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Tangrowth (QC 3/3)

Discussion in 'Uploaded Analyses' started by 49, Oct 7, 2011.

  1. 49

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    [Overview]

    <p>Tangrowth was praised as an excellent pokemon in the DPP era, with physical bulk that rivaled that of defensive behemoths such as Skarmory and Forretress. With a useful support movepool and solid offensive stats, Tangrowth developed into a well-respected choice for many players in UU and even OU. In Generation V, Tangrowth now finds himself playing the same role he did previously, save one key difference; his Hidden Ability, Regenerator, allows him to extend his longevity almost indefinitely. Backed by the new mechanics of the move Growth, which now grants the user a boost in both Attack and Special Attack, Tangrowth has the ability to use both offensive and defensive sets to great effect. However, it isn't all butterflies and rainbows for our favorite little tumbleweed monster. In a tier dominated by special attackers, Tangrowth will often find his middling base 50 Special Defense stat being exploited. Additionally, with his unimpressive base Speed, Tangrowth will find himself being outpaced by fairly common threats. This isn't even mitigated by the Chlorophyll boost, making sweeping somewhat of a challenge for Tangrowth. Despite all of this, Tangrowth's other advantageous elements allow him to retain his status as one of RU's premier physical walls.</p>

    [SET]
    name: Physical Tank
    move 1: Power Whip / Giga Drain
    move 2: Hidden Power Fire
    move 3: Leech Seed / Earthquake
    move 4: Sleep Powder / Substitute
    item: Leftovers
    ability: Regenerator
    nature: Relaxed / Bold
    EVs: 252 HP / 252 Def / 4 SpA

    [SET COMMENTS]

    <p>This is Tangrowth's bread-and-butter defensive set. Power Whip provides a solid offensive option, even when unboosted. Giga Drain can be used for slightly enhanced longevity, though it isn't incredibly effective, as low power can mean low healing. In addition, Giga Drain fails to 2HKO the standard physically defensive Claydol, let alone a specially defensive variant. Hidden Power Fire allows Tangrowth to beat down opposing Steel-types, as well as hitting fellow Grass types not named Lilligant fairly hard. Leech Seed allows Tangrowth to slowly whittle away at the opponent's health whilst recovering his own. However, Earthquake is a useful tool that can be used to hit opposing Fire-types on the switch, as well as checking threats such as Swords Dance Drapion. Sleep Powder is an indispensable tool on any team, and allows Tangrowth to cripple a single opposing Pokemon with a relatively high success rate, save for misses. Finally, Substitute can turn Tangrowth into a very annoying SubSeeder thanks to his ability to create 101 HP Substitutes.</p>

    [ADDITIONAL COMMENTS]

    <p>The given EVs provide maximum physical bulk, while letting Tangrowth create 101 HP Substitutes. Relaxed is the ideal nature for Tangrowth, as the reduction to his already dismal speed means nothing, whilst his offensive stats can remain solid. Bold can be used if you choose not to run Power Whip or Earthquake. If you want Tangrowth to attempt to check threats such as Sharpedo, more EVs can be put into Special Defense, though Tangrowth may find himself outclassed by his Grass-type brethren if you choose to do so.</p>

    <p>Hidden Power Ice is always an option over Hidden Power Fire, as it allows Tangrowth to check both Gligar and Altaria rather effectively. However, keep in mind that such a choice would inevitably leave Tangrowth susceptible to other threats, most notably Durant. Rock Slide allows Tangrowth to hit Moltres and Charizard quite hard, but its worth doesn't go much farther than that. Tangrowth has a handful of other support-based moves in his arsenal, including Knock Off, Stun Spore, and Reflect. Unfortunately Tangrowth is often hindered by the common 4 Moveslot Syndrome, which forces him to abstain from using such interesting options.</p>

    <p>Despite his enormous physical bulk, Tangrowth's middling Special Defense leaves him with a weakness to almost all special attackers. Therefore, the best partners for Tangrowth are those who can take special attacks fairly well. Mantine, Slowking, and specially defensive Quagsire all provide excellent support for Tangrowth, shaking off most Fire- and Ice-type attacks with ease and scaring off most of Tangrowth's common switch-ins.</p>

    [SET]
    name: Mixed Sweeper
    move 1: Power Whip
    move 2: Earthquake / Rock Slide
    move 3: Hidden Power Fire
    move 4: Growth / Sleep Powder / Sunny Day
    item: Life Orb / Heat Rock
    ability: Chlorophyll
    nature: Naughty / Naive
    EVs: 252 Atk / 4 SpA / 252 Spe

    [SET COMMENTS]

