressing this button, you won't lose points. If you've pressed the button and then time out, you will lose points.

    again, this is extremely far-fetched so idk



    I'd really like to see this problem solved one way or another.
    Last edited: Aug 27, 2013
  14. ChrisTehAwesome

    ChrisTehAwesome

    Joined:
    Jun 16, 2012
    Messages:
    297
    I think this may have been suggested already, but separate tabs for your teams of different tiers in the teambuilder would be really nice.
  15. Goutland

    Goutland

    Joined:
    Nov 12, 2012
    Messages:
    157
    A problem I see with that, @Chieliee, is that something like that can easily be abused, which is probably why we don't have the "suggest draw" button that PO does. Timestallers wouldn't be the issue IMO, it would be that if you and your friends are all good players, you could collude your way to the top by always drawing with each other when you face off, artificially making all of your ratings higher by avoiding potential losses for free. This would be most problematic on tiers with small playerbases, but this is really all just my speculation. I don't know how the staff really feels about this. I mean technically you can already do this by not laddering at the same time or just setting up draw situations in game, so abuse is probably a non issue.

    But about the cancel find battle button not working, I just try to close my showdown tab as soon as I realize I clicked it by mistake or didn't choose the right team. I don't know if this actually works, but when I open up showdown again I'm never in a new battle. Hopefully I'm not actually being timed out when I reopen showdown? :eek: (Can anyone confirm if this actually avoids finding a new battle?)

    And yeah having a way to sort teams in the teambuilder would be great, or at least a way to find certain teams more easily. It kinda sucks that I can't Ctrl + F to find a team when I have nearly 100 of them.
  16. Chieliee

    Chieliee

    Joined:
    Sep 26, 2010
    Messages:
    1,811

    i occasionaly click refresh to check, and when i come back i am sometimes in a battle. most of the time when i press cancel it is because i actually have to leave and don't have time for a battle, so i'd still lose points
  17. damien50

    damien50

    Joined:
    Oct 19, 2011
    Messages:
    28
    My idea towards it is increasing complexity and making a good team more rewarding than what it already is. It would change the metagame but it would make good and bad players alike try harder to make their teams better and better.
  18. cxinlee

    cxinlee

    Joined:
    May 8, 2013
    Messages:
    301
    Its actually possible to get a draw on ps if both players are willing, simply refresh at the same time and the battle will hang, and you can leave without forfeiting. Bug?

    Chieliee could it be perhaps that the cause of the "bug" may be the lag? It could be that a battle was found before you stopped looking, and the battle showed up slightly later. Just my theory.
    Kingler12345 likes this.
  19. Pikachuun

    Pikachuun

    Joined:
    Dec 27, 2012
    Messages:
    1,481
    I can see where you're coming from, but taking away the ability to have 2 pokes with the same item on a team is kind of an extreme way to deal with it, limiting the playstyles possible for your team. Good players sometimes need that second leftovers, while bad players will just lose anyway.
  20. Hollywood

    Hollywood lesbian jonas brother
    is a Tutoris a member of the Site Staffis a Battle Server Administratoris a Super Moderatoris a Community Contributoris a Smogon IRC SOPis a Tiering Contributoris a Contributor to Smogonis a Smogon Media Contributor
    Other Metas Leader

    Joined:
    Jun 18, 2012
    Messages:
    4,041
    You aren't being forced to play with CAP Pokemon when you use Pokemon Showdown. The only places where CAP Pokemon are usable are the CAP format, Random Battle, and Custom Battle (which isn't even a ladder option). If you feel that strongly about not using CAP Pokemon, choose any of the other 20 or so formats we have available. Otherwise, just play RandBats. CAP Pokemon do nothing to make it worse, and they're kind of like a nice Easter egg.

    This isn't up to PS! to decide on. The tiers on the simulator are Smogon tiers, and PS! gives a place to battles using them. If you want to play a tier with Item Clause, try GBU Singles or VGC, both of which are available to play. It's also a bad idea anyways for the reasons other people have listed, but it ultimately comes down to the fact that this is not up to us to decide.
  21. Chieliee

    Chieliee

    Joined:
    Sep 26, 2010
    Messages:
    1,811
    I don't think a small list of clauses (with perhaps a 'default' option) on the challenge screen could do any harm, though. This'd be low priority because 99% of the tome people will use default. Still, it's something to consider imo
  22. Erico9001

    Erico9001

    Joined:
    Sep 30, 2012
    Messages:
    41
    Suggestion: Add the ability to be able to reset individual rank formats.

    With the current ranks system, players are forced to create a new account if they want to achieve high ranks. This takes up usernames, prevents individuals from being recognized across multiple tiers because they have a different username on each, with many names people will not recognize you in the lobby, so the current system causes a lack of belonging, and causes hassle to the players who own the accounts.

    However simply adding the ability to reset the individual rank formats prevents this. People can work towards their accounts, feel proud of them, and be more recognized in pokemon showdown. I also suppose it would even more benefit people with ranks, who want to be on their ranked account only.

    No real downsides. Would really improve pokemon showdown, and would halt criticism of the ranking system.
    Hulavuta, Lasagne, TFL and 2 others like this.
  23. Inferstrain

    Inferstrain

    Joined:
    Aug 22, 2013
    Messages:
    26
    Hi Zarel. I have a few suggestions as well. I know most, if not all, have been said so I'm just gonna try and get you to finally get them in-game i guess.

    1. Group PM. I have a lot of friends on PS, but i can only talk in one PM at a time. It'd be nice to have it be as many as possible.

    2. A new staff rank. The rank should be between normal user and voice, and their only benefit should be to be able to talk in Modchat. That's so spammers stop spamming, while still having a considerable amount of mature users on the chat.

    3. Being able to see the tier of a pokemon in /data and in the teambuilder. Sometimes, as a pretty new player, i forget. And i know this isnt your top priority, but it'd be nice.

    Thanks!
    Nozzle likes this.
  24. PlasmaKirby

    PlasmaKirby

    Joined:
    Jun 11, 2013
    Messages:
    11
    I'd like seeing an NFE tier added & playable for laddering. Hopefully this is added in for the people that wanna ladder & play the NFE tier.
  25. alexwolf

    alexwolf Fear the D
    is a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogon
    Moderator

    Joined:
    Jul 3, 2009
    Messages:
    6,928
    We should be able to see our active Pokemon's stat boosts once hovering the mouse above it. Having to read through the log to find out how many boosts you have is a pain in the ass, especially in long matches.

Users Viewing Thread (Users: 2, Guests: 1)

  1. Cranham,
  2. munchyoshi