Pikachuun
the entire waruda machine
That would go against in-game mechanics.Suggestion to make Aegislash balanced in OU
I was thinking about it today, and thought of a solution to make Aegislash balanced in OU.
The biggest issue with it was how it could easily switch between the Attack and Defense form and be able to hit hard and take hits, making it very hard to predict. The solution that I thought of was if you removed Stance Change from working, so the player would have to pick between the Attack Form or Defense Form. The benefit to this is that Aegislash will be forced to either run a physical or defensive set, and thus being more predictable and fits the meta game again, and is able to check pokemon like Mawile. The downside is the Pokemon wouldn't have an ability.