    <p>Despite his low initial Speed, Tangrowth becomes quite the threatening sweeper in sun. With a Chlorophyll boost, Tangrowth's Speed climbs to an impressive 398, or 436 if you decide to use a Naive nature. Power Whip provides Tangrowth with a powerful STAB move to abuse. Earthquake prevents Tangrowth from being walled by Fire-types in the tier, though Rock Slide can also be used to hit Charizard, Moltres, and Altaria. However, the drop is power is rather noticeable, and is as such not recommended. Hidden Power Fire, in addition to receiving a useful pseudo-STAB boost from the sunlight, provides Tangrowth with an effective method of hitting opposing Grass-types hard. Lastly, Growth allows Tangrowth to boost his offensive stats to monstrous levels, escalating his Attack and Special Attack to 654 and 612, respectively. Sleep Powder allows Tangrowth to cripple a counter that tries to switch into his attacks, which can allow a free switch, used to send in a counter to the threat, or a more appropriate sweeper. Also, considering his already impressive physical bulk, Tangrowth is more than capable of setting up Sunny Day on his own and simply attacking straight away.</p>

    [ADDITIONAL COMMENTS]

    <p>The given EV spread is largely focused towards Attack in order to maximize Tangrowth's potency as a sweeper. For instance, the standard Substitute + Calm Mind Entei is almost always OHKOed by Tangrowth's Life Orb boosted Earthquake after Stealth Rock damage, whereas the standard physical attacker variant will consistently get beaten with only a little initial damage. It is recommended to invest maximum Speed in order to be able to speed-tie with other Tangrowth, and outspeed the likes of non-Jolly Aggron and uninvested Base 80's. Naive can be run over Naughty in order to outspeed Accelgor and positive natured Base 80's with Choice Scarf, though the damage output will be sharply reduced.</p>

    <p>When using Tangrowth in an offensive role, it is always important to take advantage of his attributes, lest he be outclassed by his fellow sun abusers. Tangrowth's true power lies in his ability to attack with both offensive stats while still possessing the bulk necessary to be able to switch in safely and shake off an attack or two with relative ease, unlike Victreebel. Provided you keep this in mind, Tangrowth can prove to be quite a versatile tool on your team</p>

    <p>However, Tangrowth is no one-man army. His lack of special bulk continues to be an issue for him, being exploited by a few common foes. Accelgor is more than capable of outspeeding Naughty Tangrowth even in sun and threatening him with a STAB Bug Buzz. Scarfed Fire-types, most notably Charizard and Moltres, act as almost complete counters to Tangrowth, taking near all his common attacks and threatening him with their own powerful STAB attacks (though neither appreciate getting hit by a Rock Slide). As such, the likes of Mantine, Munchlax, and other special walls can prove to be quite useful when trying to execute a successful sweep.</p>

    [Other Options]

    <p>Generally, Tangrowth is rather confined to the aforementioned roles. It is possible for him to run a supportive Sunny Day set in order to attempt to abuse Leaf Guard, though it is often outclassed by Uxie. Moreover, an offensive Swords Dance set can be used in conjunction with sun support, abusing his superior bulk to distinguish himself from Sawsbuck and Victreebel. However, this Tangrowth will have problems with many common defensive threats (Ferroseed Weezing for example).</p>

    [Checks and Counters]

    <p>The largest flaw in Tangrowth's seemingly impenetrable vines is his dismal Special Defenses. As such, most foes with a solid Special Attack stat can find their way around Tangrowth with a powerful STAB move. Moltres and Charizard safely switch on most every option in Tangrowth's arsenal bar Rock Slide, and Rotom-C can brush off Tangrowth's attacks and scare him off with the threat of burn or Hidden Power Fire/Ice. Accelgor can outspeed most variations of Tangrowth and threaten him with a STAB Bug Buzz. On a defensive front, both Ferroseed and opposing Tangrowth wall him indefinitely if you lack the appropriate Hidden Power. However, likely the most solid counter to Tangrowth would have to be Weezing. With the greatest threat from Tangrowth being a sun-boosted Hidden Power Fire or the possible Sleep Powder, Weezing can easily muscle through a hit and retaliate with his choice of Sludge Bomb, Fire Blast, or Haze.<p>
  2. pie cream

    pie cream

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    Mention of subseed? It gets 101subs...
  3. elDino

    elDino Deal With It.
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    Substitute definitely deserves a slash on the first set. Tangrowth can also set up its own sun, which is pretty useful to help it sweep itself. It definitely deserves a mention somewhere, maybe even a slash in the mixed set.
  4. 49

    49
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    Alrighty, thanks for the additions, it has been updated accordingly
  5. Cloud 8

    Cloud 8

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    Looks Good. I dont know how I feel about SD set. You have no bulk investment which means you are generally outclassed by Victreebell. If you wanna keep SD sweeper than I think you should at leats put max HP and max attack as an option for more of a wall breaker.
  6. 49

