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Completed Superspeed battling! Alchemator vs. smashlloyd20!

Discussion in 'ASB' started by Box, Oct 23, 2011.

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  1. Box

    Box

    Joined:
    Jul 18, 2010
    Messages:
    2,121
    [​IMG]
    It's on.

    smashlloyd's Rolf:
    Bronzong (open)

    [​IMG]
    Bronzong [Rolf] (Male)
    Nature: Sassy (+1 * Special Defense, -15% Speed and flat -5% accuracy)

    Type:
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, can be corroded specifically by Acid and Acid Bomb, can be magnetized.

    Abilities:
    Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a flying type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
    Heatproof: (Innate) This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.
    Heavy Metal: (Innate) The Pokemon's body structure is immensely dense, doubling its actual weight. Additionally, when the Pokemon uses Giga Impact, Gyro Ball, Heat Crash, Heavy Slam, Tackle, recoil and uncontrollable attacks [Full list: Double-Edge, Giga Impact, Gyro Ball, Head Charge, Head Smash, Heat Crash, Heavy Slam, Hi Jump Kick, Jump Kick, Outrage, Petal Dance, Submission, Tackle, Take Down, Thrash, Volt Tackle, Wood Hammer, and Wild Charge] it will calculate using a Weight Class that adds a value equal to the Pokemon's Weight Class divided by their Size Class, minus (-) one (1). [Ex. HM Aron WC = 5 + ((5 /1) - 1) = 9.

    Stats:
    HP: 100
    Atk: 3
    Def: 4
    SpA: 3
    SpD: 5 (+)
    Spe: 28 (-)
    Size Class: 3
    Weight Class: 5 (187 kg)
    Base Rank Total: 19

    EC: 6/6
    MC: 0
    DC: 5/5

    Moves:
    Confuse Ray
    Confusion
    Extrasensory
    Hypnosis
    Tackle
    Imprison
    Sunny Day
    Rain Dance
    Heal Block
    Safeguard
    Heavy Slam
    Heal Block
    Safeguard

    Trick
    Ancientpower
    Signal Beam

    Trick Room
    Dream Eater
    Flash Cannon
    Toxic


    Alchemator's Alistair:
    Alakazam (open)

    [​IMG][​IMG]
    Alakazam [Alistair] (M)

    • Nature: Timid (Multiplies base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage. [+22% Acc.], subtracts one (1) Rank from Attack.)

    Type:

    • Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 5
    SpD: Rank 3
    Spe: 138 (120*1.15^)
    Size Class: 3
    Weight Class: 3
    Base Rank Total: 18

    EC: 9/9
    MC: 0
    DC: 5/5


    Abilities:

    • Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
    • Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    • Magic Guard (DW UNLOCKED): (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.

    Attacks (24):
    Teleport
    Encore
    Guard Split
    Light Screen
    Psyshock
    Taunt
    Shadow Ball
    Hidden Power [Fire] [7]
    Kinesis
    Confusion
    Disable
    Miracle Eye
    Ally Switch
    Psybeam
    Reflect
    Recover
    Energy Ball

    Future Sight
    Psychic
    Substitute
    Focus Blast
    Protect
    Bide
    Counter



    [​IMG]
    Fight!

    SMASHLLOYD ORDERS

    ALCH ORDERS

    THEY BATTLE I REF WOO
    ---
  2. smashlloyd20

    smashlloyd20

    Joined:
    Aug 7, 2010
    Messages:
    3,307
    Flash Cannon~Signal Beam~Flash Cannon
    IF Alakazam uses Bide THEN change to Trick Room~Hypnosis~Ancientpower
    IF Alakazam uses Light Screen then use Heavy Slam and replace your action
  3. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Feb 7, 2009
    Messages:
    3,803
    [​IMG][​IMG]
    "Go, my moustached crusader!"

    Substitute (15 HP) ~ Hidden Power ~ Substitute (15 HP)
  4. Box

    Box

    Joined:
    Jul 18, 2010
    Messages:
    2,121
    [​IMG]
    Rolf
    HP: 100
    EN: 100
    3 / 4 / 3 / 5 / 3 / 5
    Spe: 28

    Buffs:
    Debuffs:
    [​IMG]
    Alistair
    HP: 90
    EN: 100
    1 / 2 / 5 / 3 / 3 / 3
    Spe: 138

    Buffs:
    Debuffs:
    ---
    [​IMG]
    Round 1


    ---
    [​IMG]
    Rolf
    HP : 93
    EN : 84
    3 / 4 / 3 / 5 / 3 / 5
    Spe: 28

    Buffs:
    Debuffs:
    [​IMG]
    Alistair
    HP : 60
    EN : 71
    1 / 2 / 5 / 3 / 3 / 3
    Spe: 138
    Buffs: Substitute (4)
    Debuffs:

    ---
    [​IMG]
    Alch orders, smash orders
  5. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Feb 7, 2009
    Messages:
    3,803
    [​IMG][​IMG]
    "I seem to be on drugs!"

    Taunt ~ Bide ~ Store Energy
  6. smashlloyd20

    smashlloyd20

    Joined:
    Aug 7, 2010
    Messages:
    3,307
    Um....

