Hello! this is my 1st RMT... so please bear with me...
[images from PE2K and CaP Sprite index]
At a glance: This team started out as a gimmick out of Spongebob Squarepants' buddies, but as this team came together, it appealed as a rain team that still has the Spongebob gimmick
Sandy (Pachirisu) (F) @ Damp Rock
Ability: Run Away
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Rain Dance
- Thunder
- Hidden Power [Ice]
- Thunder Wave
My RD Lead... She may not be as fast as Jolty she'll have to do... with a +Speed nature and maxed Speed EVs
Thunder is my main attack, 100% acc in rain, can deal up to 99% damage to lead Aerodactyls once it taunts and this hits
HP ice is there for ground types who like to switch in, like Fidgit
Patrick (Starmie) @ Expert Belt
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Recover
- Surf
- Psychic
- Ice Beam
My All Out attacking behemoth. 2 STABs + BoltBeam for coverage. Might get Life Orb instead for more carnage, or Choice Specs/Scarf for additional power/speed, eh?
No Name (Tentacruel) (M) @ Black Sludge
Ability: Liquid Ooze
EVs: 252 HP/120 Def/16 Spd/120 SAtk
Calm nature (+SDef, -Atk)
- Rapid Spin
- Sludge Bomb
- Toxic
- Surf
This guy is my Special Spinning Toxic-Spikes-Absorbing Wall. I'm still testing how good is Ice Beam vs Sludge Bomb.
Mystery (Kingdra) (M) @ Leftovers
Ability: Swift Swim
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Waterfall
- Rain Dance
With the proper Rain set-up, this guy KILLS. Double Dance for tons of outrunning. Maxed Attack AND Speed, and it is subject to change
Squidward (Arghonaut) (M) @ Leftovers
Ability: Unaware
EVs: 252 HP/32 Atk/204 Def/20 Spd
Adamant nature (+Atk, -SAtk)
- Substitute
- Waterfall
- Recover
- Focus Punch
I put some Speed EVs. Weird huh? I just need a little jump for mirror matches. Might replace this with a SubPunch variant
Pineapple (Ludicolo) (M) @ Damp Rock
Ability: Swift Swim
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Seed Bomb
- Waterfall
- Leech Seed
- Rain Dance
It's Spongebob's house! Dive-Seed is a real fun strategy, especially when you're faster in the Rain, but is rather easily predicted. I like how this guy is not very much affected by Electric and Grass [compared to the others], 2 of the types my team is generally weak against
Overall: I got 3 Raindancers, 2 of which are most likely to sweep under the rain. I got someone to sweep even without rain. 2 Bulky Pokemon. So far, so good.
Considering:
Wailord [Pearl] for some bulk
Kingler [Eugene Krabs] and Qwilfish [Mrs Puff] for additional powerhouses
Edits:
[images from PE2K and CaP Sprite index]
At a glance: This team started out as a gimmick out of Spongebob Squarepants' buddies, but as this team came together, it appealed as a rain team that still has the Spongebob gimmick
Sandy (Pachirisu) (F) @ Damp Rock
Ability: Run Away
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Rain Dance
- Thunder
- Hidden Power [Ice]
- Thunder Wave
My RD Lead... She may not be as fast as Jolty she'll have to do... with a +Speed nature and maxed Speed EVs
Thunder is my main attack, 100% acc in rain, can deal up to 99% damage to lead Aerodactyls once it taunts and this hits
HP ice is there for ground types who like to switch in, like Fidgit
Patrick (Starmie) @ Expert Belt
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Recover
- Surf
- Psychic
- Ice Beam
My All Out attacking behemoth. 2 STABs + BoltBeam for coverage. Might get Life Orb instead for more carnage, or Choice Specs/Scarf for additional power/speed, eh?
No Name (Tentacruel) (M) @ Black Sludge
Ability: Liquid Ooze
EVs: 252 HP/120 Def/16 Spd/120 SAtk
Calm nature (+SDef, -Atk)
- Rapid Spin
- Sludge Bomb
- Toxic
- Surf
This guy is my Special Spinning Toxic-Spikes-Absorbing Wall. I'm still testing how good is Ice Beam vs Sludge Bomb.
Mystery (Kingdra) (M) @ Leftovers
Ability: Swift Swim
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Waterfall
- Rain Dance
With the proper Rain set-up, this guy KILLS. Double Dance for tons of outrunning. Maxed Attack AND Speed, and it is subject to change
Squidward (Arghonaut) (M) @ Leftovers
Ability: Unaware
EVs: 252 HP/32 Atk/204 Def/20 Spd
Adamant nature (+Atk, -SAtk)
- Substitute
- Waterfall
- Recover
- Focus Punch
I put some Speed EVs. Weird huh? I just need a little jump for mirror matches. Might replace this with a SubPunch variant
Pineapple (Ludicolo) (M) @ Damp Rock
Ability: Swift Swim
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Seed Bomb
- Waterfall
- Leech Seed
- Rain Dance
It's Spongebob's house! Dive-Seed is a real fun strategy, especially when you're faster in the Rain, but is rather easily predicted. I like how this guy is not very much affected by Electric and Grass [compared to the others], 2 of the types my team is generally weak against
Overall: I got 3 Raindancers, 2 of which are most likely to sweep under the rain. I got someone to sweep even without rain. 2 Bulky Pokemon. So far, so good.
Considering:
Wailord [Pearl] for some bulk
Kingler [Eugene Krabs] and Qwilfish [Mrs Puff] for additional powerhouses
Edits:
- Tentacruel: replaced Ice Beam with Sludge Bomb
- Tentacruel: replaced Toxic Spikes with Toxic [experimental]
- Ludicolo: replaced Dive with Waterfall
- Starmie: replaced TBolt with Recover
- Arghonaut: replaced Ice Punch with Sub
- Arghonaut: replaced Brick Break with Focus Punch