Sylveon [Singles] [QC: 2/2] [GP 2/2]


[OVERVIEW]

The Intertwining Pokemon shows off its amazing Fairy typing, which gives it only weaknesses to Poison and Steel as well as an immunity to Dragon-type moves, allowing Sylveon to check Mega Salamence in the Battle Spot metagame. Sylveon is very straightforward and an easy-to-use Pokemon with Choice Specs. It has an excellent Special Attack stat and has great special bulk, which helps it deal enormous damage while taking hits from other special attackers. Sylveon also has access to Pixilate, which changes its Normal-type moves to Fairy, thus giving them STAB. This allows it to utilitze a boosted Hyper Voice to hammer through many threats that don't resist it such as Garchomp and offensive Landorus-T.

However, Sylveon's Poison- and Steel-type weaknesses are exploited by many threats such as Mega Gengar, Aegislash, Excadrill, Mega Mawile, and Scizor. Despite Sylveon's impressive health, its physical bulk is too poor for it to take several powerful physical attacks. Sylveon also lacks a wide movepool, leaving its options limited and predictable against other players. Sylveon's Speed is very low as well, and it normally doesn't run much Speed investment either, so even defensive threats such as Heatran, Venusaur, and Suicune can outspeed it.

[SET]
name: Choice Specs Wallbreaker
move 1: Hyper Voice
move 2: Psyshock
move 3: Shadow Ball
move 4: Hidden Power Fire / Hidden Power Ground
item: Choice Specs
ability: Pixilate
nature: Modest
evs: 236 HP / 12 Def / 248 SpA / 12 Spe

[SET COMMENTS]
Moves
========

Pixilate-boosted STAB Hyper Voice allows Sylveon to hit many Pokemon hard, especially the Dark-, Dragon-, and Fighting-types weak to it, such as Tyranitar, Mega Salamence, Garchomp, Mega Altaria, and Conkeldurr. Additionally, Hyper Voice can go through Substitute, hitting Pokemon such as Gliscor more reliably Psyshock provides Sylveon a nice way to check Poison-types such as Mega Venusaur and Mega Gengar, and by targeting Defense, it's also useful against Chansey, which would otherwise wall Sylveon. Shadow Ball is used to hit Aegislash and the uncommon Chandelure. Hidden Power Fire can assist Sylveon in eliminating problematic Steel-types such as Ferrothorn, Scizor, Skarmory, and Klefki. However, Hidden Power Ground can be used instead to hit Fire-types that completely wall Sylveon, such as Heatran.

Set Details
========

236 HP EVs give Sylveon needed bulk in order to take attacks better. For example, it can survive Mega Gengar's Sludge Bomb. 12 Defense EVs are added in order to keep a full health Sylveon from being OHKOed by Choice Band Talonflame. 248 Special Attack EVs with a Modest nature give Sylveon more damage output, 12 Speed EVs let Sylveon outspeed Aegislash and Porygon2. Pixilate is needed, as it turns Normal-type moves into Fairy-type moves and boosts their power by 33%. Choice Specs is used to give Sylveon the extra power needed to deal enormous damage to Pokemon that don't resist Fairy. Additionally, it increases the power of its coverage moves.

Usage Tips
========

Usually, use Hyper Voice on Pokemon that don't resist it. Sylveon shouldn't be staying in on Steel-types such as Excadrill and the uncommon Bisharp because Iron Head is an easy OHKO, unless you predict them to Swords Dance, in which case Hyper Voice OHKOes Bisharp and 2HKOes Excadrill. The opponent can use the fact that Sylveon has a shallow movepool and will usually be carrying Choice Specs to their advantage; however, you can turn that around by looking at Team Preview. If you suspect your opponent will switch out to a more reasonable counter to Sylveon, that'll give you a chance to predict the switch and go into a counter of your own. Against Steel- and Poison-types that resists Fairy, make sure you go for coverage moves instead, such as Hidden Power Ground and Psyshock to deal with Aegislash, Excadrill, Heatran, and Mega Venusaur. Sylveon makes a decent lead as well, putting pressure on some common leads seen in the metagame such as Garchomp, Landorus-T, and Hippowdon.

Team Options
========

Mega Kangaskhan with Double-Edge can help Sylveon deal with powerful threats. Mega Kangaskhan also has access to Earthquake, which can help get rid of pesky Steel-types. In return, Sylveon can switch into Dark- and Fighting-type moves and eliminate Pokemon that give Mega Kangaskhan trouble, such as Mega Sableye and Conkeldurr. Garchomp and Hippowdon are also great partners for Sylveon, helping to eliminate Poison- and Steel-types such as Mega Gengar, Heatran, and Aegislash with STAB Earthquake. They are superb Stealth Rock users as well, turning potential 2HKOs into OHKOs for Sylveon. An example is non-Assault Vest variants of Azumarill. In return, Sylveon can punish Dragon-types for Garchomp, such as Hydreigon, Dragonite, and opposing Garchomp. Fire-types such as Mega Charizard X and Y, Heatran, Rotom-H, and Talonflame can deal with Steel-types that threaten Sylveon. Additionally, Talonflame can help take on Grass-types such as Mega Venusaur and Serperior.

Rotom-H and Rotom-W are great for taking Flying-type attacks from Pokemon such as Talonflame and the rare Mega Pinsir. They can both utilize Will-O-Wisp to burn physical attackers, which helps mitigate Sylveon's low Defense. Ferrothorn can switch into Steel-type moves with ease and is immune to Poison, giving it good synergy with Sylveon. Magnezone is helpful in trapping other Steel-types with Magnet Pull, such as Scizor, Ferrothorn, and the uncommon Bisharp. Aegislash is a great partner for its ability to come in freely on some threats that take out or threaten Sylveon, such as Chansey, Mega Venusaur, Dragalge, and Mega Metagross. Sylveon appreciates Thunder Wave support from the likes of Thundurus and Cresselia, as it ruins many physical attackers' ability to check it. Cresselia deserves a special mention because it can tank physical attacks very well and switch into Mega Kangaskhan and Mega Salamence.

[SET]
name: Calm Mind + Rest
move 1: Calm Mind
move 2: Rest
move 3: Hyper Voice
move 4: Snore / Psyshock / Hidden Power Fire
item: Chesto Berry / Leftovers
ability: Pixilate
nature: Modest
evs: 244 HP / 172 Def / 68 SpA / 4 SpD / 20 Spe

[SET COMMENTS]
Moves
========

Calm Mind boosts Sylveon's Special Attack and Special Defense by one stage, making it bulkier and increasing its damage output. Rest is Sylveon's only reliable way of recovery, replenishing its health and removing status. Pixilate-boosted Hyper Voice gives Sylveon STAB and much needed power for hitting anything that doesn't resist it. Snore is used together with Rest to ensure that Sylveon's sleep turns don't go to waste. Additionally, it also gets a Pixilate boost. It's a nice way to surprise a foe that thinks it could use those turns to set up. Alternatively, Psyshock could be used as it let Sylveon hit Poison-types such as Mega Gengar and Mega Venusaur. Also, it's needed for Sylveon to deal more damage to Chansey. Hidden Power Fire can also be used to hit Steel-types that shrug off Sylveon's STAB moves, such as Ferrothorn and Mega Scizor.

Set Details
========

244 HP and 172 Defense EVs give Sylveon some physical bulk, allowing it a chance to survive Jolly Mega Kangaskhan's Double Edge. 68 Special Attack EVs increase Sylveon's damage output. 20 Speed EVs allow Sylveon to outspeed uninvested base 60 Speed Pokemon such as Clefable, Porygon2, and Aegislash. The remaining 4 EVs go to Special Defense so none are wasted. A Chesto Berry is needed to effectively use Rest, giving Sylveon a greater chance of sweeping with Calm Mind.

Modest is the preferred nature over Bold because the extra power is needed for Sylveon to KO foes. However, Bold can still be used so that Sylveon can take more hits from physical attackers, and when it's used with maximum HP and Defense investment, this set can become a late-game win condition. Leftovers offers much appreciated passive recovery. Sylveon almost always has to use Snore if it's holding Leftovers to avoid dead turns while asleep from Rest.

Usage Tips
========

Sylveon should set up Calm Mind on defensive Pokemon, such as Hippowdon, Porygon2, Rotom-W, and Zapdos, that can't touch it. With Rest, Sylveon is able to replenish its health and get rid of any status. However, be wary of Rotom-W, as they are likely to carry Trick, which will cripple Sylveon and prevent it from setting up. It's better for Sylveon to switch in on predicted non-damaging moves, a Dragon-type attack, or after a teammate has fainted, because it cannot afford to risk taking any damage. If Sylveon has a couple of Calm Minds set up and Chesto Berry is gone, it's best to continue using Snore because it's Sylveon's only attacking option while asleep and can surprise the opponent. Calm Mind is usually a safe option to use when predicting a switch because even if Sylveon stays in on a resisted critical hit or status move, it can easily replenish itself with Rest. Sylveon is better kept for later stages of the match when most of the Steel-types, especially Heatran, have been eliminated.

Team Options
========

Heatran is very helpful for switching into Poison- and Steel-type attacks, and Sylveon can handle bulky Ground-types such as Hippowdon that trouble Heatran. Mega Lucario is also a great partner, having a Poison-type immunity and the ability to get rid of opposing Fairy-types such as Sylveon and Clefable. Landorus-T and Gyarados can come into predicted Ground-type moves and get an Intimidate off for Sylveon to sponge a physical attack. Additionally, Landorus-T can switch into Electric-type moves such as Thunder Wave and Thunderbolt as well as get rid of troubling Electric-, Poison-, and Steel-types. However, if Landorus-T isn't running Choice Scarf or Assault Vest, it must be wary that some Electric-types carry Hidden Power Ice, such as Mega Manectric, Raikou, and Thundurus. Gyarados on the other hand assists Sylveon by clearing the field of Fire-types such as Talonflame and Heatran; in return, Sylveon can set up on Conkeldurr, one of the Pokemon Mega Gyarados really struggles with. More defensive variants can provide much appreciated Thunder Wave and Rocky Helmet support against physical attackers, giving Sylveon more chances to set up Calm Mind. Similarly, Thunder Wave support from Thundurus is much appreciated. Talonflame can annihilate Grass-types such as Mega Venusaur and Serperior with its STAB Brave Bird.

Latios and Latias are considered good partners for Sylveon because they can deal with Poison-types such as Mega Venusaur. Latias deserves a special mention, as it can paralyze foes with Thunder Wave and provide Sylveon with Healing Wish support, getting rid of any status problems it may have and fully replenishing its health. Also, as Mega Latias, it'll be able to survive a Shadow Ball from Mega Gengar and KO it back with its STAB Psychic-type move. Uncommon Choice Scarf variants of Latios can also be used to deal with Mega Gengar. In return, Sylveon can switch into predicted Dragon-type moves. Ferrothorn appreciates the removal of Fighting-types such as Breloom, Conkeldurr, and Mega Lopunny, while being able to set up Stealth Rock and potentially Thunder Wave a few threats before it goes down, so Sylveon can come in for free. Mamoswine also appreciates the removal of the aforementioned Fighting-types and can set up Stealth Rock, while Sylveon can set up on the defensive Water-types that wall Mamoswine such as non-Trick variants of Rotom-W and Slowbro lacking Calm Mind.

