(OK, hopefully this time my post won't get eaten.)
Hey all! Back this time with an overhaul of my original team. If you couldn't tell by the title, I like taking hits and dishing them back. My team has bulk and power in spades. Half my team is leftovers from my original, the other half is brand new to push my mantra to the max. Let's look at the thought process.
Bulk Up Roopushin is what inspired me in the first place. I've been using one since the beginning of Gen 5 can I can't imagine a team without him anymore. So the rest of my pokemon are either built in the same vain as him or meant to help him sweep. That being said, in comes my lead that is also a returning face but with a new role.
Jirachi returns from before but is now delegated to pure support. All of his moves benefit the rest of my team and make their job easier. Like my third veteran.
Gliscor has proven himself almost as good as Roopushin as being a walking (gliding?) juggernaut. But those are the old faces. I've seen another pokemon on PO a few times that is pretty much the special equivalent of Roopushin and just so happens to have amazing synergy with him.
That mon is none other than Rankurusu. Fantastic synergy with Roopushin, they each handle each others threats splendidly. Now I'm missing some resistances though for my Gliscor and I want more support.
In comes Nattorei. A much needed water resist on top of giving me more hazards and paralysis support for my pretty slow team. However now I am weak to fire moves in general and Shandera. I know just the guy!
Heatran covers my fire weakness fantastically and still has amazing natural bulk on top of a mile long list of resistances. Now let]s go in depth on the analysis.
Jirachi @ Light Clay
Serene Grace
Impish 252 HP / 148 Df / 108 SpD
Reflect
Light Screen
Wish
Body Slam
Conkeldurr @ Leftovers
Guts
Adamant 68 HP / 192 At / 248 SpD
Bulk Up
Drain Punch
Mach Punch
Stone Edge
Reuniclus @ Life Orb
Magic Guard
Bold 252 HP / 252 Df / 4 SpA
Calm Mind
Recover
Psychic
Shadow Ball
Ferrothorn @ Leftovers
Iron Barbs
Impish 188 HP / 88 Df / 232 SpD
Spikes
Stealth Rock
Thunder Wave
Power Whip
Gyarados@Leftovers
Intimidate
Careful 220 HP / 144 Df / 144 SpD
Rest
Sleep Talk
Waterfall
Dragon Tail
Hey all! Back this time with an overhaul of my original team. If you couldn't tell by the title, I like taking hits and dishing them back. My team has bulk and power in spades. Half my team is leftovers from my original, the other half is brand new to push my mantra to the max. Let's look at the thought process.
Bulk Up Roopushin is what inspired me in the first place. I've been using one since the beginning of Gen 5 can I can't imagine a team without him anymore. So the rest of my pokemon are either built in the same vain as him or meant to help him sweep. That being said, in comes my lead that is also a returning face but with a new role.
Jirachi returns from before but is now delegated to pure support. All of his moves benefit the rest of my team and make their job easier. Like my third veteran.
Gliscor has proven himself almost as good as Roopushin as being a walking (gliding?) juggernaut. But those are the old faces. I've seen another pokemon on PO a few times that is pretty much the special equivalent of Roopushin and just so happens to have amazing synergy with him.
That mon is none other than Rankurusu. Fantastic synergy with Roopushin, they each handle each others threats splendidly. Now I'm missing some resistances though for my Gliscor and I want more support.
In comes Nattorei. A much needed water resist on top of giving me more hazards and paralysis support for my pretty slow team. However now I am weak to fire moves in general and Shandera. I know just the guy!
Heatran covers my fire weakness fantastically and still has amazing natural bulk on top of a mile long list of resistances. Now let]s go in depth on the analysis.
Jirachi @ Light Clay
Serene Grace
Impish 252 HP / 148 Df / 108 SpD
Reflect
Light Screen
Wish
Body Slam
Once a pure support Jirachi, I have delegated Stealth Rock duty to Ferrothorn in place of Body Slam. Why? For one, Taunt leads kick my ass. And two, because I hate to see an ability go to waste, especially one as nice as Serene Grace, and 60% chance of paralysis is just fantastic. Oh, you're not going to move this turn? No problem, I'll just throw up another screen. Turn one I throw up the appropriate screen depending on the opposing lead. Depending on the damage I either use Wish, throw up the other screen, or switch. If I got Reflect up, Reuniclus comes in to start Calm Minding. If Light Screen, Conkeldurr goes into Bulk Up mode. If the enemy is likely to Tauntthen Body Slam and react accordingly. Iron Head would be nice but all the other moves are mandatory.
