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Team Crystal (Peaked 493 on PO)

Discussion in 'BW Other Teams' started by Cozyy, Sep 5, 2011.

  1. Cozyy


    Aug 14, 2011

    Peaked 493 on PO



    Hello everyone at Smogon. This is my first ever RMT and im pretty excited! After playing UU for about a week now I have fallen in love and now its usually all I play. I created this team after wanting to build a team based around my favorite pokemon Suicine. I mean look at him and tell me he isn't the coolest looking pokemon. This is a pretty balanced team with checks to most UU threats. It also packs a nice offensive punch with powerful sweepers in Mew, Cobalion and sometimes even Suicune. Overall I think this is a balanced team which is why I peaked at 493 on PO.

    Team Analysis


    Ability: Pressure
    Evs: 252 Spd/ 252 Spe/ 4 SAtk
    Timid Nature (+Spe –Atk)
    -Ice Beam
    -Calm Mind
    -Hidden Power (Electric)

    Suicune, the entire inspiration for this team. Ever since I first caught him in Chrystal I have loved him. He was OU and great last gen. He isnt quite good enough for OU this gen but sits comfortably atop the UU tier being a bulky water that can also dish out. The EV spred is so Suicune can absorb whatever special attack is thrown at it and then outspeed to set up with Calm Minds. After 1 or 2 calm minds Suicune has the potential to sweep since nothing can touch it defensively. Surf for a powerful STAB that doesn’t miss (Dumb Hydro Pump). Ice beam for those pesky Roserade’s or Celebi’s who wanna try to set up on Cune. And HP Electric for bulky waters or flyers who switch in. An all around useful poke and does great every match.

    Grass~ Crobat, Cobalion, Zapdos
    Electric~ Steelix​


    Ability: Inner Focus
    Evs: 252 HP/ 252 Spe/ 4 Atk
    Jolly Nature (+Spe –Satk)
    -Brave Bird

    With his blazing speed and all around usefullness, Crobat has earned the spot on the team as main lead. I lead with this guys almost all of the time because of how effective it has proven to be. If the oppenent leads with a Stealth Rocker I taunt him first turn then U-Turn on the switch to have an early advantage. I decided to not put any EVs in Crobat’s defense’s since he already has some pretty nice natural bulk. I run max HP so he lives longer, max speed to outspeed anything bar certain scarfers and some in attack for when I need to Brave Bird everything. Plus its always fun to OHKO Mienshao first turn because people always seem to forget Inner Focus.

    Rock~ Steelix, Cobalion
    Electric~ Steelix
    Psychic~ Steelix, Alakazam
    Ice~ Suicune, Cobalion​



    Ability: Sturdy
    Evs: 252 HP/ 252 Def/ 4 Atk
    Impish Nature (+Def –SAtk)
    -Stealth Rock
    -Ice Shard
    -Rapid Spin

    Donphans job on my team is to get up rocks, to be my physical wall and to spin away any hazards on my side of the field. With sturdy I can guarantee rocks to get up. EVs maximize his bulk. Ice Shard for priority and Earthquake for STAB.

    Water~ Suicune
    Grass~ Crobat, Zapdos
    Ice~ Suicune, CObalion



    Mew@Life Orb
    Ability: Synchronize
    Evs: 252 SAtk/ 252 Spe/ 4 HP
    Timid Nature (+Spe –Atk)
    -Nasty Plot
    -Shadow Ball
    -Aura Sphere

    The special sweeper on my team, Mew. This is a pretty basic set for sweeping. AFter one Nasty Plot Mew can basically outspeed and take down whatever gets in its way. It has great natural bulk so it can take hits while dishing out hard. I took the advice of Scoopapa and ran Psyshock over Psychic for dumb Chansey.