[STRATEGY COMMENTS]
Other Options
=============

Pixie Plate is an alternative for Sylveon to still get a power boost for its Fairy-type moves, allowing Sylveon to bluff Choice Specs and fool the threat to stay in so that it can get a free hit. However, Choice Specs is a much stronger option to utilize, as it lets Sylveon deal more damage with all of its coverage moves. Yawn can come in handy to pressure the opponent into switching out. Additionally, there's no sleep clause, meaning Sylveon can put multiple foes to sleep. However, Sylveon misses out on coverage moves and it doesn't have enough physical bulk to deal with physical attackers. Quick Attack is used to pick off weakened or frail threats, and it also gets a boost from Pixilate. Use it with a Pixie Plate and a Quiet nature. Rocky Helmet deals passive damage against physical attackers, but once again, Sylveon's low physical bulk makes this a subpar option.

A bulky spread of max HP and Defense should be used if using Rocky Helmet. Stored Power can be used alongside Calm Mind to have a huge power boost after setting up, but Psyshock is much more useful, particularly hitting Chansey for more damage. Protect is useful for scouting the foe's move and help Sylveon switch into a more reasonable counter. Additionally, it can be used alongside Wish and Leftovers for the much-needed recovery, but then Sylveon will lose out on its coverage moves to check other threats. Toxic sets a timer on defensive Pokemon such as Cresselia, Porygon2, Zapdos, Rotom-W, and Rotom-H. Pixilate-boosted Hyper Beam can be used as a great and powerful finisher to many threats as a chance to get a KO. However, Sylveon will have to recharge on the next turn, giving the foe the upper hand. Sleep Talk is viable, as many threats such as Breloom and Hippowdon use Spore and Yawn. However, the randomness of Sleep Talk and boosted power of Snore make this less useful.

Checks and Counters
===================

**Steel-types**: Heatran generally carries Flash Cannon and completely walls Sylveon if it's not carrying Hidden Power Ground. Aegislash can KO Sylveon with Iron Head or Flash Cannon and is able to survive a coverage move from it. Excadrill can easily take it down with Iron Head. Ferrothorn can take out Sylveon with Gyro Ball, but it needs to watch out for Hidden Power Fire.

**Poison-types**: Mega Venusaur completely resists Sylveon's Hyper Voice. With Thick Fat, it can also take a Hidden Power Fire very well and retaliate with Sludge Bomb. Mega Gengar can threaten Sylveon out with Sludge Bomb as well, but it does need to be wary of Psyshock or Shadow Ball.

**Mega Mawile**: Mega Mawile resists Sylveon's STAB moves and can easily KO it with its STAB Iron Head. However, it should be wary of Hidden Power Fire.

**Azumarill**: Azumarill has a large chance to survive Hyper Voice. It can proceed to KO Sylveon with the combination of Play Rough and Aqua Jet. Choice Band variants are able to KO Sylveon with Play Rough, while Assault Vest variants can survive a Hyper Voice.

**Strong Physical Attackers**: Mega Kangaskhan and Mega Salamence are able to OHKO Sylveon with STAB Double Edge. Adamant Mega Blaziken can get a Speed Boost from Protect and KO Sylveon with Flare Blitz. Greninja can make quick work of Sylveon with STAB Protean Gunk Shot. Choice Band variants of Talonflame have a low chance to OHKO Sylveon with Flare Blitz or Brave Bird.

**Status**: Unless it runs the uncommon Heall Bell, Sylveon is crippled by Thunder Wave, Will-O-Wisp, and Toxic from Pokemon such as Thundurus, Rotom-W, and Chansey, unless it's using the Calm Mind + Rest set.
 
Last edited:
I know this is WIP, but I have some problems with the sets as they are currently. I've compiled a list of the Sylveon from the list of Japanese S13 teams in a spreadsheet Here as evidence to back up what I'm saying.

Set 1 should be closer to:

move 1: Hyper Voice
move 2: Psyshock
move 3: Shadow Ball / Hidden Power Fire / Hidden Power Ground
move 4: Hyper Beam / Hidden Power Fire / Hidden Power Ground / Sleep Talk
item: Choice Specs
ability: Pixilate
nature: Modest
evs: 140 HP / 92 Def / 252 SpA / 4 SpD / 20 Spe (Survives Jolly Mega Kangaskhan's Return)
  • Psyshock seems to be mandatory. Was never substituted with another move in the spreadsheet.
    • Shadow Ball is moved down to move 3 as a result.
  • Baton Pass is very low in usage (6.8% in S14). Unlike in OU, I don't think it's very good on this set.
Set 2 should be closer to:

move 1: Calm Mind
move 2: Hyper Voice
move 3: Rest
move 4: Snore
item: Chesto Berry
ability: Pixilate
nature: Modest
evs: 244 HP / 172 Def / 68 SpA / 4 SpD / 20 Spe (Survives Jolly Mega Kangaskhan's Double-Edge)
  • Hyper Voice should never be slashed with anything.
  • Honestly, I think this set is better off without slashes. The only move that could be replaced is Snore if you're going to use something like Psyshock or Hidden Power in its place. Usage indicates that is uncommon though.
  • Your EV spread of 252 HP / 252 Def is fine, but only 13% of S14 Sylveon being Bold means it's more common for the CM set to be Modest as well. The spreadsheet backs this up. I'd either slash Bold against Modest, or just list it exclusively in Set Details.
 
Last edited:
I know this is WIP, but I have some problems with the sets as they are currently. I've compiled a list of the Sylveon from the list of Japanese S13 teams in a spreadsheet Here as evidence to back up what I'm saying.

Set 1 should be closer to:

move 1: Hyper Voice
move 2: Psyshock
move 3: Shadow Ball / Hidden Power Fire / Hidden Power Ground
move 4: Hyper Beam / Hidden Power Fire / Hidden Power Ground / Sleep Talk
item: Choice Specs
ability: Pixilate
nature: Modest
evs: 140 HP / 92 Def / 252 SpA / 4 SpD / 20 Spe (Survives Jolly Mega Kangaskhan's Return)
Hold on, I'm kind of iffy when it comes to these EVs.

Alright, first thing I noticed is I don't exactly know why Mega Kangaskhan would be using Return over Double Edge. The reason for that is because Double Edge has far more power than Return does and many players run the move due to getting much needed KOs despite the recoil given.

Now, I do understand what you're talking about but going by the usage stats. Double Edge is #2 as being the most used move on Mega Kangaskhan as of right now, while Return is ranked 10 with only 10% of players using it compared to 50% of players using Double Edge. I know that seeing the spreadsheet above is helpful and all, but I would much prefer Season 14 spreadsheets. It doesn't really help me that much.
 

bobochan

slow mo my bobo
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[OVERVIEW]

-It sports an excellent special offensive stat and has great special bulk making Sylveon a bulky special attacker.
-Additionally, Sylveon has excellent special bulk which allows it to tank several special attacks.
These two sentences seem too similar, consider changing it or write something else.
-
Sylveon also has access to Pixilate, which make its Normal-type moves STAB Fairy-type moves, which allows it to utilitze Pixilate-boosted Hyper Voice to hammer through many threats that don't resist it.
Easily OHKOing Garchomp, Thundurus and offensive Landorus-T.
-Also Sylveon's Speed isn't much, as many bigger threats such as Mega Kangaskhan can outspeed it.
Actually Sylveon's Speed is very low, and normally doesn't run much Speed investment either, even non-invested defensive threats such as Heatran, Venusaur and Suicune can outspeed it. Mega Kangaskhan is "too fast" to mention here if you know what I mean, reword this or mention other things (up to you).

[SET COMMENTS]
Moves
========


-Pixilate-boosted STAB Hyper Voice allows Sylveon to hit many Pokemon that's unresisted to the attack and hit Dark-, Dragon-, and Fighting-types such as Tyranitar, Mega Salamence, Garchomp, Mega Altaria, and Conkeldurr.
Site note: Always be careful when mentioning Mega Salamence, as non boosted Double Edge is a OHKO unless its a bulky variant or you run Bold.
Side note #2: Choice Band Garchomp (21% which is "almost" always Adamant) has over 90% to OHKO Sylveon with Earthquake.

-Pixilate-boosted Hyper Beam can be used as a great and powerful finisher to many threats as a chance to get an OHKO.
Remove Hyper beam from the set and move this to Other Options. As a user of DW's Salts Bulky BRO Offense, I've never used Hyper Beam even when its the last mon remaining on the opponent's team, not to mention 90% accuracy is unreliable as a finisher (think about the times you missed Play Rough, Rock Slide, etc).
Overall the
first set is kinda too "slashy", I asked Demantoid about Hyper Beam and he's cool with Other Options:
[10:05:06] Demantoid: I mean you can use it as one of those slots you never use.
(Note: Sleep Talk isn't top 10 but I guess I'll leave that for second QC, great idea though.)

Set Details
========


-20 Speed helps Sylveon outspeed Aegislash and Porygon2.
You have 16 EVs in the set, typo maybe?

Usage Tips
========


-Usually, use Hyper Voice on many Pokemon that don't resist it, excluding threats that aren't.
Or you can say: Hyper Voice is usually the safest move to use as not many mons can safely switch into or take a specs Hyper Voice from Sylveon.
-Sylveon shouldn't be staying in on Poison- and Steel-types because there's a chance it'll most likely be KOed. Especially if you think Sylveon can stand up to Bisharp.
Or: Sylveon shouldn't be staying in on Steel-types such as Excadrill and Bisharp (uncommon) because Iron head is an easy OHKO, unless you can predict them to Swords Dance (in which case Hyper Voice OHKOs Bisharp and 2HKOs Sand Drill).
Note: I excluded Poison-types because if you face Mega Gengar, you're trapped anyway and if you're against something like Dragalge, you can take advantage of a potentially choice locked Sludge Wave to have a free set up with your Steel-types sweeper (think SD/Sub Aegislash).

-Hyper Beam should only be used when there is only one Pokemon remaining from the opponent's side.
No longer needed as Hyper Beam will be moved to Other Options.
-Sylveon makes a decent lead and is able to put pressure on some common leads seen in the metagame such as Garchomp, Landorus-T and Hippowdon.

