1. Welcome to Smogon! Check out the Smogon Starters Hangout for everything you need to know about starting out in the community. Don't forget to introduce yourself in the Introduction and Hangout Thread, too!
  2. Welcome to Smogon Forums! Please take a minute to read the rules.

Completed TalkingLion and Spenstar engage in an adorable competition of babymons! (2v2 singles)

Discussion in 'ASB' started by Elevator Music, Dec 6, 2011.

Thread Status:
Not open for further replies.
  1. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,745
    TalkingLion's Pokemon:
    Makuhita (open)
    [​IMG]
    Makuhita[Sumo](M)
    Nature: Adamant (+1 Atk, -1 SpAtk)
    Type: Fighting
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:
    Thick Fat (Innate): This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
    Guts (Innate): This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
    Sheer Force(DW) (Can be enabled): This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Stats:
    HP: 100
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 25
    Size Class: 2
    Weight Class: 4
    Base Rank Total: 17

    EC: 4/6
    MC: 2
    DC: 3/5

    Attacks: (18)
    Tackle
    Focus Energy
    Sand Attack
    Arm Thrust
    Vital Throw
    Fake Out
    Whirlwind
    Knock Off
    SmellingSalt
    Belly Drum
    Force Palm

    Cross Chop
    Faint Attack
    Revenge
    Bullet Punch

    Bulk Up
    Earthquake
    Rock Slide

    Horsea (open)
    [​IMG]
    Horsea[Queendra](F)
    Nature: Naive (x1.15 Spe, -1 SpDef, +15% Acc)
    Type: Water
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious

    Abilities:
    Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
    Sniper (Innate): This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
    Damp(DW) (Can be enabled): This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 1 (-)
    Spe: 69 (+)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC:
    1/9
    MC: 2
    DC: 1/5

    Attacks: (13)
    Bubble
    Smokescreen
    Leer
    Water Gun
    Focus Energy
    BubbleBeam
    Agility

    Signal Beam
    Dragon Breath
    Disable

    Ice Beam
    Scald
    Rain Dance

    Snorunt (open)
    [​IMG]
    Snorunt[Snowstorm](F)
    Nature: Bashful (No effect on stats)
    Type: Ice
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Abilites:
    Inner Focus
    (Innate):When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Ice Body (Innate):This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
    Moody(DW) (Can be enabled):This Pokemon's traits are always fluctuating from one strength to another. At the end of each round, one of the Pokemon's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) will be boosted by two (2) stages and another will be reduced by one (1) stage. This stat change lasts until the end of that round, where Moody is re-applied, overwriting the boosted and dropped stats. This stat boost/drop occurs outside the normal boosts/drops.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 50
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 12

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:(13)
    Powder Snow
    Leer
    Double Team
    Bite
    Icy Wind
    Headbutt
    Protect

    Avalanche
    Spikes
    Disable

    Frost Breath
    Shadow Ball
    Water Pulse


    Spenstar's Pokemon:
    Syclar (open)
    [​IMG]
    Syclar [Ant Arctica] (Female)
    Nature: Mild (+1 Special Attack, -1 Defense)

    Type: Ice/Bug
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.
    About Ant Artica: While looking for an ice-type Pokemon in the depths of Snowpoint Temple, Spenstar found a young Syclar stumbling weakly, badly injured from a previous battle. He nursed the Syclar back to health, and in return, the Syclar accepted his offer to join his team. He named her Ant Arctica (usually addressed as simply "Arctica" though) and a partnership was formed. Ant Artica was often bullied by the stronger members of her swarm, and as a result, she is very mild-mannered and shy around trainers and Pokemon besides Spenstar. This somewhat changed when the rest of Spenstar's team warmed up to Ant Artica and made her feel at home; now she opens up to them but is still shy around other Pokemon. She feels blessed to finally have a loving family. Ant Artica is commonly seen outside her Pokeball, on Spenstar's shoulder or head.