    Bug~ Crobat, Cobalion, Steelix, Zapdos
    Ghost~ Steelix, Cobalion
    Dark~ Cobalion, Steelix


    Cobalion@Life Orb
    Ability: Justified
    Evs: 252 Atk/ 252 Spe/ 4 HP
    Jolly Nature (+Spe –SAtk)
    -Swords Dance
    -Close Combat
    -Iron Head
    -Stone Edge​

    Now onto my powerful physical sweeper, Cobalion. Cobalion can sweep a whole team and is my main switch in to Chansey. After a Swords Dance, he leaves a dent in anything that switches in. I run jolly so I can outspeed most counters who don’t expect the speed. Evs maximize sweep potential. STAB Close Combat and STAB Iron Head hit everthing hard and are the main move I use. I run Stone Edge just for coverage in case some flying type wants to come in. Slowbro walls the hell out of this thing so before I set up I have to make sure he is out of the way.​

    Fighting~ Crobat, Alakazam, Zapdos
    Ground~ Crobat, Zapdos
    Fire~ Suicune


    Ability: Pressure
    Evs: 248 HP/ 228 Def/ 16 Spd/ 16 Spe
    Bold Nature (+Def –Atk)
    -Heat Wave

    Pretty basic physicslly defensive Zapdos set. Designed to Toxic/PP stall out any wall, Zapdos also plays a key part in taking out bulky waters that trouble this team. The Evs are straight from smogon and I don’t see a problem with them. Zapdos rarelys dies in battle thanks to them. The moves are pretty obvious for this set. Toxic the wall then roost and PP stall with Pressure. Pretty straightforward.

    Ice~ Suicune, Cobalion
    Rock~ Steelix, Cobalion

    The only problems im having right now with this team is breaking through the Slowbro/Chansey wall. It always seems to stop me so
    I need some tips for that


    Thanks for reading and rating my team!!
  2. Captain Dragan

    Captain Dragan

    Jul 13, 2011
    In my experience, i find SubDos to be extremely annoying to take down, so i suggest you use that set:

    Zapdos@Leftovers/Life Orb
    Modest, 4 HP/252 Sp.Atk/252 Spe
    -HP Ice/Heat Wave/Toxic

    This set is so hard to take down if you don't have something like dual chop to break the sub. Roost heals off any sort of damage, including Sub-damage faster. Thunderbolt is for obvious STAB and the last move is to hit grounds, hit steel/ice/grass-types or to stall, respectively. Life Orb could be utilized as you have Roost anyway.

    Good Luck,
  3. Cozyy


    Aug 14, 2011
  4. Scoopapa


    Oct 12, 2007
    I don't know how well Alakazam has been doing for you but in my experience it's kind of weak in the current metagame compared to what's probably the best Psychic-type this side of OU: Mew. You could run Nasty Plot Mew:

    Mew@ Life Orb
    252 SpA / 252 Spe

    Nasty Plot
    Shadow Ball
    Aura Sphere

    After one Nasty Plot you are going to be about as strong as zam after a Calm Mind, and zam is so fragile that the lack of SpD boost isn't that much of an issue. Psyshock deals with Chansey, and Shadow Ball with Slowbro, so you have a sweeper who deals with that core nicely. Aura Sphere's 100% accuracy will prevent you from stressing out over Focus Blast's craptastic accuracy, too.
  5. Cozyy


    Aug 14, 2011
    Bump again. maded some changes. looking for feedback.
  6. Fyre5x5


    Sep 22, 2010
    I believe on you suicune if you want to take special hits you should put more into hp then spD. i don't know what'll be best for taking special hits, if a more experienced player could help here, but in my experience putting evs in hp is better overall. Another problem i see is going up against gastrodon or quagsire. Your best bet is to toxic stall them with zapdos but other than that they wall you pretty bad. Nasty plot azelf could work over mew for this with grass knot. A set like this:
    Azlef@Life Orb
    Timid Nature
    -Nasty plot
    -Fire blast/flamethrower
    -grass knot
    Not only is azelf faster by a lot, he also hits a lot harder. he isn't as bulky but generally is a better nasty plot sweeper than mew. hope this helps
  7. Lethal TOucan

    Lethal TOucan

    Aug 30, 2011
    lolololol your synergy says steelix
  8. kd24

    is a Site Staff Alumnusis a Forum Moderator Alumnusis a Live Chat Contributor Alumnusis a Researcher Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Server Moderator Alumnus

    Dec 21, 2007
    congrats on the ladder ranking, winning a match is hard work

    problems you are going to find is your team barely uses entry hazards but it tries to sweep with stuff that wants entry hazards...id honestly use deoxys-d with spikes over mew and roar on zapdos, running a ghost is up to you but i think nasty plot taunt mismagius would be a lot more effective than crobat, he gives you a spinner and another sweeper. its up to you thought, crobat abuses entry hazards with u-turn pretty well, depends on if you want to keep them

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