Team Options
========


-Additionally, with Mega Kangaskhan being immune to Ghost-type attacks, it can freely switch-in from Sylveon.
This sentence looks weird for some reason, there won't be any Ghost-type attacks aimed at Sylveon anyway.
-In return, Sylveon can switch into resisted Dark- and Fighting-type moves and eliminate those types that would give Mega Kangaskhan trouble.
Such as Mega Sableye, one of Mega Kangaskhan's biggest counters, and checks Conkeldurr relatively well.
Garchomp and Hippowdon are a great partner for Sylveon, as it helps eliminate Poison- and Steel-types with its STAB Earthquake such as Mega Gengar, Heatran and Aegislash.
Mention these two mons are superb Stealth Rock users, potentially turning 2HKO to OHKO, such as non AV variants of Azumarill.
-In return, Sylveon can punish Dragon-types for Garchomp using its Fairy-type STAB moves such as Hydreigon, Mega Salamence, and the opposing Garchomp.
Once again, careful with Mega Salamence as Double Edge is a OHKO so Sylveon loses even if it comes in on a free switch.
-Additionally, Talonflame can help take on Grass-types with its Flying-type STAB moves such as Mega Venusaur, and Serperior.
Not sure why Serperior is there, Sylveon lives a +2 Leaf Storm and Hyper Voice is an easy OHKO (on offensive variants).
When talking about Fire-types, Mega Charizard X and Talonflame are particularly noteworthy for being able to set up or get a free turn on some Steel-types that take out Sylveon, such as Aegislash, Scizor and Heatran.

-Rotom-H and Rotom-W can be great partners for Sylveon in avoiding Ground-type attacks.
No need to mention Rotom-H twice (see Fire-types), maybe also mention they are great fly spam checks (like Talonflame, Mega Pinsir, Mega Salamence [shaky coz Facade though]).
Not sure about the next few team mates, maybe due to Bisharp being very uncommon, just leave it there for now I guess.
Also add Ferrothorn to the list of things Magnezone can trap and remove.
-Aegislash is a great partner (as I mentioned earlier), being able to come in freely on some threats that take out or threaten Sylveon, such as Chansey, Mega Venusaur, Dragalge and Mega Metagross.

[SET]
name: Calm Mind + Rest
move 1: Calm Mind
move 2: Rest
move 3: Hyper Voice
move 4: Snore / Psyshock / Hidden Power Ground Fire
item: Chesto Berry / Leftovers
ability: Pixilate
nature: Modest / Bold
evs: 244 HP / 172 Def / 68 SpA / 4 SpD / 20 Spe

[SET COMMENTS]
Moves
========

-
Hidden Power Ground is used to hit Fire- and Steel-types that wall its STAB moves such as Mega Charizard X, Entei, Heatran, and Mega Lucario.
Mega Charizard X and Mega Lucario does not wall Hyper Voice.
-Hidden Power Fire can be used in the last slot to hit Steel-types such as Aegislash, Mega Mawile, Ferrothorn and Scizor.
(Being able to hit Ferrothorn and Scizor 4x effectively and hit Skarmory beats running HP Ground to prevent being walled by Heatran, in my opinion.)

Set Details
========

I'll be slashing Leftovers and Bold nature since it's personal favorite I've used before switching to the Specs set (Salts Bulky Bro). Leftovers offers much appreciated passive recovery while a Bold nature with max HP max Defenses spread is viable so you feel less pressured by physical attackers, and since you'll most likely be using this set as a late game "win condition" anyway. So Snore is great option regardless of item/nature while Leftovers can be great if you run Snore + Bold nature.
-4 Special Defense EVs couples on Sylveon's HP investment.
Better to say: Remaining 4 EVs go to Special Defense so no EV points are wasted.
-20 Speed allows Sylveon to outspeed uninvested base 60 Speed Pokemon such as Aegislash, Porygon2 and Clefable.

Usage Tips
========

-Sylveon should set up Calm Mind on defensive Pokemon such as Hippowdon, Porygon2, Rotom-W, and Zapdos.
Mention: Be wary of Rotom-W (normally leads) as they are likely to carry Trick which will cripple and prevent Sylveon setting up (Choice Specs is less of a problem than Scarf though).-Sylveon is better kept for later stages of the match when most of the Steel-types, especially Heatran have been scouted for or eliminated so that it may have a much easier time setting up for a potential sweep.
-Calm Mind is usually a "safe" option to use when predicting a switch because even if you stay in on a resisted crit or status, you can easily Rest up.

Team Options
========


-Heatran is very helpful of getting rid of Poison- and Steel-types.
Not really, Mega Lucario Close Combat = RIP, Mega Metagross EQ = RIP, Excadrill/Nidoking the list goes on. Sylveon does help Heatran get rid of bulky Ground-types though, being able to set up on Hippowdon, and threaten Garchomp out.
Be careful when talking about Landorus-T coming into Thunder Waves and Thunderbolts, because a lot of these Electric-types carry HP Ice, such as Thundurus, Raikou, Mega Manectric, so unless you're running AV or Scarf on Landorus-T.
When talking about Gyarados (especially Mega variants), mention how Sylveon is able to set up on Conkeldurr, one of the mons Mega Gyarados really struggles with, while normal Gyarados can provide much appreciated Thunder Wave and Rocky Helmet support against physical attackers so Sylveon may have more chances to set up Calm Mind.

Not sure with Suicune as a team mate at the moment, you already have a CM user, and both mons have trouble dealing with Mega Venusaur, Scald burn chance isn't guaranteed and both of them set up on similar targets (like Mega Sableye, Porygon2, Cresselia, etc). Keep it for now and second QC.
Worth adding/a mention:
-Mega Kangaskhan is a nice Mega to use alongside Sylveon, as Sylveon is able to freely set up on the defensive threats it struggles with such as Mega Sableye, Porygon2 and Cresselia.
-Ferrothorn appreciates the removal of potential Fighting-types such as Breloom, Conkeldurr and Mega Lopunny while being able to set up Stealth Rock and potentially Thunder Wave a few threats before it goes down (suicide lead) so Sylveon can come in for free.
-Mamoswine also appreciates the aforementioned Fighting-types gone (and it can set up Stealth Rock also), while Sylveon can set up on the defensive Water-types that wall Mamoswine such as Rotom-W (non Trick variants 35%!) and Slowbro lacking Calm Mind (8.5%).
-Raikou can set up dual screens to allow Sylveon a much easier time setting up, and Sylveon can easily come into Hippowdon which Raikou struggles to deal with.

[STRATEGY COMMENTS]
Other Options
=============

-
Leftovers gives Sylveon passive recovery every turn. It should be utilized on more bulky sets.
No longer needed here, moved to Calm Mind set.
When talking about Pixie Plate, mention that you can sort of bluff specs damage then fool the opponent to stay in so that you get a free SE hit with your coverage move of choice.

-Yawn -> EXPAND ON THIS
Haven't used Quick Attack myself so I can't comment on this. (Cheers to 2nd QC)
-Rocky Helmet deals passive damage against physical attackers.
Mention a few threats here like how Mega Kangaskhan takes a lot (Double Edge) and you can Rest up + Snore to get in a few hits.
-Wish/Protect/Heal Bell (not all that useful for BSS I think, haven't used them myself so leaving this to next QC), most likely remove though.
I'm seeing some weird berries on the usage stats lol (Kee and Jaboca Berry). Perhaps mention AV (3.6%) if you opt for an all out attacker Sylveon with the ability to freely switch move and allows you take on special attackers better (Gengar, Thundurus, Greninja, Serperior).

Comments
=============


Extremely detailed analysis as always Lucy-sama @_@
A lot of things to go through/fix up, we can discuss this further on PS if you're unsure of something.
I'll be leaving quite a few things for the second QC since I don't wanna mess up on the parts I haven't tested.
Shoutout to Demantoid and Arco223 for the assistance of this check.
AFTER you carefully implement the parts in purple, you can write this up lol.



1/2
 
The slashes on the first set don't work because if you use Hidden Power for move 3 then there's nothing avaliable for move 4 because you can't use Hidden Power twice. Having Shadow Ball on its own is the easiest fix.
 

Theorymon

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Ok my health is finally allowing me to check this! TBH I don't really have much to add though! I did notice some potential grammar and word flown issues, but I'll let GP handle that since that isn't exactly my forte.

-For the first set, I'd mention paralysis support similar to how you mentioned it for the 2nd set, since it ruins a lot of physical attacker's ability to check Choice Specs Sylveon. I'd give a special shout out to Cresselia here, since Cresselia takes physical hits well and can switch into Mega Kangaskhan and Mega Salamence.

-When you mention Leftovers on Calm Mind Sylveon, I'd mention that you almost always want to use Snore with that, since it avoids the otherwise dead turns you'd get with Rest.

-For Quick Attack, I'd mention that its usually used with Pixie Plate and a Quiet Nature. TBH, I actually do like the Pixie Plate set, but I think we can leave it off for now since the first two sets are far more important.

Otherwise, besides these nitpicks, I think you nailed how Sylveon works so...

QC Approved 2/2, get ready for grammar checks after getting the stuff implemented!
 

Demantoid

APMS Founder
is a Top Tiering Contributor
Make sure you mention how the Hidden Powers change the ivs on both sets. Right now the Choice Specs set is wasting 4 in SpA for both HPs and 4 in Spe for HP Ground (unless you're using a spread that's different than usual).
 

Lemonade

WOOPAGGING
is a Site Content Manager Alumnusis a Team Rater Alumnusis a Social Media Contributor Alumnusis an Artist Alumnusis a Forum Moderator Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
add remove comments

gp 1/2

[Overview]

The intertwine Intertwining Pokemon shows off its amazing Fairy typing, which only gives it only two weaknesses to Poison and Steel. Poison- and Steel-type moves while also having an immunity Fairies are also immune to Dragon-type moves, allowing Sylveon to check Mega Salamence in the Battle Spot metagame. (Comment: original reads like "two weaknesses to Poison and two weaknesses to Steel", which isn't right. Also removing "-type moves" repitition ) Sylveon is very straightforward and an easy-to-use Pokemon with Choice Specs. It sports an excellent special offensive Special Attack stat and has great special bulk. bulk making Sylveon a bulky special attacker. (Comment: redundant ) This helps Sylveon deal enormous damage while taking hits from other special attackers. Sylveon also has access to Pixilate, which make changes its Normal-type moves to Fairy, thus giving them STAB. Fairy-type STAB moves, which This allows it to utilitze Pixilate-boosted Hyper Voice to hammer through many threats that don't resist it such as Garchomp and offensive Landorus-T.

However Sylveon's Poison- and Steel-type weakness are exploited by many threats such as Mega Gengar, Aegislash, Excadrill, Mega Mawile, and Scizor. Despite Sylveon's impressive health, its physical bulk is kind of lacking too poor for it to take several powerful physical attacks. Sylveon also lacks a passionate wide movepool, leaving its options limited and more predictable amongst against other players. Sylveon's Speed is very low as well, low, and it normally doesn't run much Speed investment either, even non-invested so defensive threats such as Heatran, Venusaur Venusaur, and Suicune can outspeed it.