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    Ayte, threw in higher Hp+lower Spd investment in AC. I don't really think that SD Tangrowth is exactly an inferior Victreebel. While Victreebell has higher speed, the ability to absorb TSpikes and Encore/Sucker Punch, Tangrowth has better overall bulk and access to EQ and Rock Slide. It really isn't his best set, thus being placed last.
  7. PrimeMinister

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    You should mention that using a sun set is very risky. A choice specs moltres or charizard can easily OHKO an unprepared tangrowth. Also, even with chlorophyll boost, tangrowth is outsped by scarf charizard, and with sunlight raising the power of fire type moves, tangrowth's low spDef will not allow it to survive a special hit.
  8. Molk

    Molk Crustle knocked off the opposing Rhydon's Assault Vest!
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    I think that is why tangrowth has rock slide to hit charizard and moltres, And tangrowth struggles to survive strong special hits in general.

    Perhaps Mention Giga Drain in AC for the Mixed sweeper set for some recovery? Also, Maybe mention Weezing and opposing tangrowth as counters to the SD set. Weezing can either Burn tangrowth or just flat up kill it with a fire blast, while opposing physically bulky tangrowth can Threaten it with HP fire while your tangy only has rock slide to hit back.
  9. Omicron

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    I actually wouldn't mention Giga Drain at all for the mixed sweeper since you're trying to do as much damage as quickly as possible. Sweepers don't always need recovery if their main purpose is to sweep. And Giga Drain's 75 Base Power is quite unappealing as a STAB move for a sweeper...

    Also, Timid Scarf Charizard hits 492 Speed, faster than Naive Tangrowth in the sun. Timid Moltres also beats Naive Tangrowth. So having Rock Slide doesn't matter if they're scarfed and with a +Speed nature.

    Also, at the OP, please space out your slashes like so:

    [SET]
    name: Physical Tank
    move 1: Power Whip / Giga Drain
    move 2: Hidden Power Fire / Earthquake
    move 3: Leech Seed
    move 4: Sleep Powder / Synthesis / Substitute
    item: Leftovers
    ability: Regenerator
    nature: Relaxed / Bold
    EVs: 252 HP / 252 Def / 4 SAtk
  10. Molk

    Molk Crustle knocked off the opposing Rhydon's Assault Vest!
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    Chanazn i actually meant in the fourth slot, but it may never up being used so never mind that, tangrowth can still hit charizard and moltres on the switch in though, which is good.

    Maybe Mention Slowking is of special note as a partner? it is a very good pivot/regenerator core in ru.
  11. 49

    49
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    Ok, thanks for the input, everything's been updated accordingly
  12. PrimeMinister

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    I think there should be some mention that tangrowth is bulkier than skarmory.
  13. Omicron

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    Why? Skarmory is OU so it has no relevance here.
  14. PK Gaming

    PK Gaming Pursuing My True Self
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    QC APPROVED (1/3)
  15. Zephyr

    Zephyr Life Stream
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    Quality Control 2/3
  16. 49

    49
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    Cool cool cool, many thanks. One more and we're golden
  17. Honko

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    Be sure to mention exactly what HP Fire allows you to beat on the mixed set.

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    QC APPROVED 3/3
  18. 49

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    Alrighty, will do, much obliged for the qc check. I'll start writing asap
  19. 49

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    Mmk, sorry for all the delay, I suppose this is written up then, so any GP checks would be just swell. I wasn't entirely sure how much I should be writing, so I can add bulk to sections if need be.

    On a side note, I dropped the SD set into OO, it really didn't offer all that much over the Mixed set anyway.
  20. Shame That

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    Amateur GP Check!
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    Whew, that took me a while! xD

    Well written; a fair amount of grammatical errors, but nothing too serious.

    Good job!
  21. -Tsunami-

    -Tsunami- ¡YA HA!
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    Stamping Shame That's check.

    [​IMG]
    GP Approved 1/2
  22. November Blue

    November Blue NO YOUTUBE, I DO NOT WANT TO WATCH VIDEOS AT MAX VOLUME!!
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    I've got the second one.
  23. mien

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    Tangrowth has 50 Base SpD not 55
  24. November Blue

    November Blue NO YOUTUBE, I DO NOT WANT TO WATCH VIDEOS AT MAX VOLUME!!
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    I've just realized that the previous check is only half implemented. Col49, it would be really helpful if you could keep us updated on the status of your analyses so we can avoid stupid mistakes like this. Also, change the tags in the title from QC to GP.

    EDIT: Deleted old GP check.
  25. 49

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    eewww, I didn't look at this for a bit not, but it was written horribly lol. I even did the "spectrum" comment, ghaa. I dunno what I was on at some points, and it just got so sloppy in the end, geez I suck :P Anywho, implemented everything from Mien's post up, and thanks for the GP check.

    @November Blue: Terribly sorry about that there, I actually fell asleep at my keyboard midway through the corrections and only noticed just now :P Sorry for inconveniencing ya bud :/

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