    Stats:
    Syclar
    HP: 90
    Atk: Rank 3
    Def: Rank 1 (-1)
    SpA: Rank 4 (+1)
    SpD: Rank 2
    Spe: 91

    EC: 2/6
    MC: 0
    DC: 3/5

    Abilities:
    Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
    Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
    Technician (Locked DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

    Attacks:
    Level-Up:
    Leer
    Leech Life
    Scratch
    Focus Energy
    Ice Shard
    Slash
    Icy Wind
    Bug Bite
    Icicle Spear

    Egg:
    Earth Power
    Tail Glow
    Signal Beam

    TMs:
    Hone Claws
    Ice Beam
    Swords Dance
    X-Scissor
    Acrobatics

    Total Moves: 17

    Grimer (open)

    [​IMG]
    Playdoh [Grimer] (Male)
    Nature: Quiet (Special Attack increased by *; Speed divided by 1/15, evasion reduced by 10%(flat))
    Type: Poison
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    About Playdoh: On his wat to the hospital to visit his dear friend Zeo, Spenstar was ambushed by a group of Grimer and Muk. While the sludge team generally attacked in unison, Spenstar noticed one Grimer that was very energetic in battling, enough to significantly stand out. Spenstar promptly caught him and named him Playdoh. Playdoh, while energetic, playful, and powerful, suffers from a speech impediment that hunders his ability to communicate with the other Pokemon and Spenstar, though Spenstar still does his best to understand his Grimer's wishes. After a battle in the hospital, Spenstar and Playdoh were told by a doctor that if Playdoh gets enough love and care, his speech problem will be cured upon evolution. Because of this, Spenstar invests extra time and affection into Playdoh, especially when the other Pokemon are asleep, hoping that when the Grimer's time comes, he will be exactly the Muk he wants to be.

    Abilities:
    Stench: (Innate) This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.
    Sticky Hold: (Innate) This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
    Poison Touch: (Can be Disabled.) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

    Stats:

    Grimer
    HP: 100
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3(+1)
    SpD: Rank 2
    Spe: 22(/1.15)
    Size Class: 1
    Weight Class: 3
    Base Rank Total: 13

    EC: 1/6
    MC: 0
    DC: 1/5

    Attacks:
    Level-Up:
    Poison Gas
    Pound
    Harden
    Mud-slap
    Disable
    Sludge
    Minimize
    Mud Bomb
    Sludge Bomb
    Gunk Shot
    Sludge Wave

    Egg Moves:
    Acid Spray
    Shadow Sneak
    Stockpile

    TMs:
    Poison Jab
    Flamethrower
    Thunderbolt

    Total Moves: 17

    Embirch (open)

    [​IMG]
    <Embirch> [Pine] (M)
    Nature: Brave (+Attack, -Speed, -10 Evasion)
    Type: Fire/Grass
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
    Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
    Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

    EC: 0/9
    MC: 0
    DC: 0/5

    Stats:
    Embirch
    HP: 90
    Atk: Rank 3(+1)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2
    Spe: 43(50/1.15)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 13

    Moves:
    Level-Up:
    Bullet Seed
    Sweet Scent
    Absorb
    Growth
    Ember
    Leech Seed
    Flame Wheel
    Giga Drain
    Fire Spin

    Egg:
    Seed Bomb
    Water Sport
    Counter

    TMs:
    Flamethrower
    Solarbeam
    Rock Slide

    Total Moves: 15


    - TalkingLion sends out his Pokemon and chooses an ability/item
    - Spenstar sends out his Pokemon, chooses an ability/item, and orders actions
    - TalkingLion orders actions
    - I ref the round
  2. TalkingLion

    TalkingLion

    Joined:
    May 7, 2011
    Messages:
    888
    I'll be choosing Sumo first. For it's ability, I will choose Thick Fat and I think I'll give it a Pecha Berry. Good luck Spenstar!
  3. Spenstar

    Spenstar

    Joined:
    May 6, 2010
    Messages:
    1,856
    I do believe I said training items only. GL to you too!

    Go Playdoh with the amulet coin!

    Sludge Wave-Gunk Shot-Sludge Wave

    If EQ is used twice, use disable the second time its used
  4. TalkingLion

    TalkingLion

    Joined:
    May 7, 2011
    Messages:
    888
    Yeah, I somehow read over the training part though. No item for me then.

    Bulk Up ~ Faint Attack ~ Earthquake
  5. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,745
    [​IMG]
    Makuhita (Sumo) M
    HP: 100 (100%)
    Atk: 3
    Def: 2
    SpA: 1
    SpD: 2
    Spe: 25
    Energy: 100
    Status: None
    Other: None
    [​IMG]
    Grimer (Playdoh) M
    HP: 100 (100%)
    Atk: 3
    Def: 2
    SpA: 3
    SpD: 2
    Spe: 22
    Energy: 100
    Status: None
    Other: None
    Actions:
    Makuhita (open)
    Bulk Up ~ Faint Attack ~ Earthquake
    Grimer (open)
    Sludge Wave-Gunk Shot-Sludge Wave