[SET]
name: Wallbreaker Choice Specs
move 1: Hyper Voice
move 2: Psyshock
move 3: Shadow Ball
move 4: Hidden Power Fire / Hidden Power Ground
item: Choice Specs
ability: Pixilate
nature: Modest
evs: 236 HP / 12 Def / 248 SpA / 12 Spe

[SET COMMENTS]
Moves
========

Pixilate-boosted STAB Hyper Voice allows Sylveon to hit many Pokemon hard, that's unresisted to the attack along with especially the Dark-, Dragon-, and Fighting-types weak to it, such as Tyranitar, Mega Salamence, Garchomp, Mega Altaria, and Conkeldurr. Additionally, Hyper Voice can also (Comment: additionally and also are basically the same thing ) go through Substitute, hitting Pokemon such as Gliscor. Psyshock can provide provides (Comment: more direct ) Sylveon a nice way to check Poison-types such as Mega Venusaur, Venusaur and Mega Gengar. With Psyshock targeting Defense, Defense stats, it it's also makes it useful against Chansey, which would otherwise wall Sylveon. Sylveon's other attacks. Shadow Ball is used to hit Aegislash and the uncommon Chandelure for more damage compared than to Hidden Power Ground. Hidden Power Fire can assist Sylveon in eliminating problematic Steel-types such as Ferrothorn, Scizor, Skarmory, and Klefki. However, Hidden Power Ground can be used over Hidden Power Fire instead to hit Fire-types that completely wall Sylveon Sylveon, such as Heatran.

Set Details
========

236 HP EVs gives give Sylveon needed bulk in order to take attacks better. An example would be for it to For example, it can survive Mega Gengar's Sludge Bomb. 12 Defense EVs is are added in order for to keep a full health Sylveon from being OHKOed by OHKO range from Choice Band Talonflame. Talonflame at full health. 248 Special Attack EVs with a Modest nature gives give Sylveon more damage output. 12 Speed EVs let helps (Comment: more direct ) Sylveon outspeed Aegislash and Porygon2. Pixilate is needed, as it turns Normal-type moves into Fairy-type moves and boosts along with boosting their power by 33%. Choice Specs is used to give Sylveon the extra power needed in allowing it to deal enormous damage to Pokemon that don't resist Fairy. its Pixilate-STAB Hyper Voice. Additionally, it increases the power of its other coverage moves.

Usage Tips
========

Usually, use Hyper Voice on many Pokemon that don't resist it. it, excluding threats that aren't. (Comment: redundant ) Sylveon shouldn't be staying in on Steel-types such as Excadrill and the uncommon Bisharp because Iron head Head is an easy OHKO, unless you can predict them to Swords Dance, in which case, case Hyper Voice OHKOs OHKOes Bisharp and 2HKOs 2HKOes Excadrill. (Comment: es for verb ) With Sylveon's shallow movepool and having a high chance it'll carry Choice Specs, the opponent can use that to their advantage; The opponent can use the fact that Sylveon has a shallow movepool and will usually be carrying Choice Specs to their advantage; (Comment: more direct ) however, you can use that to your advantage as well turn that around by from (Comment: reducing repitition ) looking at the team preview and Team Preview. If you suspect your opponent will to switch out of their Pokemon to a more reasonable counter to Sylveon, that'll Sylveon. That'll give you a chance to predict the switch and go into a counter of your own. On Against Steel- and Poison-types that resists Fairy, its STAB Fairy-type moves, make sure you go for coverage moves instead instead, such as Hidden Power Ground and Psyshock to deal with Aegislash, Excadrill, Heatran Heatran, and Mega Venusaur. Sylveon makes a decent lead as well, and is able to put putting pressure on some common leads seen in the metagame such as Garchomp, Landorus-T Landorus-T, and Hippowdon.

Team Options
========

Mega Kangaskhan with Return and Double-Edge can help Sylveon deal with powerful threats. threats with Return and Double Edge. (Comment: Mega Kanga is the one with the moves ) Also it Mega Kangaskhan also has access to Earthquake, which can help get rid of pesky Steel-types. In return, Sylveon can switch into resisted Dark- and Fighting-type moves and eliminate Pokemon those types that would give Mega Kangaskhan trouble trouble, such as Mega Sableye and Conkeldurr. (Comment: giving trouble and check are redundant ) Sableye, one of Mega Kangaskhan's and checks Conkeldurr relatively well. Garchomp and Hippowdon are a great partner partners for Sylveon, as it helps helping to eliminate Poison- and Steel-types such as Mega Gengar, Heatran, and Aegislash examples closer to where you mention them with its STAB Earthquake. Earthquake such as Mega Gengar, Heatran and Aegislash. Garchomp and Hippowdon They are superb Stealth Rock users, users as well, potentially turning potential 2HKOs into OHKOs 2HKO to OHKO for Sylveon Sylveon. An example is on Pokemon such as non Assault Vest variants of Azumarill. In return, Sylveon can punish Dragon-types for Garchomp, (Comment: Fairy typing is already very emphasized, no need to repeat ) Garchomp using its Fairy-type STAB moves such as Hydreigon, Dragonite, and the opposing Garchomp. Fire-types such as Mega Charizard X and Y, Heatran, Rotom-H, and Talonflame can deal with Steel-types that threaten Sylveon. Additionally, Talonflame can help take on Grass-types with its Flying-type STAB moves such as Mega Venusaur, and Serperior.

Rotom-H and Rotom-W are great for taking Flying-type attacks from Pokemon such as Talonflame and the rare Mega Pinsir. They can both utilize Will-O-Wisp to burn physical attackers, which helps Sylveon's low Defense. help soften the attacks. Ferrothorn can switch into Steel-type moves and take them with ease and is immune to Poison, giving it good synergy with Sylveon. for Sylveon. With Ferrothorn's Steel typing, it can switch into Poison-type moves due to its immunity to them. Magnezone would be helpful in trapping other Steel-types with Magnet Pull Pull, such as Scizor, Ferrothorn, and the uncommon Bisharp. Aegislash is a great partner for its ability partner, being able to come in freely on some threats that take out or threaten Sylveon, such as Chansey, Mega Venusaur, Dragalge Dragalge, and Mega Metagross. Sylveon appreciates Thunder Wave support from the likes of Thundurus and Cresselia, as it ruins many physical attackers' attacker's ability to check Sylveon. Cresselia deserves a special mention because it can tank physical attacks very well and switch into Mega Kangaskhan and Mega Salamence.

[SET]
name: Calm Mind + Rest
move 1: Calm Mind
move 2: Rest
move 3: Hyper Voice
move 4: Snore / Psyshock / Hidden Power Fire
item: Chesto Berry / Leftovers
ability: Pixilate
nature: Modest
evs: 244 HP / 172 Def / 68 SpA / 4 SpD / 20 Spe

[SET COMMENTS]
Moves
========

Calm Mind boosts Sylveon’s Sylveon's Special Attack and Special Defense by one stage, making it bulkier and increasing its damage. more bulky in taking hits while also dealing powerful damage. Rest is Sylveon's only reliable way of recovery, replenishing its health and removing status. health, prolonging its longevity. Pixilated-Hyper Pixilate Hyper Voice gives Sylveon STAB and much needed power for hitting in dealing massive damage to anything that doesn't resist it. Snore is used together with Rest to ensure that Sylveon's sleep turns don't go to waste. Additionally, Snore also gets a Pixilate boost. It's a nice way in surprising to surprise the a foe that thinks it could use those turns to set up. However, Psyshock up.Psyshock lets Sylveon hit Poison-types such as Mega Gengar and Mega Venusaur. Also, it's needed for Sylveon to deal more damage to Chansey. Hidden Power Fire can be is used to hit Steel-types that wall its STAB moves such as Ferrothorn and Mega Scizor.

Set Details
========

244 HP and 172 Defense EVs gives give Sylveon some physical bulk bulk, allowing it in a chance to survive Jolly Mega Kangaskhan's Double Edge. 68 Special Attack EVs increase increases Sylveon's damage output. The remaining 4 EVs go to Special Defense so none no EV points are wasted. 20 Speed EVs allow allows Sylveon to outspeed uninvested base 60 Speed Pokemon such as Clefable, Porygon2, and Aegislash. A Chesto Berry is needed for Rest, giving Sylveon a greater chance of sweeping with Calm Mind. Rest while Sylveon is setting up Calm Mind and avoid status throughout the battle. Pixilate boost Sylveon's Normal-type moves making them Fairy-types for 30% more damage from Hyper Voice and Snore.

Modest is the preferred nature over Bold because the extra power is it's (Comment: more specific ) needed for Sylveon to KO foes. foes with its STAB attacks or coverage moves. However, Bold can still be used so that Bold can be used in order for Sylveon to can take more hits from physical attackers. Unfortunately, Sylveon would have to deal with the power drop. Leftovers offers much appreciated passive recovery. Sylveon almost always have has to use Snore if it's holding Leftovers to avoid dead turns while asleep from Rest. A Bold nature with maximum HP and Defense investment is also viable so Sylveon is less pressured by physical attackers, which is useful because this set is likely to become a lategame wincon anyway. while a Bold nature with max HP max Defenses spread is viable so you feel less pressured by physical attackers, and because you'll most likely be using this set as a late-game win condition anyway. Snore is great option regardless of item or nature, while Leftovers can be great if you run Snore + Bold nature.

