I am so slow at putting Skeletons up nowadays D: To be fair I am really busy and this is low priority, but still... [Overview] <p>Tangrowth has often been uncommon in BW OU mainly due to Ferrothorn, and now that Amoonguss has gotten Regenerator, Tangrowth is more overlooked than ever. However, what Tangrowth does have is a great physical defense comparable to titans such as Hippowdon, and when combined with Regenerator, Leech Seed, and a STAB Giga Drain, it can switch into physical attacks fairly easily and retaliate before switching out repeatedly. Tangrowth also has a surprisingly high attack and special attack for a wall, meaning that it can its opposition while it takes their hits. It isn't all good for Tangrowth, however, as it has a rather unimpressive special bulk that disallows it from taking moves such as rain boosted Hydro Pumps, and it in general performs poorly against Rain, Sun, and to a lesser extent, Hail, which is a large issue in a weather-centric metagame. It's typing also gives it some unwanted weaknesses, such as Fire, making it vulnerable to Fire Blasts from physically attacking Dragons. Despite this, Tangrowth's ability to take on most physical attackers with impunity should not be overlooked.</p> [SET] name: Physically Defensive move 1: Sleep Powder move 2: Giga Drain / Power Whip move 3: Leech Seed move 4: Hidden Power Ice / Hidden Power Fire item: Leftovers ability: Regenerator nature: Bold / Relaxed evs: 252 HP / 252 Def / 4 SpD [SET COMMENTS] Takes physical hits forever While it may look outclassed by Amoonguss, it has a much higher physical bulk that allows it to take neutral hits with ease, such as Outrages, that Amoonguss may not be able to take, and it has better offensive stats in order to retaliate and defeat Pokemon in comes across. The two actually play completely differently, as Tangrowth works as a way to scout out for powerful physical hits, and attempt to counter them if they try and set up. Sleep powder is nice to incapacitate a Pokemon for a while Giga Drain allows Tangrowth to recover HP and deal damage. Its often better also because Scald Due to the recover Tangrowth already gets, Power Whip is a much stronger option that allows it to play like a tank Leech Seed is something Amoonguss lacks, and it allows even more recovery Hidden Power Ice wrecks Dragon-types such as Dragonite. Hidden Power Fire wrecks Scizor, Skarmory, Forretress, and Ferrothorn [ADDITIONAL COMMENTS] Stun Spore could be used, but from there it really becomes a "why not use Amoonguss" sort of thing Earthquake helps it deal with Pokemon such as Heatran and Jirachi better, though note these are often Special Attackers. Focus Blast is inaccurate and meh but it beats the crap out of Ferrothorn even in the rain, and some steels too, as well as Kyurem sorta Speed EVs (84 for Jellicient, and 124 Spe for Scizor and non-sassy Tyranitar) can be used if you want to outspeed them and hit them hard with its STAB or HP Fire Heatran is an excellent partner, as Heatran can spread burns to let Tangrowth wall even easier and they cover each others weaknesses. It also kills Steel-types and deals with Sun teams nicely as well as Hail teams while Tangrowth takes Ground-type hits like nothing (seriously this thing is a nice partner) The uncommon but annoying Toxic Spikes is not what Tangrowth likes, and it doesn't fare well against other entry hazards either because Regenerator is its only form of recovery. Tentacruel and Starmie are good partnesr, as they has Rapid Spin and also takes Fire- and Ice-type hits well. Special Walls are nice partners because Tangrowth will have to switch out against them due to a bad special defense (and it activates Regenerator) Jellicient is a good partner due to this, as it takes on Fire-type mons pretty well. Also, Spinblocking is a nice plus since opponents hae to switch out in order to get the correct response to Pokemon like this, making entry hazards generally useful anyway. [SET] name: Chlorophyll Sweeper move 1: Growth move 2: Power Whip move 3: Earthquake move 4: Hidden Power Ice / Hidden Power Fire / Sleep Powder item: Life Orb ability: Cholrophyll nature: Naughty evs: 252 Atk / 4 SpA / 252 Spe [SET COMMENTS] Rather than take hits, this Tangrowth dishes them out While it is slower than most of the Chlorophyll users in the tier, its advantage is that is is more powerful than most of them, and is one of the few that can go phyiscal. Though it may seem a bit outclassed by Victreebel, its access to Earthquake allows it to get past Heatran, and it isn't that vulnerable to priority thanks to its still insane physical defense. As for Venusaur, a higher attack and Power Whip allows it to go physical, unlike Venusaur. Growth is the sun-sweepers set up move of choice, as it doubles Attack and Special Attack under the sun Power Whip, though inaccurate, is very strong Earthquake it allows it to defeat Heatran and other Fire-types with ease (unless they have a balloon, of course) Hidden Power Ice gets past Dragon-type Pokemon such as Salamence and Latios, but Hidden Power Fire gets past the numberous Steel-types that don't take much damage from Earthquake. Both options also hit Grass-types hard. If coverage isn't the issue, Tangrowth has Sleep Powder to incapacitate a Pokemon that it cannot potentially deal with and then get a boost, though Grass/Ground's coverage isn't that great by itself. [ADDITIONAL COMMENTS] Naughty should be used over Lonely because of priority moves being on the physical side and Vaccuum Wave being garbage Ninetales duh Scarfed Fire-types such as Darmanitan, Infernape, and Victini can be a real revenge killer for the team to make up for the lack of speed Tangrowth has. They also all benefit from the sun. Hail teams are huge threats because Abomasnow and friends threaten this guy. Consider Heatran, who also benefits from the sun and Tangrowth's ability to take down Ground-types and it also defeats faster Chlorophyllers. Scarf Terrakion is a fine partner - it can take on Fire-types that may have a Choice Scarf (and outspeed Tangrowth) while Tangrowth deals with a lot of its checks (Azumarill, Gliscor/Lando-T with HP Ice, Slowbro, etc.) Without Hidden Power Ice, Dragon-types, especially Dragonite and Salamence, have an easy time against this set. Mamoswine can hit both of them very hard with Ice Shard. [Other Options] Leaf Storm Synthesis Toxic Swords Dance Rock Slide Growth with only Special Moves, Sun or no sun (Tabgrowth can outspeed 0 Spe Scizor with investments.) Nature Power Knock Off [Checks and Counters] Switches out a lot so can be hard to eliminate Latias and Latios take it on easy, even with HP Ice In cruel irony, Amoonguss Most other Grass-types too such as Virizion and Venusaur Heatran, though watch for Earthquake Really any Fire type just roasts it Dragonite or Salamence as long as HP Ice doesn't make it Either Kyurem form, though careful about Focus Blast Politoed can slow down the chlorophyll variants and Ice Beam it, though it can't switch in If Tangrowth lacks HP Fire and Earthquake, almost all Steel-types wall it, and Special Attacking ones such as Jirachi and Magnezone can take it down fairly easily with STAB special moves due to its mediocre special bulk.