    Calculations (open)
    Action 1:
    Makuhita used Bulk Up!
    Stat Change: +1 Atk, +1 Def (Makuhita)
    -6 energy
    Grimer used Sludge Wave!
    RNG Roll (To-Crit) [<=625 Crit]: 1158/10000 (No)
    (10+3+(4.5-3)) = 14.5 ~ 15 damage (Makuhita)
    RNG Roll (To-PSN) [<=1000 PSN]: 6229/10000 (No)
    -6 energy

    Action 2:
    Makuhita used Faint Attack!
    RNG Roll (To-Crit) [<=625 Crit]: 9267/10000 (No)
    (6+(4.5-3))+1.75 = 9.25 ~ 9 (Grimer)
    -4 energy
    Grimer used Gunk Shot!
    RNG Roll (To-Hit) [<=7000 Hit]: 4920/10000 (Hit)
    RNG Roll (To-Crit) [<=625 Crit]: 758/10000 (No)
    (12+3+(4.5-3))-1.75 = 14.75 ~ 15 (Makuhita)
    RNG Roll (To-PSN) [<=3000 PSN]: 4492/10000 (No)
    -7 energy

    Action 3:
    Makuhita used Earthquake!
    RNG Roll (To-Crit) [<=625 Crit]: 6292/10000 (No)
    (10+(4.5-3))*1.5+1.75 = 19 damage (Grimer)
    -7 energy
    Sludge Wave!
    RNG Roll (To-Crit) [<=625 Crit]: 1693/10000 (No)
    (10+3+(4.5-3)) = 14.5 ~ 15 damage (Makuhita)
    RNG Roll (To-PSN) [<=1000 PSN]: 8864/10000 (No)
    -6 energy


    Grimer gains a quick upper-hand with its strong Poison-type attacks, although Makuhita is hitting pretty hard with Earthquake.

    Post-round:
    [​IMG]
    Makuhita (Sumo) M
    HP: 55 (55%)
    Atk: 3
    Def: 2
    SpA: 1
    SpD: 2
    Spe: 25
    Energy: 83
    Status: None
    Other: +1 Atk, +1 Def
    [​IMG]
    Grimer (Playdoh) M
    HP: 72 (72%)
    Atk: 3
    Def: 2
    SpA: 3
    SpD: 2
    Spe: 22
    Energy: 81
    Status: None
    Other: None​


  6. TalkingLion

    TalkingLion

    Joined:
    May 7, 2011
    Messages:
    888
    That didn't go too well...

    Earthquake ~ Smellingsalt ~ Earthquake

    IF you get disabled, replace action with Bulk Up.
  7. Spenstar

    Spenstar

    Joined:
    May 6, 2010
    Messages:
    1,856
    Sludge Bomb-Disable EQ-Sludge Bomb
  8. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,745
    [​IMG]
    Makuhita (Sumo) M
    HP: 55 (55%)
    Atk: 3
    Def: 2
    SpA: 1
    SpD: 2
    Spe: 25
    Energy: 83
    Status: None
    Other: +1 Atk, +1 Def
    [​IMG]
    Grimer (Playdoh) M
    HP: 72 (72%)
    Atk: 3
    Def: 2
    SpA: 3
    SpD: 2
    Spe: 22
    Energy: 81
    Status: None
    Other: None​
    Actions:
    Makuhita (open)
    Earthquake ~ Smellingsalt ~ Earthquake
    IF you get disabled, replace action with Bulk Up.
    Grimer (open)
    Sludge Bomb-Disable EQ-Sludge Bomb


    Calculations (open)
    Action 1:
    Makuhita used Earthquake!
    RNG Roll (To-Crit) [<=625 Crit]: 2195/10000 (No)
    (10+(4.5-3))*1.5+1.75 = 19 damage (Grimer)
    -11 energy
    Grimer used Sludge Bomb!
    RNG Roll (To-Crit) [<=625 Crit]: 4438/10000 (No)
    (9+3+(4.5-3)) = 13.5 ~ 14 damage
    RNG Roll (To-PSN) [<=3000 PSN]: 6065/10000 (No)
    -6 energy

    Action 2:
    Makuhita used Smellingsalt!
    RNG Roll (To-Crit) [<=625 Crit]: 1647/10000 (No)
    (6+(4.5-3))+1.75 = 9.25 ~ 9 (Grimer)
    -5 energy
    Grimer used Disable!
    Other Change: Disabled (Makuhita)
    -7 energy

