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Gen 3 super nice uu

Discussion in 'Ruins of Alph' started by shrapn3l, Jan 12, 2012.

  1. shrapn3l

    shrapn3l

    Joined:
    Jan 14, 2006
    Messages:
    169
    in honor of spies' demise here is my uu team that i just rebuilt.

    Hitmonlee (M) @ Choice Band
    Trait: Limber
    EVs: 252 Atk / 4 Def / 252 Spd
    Jolly Nature (+Spd, -SAtk)
    - Double-Edge
    - Hi Jump Kick
    - Hidden Power [Ghost]
    - Mach Punch

    scares off omastars and kangaskhans in the lead position
    and even glalies
    the best choice for a lead on an offensive team? maybe.
    double-edge wrecks gligar, hypno, vileplume, muk, etc. 2hkos all of them i think.
    hp ghost kills misdreavus and even banettes. mach punch provides some defense against salac/petaya/liechi sweepers.

    Sharpedo (M) @ Salac Berry
    Trait: Rough Skin
    EVs: 4 Def / 252 Spd / 252 SAtk
    Modest Nature (+SAtk, -Atk)
    - Crunch
    - Ice Beam
    - Hydro Pump
    - Endure

    a force to be reckoned with. really pulls a lot of weight when it comes to switching in on psychic mons. probably the only slot that i would consider changing, but it is actually quite a useful dude. rain dance omastar shits itself when the salac berry kicks in. it also provides extra backup against endure/reversal dudes and whatnot.

    Quagsire (M) @ Leftovers
    Trait: Water Absorb
    EVs: 252 HP / 88 Atk / 168 Def
    Brave Nature (+Atk, -Spd)
    - Curse
    - Earthquake
    - Hidden Power [Rock]
    - Rest

    actually gets to sweep on this team somehow, and makes for a solid defense against a number of threats. scares off gligar at least once which is all that is necessary. needs to be here for tentacruels.

    Grumpig (M) @ Leftovers
    Trait: Thick Fat
    EVs: 252 HP / 96 Def / 20 Spd / 140 SDef
    Calm Nature (+SDef, -Atk)
    - Calm Mind
    - Psychic
    - Rest
    - Sleep Talk

    takes some status when necessary. general special wall. fends off fire types/sunnyplume.

    Nidoking (M) @ Leftovers
    Trait: Poison Point
    EVs: 4 HP / 252 Atk / 252 Spd
    Hasty Nature (+Spd, -Def)
    - Earthquake
    - Fire Blast
    - Ice Beam
    - Megahorn

    one of the best pokemon in the tier. cleans up really well. and he looks good in a suit. with quagsire he beats up electric types besides certain pikachus/raichus and electabuzz (see: manectric).

    Solrock @ Leftovers
    Trait: Levitate
    EVs: 252 HP / 136 Atk / 120 Def
    Adamant Nature (+Atk, -SAtk)
    - Earthquake
    - Explosion
    - Reflect
    - Rock Slide

    usually doesn't actually stick around very long. switches into returns/drill pecks and reflects and then he is almost always fit to burst right away. hopefully it will kill any quagsires around.


    rule #1 my EVs rule.
    the team is kind of a little weak to cursing quagsires but who isn't?
    besides that the defense is kinda frail but incredibly flexible and usually the offense executes so quickly that the defense doesn't matter too much.
    i love aduvu.

    threat list:
    hitmonlee
    sharpedo
    grumpig
    quagsire
    nidoking
    solrock

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