    Ancientpower~Confusion~Tackle
  7. Box

    Box

    Joined:
    Jul 18, 2010
    Messages:
    2,121
    [​IMG]
    Rolf
    HP : 93
    EN : 84
    3 / 4 / 3 / 5 / 3 / 5
    Spe: 28

    Buffs:
    Debuffs:
    [​IMG]
    Alistair
    HP : 60
    EN : 71
    1 / 2 / 5 / 3 / 3 / 3
    Spe: 138
    Buffs: Substitute (4)
    Debuffs:

    ---
    Alastair Taunts (6a). 10 En

    Rolf AncientPower, no boosts, break sub. 4 En

    Alastair used Bide, he store energy. 6 En

    Rolf used Confusion ([5 + 3] * 0.67 = 5.36 Damage) No confusion. 2 En

    Alastair is storing energy.

    Rolf used Tackle ([2+5/2] + 1.5 = 6.5 Damage). 4 En.

    ---
    [​IMG]
    Rolf
    HP : 93
    EN : 74
    3 / 4 / 3 / 5 / 3 / 5
    Spe: 28

    Buffs:
    Debuffs: Taunt (3a)
    [​IMG]
    Alistair
    HP : 48
    EN : 65
    1 / 2 / 5 / 3 / 3 / 3
    Spe: 138
    Buffs: Bide (1)
    Debuffs:
  8. smashlloyd20

    smashlloyd20

    Joined:
    Aug 7, 2010
    Messages:
    3,307
    k

    Heavy Slam~Flash Cannon~Signal Beam
    IF Alakazam uses Bide actions 2 or 3 change it to Tackle
    IF Alakazam uses Light Screen on actions 2 or 3 AND it is not storing Bide, use Heavy Slam and replace current action
  9. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Feb 7, 2009
    Messages:
    3,803
    [​IMG][​IMG]
    "Haha what the hell am I doing?"

    Release ~ Encore Heavy Slam ~ Counter
  10. Box

    Box

    Joined:
    Jul 18, 2010
    Messages:
    2,121
    [​IMG]
    Rolf
    HP : 93
    EN : 74
    3 / 4 / 3 / 5 / 3 / 5
    Spe: 28

    Buffs:
    Debuffs: Taunt (3a)
    [​IMG]
    Alistair
    HP : 48
    EN : 65
    1 / 2 / 5 / 3 / 3 / 3
    Spe: 138
    Buffs: Bide (1)
    Debuffs:

    ---
    Alakazam release energy, 21 Damage. (11 Energy)
    Bronzong Heavy Slam, no interesting rolls, (8 + 3 + 1.5 = 13.5 Damage) (8.33 En)

    Alakazam Encore (2a) (10 En)

    Bronzong Heavy Slam, no interesting rolls, (8 + 3 + 1.5 = 13.5 Damage) (8.33 En)

    Bronzong Heavy Slam, no interesting rolls, (8 + 3 + 1.5 = 13.5 Damage) (8.33 En)

    Alakazam Counter (13.75~14*1.5 = 21 Damage) (13 En)

    ---
    [​IMG]
    Rolf
    HP : 51
    EN : 49
    3 / 4 / 3 / 5 / 3 / 5
    Spe: 28

    Buffs:
    Debuffs:
    [​IMG]
    Alistair
    HP : 7
    EN : 31
    1 / 2 / 5 / 3 / 3 / 3
    Spe: 138
    Buffs:
    Debuffs:
  11. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Feb 7, 2009
    Messages:
    3,803
    [​IMG][​IMG]
    "Well here we go!"

    Recover ~ Recover ~ Chill
    If Heal Block is used A1, replace the first action with Taunt.
  12. smashlloyd20

    smashlloyd20

    Joined:
    Aug 7, 2010
    Messages:
    3,307
    Hypnosis~Heavy Slam~Heavy Slam
    IF Hypnosis misses, continue using it until it hits
  13. Box

    Box

    Joined:
    Jul 18, 2010
    Messages:
    2,121
    [​IMG]
    Rolf
    HP : 51
    EN : 49
    3 / 4 / 3 / 5 / 3 / 5
    Spe: 28

    Buffs:
    Debuffs:
    [​IMG]
    Alistair
    HP : 7
    EN : 31
    1 / 2 / 5 / 3 / 3 / 3
    Spe: 138
    Buffs:
    Debuffs:

    ---

    Alakazam used Recover, +20 HP, 11 En

    Bronzong used Hypnosis (904/10000 Hit), Alazakam falls asleep (1/3 Light Sleep), 6 En

    Alakazam is fast asleep

    Bronzong Heavy Slam, no interesting rolls, (8 + 3 + 1.5 = 13.5 Damage) (8.33 En)

    Alakazam woke up! Alakazam chilled out, +12 En

    Bronzong used Heavy Slam (216/10000 wtfcrithax), (8 + 3 + 3 + 1.5 = 16.5 Damage) (12.33 En)

    ---
    [​IMG]
    Rolf
    HP : 51
    EN : 28
    3 / 4 / 3 / 5 / 3 / 5
    Spe: 28

    Buffs:
    Debuffs:
    [​IMG]
    Alistair
    HP : KO'd
    EN : 0
    1 / 2 / 5 / 3 / 3 / 3
    Spe: 138
    Buffs:
    Debuffs:

    ---


    DUN DUN DUN, SMASH WINS THROUGH CRITHAX

    Take whatever rewards FE Pokemon are supposed to get (3MC or something) and Bronzong gets a KOC.

    I get 2 RC.
  14. smashlloyd20

    smashlloyd20

    Joined:
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    Messages:
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    woo

    and by the way i didnt need that crit
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