    Action 3:
    Makuhita used Bulk Up!
    Stat Change: +1 Atk, +1 Def (Makuhita)
    -6 energy
    Grimer used Sludge Bomb!
    RNG Roll (To-Crit) [<=625 Crit]: 9831/10000 (No)
    (9+3+(4.5-3)) = 13.5 ~ 14 damage
    RNG Roll (To-PSN) [<=3000 PSN]: 699/10000 (No)
    Status Change: PSN (Makuhita)
    -6 energy
    Post-action:
    -2 HP due to poison (Makuhita)


    Makuhita is looking really worn out after some more of Grimer's blows. His Earthquake was Disabled, and to top it off, he's Poisoned as well! At least he managed to get some more damage in on Grimer, but things are not going well for TalkingLion at all....

    Post-round:
    [​IMG]
    Makuhita (Sumo) M
    HP: 25 (25%)
    Atk: 3
    Def: 2
    SpA: 1
    SpD: 2
    Spe: 25
    Energy: 61
    Status: PSN
    Other: +1 Atk, +1 Def, Disabled (Earthquake, 4a)
    [​IMG]
    Grimer (Playdoh) M
    HP: 44 (44%)
    Atk: 3
    Def: 2
    SpA: 3
    SpD: 2
    Spe: 22
    Energy: 62
    Status: None
    Other: None​
  9. Spenstar

    Spenstar

    Joined:
    May 6, 2010
    Messages:
    1,856
    Sludge Wave - Chill - Sludge Wave

    LETS END THIS
  10. TalkingLion

    TalkingLion

    Joined:
    May 7, 2011
    Messages:
    888
    This doesn't look good for me at all....

    Fake Out ~ Focus Energy ~ Cross Chop
  11. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,745
    [​IMG]
    Makuhita (Sumo) M
    HP: 25 (25%)
    Atk: 3
    Def: 2
    SpA: 1
    SpD: 2
    Spe: 25
    Energy: 61
    Status: PSN
    Other: +1 Atk, +1 Def, Disabled (Earthquake, 4a)
    [​IMG]
    Grimer (Playdoh) M
    HP: 44 (44%)
    Atk: 3
    Def: 2
    SpA: 3
    SpD: 2
    Spe: 22
    Energy: 62
    Status: None
    Other: None
    Actions:
    Makuhita (open)
    Fake Out ~ Focus Energy ~ Cross Chop
    Grimer (open)
    Sludge Wave - Chill - Sludge Wave


    Calculations (open)
    Action 1:
    Makuhita used Fake Out!
    RNG Roll (To-Crit) [<=625 Crit]: 5988/10000 (No)
    (4+(4.5-3))+1.75 = 6.25 ~ 6 damage
    -4 energy
    Grimer flinched!
    Post-action:
    -2 HP due to poison (Makuhita)

    Action 2:
    Makuhita used Focus Energy!
    Other Change: Focus Energy (Makuhita)
    -5 energy
    Grimer chilled!
    +12 energy
    Post-action:
    -2 HP due to poison (Makuhita)

    Action 3:
    Makuhita used Cross Chop!
    RNG Roll (To-Hit) [<=9000 Hit]: 30/10000 (Hit)
    RNG Roll (To-Crit) [<=2500 Crit]: 5690/10000 (No)
    (10+3+(4.5-3))*.66+1.75 = 11.41 ~ 11 damage (Grimer)
    -6 energy
    Grimer used Sludge Wave!
    RNG Roll (To-Crit) [<=625 Crit]: 1620/10000 (No)
    (10+3+(4.5-3)) = 14.5 ~ 15 damage (Makuhita)
    -6 energy
    Post-action:
    -2 HP due to poison (Makuhita)


    Makuhita is down to the last of its HP, while Grimer is barely staying strong itself...

    Post-round:
    [​IMG]
    Makuhita (Sumo) M
    HP: 4 (4%)
    Atk: 3
    Def: 2
    SpA: 1
    SpD: 2
    Spe: 25
    Energy: 46
    Status: PSN
    Other: +1 Atk, +1 Def, Disabled (Earthquake, 1a), Focus Energy (4a)
    [​IMG]
    Grimer (Playdoh) M
    HP: 27 (27%)
    Atk: 3
    Def: 2
    SpA: 3
    SpD: 2
    Spe: 22
    Energy: 68
    Status: None
    Other: None​

  12. TalkingLion

    TalkingLion

    Joined:
    May 7, 2011
    Messages:
    888
    I think I was supposed to post before you...