Usage Tips
========

Sylveon should set up Calm Mind on defensive Pokemon Pokemon, such as Hippowdon, Porygon2, Rotom-W, and Zapdos, that can't touch it. Zapdos. This is because these Pokemon don't have much of an offensive presence. With Rest under Sylveon's possession, With Rest, Sylveon is it'll be able to replenish its health and get rid of any status move it has. However, be wary of Rotom-W, as they are likely to carry Trick, which will cripple and prevent Sylveon from setting up. It's better that for Sylveon should to switch on predicted non-damaging moves, a Dragon-type attack, or after a fainted teammate has fainted, because it cannot afford to risk taking any damage. attacks from the opposing team. That's because it'll waste Sylveon's Chesto Berry switching into an attack. If Sylveon has a couple of Calm Minds set up and a Chesto Berry is wasted, gone, it'll be it's best for you to continue using Snore since it's Sylveon's only attacking option while asleep and can potentially surprise the opponent. as a surprise to the opponent. If a Chesto Berry is used and Sylveon is asleep, continue to use Snore, as it's Sylveon's only option in attacking while it's asleep. Calm Mind is usually a safe option to use when predicting a switch because even if Sylveon stays in on a resisted critical hit or status move, status, it can easily Rest up. Sylveon is better kept for later stages of the match when most of the Steel-types, especially Heatran, are eliminated. Heatran have been scouted for or eliminated so that it may have a much easier time setting up for a potential sweep. (Comment: trouble with steels is mentioned plenty of times, don't need to rehash )

Team Options
========

Heatran is very helpful in for switching into Poison- and Steel-type attacks, while and Sylveon can handle bulky Ground-types such as Hippowdon that trouble Heatran. and set up on them. Mega Lucario would also be is also a great partner, having a poison immunity and the ability to get getting rid of opposing Fairy-types such as opposing Sylveon and Clefable. Landorus-T and Gyarados can come into predicted Ground-type moves and get an Intimidate off for Sylveon to sponge a physical attack. Additionally, Landorus-T can also switch into Electric-type moves such as Thunder Wave Waves and Thunderbolts Thunderbolt, as it is immune to them and can as well as get rid of troubling Electric-, Poison-, and Steel-types. If Landorus-T isn't running Choice Scarf or Assault Vest, it must be wary that some Electric-types carry Hidden Power Ice Ice, such as Mega Manectric, Raikou, and Thundurus. While Gyarados assists Sylveon in clearing the field of Fire-types such as Talonflame and Heatran. In return, Sylveon can set up on Conkeldurr, one of the Pokemon Mega Gyarados really struggles with. More defensive variants can provide much appreciated Thunder Wave and Rocky Helmet support against physical attackers, giving Sylveon more chances to set up Calm Mind. For Mega variants, Sylveon is able to set up on Conkeldurr, one of the mons Mega Gyarados really struggles with, while normal Gyarados can provide much appreciated Thunder Wave and Rocky Helmet support against physical attackers so Sylveon may have more chances to set up Calm Mind. Similarly, Thunder Wave support from Thundurus is much appreciated. appreciated because this allows for Sylveon to get extra turns to set up Calm Mind along with outspeeding the foe. Talonflame can annihilate Grass-types such as Mega Venusaur and Serperior with its STAB Brave Bird such as Mega Venusaur and Serperior.
<br>
Latios and Latias are considered good partners for Sylveon because they can deal with Poison-types such as Mega Venusaur. Latias deserves a special mention, as it can paralyze foes with Thunder Wave and provide Sylveon with Healing Wish support, getting rid of any status problems it may have and fully replenishing its health. Also Also, as Mega Latias, it'll be able to survive a Shadow Ball from Mega Gengar and KO it back with its STAB Psychic-type move. Choice Scarf variants of Latios can also be used to deal with Mega Gengar; however, it's not common. In return, Sylveon can switch into predicted Dragon-type moves. moves due to its immunity. Ferrothorn appreciates the removal of potential Fighting-types such as Breloom, Conkeldurr Conkeldurr, and Mega Lopunny while being able to set up Stealth Rock and potentially Thunder Wave a few threats before it goes down, so Sylveon can come in for free. Mamoswine also appreciates the aforementioned Fighting-types gone and it can set up Stealth Rock, while Sylveon can set up on the defensive Water-types that wall Mamoswine such as non Trick variants of Rotom-W and Slowbro lacking Calm Mind.

[STRATEGY COMMENTS]
Other Options
=============

Pixie Plate is an alternative for Sylveon to use to still get a power boost from for its Fairy-type moves. moves, as it does help with Pixilate. Sylveon can sort of bluff Choice Specs specs damage then and fool the threat to stay in in, so that it Sylveon can get a free hit. hit with its coverage move of choice. However, Choice Specs is a much stronger option to utilize, as Sylveon would be dealing more damage with all of its coverage moves. Yawn is a two-turn move mechanic that would cause causes the foe to sleep on the second turn. It does come in handy to pressure the opponent into switching out. for the player to predict the opponent to switch their Pokemon out. Additionally, there's no sleep clause, meaning Sylveon can put multiple foes to sleep. However, Sylveon misses out on coverage moves and it doesn't have enough physical bulk in dealing to deal with physical attackers. Quick Attack is used to pick off weakened or frail threats, which also gets a boost from Pixilate. Use it with a Pixie Plate and a Quiet nature. Additionally, it's used with Pixie Plate with a Quiet nature. But instead Sylveon relies heavily on dealing more damage with Choice Specs. Rocky Helmet deals passive damage against physical attackers, but once again its low physical bulk makes this a subpar option. attackers.

A bulky spread of max HP and Defense should be used if using Rocky Helmet. Stored Power can be together with Calm Mind to have a huge power boost after setting up up, but Psyshock is much more useful useful, particularly hitting along with hitting Chansey for more damage. Protect is useful for scouting the foe's move. This can help Sylveon switch into a more reasonable counter. counter but with Protect. Additionally, it can be used alongside Wish and Leftovers for the much-needed recovery, butit'll but then Sylveon will lose out on its coverage moves to check other threats. Toxic sets a timer on defensive Pokemon such as Cresselia, Porygon2, Zapdos, Rotom-W, and Rotom-H. Pixilate-boosted Hyper Beam can be used as a great and powerful finisher to many threats as a chance to get an OHKO. However, Sylveon will have to recharge on the next turn, giving the foe the upper hand. Sleep Talk is viable, as many threats such as Breloom and Hippowdon use Spore and Yawn. However, the randomness of Sleep Talk and boosted power of Snore make this less useful. Yawn, this allows Sylveon to not have turns completely wasted.

Checks and Counters
===================

**Steel-types**: Heatran carries Flash Cannon and completely walls Sylveon if it's not carrying Hidden Power Ground. Aegislash can KO Sylveon with either Iron Head or Flash Cannon and is able to survive a coverage move from Sylveon. despite having a coverage move against it. Excadrill can easily take it down with Iron Head. Ferrothorn can take out Sylveon with Gyro Ball. However, Ferrothorn would need to watch out for Hidden Power Fire.

**Poison-types**: Mega Venusaur completely walls Sylveon's Hyper Voice. With Thick Fat it can also take a Hidden Power Fire very well and retaliate with Sludge Bomb. Mega Gengar can threaten Sylveon out with Se Bomb as well. However, Mega Gengar would need to be wary of Psyshock or Shadow Ball.

**Mega Mawile**: Mega Mawile resists Sylveon's STAB moves and can easily KO it with its STAB Iron Head. However, Mega Mawile should be wary of Hidden Power Fire.

**Azumarill**: Even if Azumarill doesn't run maximum EVs in HP, which would put it in an OHKO range. However, it has a low chance to be OHKOed by Hyper Voice. Azumarill has a large chance to survive Hyper Voice. It can also Azumarill can use Play Rough on Sylveon and KO it with Aqua Jet afterwards. Choice Band variants are able to KO Sylveon with Play Rough. Assault Vest variants can survive a Hyper Voice.

**Strong Physical Attackers**: Mega Kangaskhan and Mega Salamence are able to OHKO Sylveon with STAB Double Edge. Adamant Mega Blaziken can get a Speed Boost from Protect and Flare Blitz Sylveon. Greninja can make quick work of Sylveon with STAB Protean Gunk Shot. Choice Band variants of Talonflame have a low chance to OHKO Sylveon with either Flare Blitz or Brave Bird.

**Status**: Sylveon isn't really a cleric in the metagame, meaning it will be crippled by Thunder Wave, Will-O-Wisp, and Toxic from Pokemon such as Thundurus, Rotom-W, and Chansey, unless it's using the Calm Mind + Rest set. that it'll be opened to Pokemon that takes advantage of status moves with Thunder Wave, Will-O-Wisp, and Toxic such as Thundurus, Rotom-W, and Chansey. Sylveon would be severely crippled unless it's using the Calm Mind + Rest set.
 
Last edited:

Sobi

Banned deucer.
AM Check
blue = add / [comments]
red
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[Overview] [I think this should be capitalised, as per the new analysis formatting guide]

The Intertwining Pokemon shows off its amazing Fairy typing, which gives it only weaknesses to Poison and Steel. Fairies are also immune to Dragon-type moves, allowing Sylveon to check Mega Salamence in the Battle Spot metagame. Sylveon is very straightforward and an easy-to-use Pokemon with Choice Specs. It also [clarity + cohesion] sports an excellent Special Attack stat and has great special bulk. This helps Sylveon which helps it deal enormous damage while taking hits from other special attackers. Sylveon also has access to Pixilate, which changes its Normal-type moves to Fairy, thus giving them STAB. This allows it to utilitze Pixilate-boosted Hyper Voice to hammer through many threats that don't resist it such as Garchomp and offensive Landorus-T.

However, [ac] Sylveon's Poison- and Steel-type weakness are exploited by many threats such as Mega Gengar, Aegislash, Excadrill, Mega Mawile, and Scizor. Despite Sylveon's impressive Health [I assume you're talking about the stat here, so as far as I am aware, it should be capitalised], its physical bulk is too poor for it to take several powerful physical attacks. Sylveon also lacks a wide movepool, leaving its options limited and predictable against other Pokemon [players refers to the person who is battling, which is, if I'm correct, not what you were referring to]. Sylveon's Speed is very low as well, and it normally doesn't run much Speed investment either, so defensive threats such as Heatran, Venusaur, and Suicune can outspeed it.

[SET]
name: Wallbreaker Choice Specs
move 1: Hyper Voice
move 2: Psyshock
move 3: Shadow Ball
move 4: Hidden Power Fire / Hidden Power Ground
item: Choice Specs
ability: Pixilate
nature: Modest
evs: 236 HP / 12 Def / 248 SpA / 12 Spe

[SET COMMENTS]
Moves
========

Pixilate-boosted STAB Hyper Voice allows Sylveon to hit many Pokemon hard, especially the Dark-, Dragon-, and Fighting-types weak to it, such as Tyranitar, Mega Salamence, Garchomp, Mega Altaria, and Conkeldurr. Additionally, Hyper Voice can go through Substitute, hitting Pokemon such as Gliscor [might want to say why it is significant that Hyper Voice hits Pokemon that use Substitute. Something like "hitting Pokemon such as Gliscor which tend to set up behind a Substitute..."]. Psyshock provides Sylveon a nice way to check Poison-types such as Mega Venusaur and Mega Gengar. With Psyshock targeting Defense, it's also useful against Chansey, which would otherwise wall Sylveon. Shadow Ball is used to hit Aegislash and the uncommon Chandelure for more damage than Hidden Power Ground. Hidden Power Fire can assist Sylveon in eliminating problematic Steel-types such as Ferrothorn, Scizor, Skarmory, and Klefki. However, Hidden Power Ground can be used instead to hit Fire-types that completely wall Sylveon, such as Heatran.

Set Details
========

236 HP EVs give Sylveon needed bulk in order to take attacks better. For example, it can survive Mega Gengar's Sludge Bomb. 12 Defense EVs are added in order to keep a full health Sylveon from being OHKOed by Choice Band Talonflame. 248 Special Attack EVs with a Modest nature give Sylveon more damage output., [-period, +comma] and [lots of short sentences here make this paragraph quite abrupt] 12 Speed EVs let Sylveon outspeed Aegislash and Porygon2. Pixilate is needed, as it turns Normal-type moves into Fairy-type moves and boosts their power by 33%. Choice Specs is used to give Sylveon the extra power needed to deal enormous damage to Pokemon that don't resist Fairy. Additionally, it increases the power of its coverage moves.

