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Programming Team Planner for Pokémon Sun & Moon

Discussion in 'Technical Projects' started by richi3f, Oct 24, 2016.

  1. Sharpy12

    Sharpy12

    Joined:
    Mar 8, 2017
    Messages:
    1
    Hey, I am new to pokemon, but I really like playing around with data and finding the "strongest" pokemon lineup seems like a good challenge. Knowing the lineups type weaknesses is a good start, but wouldn't you also want to know the base stats of your team? this site (http://bulbapedia.bulbagarden.net/wiki/List_of_Pokémon_by_base_stats_(Generation_VII-present) seems to provide all that. if you added that into your database you could allow for comparisions between base stats. You could also show the base stats relative to each type, for instance a fire type with attack 100 against a grass type would have a relative attack of 200, which may be useful. From there you could create a program that maximizes the total base stats over all the types (you could weight it to promote balance between all types) to find the ultimate lineup. well sorta, you still need to account for moves which is another beast.
    Soothing Deoxys likes this.
  2. N3CROW

    N3CROW

    Joined:
    Apr 10, 2017
    Messages:
    1
    tyranitar and that other sandstorm maker pokemon (dont know his english name) are missing
  3. WalrusPatty

    WalrusPatty

    Joined:
    Aug 4, 2016
    Messages:
    1
    Heya, I just wanted to report a small bug. When I set the national Pokedex to show only fully evolved Pokemon, Meditite is there for some reason.
    richi3f likes this.
  4. UmbreonRus

    UmbreonRus

    Joined:
    May 13, 2017
    Messages:
    1
    Exude me, sorry if you've been told this before, but voltorb and electrode don't appear in your Hoenn/ORAS team builder, can you please add them?
    richi3f likes this.
  5. volty-L

    volty-L

    Joined:
    Nov 4, 2017
    Messages:
    1
    Will you ever add planners for all the other games' regional dexes? I find this to be a really good team planner for the main game too.
  6. richi3f

    richi3f

    Joined:
    Mar 27, 2011
    Messages:
    344
    Atm, I have no plans to add support for previous regional dexes. However, I'm working on adding one for USUM.

    This took so long, but it's been addressed now.
  7. Charon

    Charon

    Joined:
    Nov 7, 2007
    Messages:
    73
    Nice, been looking forward to an USUM version of this!

    Here's a few suggestions that jump at me, feel free to consider or ignore them, I love and appreciate that this team builder exists either way ^o^

    1. Not sure how how much sense it would make at this point, but I'd like a version (or as on/off option) of yet unrevealed designs (the new UBs, Necrozma form and the mythical is all I think?) to have "spoiler" icons/image instead, so I could send the link to friends who would be annoyed if I sent it to them with those visible :B
    (possible easy alternative?: make "other" category not visible by default and put a spoiler warning next to its checkbox?)

    2. It would be cool if the available PKMN icons were visually separated into categories (perhaps first big group=everything in the actual Aloladex, second group=postgame additions?/all those legends, third group=island scan?), the reason being that it's not immediately clear on whether you can realistically plan to...say include a random Sinnoh starter in your team before beating the game, or if it's just in the list because there is a way to get it in the game, even if it's absolutely post-game with a convoluted method (or can we use island scan mid-story? would be really dumb for gamefreak to not include those in the aloladex if that's the case).....or at least all those island scan non-aloladex exclusives should be in the "other" category if I'm not misunderstanding what it's supposed to be.

    3. Minor subjective visual nitpick: I like that the border around the circles of the icons matches the secondary type, but feel like it's not clear enough that way. Firstly because it uses a darker colour (which matters when there's like 5 purple-ish types in the game), and secondly because it's so thin that some might not even notice this neat detail. My suggestion:
    type ball.png

    4. Not sure about implementation, but... we can pick what types are to be shown. However when I want limit the selection based on types, pretty much every time I want certain types (like ones I already have on the team) to not be shown. If I uncheck Dark, there is still all Dark PKMN showing that happen to have another type.
    Last edited: Nov 11, 2017
    richi3f likes this.
  8. richi3f

    richi3f

    Joined:
    Mar 27, 2011
    Messages:
    344
    Thanks for your comments and suggestions! I have addressed the second one and visually separated Island Scan (which are available before post-game afaik) and Ultra Wormhole Pokémon. It should be less confusing this way. I really like your third suggestion too, but I'll have to think of a way to implement it without having to add separate images for each type combo (if you have any ideas on how to accomplish this with pure CSS, please feel free to share them). Lastly the filters need some rework, but I don't want to make them so complex so I still have some thinking to do.
    Soothing Deoxys likes this.
  9. Charon

    Charon

    Joined:
    Nov 7, 2007
    Messages:
    73
    Nice! Much better separated like this :D

    No idea, figured the pokeball-like shape might turn out to be too much work just for an aesthetic change xD
    I consider myself quite a noob with CSS, but possibly this might be of use?:
    Code:
    #moon {
      width: 50px;
      height: 50px;
      border-radius: 50%;
      box-shadow: 0px 10px 0 0 red;
    }
          
  10. Matteoteoteo

    Matteoteoteo

    Joined:
    Nov 15, 2017
    Messages:
    1
    Hi! love your website! I just wanted to let you know that marshadow is missing on the USUM Planner.

    Also I wanted to ask you if it's possible for you to change the setting that only allows you one mega/form to a team? In the games you can have two mega stones if you choose to do so. In my case, however, I'd like to have both regular necrozma and ultra necrozma on my planner as im pokebanking in my old necrozma into USUM, so I'll technically have two necrozmas for my play through. I would be so grateful and happy if you could please remove this restriction as I also use your site to show off different "top 10's" that I make. thank you so much again!


    Last edited: Nov 16, 2017
  11. synop

    synop

    Joined:
    Nov 16, 2017
    Messages:
    1
    Thanks so much for making this team planner, it's amazing!

    I just had a couple of suggestions:

    Would it be possible to add a box to filter the list based on the name of the pokemon? The purpose of this would be to quickly add a pokemon you know you want to your team, as currently you have to either edit the url manually or filter on type or similar and then search through it.

    I also thought it would be nice if when you hover over the individual types in the "This team is weak against/immune to/resists" sections, it would show which pokemon contribute to those categories.

    Thanks again!

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