    Bullet Punch(x3) before you die
  13. Spenstar

    Spenstar

    Joined:
    May 6, 2010
    Messages:
    1,856
    noted, thx

    Shadow Sneak+Shadow Sneak
  14. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,745
    [​IMG]
    Makuhita (Sumo) M
    HP: 4 (4%)
    Atk: 3
    Def: 2
    SpA: 1
    SpD: 2
    Spe: 25
    Energy: 46
    Status: PSN
    Other: +1 Atk, +1 Def, Disabled (Earthquake, 1a), Focus Energy (4a)
    [​IMG]
    Grimer (Playdoh) M
    HP: 27 (27%)
    Atk: 3
    Def: 2
    SpA: 3
    SpD: 2
    Spe: 22
    Energy: 68
    Status: None
    Other: None
    Actions:
    Makuhita (open)
    Bullet Punch(x3) before you die
    Grimer (open)
    Shadow Sneak+Shadow Sneak


    Calculations (open)
    Action 1:
    Grimer used a combination of Shadow Sneak+Shadow Sneak!
    RNG Roll (To-Crit) [<=625 Crit]: 916/10000 (No)
    (9+(4.5-3))-1.75= 8.75 ~ 9 damage (Makuhita)
    Makuhita fainted!
    -20 energy


    ....And just like that, Grimer faints Makuhita with a Super Shadow Sneak! TalkingLion, send out your next (and final) Pokemon!

    Post-round:
    [​IMG]
    Makuhita (Sumo) M
    HP: KO
    Atk: 3
    Def: 2
    SpA: 1
    SpD: 2
    Spe: 25
    Energy: KO
    Status: None
    Other: None
    [​IMG]
    Grimer (Playdoh) M
    HP: 27 (27%)
    Atk: 3
    Def: 2
    SpA: 3
    SpD: 2
    Spe: 22
    Energy: 48
    Status: None
    Other: None
  15. TalkingLion

    TalkingLion

    Joined:
    May 7, 2011
    Messages:
    888
    I'll send in Snowstorm seeing as it was the reason I wanted this battle to begin with.
  16. Spenstar

    Spenstar

    Joined:
    May 6, 2010
    Messages:
    1,856
    Okay Playdoh! Im not a dick so let's hold this out till the end!

    Sludge Wave-Sludge Bomb-Sludge Wave
  17. TalkingLion

    TalkingLion

    Joined:
    May 7, 2011
    Messages:
    888
    Frost Breath ~ Disable Sludge Wave ~ Frost Breath
  18. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,745
    Also TalkingLion, I'll need you to specify an ability for Snorunt. It didn't matter this round, but it'd be nice to know etc.
    [​IMG]
    Snorunt (Snowstorm) F
    HP: 90 (100%)
    Atk: 2
    Def: 2
    SpA: 2
    SpD: 2
    Spe: 50
    Energy: 100
    Status: None
    Other: None
    [​IMG]
    Grimer (Playdoh) M
    HP: 27 (27%)
    Atk: 3
    Def: 2
    SpA: 3
    SpD: 2
    Spe: 22
    Energy: 48
    Status: None
    Other: None
    Actions:
    Snorunt (open)
    Frost Breath ~ Disable Sludge Wave ~ Frost Breath
    Grimer (open)
    Sludge Wave-Sludge Bomb-Sludge Wave


    Calculations (open)
    Action 1:
    Snorunt used Frost Breath!
    (4+3+3+(3-3)) = 10 damage (Grimer)
    -3 energy
    Grimer used Sludge Wave!
    RNG Roll (To-Crit) [<=625 Crit]: 5203/10000 (No)
    (10+3+(4.5-3)) = 14.5 ~ 15 damage
    RNG Roll (To-PSN) [<=1000 PSN]: 7125/10000 (No)
    -6 energy

    Action 2:
    Snorunt used Disable!
    Other Change: Disabled (Grimer)
    -7 energy
    Grimer used Sludge Bomb!
    (9+3+(4.5-3)) = 13.5 ~ 14 damage
    RNG Roll (To-PSN) [<=3000 PSN]: 4665/10000 (No)
    -6 energy

    Action 3:
    Snorunt used Frost Breath!
    (4+3+3+(3-3)) = 10 damage (Grimer)
    -3 energy
    Grimer used Sludge Wave!
    But it failed!
    -6 energy


    Snorunt is sent out and immediately starts inflicting some damage on Grimer. Grimer retaliates back with its Poison attacks, and manages to weaken Snorunt a bit. However, it doesn't look like it'll be able to take another blow....