Usage Tips
========

Usually, use Hyper Voice on Pokemon that don't resist it.[I feel that this sentence is somewhat redundant; you briefly mentioned it in the overview, and there doesn't seem to be any need to repeat such a simple statement again.] Sylveon shouldn't be staying in on Steel-types such as Excadrill and the uncommon Bisharp because Iron Head is an easy OHKO, unless you predict them to Swords Dance, in which case Hyper Voice OHKOes Bisharp and 2HKOes Excadrill. The opponent can use the fact that Sylveon has a shallow movepool and will usually be carrying Choice Specs to their advantage; however, you can turn that around by looking at Team Preview. If you suspect your opponent will switch out to a more reasonable counter to Sylveon, that'll give you a chance to predict the switch and go into a counter of your own. Against Steel- and Poison-types that resists Fairy, make sure you go for coverage moves instead, such as Hidden Power Ground and Psyshock to deal with Aegislash, Excadrill, Heatran, and Mega Venusaur. Sylveon makes a decent lead as well, putting pressure on some common leads seen in the metagame such as Garchomp, Landorus-T, and Hippowdon.

Team Options
========

Mega Kangaskhan with Return and Double-Edge can help Sylveon deal with powerful threats. Mega Kangaskhan also has access to Earthquake, which can help get rid of pesky Steel-types. In return, Sylveon can switch into Dark- and Fighting-type moves and eliminate Pokemon that give Mega Kangaskhan trouble, such as Mega Sableye and Conkeldurr. Garchomp and Hippowdon are also [cohesion] great partners for Sylveon, helping to eliminate Poison- and Steel-types such as Mega Gengar, Heatran, and Aegislash examples closer to where you mention them[this part doesn't make sense. I think Lemonade accidentally made this an add, rather than a comment] with STAB Earthquake. They are superb Stealth Rock users as well, turning potential 2HKOs into OHKOs for Sylveon. An example is non Assault Vest variants of Azumarill. In return, Sylveon can punish Dragon-types for Garchomp, such as Hydreigon, Dragonite, and opposing Garchomp. Fire-types such as Mega Charizard X and Y, Heatran, Rotom-H, and Talonflame can deal with Steel-types that threaten Sylveon. Additionally, Talonflame can help take on Grass-types such as Mega Venusaur, [-comma] and Serperior.

Rotom-H and Rotom-W are great for taking Flying-type attacks from Pokemon such as Talonflame and the rare Mega Pinsir. They can both utilize Will-O-Wisp to burn physical attackers, which helps Sylveon's low Defense [how does burning physical attackers help Sylveon's low Defense? You need to be more specific here, as not all readers will be able to easily interpret what you're trying to get at here. Something like "which would otherwise OHKO Sylveon" would fit here]. Ferrothorn can switch into Steel-type moves with ease and is immune to Poison, giving it good synergy with Sylveon. Magnezone would be helpful in trapping other Steel-types with Magnet Pull, such as Scizor, Ferrothorn, and the uncommon Bisharp. Aegislash is a great partner for its ability to come in freely on some threats that take out or threaten Sylveon, such as Chansey, Mega Venusaur, Dragalge, and Mega Metagross. Sylveon appreciates Thunder Wave support from the likes of Thundurus and Cresselia, as it ruins many physical attackers' ability to check Sylveon. Cresselia deserves a special mention because it can tank physical attacks very well and switch into Mega Kangaskhan and Mega Salamence.

[SET]
name: Calm Mind + Rest
move 1: Calm Mind
move 2: Rest
move 3: Hyper Voice
move 4: Snore / Psyshock / Hidden Power Fire
item: Chesto Berry / Leftovers
ability: Pixilate
nature: Modest
evs: 244 HP / 172 Def / 68 SpA / 4 SpD / 20 Spe

[SET COMMENTS]
Moves
========

Calm Mind boosts Sylveon's Special Attack and Special Defense by one stage, making it bulkier and increasing its damage output. Rest is Sylveon's only reliable way of recovery, replenishing its health and removing status. Pixilate-boosted Hyper Voice gives Sylveon STAB and much needed power for hitting anything that doesn't resist it. Snore is used together with Rest to ensure that Sylveon's sleep turns don't go to waste. Additionally, Snore also gets a Pixilate boost. It's a nice way to surprise a foe that thinks it could use those turns to set up. However,Alternatively, [you're not introducing a "counter" to the previous point given, so no need to use "however"] Psyshock could be used as it lets Sylveon hit Poison-types such as Mega Gengar and Mega Venusaur. Also, it's needed for Sylveon to deal more damage to Chansey. Hidden Power Fire can also be used to hit Steel-types that wall its STAB moves such as Ferrothorn and Mega Scizor.

Set Details
========

244 HP and 172 Defense EVs give Sylveon some physical bulk, allowing it [either what it reads now, or "giving it a chance", but not "allowing it a chance"] to survive Jolly Mega Kangaskhan's Double Edge. 68 Special Attack EVs increase Sylveon's damage output. The remaining 4 EVs go to Special Defense so none are wasted. 20 Speed EVs allow Sylveon to outspeed uninvested base 60 Speed Pokemon such as Clefable, Porygon2, and Aegislash. A Chesto Berry is needed for Rest, giving Sylveon a greater chance of sweeping with Calm Mind.

Modest is the preferred nature over Bold because the extra power is needed for Sylveon to KO foes. However, Bold can still be used so that Sylveon can take more hits from physical attackers. Unfortunately, Sylveon would have to deal with the power drop. Leftovers offers much appreciated passive recovery. Sylveon almost always has to use Snore if it's holding Leftovers to avoid dead turns while asleep from Rest. A Bold nature with maximum HP and Defense investment is also viable so Sylveon is less pressured by physical attackers, which is useful because this set is likely to become a lategame wincon anyway.

Usage Tips
========

Sylveon should set up Calm Mind on defensive Pokemon, such as Hippowdon, Porygon2, Rotom-W, and Zapdos, that can't touch it. With Rest, Sylveon is able to replenish its health and get rid of any status it has. However, be wary of Rotom-W, as they are likely to carry Trick, which will cripple and prevent Sylveon from setting up. It's better for Sylveon to switch on predicted non-damaging moves, a Dragon-type attack, or after a teammate has fainted, because it cannot afford to risk taking any damage. If Sylveon has a couple of Calm Minds set up and Chesto Berry is gone, it's best to continue using Snore since it's Sylveon's only attacking option while asleep and can potentially surprise the opponent. Calm Mind is usually a safe option to use when predicting a switch because even if Sylveon stays in on a resisted critical hit or status move, it can easily Rest upreplenish itself with Rest. Sylveon is better kept for later stages of the match when most of the Steel-types, especially Heatran, are eliminated.

Team Options
========

Heatran is very helpful for switching into Poison- and Steel-type attacks, and Sylveon can handle bulky Ground-types such as Hippowdon that trouble Heatran. Mega Lucario is also a great partner, having a pPoison-type immunity and the ability to get rid of opposing Fairy-types such as Sylveon and Clefable. Landorus-T and Gyarados can come into predicted Ground-type moves and get an Intimidate off for Sylveon to sponge a physical attack. Additionally, Landorus-T can switch into Electric-type moves such as Thunder Wave and Thunderbolt, as well as get rid of troubling Electric-, Poison-, and Steel-types. If Landorus-T isn't running Choice Scarf or Assault Vest, it must be wary that some Electric-types carry Hidden Power Ice, such as Mega Manectric, Raikou, and Thundurus. Gyarados assists Sylveon in clearing the field of Fire-types such as Talonflame and Heatran. In return, Sylveon can set up on Conkeldurr, one of the Pokemon Mega Gyarados really struggles with. More defensive variants can provide much appreciated Thunder Wave and Rocky Helmet support against physical attackers, giving Sylveon more chances to set up Calm Mind. Similarly, Thunder Wave support from Thundurus is much appreciated. Talonflame can annihilate Grass-types such as Mega Venusaur and Serperior with its STAB Brave Bird. [add period]

Latios and Latias are considered good partners for Sylveon because they can deal with Poison-types such as Mega Venusaur. Latias deserves a special mention, as it can paralyze foes with Thunder Wave and provide Sylveon with Healing Wish support, getting rid of any status problems it may have and fully replenishing its health. Also, as Mega Latias, it'll be able to survive a Shadow Ball from Mega Gengar and KO it back with its STAB Psychic-type move. Choice Scarf variants of Latios can also be used to deal with Mega Gengar; however, it's not common. In return, Sylveon can switch into predicted Dragon-type moves. Ferrothorn appreciates the removal of Fighting-types such as Breloom, Conkeldurr, and Mega Lopunny, [ac] while being able to set up Stealth Rock and potentially Thunder Wave a few threats before it goes down, so Sylveon can come in for free. Mamoswine also appreciates the removal of the aforementioned Fighting-types gone and it[the original sentence didn't really make that much sense] and can set up Stealth Rock, while Sylveon can set up on the defensive Water-types that wall Mamoswine such as non Trick variants of Rotom-W and Slowbro lacking Calm Mind.

[STRATEGY COMMENTS]
Other Options
=============

Pixie Plate is an alternative for Sylveon to still get a power boost for its Fairy-type moves. Sylveon can bluff Choice Specs damage and fool the threat to stay in, so that Sylveon can get a free hit. However, Choice Specs is a much stronger option to utilize, as Sylveon would be dealing more damage with all of its coverage moves. Yawn is a two-turn move that causes the foe to sleep on the second turn. It does come in handy to pressure the opponent into switching out. Additionally, there's no sleep clause, meaning Sylveon can put multiple foes to sleep. However, Sylveon misses out on coverage moves and it doesn't have enough physical bulk to deal with physical attackers. Quick Attack is used to pick off weakened or frail threats, which also gets a boost from Pixilate. Use it with a Pixie Plate and a Quiet nature. Rocky Helmet deals passive damage against physical attackers, but once again its low physical bulk makes this a subpar option.

A bulky spread of max HP and Defense should be used if using Rocky Helmet. Stored Power can be together withused alongside Calm Mind to have a huge power boost after setting up, but Psyshock is much more useful, particularly hitting Chansey for more damage. Protect is also useful for scouting the foe's move. This can help Sylveon switch into a more reasonable counter. Additionally, it can be used alongside Wish and Leftovers for the much-needed recovery, but then Sylveon will lose out on its coverage moves to check other threats. Toxic sets a timer on defensive Pokemon such as Cresselia, Porygon2, Zapdos, Rotom-W, and Rotom-H. Pixilate-boosted Hyper Beam can be used as a great and powerful finisher to many threats as a chance to get an OHKO. However, Sylveon will have to recharge on the next turn, giving the foe the upper hand. Sleep Talk is viable, as many threats such as Breloom and Hippowdon use Spore and Yawn. However, the randomness of Sleep Talk and boosted power of Snore make this less useful.

