- Introduction
- Teambuilding
As I said in my intro, the base for this Team was Drilbur. To sweep, Sand is appreciated, so that it can abuse Sand Rush. Hippopotas was an obvious choice. Other than summoning Sand, which is used to wear down the opponent's Team and support Drilbur, he can set up SR, and he's a very solid Physical Wall.
I wanted a solid Defensive Core which could set up Hazards and Spin them away, whilst also being able to cover the weaknesses that Hippo + Drilbur share. Ferroseed + Tentacool was my choice. Ferroseed can stack Spikes and spread paralysis with Thunder Wave. It is also a good deterent to Chinchou, who can cause problems. Tentacool is able to lay Toxic Spikes and Spin away my opponent's hazards, as well as getting rid of Eviolites with Knock Off and checking Snover, which Drilbur really appreciates.
Fighting Types posed a big problem, as Tentacool lacks any recovery, so it can be weared down quickly through Sand, Hazards and switching into multiple Attacks. I also needed a spinblocker, since my Team relied a decent amount on Hazards to do it's job. I chose Misdreavus, as it can check most of the Fighting Types in LC, and it can usually beat opposing Spinners by using it's SubNP set. Furthermore, it can weaken things like Foongus so Drilbur can get past them.
Magnemite was the final member of the Team, for a few reasons. Firstly, I found myself fairly weak to Murkrow and Snover, since although Hippo checks Krow and Tenta checks Snover, they could be beaten easily by a well built Team. Steel Types were also slightly annoying, particularly Ferroseed if I lost Tenta prior to it coming in, and I didn't want it managing to set all of it's Hazards before I KO it. I chose the Scarf set as it allows it to outspeed and KO Murkrow, as well as handle any Scarfed Snover locked into the wrong move.
- In Depth
Hippopotas (M) @ Eviolite
Ability: Sand Stream
EVs: 132 HP / 20 Atk / 212 Def / 100 SDef / 20 Spd
Impish Nature
- Earthquake
- Slack Off
- Whirlwind
- Stealth Rock
Drilbur (M) @ Life Orb
Ability: Sand Rush
EVs: 236 Atk / 36 Def / 212 Spd
Adamant Nature
- Swords Dance
- Earthquake
- Rock Slide
- X-Scissor
Ferroseed (M) @ Eviolite
Ability: Iron Barbs
EVs: 244 HP / 188 Def / 68 SDef
Relaxed Nature
- Spikes
- Leech Seed
- Seed Bomb
- Thunder Wave
Tentacool (M) @ Eviolite
Ability: Liquid Ooze
EVs: 196 HP / 76 Def / 196 SDef / 36 Spd
Calm Nature
- Toxic Spikes
- Rapid Spin
- Scald
- Knock Off
Misdreavus (M) @ Eviolite
Ability: Levitate
EVs: 240 SAtk / 36 HP / 240 Spd
Timid Nature
- Nasty Plot
- Shadow Ball
- Hidden Power [Fighting]
- Substitute
Magnemite @ Choice Scarf
Ability: Magnet Pull
EVs: 236 Spd / 236 SAtk / 36 Def
Timid Nature
- Thunderbolt
- Volt Switch
- Flash Cannon
- Hidden Power [Fire]
- Conclusion
- Last Look
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