Conkeldurr @ Leftovers
Guts
Adamant 68 HP / 192 At / 248 SpD
Bulk Up
Drain Punch
Mach Punch
Stone Edge
The star of the show and my inspiration. I'm proud to have used this guy since inception and the rest of the world took notice with Conkeldurr's usage shooting up to the top 3. Bulk Up and Light Screen and Drain Punch make you nigh invincible on top of Leftovers mitigating any burn or poison damage you may suffer. Guts is just the best ability he could ask for, as burn would be a serious problem for him otherwise. But no, let's just multiply your attack even further! Smart players know better than to do anything but put a Conkeldurr to sleep, and everyone else learns the hard way what Guts activated +2 Mach Punch does to your team.
If you haven't used Acrofling Gliscorb why the hell haven't you? This set is so good it should be illegal. Gliscor single handedly downright counters many of the top 10 pokemon in DW and is a great pokemon in it's own right. Blaziken, Conkeldurr, Excadrill, Breloom can't do jack to you and dual 100+ BP STAB attacks hit half of all types super effectively. I find Gliscor doesn't have many threats that he has to outspeed thanks to Poison Heal and I go for pure bulk. Without a stat up move some At EVs are necessary, but balance is the name of the game. This guy handles everything but bulky waters which is what Ferrothorn is for and he also absorbs sleep/paralysis that threaten my other members.
Reuniclus @ Life Orb
Magic Guard
Bold 252 HP / 252 Df / 4 SpA
Calm Mind
Recover
Psychic
Shadow Ball
Having been on the receiving end of a sweep from this thing more than once, I too am a believer of this cute little amoeba. Having amazing synergy with Conkeldurr and being pretty much a special version of it it handles what Conk can't. Namely tough psychic types like other Reuniclus, unsuspecting Lati@s and Slowbro. Focus Blast might be better coverage since I can't hit Dark types or Steels but that's what Conk is for. The offensive combo is truly amazing and they are meant to take what the other can't. With Recover and Magic Guard I see no reason not to abuse recoiless Life Orb to hit a bit harder.
Ferrothorn @ Leftovers
Iron Barbs
Impish 188 HP / 88 Df / 232 SpD
Spikes
Stealth Rock
Thunder Wave
Power Whip
I'm not crazy about this guy or anything, but you'd have to be a moron to deny his prowess becoming the new most prominent hazard pokemon on top of just being an amazing wall. Also let's face it, I have a slow team. Thunder Wave here helps bunches with that on top of giving me a great water resistance and even more entry hazard support. The double hazards create great pressure for my enemy when they try to take my sweepers down and provide great passive damage for Gyarados to phaze them through. Leech Seed wasn't as useful for this particular pokemon because nothing that can't 1-2HKO this thing stays in to get sapped and I'd rather lay more hazards down. Besides, it's so bulky I can easily Wish pass. Power Whip over Gyro Ball due to Thunder Wave and for hitting Water pokemon.
Gyarados@Leftovers
Intimidate
Careful 220 HP / 144 Df / 144 SpD
Rest
Sleep Talk
Waterfall
Dragon Tail
Heatran takes the bench for a pokemon with much longer legs and a ton of utility. Bulky Restalk Gyarados is a nightmare to take down outside of electric attacks, which Gliscor takes nicely. Between Intimidate and the Spd it really is a great mixed wall, giving me a crucial fire resistance, as well as water, fighting and ground. It's also extremely nice to have something to safely switch into sleep status, as well as phaze out setup sweepers, which I didn't realize could be so helpful until I took advantage of it. 286 At is pretty damn nice for no investment and provides good passive damage with the entry hazards. A great new check for to many threats for this team.
Thanks for reading. See you on the battlefield.