Checks and Counters
===================

**Steel-types**: Heatran carries Flash Cannon and completely walls Sylveon if it's not carrying Hidden Power Ground. Aegislash can KO Sylveon with either Iron Head or Flash Cannon and is able to survive a coverage move from Sylveon. Excadrill can easily take it down with Iron Head. Ferrothorn can take out Sylveon with Gyro Ball. However, Ferrothorn would need to watch out for Hidden Power Fire.

**Poison-types**: Mega Venusaur completely walls Sylveon's Hyper Voice. With Thick Fat it can also take a Hidden Power Fire very well and retaliate with Sludge Bomb. Mega Gengar can threaten Sylveon out with Sludge Bomb as well. However, Mega Gengar would need to be wary of Psyshock or Shadow Ball.

**Mega Mawile**: Mega Mawile resists Sylveon's STAB moves and can easily KO it with its STAB Iron Head. However, Mega Mawile should be wary of Hidden Power Fire.

**Azumarill**: Azumarill has a large chance to survive Hyper Voice. It can also use Play Rough on Sylveon and KO it with Aqua Jet afterwards. Choice Band variants are able to KO Sylveon with Play Rough. while Assault Vest variants can survive a Hyper Voice.

**Strong Physical Attackers**: Mega Kangaskhan and Mega Salamence are able to OHKO Sylveon with STAB Double Edge. Adamant Mega Blaziken can get a Speed Boost from Protect and OHKO Sylveon with Flare Blitz Sylveon. Greninja can make quick work of Sylveon with STAB Protean Gunk Shot. Choice Band variants of Talonflame have a low chance to OHKO Sylveon with either Flare Blitz or Brave Bird.

**Status**: Sylveon isn't really a cleric in the metagame, meaning it will be crippled by Thunder Wave, Will-O-Wisp, and Toxic from Pokemon such as Thundurus, Rotom-W, and Chansey, unless it's using the Calm Mind + Rest set.
 
Last edited:

Lumari

empty spaces
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TFP Leader
not a lot to say sobi, the changes you made were good, just some miscellaneous things like flow and fluff cutting and some miscellaneous errors. cannot really provide any direct comments, so just read over my changes + ask me to clarify anything if needed, more practice is the way to go now :)

Sobi:
blue = add / [comments]
red
= remove

TDP
remove add / fix (comments)
GP 2/2
[Overview] [I think this should be capitalised, as per the new analysis formatting guide] (ya)

The Intertwining Pokemon shows off its amazing Fairy typing, which gives it only weaknesses to Poison and Steel. Fairies are also immune as well as an immunity to Dragon-type moves, allowing Sylveon to check Mega Salamence in the Battle Spot metagame. Sylveon is very straightforward and an easy-to-use Pokemon with Choice Specs. It also [clarity + cohesion] (eh, not a separate point from what i can tell but rather something that elaborates on the Specs set, so I'd rather not) sports ("it sports" -> "sporting" and remove "has" imo, that does work for cohesion) an excellent Special Attack stat and has great special bulk,. This helps Sylveon which helps it (comma too please, required with "which") deal enormous damage while taking hits from other special attackers. Sylveon also has access to Pixilate, which changes its Normal-type moves to Fairy, thus giving them STAB. This allows it to utilitze Pixilate-a boosted Hyper Voice to hammer through many threats that don't resist it such as Garchomp and offensive Landorus-T.

However, [ac] Sylveon's Poison- and Steel-type weaknesses are exploited by many threats such as Mega Gengar, Aegislash, Excadrill, Mega Mawile, and Scizor. Despite Sylveon's impressive Health [I assume you're talking about the stat here, so as far as I am aware, it should be capitalised], (not an official stat name so no. "HP stat" is probably "more correct", but "health" is fine) its physical bulk is too poor for it to take several powerful physical attacks. Sylveon also lacks a wide movepool, leaving its options limited and predictable against other Pokemon [players refers to the person who is battling, which is, if I'm correct, not what you were referring to]. (it still works though, the opposing player is the one predicting, could go either way honestly) Sylveon's Speed is very low as well, and it normally doesn't run much Speed investment either, so even defensive threats such as Heatran, Venusaur, and Suicune can outspeed it.

[SET]
name: Wallbreaker Choice Specs Wallbreaker (or just pick one of the two tbqh)
move 1: Hyper Voice
move 2: Psyshock
move 3: Shadow Ball
move 4: Hidden Power Fire / Hidden Power Ground
item: Choice Specs
ability: Pixilate
nature: Modest
evs: 236 HP / 12 Def / 248 SpA / 12 Spe

[SET COMMENTS]
Moves
========

Pixilate-boosted STAB Hyper Voice allows Sylveon to hit many Pokemon hard, especially the Dark-, Dragon-, and Fighting-types weak to it, such as Tyranitar, Mega Salamence, Garchomp, Mega Altaria, and Conkeldurr. Additionally, Hyper Voice can go through Substitute, hitting Pokemon such as Gliscor more reliably [might want to say why it is significant that Hyper Voice hits Pokemon that use Substitute. Something like "hitting Pokemon such as Gliscor which tend to set up behind a Substitute..."]. (that's redundant / pretty much implied, but this works) Psyshock provides Sylveon a nice way to check Poison-types such as Mega Venusaur and Mega Gengar, (comma) With Psyshock and by targeting Defense, it's also useful against Chansey, which would otherwise wall Sylveon. Shadow Ball is used to hit Aegislash and the uncommon Chandelure for more damage than Hidden Power Ground. (this seems out of place here really if HP Ground isn't a main option) Hidden Power Fire can assist Sylveon in eliminating problematic Steel-types such as Ferrothorn, Scizor, Skarmory, and Klefki. However, Hidden Power Ground can be used instead to hit Fire-types that completely wall Sylveon, such as Heatran.

Set Details
========

236 HP EVs give Sylveon needed bulk in order to take attacks better. For example, it can survive Mega Gengar's Sludge Bomb. 12 Defense EVs are added in order to keep a full health Sylveon from being OHKOed by Choice Band Talonflame. 248 Special Attack EVs with a Modest nature give Sylveon more damage output., [-period, +comma] and [lots of short sentences here make this paragraph quite abrupt] (ya) 12 Speed EVs let Sylveon outspeed Aegislash and Porygon2. Pixilate is needed, as it turns Normal-type moves into Fairy-type moves and boosts their power by 33%. Choice Specs is used to give Sylveon the extra power needed to deal enormous damage to Pokemon that don't resist Fairy. Additionally, it increases the power of its coverage moves.

Usage Tips
========

Usually, use Hyper Voice on Pokemon that don't resist it.[I feel that this sentence is somewhat redundant; you briefly mentioned it in the overview, and there doesn't seem to be any need to repeat such a simple statement again.] (go-to usage tip still, so keep it please) Sylveon shouldn't be staying in on Steel-types such as Excadrill and the uncommon Bisharp because Iron Head is an easy OHKO, unless you predict them to Swords Dance, in which case Hyper Voice OHKOes Bisharp and 2HKOes Excadrill. The opponent can use the fact that Sylveon has a shallow movepool and will usually be carrying Choice Specs to their advantage; however, you can turn that around by looking at Team Preview. If you suspect your opponent will switch out to a more reasonable counter to Sylveon, that'll give you a chance to predict the switch and go into a counter of your own. Against Steel- and Poison-types that resists Fairy, make sure you go for coverage moves instead, such as Hidden Power Ground and Psyshock to deal with Aegislash, Excadrill, Heatran, and Mega Venusaur. Sylveon makes a decent lead as well, putting pressure on some common leads seen in the metagame such as Garchomp, Landorus-T, and Hippowdon.

Team Options
========

Mega Kangaskhan with Return and Double-Edge (does this warrant mentioning? rn implies you're running both of them on the same set, which i find hard to believe) can help Sylveon deal with powerful threats. Mega Kangaskhan also has access to Earthquake, which can help get rid of pesky Steel-types. In return, Sylveon can switch into Dark- and Fighting-type moves and eliminate Pokemon that give Mega Kangaskhan trouble, such as Mega Sableye and Conkeldurr. Garchomp and Hippowdon are also [cohesion] (ye) great partners for Sylveon, helping to eliminate Poison- and Steel-types such as Mega Gengar, Heatran, and Aegislash examples closer to where you mention them[this part doesn't make sense. I think Lemonade accidentally made this an add, rather than a comment] with STAB Earthquake. They are superb Stealth Rock users as well, turning potential 2HKOs into OHKOs for Sylveon. An example is non-Assault (AH) Vest variants of Azumarill. In return, Sylveon can punish Dragon-types for Garchomp, such as Hydreigon, Dragonite, and opposing Garchomp. Fire-types such as Mega Charizard X and Y, Heatran, Rotom-H, and Talonflame can deal with Steel-types that threaten Sylveon. Additionally, Talonflame can help take on Grass-types such as Mega Venusaur, [-comma] and Serperior.

Rotom-H and Rotom-W are great for taking Flying-type attacks from Pokemon such as Talonflame and the rare Mega Pinsir. They can both utilize Will-O-Wisp to burn physical attackers, which helps mitigate (that should do it) Sylveon's low Defense [how does burning physical attackers help Sylveon's low Defense? You need to be more specific here, as not all readers will be able to easily interpret what you're trying to get at here. Something like "which would otherwise OHKO Sylveon" would fit here]. Ferrothorn can switch into Steel-type moves with ease and is immune to Poison, giving it good synergy with Sylveon. Magnezone would be is helpful in trapping other Steel-types with Magnet Pull, such as Scizor, Ferrothorn, and the uncommon Bisharp. Aegislash is a great partner for its ability to come in freely on some threats that take out or threaten Sylveon, such as Chansey, Mega Venusaur, Dragalge, and Mega Metagross. Sylveon appreciates Thunder Wave support from the likes of Thundurus and Cresselia, as it ruins many physical attackers' ability to check Sylveon it. Cresselia deserves a special mention because it can tank physical attacks very well and switch into Mega Kangaskhan and Mega Salamence.

