Hello Smogon. I'm BulletPuncher and this is my first BW team and RMT. I'm sorry Gyarados's animated sprites weren't working. Anyways, here's the team: Team Building Process: When I saw that 5th gen came out with another version of U-turn, Volt Switch, I decided to start the team building of my first BW team with users of these moves. CB Scizor and Scarf Rotom-W are awesome partners. To start with, they resist the other's sole weakness. Volt Switch and U-turn complement each other well because they get great type coverage and they attack on different spectrums. Many battles consist of me simply alternating between Volt Switch and U-turn, meanwhile racking up SR damage. While I was testing the Scizor and Rotom-W combo, one poke in particular would stop my happy spamming: Ferrothorn. Ferrothorn makes Scizor take damage with Steel Thorns, and walls Rotom-W. HP Fire from Rotom-W was a 3HKO on specially defensive versions. I could also Superpower with Scizor, but that kills my momentum and leaves Scizor vulnerable even if he does get the kill. Also, the entry hazards that Ferrothorn sets up are annoying when I am spamming VoltTurn. Obviously, I added Breloom to the team primarily because of Ferrothorn, who is set up fodder for Breloom. At this point, I changed CB Scizor -> Scarf Scizor and Scarf Rotom > Bulky Rotom. Imo, these sets take out Brelooms counters better and bulky Rotom doesn't have the problem of being locked into Volt Switch against ground types. I added Bronzong because I had a blatant weakness to Excadrill, Garchomp and Landorus. Bronzong also makes a nice lead and usually gets the chance to set up Stealth Rocks. I'm going to say I added Gyarados and Latias at the same time because I don't remember which came first. These two add some extra resistances while being potent sweepers. They also check a few things my team was having trouble with. I am still testing other options instead of Latias and Gyarados, but they work pretty well. The Team: Bronzong @ Leftovers Ability: Levitate EVs: 252 Hp / 84 Atk / 172 Def Nature: Relaxed - Stealth Rock - Earthquake - Hidden Power (Ice) - Light Screen Bronzong's job is to check Garchomp, Excadrill and Landorus. Earthquake is for Excadrill and Hidden Power Ice is for Garchomp and Landorus. The EVs are the standard except I took the Sp Def EVs and put them into Def. Gyarados @ Leftovers Ability: Intimidate EVs: 156 HP / 72 Atk / 96 Def / 184 Spe Nature: Adamant - Dragon Dance - Taunt - Waterfall - Bounce I use Gyarados as a defensive pivot more than I use him as a sweeper. I'm considering chaning him to the Dragon Tail Restalk set. Anyways, the EV's are the 4th standard for bulky Gyarados. I went for Bounce over Stone Edge for better type coverage. The Intimidate is nice when dealing with physical threats. Scizor @ Choice Scarf Ability: Technician EVs: 4 HP / 252 Atk / 252 Spe Nature: Jolly - U-turn - Pursuit - Superpower - Bullet Punch I've always wanted to try out Choice Scarf Scizor. Celebi is Breloom's #1 counter and they often carry HP Fire. With a scarf, I can "safely" switch into Celebi and avoid the HP Fire with a fast U-turn. This works on many other pokes that expect to outspeed: Heatran, Lucario and Tyranitar will eat a Superpower and Starmie, Gengar and Latias/Latios won't enjoy a U-turn or Pursuit. Because of this, Scizor is a good choice to send out in the event of a double KO due to the surprise factor. Breloom @ Toxic Orb Ability: Poison Heal EVs: 4 HP / 252 Atk / 252 Spe Nature: Adamant - Spore - Substitute - Focus Punch - Stone Edge Imo, Breloom has improved with 5th gen. Spore is practically broken now with the new sleep mechanics. Ferrothorn and Jellicent are ridiculously common and easy set-up fodder for Breloom. Breloom usually gets me at least one kill per battle plus the pokemon it puts to sleep. Rotom-W @ Leftovers Ability: Levitate EVs: 128 HP / 252 Sp Atk / 128 Spe Nature: Modest - Volt Switch - Thunderbolt - Hydro Pump - Signal Beam I didn't want to use Smogon's EVs at first because it looked like they just threw 252 into Sp Atk and arbitrarily split the rest into HP and Spe. However, I ended up using the spread. 252 Sp Atk gives me the most power without using LO or Specs so I can use Leftovers to stay around longer. 128 Spe lets me just outspeed defensive Celebi and smack it with a Signal Beam. (So in case you were wondering, Signal Beam is primarily for Celebi and other Grass types) 128 HP improves Rotom-W's natural bulk. I didn't want to use WoW because it could possible conflict with Spore. Latias @ Leftovers Ability: Levitate EVs: 252 HP / 4 Sp Atk / 252 Spe Nature: Timid - Substitute - Calm Mind - Recover - Dragon Pulse Latias was my favorite poke in 4th gen. Obviously, it made me a little sad when she got banned. No worries though, Latias is back to kick some butt. Substitute prevents Latias from getting revenge killed by the fast 5th gen metagame. Substitute also blocks status, crits and Pursuit. Latias' special bulk is incredible. This makes setting up unbreakable subs against special attackers a breeze. I use to set up on Rotom's Shadow Ball back in 4th gen, lol. There's the team. I hope you enjoyed reading this RMT. I would like to keep Breloom, Scizor and Rotom-W, but I am willing to change anything on my team if it makes it better. I will appreciate any feedback I get. Thanks.