    Post-round:
    [​IMG]
    Snorunt (Snowstorm) F
    HP: 61 (68%)
    Atk: 2
    Def: 2
    SpA: 2
    SpD: 2
    Spe: 50
    Energy: 87
    Status: None
    Other: None
    [​IMG]
    Grimer (Playdoh) M
    HP: 7 (7%)
    Atk: 3
    Def: 2
    SpA: 3
    SpD: 2
    Spe: 22
    Energy: 30
    Status: None
    Other: None
  19. TalkingLion

    TalkingLion

    Joined:
    May 7, 2011
    Messages:
    888
    FINISH HIM

    Frost Breath ~ Double Team(x2)
  20. Spenstar

    Spenstar

    Joined:
    May 6, 2010
    Messages:
    1,856
    Let's end this with a combo. Toxic Shadow Sneak! (Shadow Sneak+Poison Jab) if you're alive action 3 then mud-slap
  21. TalkingLion

    TalkingLion

    Joined:
    May 7, 2011
    Messages:
    888
    Just now realizing that I forgot to say an ability for Snorunt(I could have sworn I said that...) but it will be Inner Focus. Hopefully that will be the last mistake I make in this match.
  22. Spenstar

    Spenstar

    Joined:
    May 6, 2010
    Messages:
    1,856
    I never specified ab ability for Grimer either, so for the record (this is the only case where it could make a difference) it is stench
  23. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,745
    BTW in the future you have to specify how many clones double team creates, it's not like ingame. But it doesn't matter here since when you ko a pokemon in 1v1 all actions stop
    [​IMG]
    Snorunt (Snowstorm) F
    HP: 61 (68%)
    Atk: 2
    Def: 2
    SpA: 2
    SpD: 2
    Spe: 50
    Energy: 87
    Status: None
    Other: None
    [​IMG]
    Grimer (Playdoh) M
    HP: 7 (7%)
    Atk: 3
    Def: 2
    SpA: 3
    SpD: 2
    Spe: 22
    Energy: 30
    Status: None
    Other: None
    Actions:
    Snorunt (open)
    Frost Breath ~ Double Team(x2)
    Grimer (open)
    Toxic Shadow Sneak! (Shadow Sneak+Poison Jab) if you're alive action 3 then mud-slap


    Calculations (open)
    Action 1:
    Grimer used a combination of Shadow Sneak+Poison Jab!
    [box]Combination Data:
    Base Power: 12
    Type: Poison
    Priority: +1
    Energy Cost: 13
    Effect Chance: 30%[/box]
    RNG Roll (To-Crit) [<=625 Crit]: 8754/10000 (No)
    (12+3+(4.5-3)) = 16.5 ~ 17 damage (Snorunt)
    RNG Roll (To-PSN) [<=3000 PSN]: 8292/10000 (No)
    RNG Roll (To-Flinch) [<=1000 Flinch]: 5325/10000 (No)
    -13 energy
    Snorunt used Frost Breath!
    (4+3+3+(3-3)) = 10 damage (Grimer)
    -7 energy


    Grimer hits Snorunt with a fearsome combination in a last ditch attack, but it fails to Poison or flinch the mighty Snorunt, who then promptly KOes Grimer with another Frost Breath.

    Post-round:
    [​IMG]
    Snorunt (Snowstorm) F
    HP: 44 (49%)
    Atk: 2
    Def: 2
    SpA: 2
    SpD: 2
    Spe: 50
    Energy: 80
    Status: None
    Other: None
    [​IMG]
    Grimer (Playdoh) M
    HP: KO
    Atk: 3
    Def: 2
    SpA: 3
    SpD: 2
    Spe: 22
    Energy: KO
    Status: None
    Other: None
  24. Spenstar

    Spenstar

    Joined:
    May 6, 2010
    Messages:
    1,856
    I would have switched you out, but dat snorunt needs dat counter. Return my dear friend, and sweet dreams. You were magnificent.

    [​IMG]
    But now it's time to really fire this battle up. Go, PINE!

    [​IMG]

    Leech Seed-Flame Wheel-Flamethrower

    If Snorunt uses Double Team, use Rock Slide!
  25. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,745
    Could you specify an ability? Sorry!!
Thread Status:
Not open for further replies.

Users Viewing Thread (Users: 0, Guests: 0)