[SET]
name: Calm Mind + Rest
move 1: Calm Mind
move 2: Rest
move 3: Hyper Voice
move 4: Snore / Psyshock / Hidden Power Fire
item: Chesto Berry / Leftovers
ability: Pixilate
nature: Modest
evs: 244 HP / 172 Def / 68 SpA / 4 SpD / 20 Spe

[SET COMMENTS]
Moves
========

Calm Mind boosts Sylveon's Special Attack and Special Defense by one stage, making it bulkier and increasing its damage output. Rest is Sylveon's only reliable way of recovery, replenishing its health and removing status. Pixilate-boosted Hyper Voice gives Sylveon STAB and much needed power for hitting anything that doesn't resist it. Snore is used together with Rest to ensure that Sylveon's sleep turns don't go to waste. Additionally, Snore it also gets a Pixilate boost. It's a nice way to surprise a foe that thinks it could use those turns to set up. However,Alternatively, [you're not introducing a "counter" to the previous point given, so no need to use "however"] Psyshock could be used as it lets ("to let", but otherwise ya) Sylveon hit Poison-types such as Mega Gengar and Mega Venusaur. Also, it's needed for Sylveon to deal more damage to Chansey. Hidden Power Fire can also be used to hit Steel-types that wall its shrug off Sylveon's STAB moves, (AC) such as Ferrothorn and Mega Scizor.

Set Details
========

244 HP and 172 Defense EVs give Sylveon some physical bulk, allowing it [either what it reads now, or "giving it a chance", but not "allowing it a chance"] to survive Jolly Mega Kangaskhan's Double Edge. 68 Special Attack EVs increase Sylveon's damage output. The remaining 4 EVs go to Special Defense so none are wasted. 20 Speed EVs allow Sylveon to outspeed uninvested base 60 Speed Pokemon such as Clefable, Porygon2, and Aegislash. The remaining 4 EVs go to Special Defense so none are wasted. A Chesto Berry is needed for to effectively use Rest, giving Sylveon a greater chance of sweeping with Calm Mind.

Modest is the preferred nature over Bold because the extra power is needed for Sylveon to KO foes. However, Bold can still be used so that Sylveon can take more hits from physical attackers, (AC) and when it's used with maximum HP and Defense investment, this set can become a late-game wincon. Unfortunately, Sylveon would have to deal with the power drop. Leftovers offers much appreciated passive recovery. Sylveon almost always has to use Snore if it's holding Leftovers to avoid dead turns while asleep from Rest. A Bold nature with maximum HP and Defense investment is also viable so Sylveon is less pressured by physical attackers, which is useful because this set is likely to become a lategame wincon anyway.

Usage Tips
========

Sylveon should set up Calm Mind on defensive Pokemon, such as Hippowdon, Porygon2, Rotom-W, and Zapdos, that can't touch it. With Rest, Sylveon is able to replenish its health and get rid of any status it has. However, be wary of Rotom-W, as they are likely to carry Trick, which will cripple Sylveon and prevent Sylveon it from setting up. It's better for Sylveon to switch in on predicted non-damaging moves, a Dragon-type attack, or after a teammate has fainted, because it cannot afford to risk taking any damage. If Sylveon has a couple of Calm Minds set up and Chesto Berry is gone, it's best to continue using Snore, (AC) since it's Sylveon's only attacking option while asleep and can potentially surprise the opponent. Calm Mind is usually a safe option to use when predicting a switch because even if Sylveon stays in on a resisted critical hit or status move, it can easily Rest upreplenish itself with Rest. ("replenish its health" then... I can see "Rest back up" being fine as well, but "Rest up" isn't gonna work, needs that "back" afaict) Sylveon is better kept for later stages of the match when most of the Steel-types, especially Heatran, are have been eliminated.

Team Options
========

Heatran is very helpful for switching into Poison- and Steel-type attacks, and Sylveon can handle bulky Ground-types such as Hippowdon that trouble Heatran. Mega Lucario is also a great partner, having a pPoison-type immunity and the ability to get rid of opposing Fairy-types such as Sylveon and Clefable. Landorus-T and Gyarados can come into predicted Ground-type moves and get an Intimidate off for Sylveon to sponge a physical attack. Additionally, Landorus-T can switch into Electric-type moves such as Thunder Wave and Thunderbolt (RC) as well as get rid of troubling Electric-, Poison-, and Steel-types. However, (AC) if Landorus-T isn't running Choice Scarf or Assault Vest, it must be wary that some Electric-types carry Hidden Power Ice, such as Mega Manectric, Raikou, and Thundurus. Gyarados on the other hand assists Sylveon in by clearing the field of Fire-types such as Talonflame and Heatran; (SC) in return, Sylveon can set up on Conkeldurr, one of the Pokemon Mega Gyarados really struggles with. More defensive variants can provide much appreciated Thunder Wave and Rocky Helmet support against physical attackers, giving Sylveon more chances to set up Calm Mind. Similarly, Thunder Wave support from Thundurus is much appreciated. Talonflame can annihilate Grass-types such as Mega Venusaur and Serperior with its STAB Brave Bird. [add period]

Latios and Latias are considered good partners for Sylveon because they can deal with Poison-types such as Mega Venusaur. Latias deserves a special mention, as it can paralyze foes with Thunder Wave and provide Sylveon with Healing Wish support, getting rid of any status problems it may have and fully replenishing its health. Also, as Mega Latias, it'll be able to survive a Shadow Ball from Mega Gengar and KO it back with its STAB Psychic-type move. Choice Scarf variants of Latios can also be used to deal with Mega Gengar; however, it's not common. (then the mention of Mega Latias is out of place too... maybe reword this a bit to "however, such a set is otherwise suboptimal on Latios, and Mega Gengar is generally not common enough to warrant running it" if that's accurate of course) In return, Sylveon can switch into predicted Dragon-type moves. Ferrothorn appreciates the removal of Fighting-types such as Breloom, Conkeldurr, and Mega Lopunny, [ac] while being able to set up Stealth Rock and potentially Thunder Wave a few threats before it goes down, so Sylveon can come in for free. Mamoswine also appreciates the removal of the aforementioned Fighting-types gone and it[the original sentence didn't really make that much sense] (actually it did, i don't really see much wrong with it... good call on removing "it" here, but "the aforementioned Fighting-types gone" is fine) and can set up Stealth Rock, while Sylveon can set up on the defensive Water-types that wall Mamoswine such as non-Trick (AH) variants of Rotom-W and Slowbro lacking Calm Mind.

[STRATEGY COMMENTS]
Other Options
=============

Pixie Plate is an alternative for Sylveon to still get a power boost for its Fairy-type moves, (comma) allowing Sylveon can to bluff Choice Specs damage and fool the threat to stay in (RC) so that Sylveon it can get a free hit. However, Choice Specs is a much stronger option to utilize, as Sylveon would be dealing it lets Sylveon deal more damage with all of its coverage moves. Yawn is a two-turn move that causes the foe to sleep on the second turn. It does can come in handy to pressure the opponent into switching out. Additionally, there's no sleep clause, meaning Sylveon can put multiple foes to sleep. However, Sylveon misses out on coverage moves and it doesn't have enough physical bulk to deal with physical attackers. Quick Attack is used to pick off weakened or frail threats, which and it also gets a boost from Pixilate. Use it with a Pixie Plate and a Quiet nature. Rocky Helmet deals passive damage against physical attackers, but once again, (AC) its Sylveon's low physical bulk makes this a subpar option.

A bulky spread of max HP and Defense should be used if using Rocky Helmet. Stored Power can be together withused alongside (ya good) Calm Mind to have a huge power boost after setting up, but Psyshock is much more useful, particularly hitting Chansey for more damage. Protect is also (no, "also" implies that more traits than "useful" have been mentioned before, which isn't the case) useful for scouting the foe's move. This can and help Sylveon switch into a more reasonable counter. Additionally, it can be used alongside Wish and Leftovers for the much-needed recovery, but then Sylveon will lose out on its coverage moves to check other threats. Toxic sets a timer on defensive Pokemon such as Cresselia, Porygon2, Zapdos, Rotom-W, and Rotom-H. Pixilate-boosted Hyper Beam can be used as a great and powerful finisher to many threats as a chance to get an OHKO. (OHKO contradicts with finisher, so probs reword this) However, Sylveon will have to recharge on the next turn, giving the foe the upper hand. Sleep Talk is viable, as many threats such as Breloom and Hippowdon use Spore and Yawn. However, the randomness of Sleep Talk and boosted power of Snore make this less useful.

Checks and Counters
===================

**Steel-types**: Heatran commonly (or generally or always or whatever's appropriate) carries Flash Cannon and completely walls Sylveon if it's not carrying Hidden Power Ground. Aegislash can KO Sylveon with either Iron Head or Flash Cannon and is able to survive a coverage move from Sylveon it. Excadrill can easily take it down with Iron Head. Ferrothorn can take out Sylveon with Gyro Ball, (comma) However, Ferrothorn would but it needs to watch out for Hidden Power Fire.

**Poison-types**: Mega Venusaur completely walls (you cannot "wall" a move, so should be "resists" or "takes hardly any damage from" or something) Sylveon's Hyper Voice. With Thick Fat, (AC) it can also take a Hidden Power Fire very well and retaliate with Sludge Bomb. Mega Gengar can threaten Sylveon out with Sludge Bomb as well, (comma) However, Mega Gengar would but it does need to be wary of Psyshock or Shadow Ball.

**Mega Mawile**: Mega Mawile resists Sylveon's STAB moves and can easily KO it with its STAB Iron Head. However, Mega Mawile it should be wary of Hidden Power Fire.

**Azumarill**: Azumarill has a large chance to survive Hyper Voice. It can also use Play Rough on Sylveon and KO it with Aqua Jet afterwards. ("KO Sylveon with the combination of Play Rough and Aqua Jet" or "KO Sylveon with Aqua Jet after hitting it with Play Rough" or something--just a wording that presents Play Rough and Aqua Jet as a combination as opposed to two different things because this is clunky) Choice Band variants are able to KO Sylveon with Play Rough. while (comma before "while" too) Assault Vest variants can survive a Hyper Voice.

**Strong Physical Attackers**: Mega Kangaskhan and Mega Salamence are able to OHKO Sylveon with STAB Double Edge. Adamant Mega Blaziken can get a Speed Boost from Protect and OHKO Sylveon with (check if OHKO is accurate please, but ye don't use Flare Blitz as a verb) Flare Blitz Sylveon. Greninja can make quick work of Sylveon with STAB Protean Gunk Shot. Choice Band variants of Talonflame have a low chance to OHKO Sylveon with either Flare Blitz or Brave Bird.

**Status**: Sylveon isn't really a cleric in the metagame, meaning it will be is (irrelevant; maybe add something like "unless it's running Heal Bell" crippled by Thunder Wave, Will-O-Wisp, and Toxic from Pokemon such as Thundurus, Rotom-W, and Chansey, unless it's using the Calm Mind + Rest set.

 
Last edited:

Lemonade

WOOPAGGING
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I just wanted to make a quick note about this

Sylveon appreciates Thunder Wave support from the likes of Thundurus and Cresselia, as it ruins many physical attackers' ability to check Sylveon it.

I don't like when two "it"'s in the same sentence refer to different things. Sure the corresponding references are implied, but the sentence loses clarity
 

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