Approved by Arcticblast Have you ever thought the metagame was too ability-centric? Have you ever though some lower base power moves were cool but too weak to use normally? Have you ever used Breloom or Scizor and thought, "I wish other Pokemon were like that"? Well then, Technicimons is for you! Technicimons is pretty simple. Stats stay the same. Movepools are only slightly altered. However, abilities are what are completely changed up. How to play: Simply put, everything gets Technician and nothing else (with the exceptions of Slaking, Regigigas and Ditto, which only keeps Imposter). That isn't all, although it is the main draw of Technicimons. Simply enough, any move with 100+ base power is BANNED. Grass Knot and Low Kick are allowed, but Heat Crash and Heavy Slam are not. This means no Stone Edge, no Earthquake, no Fire Blast, no Focus Blast, and no Close Combat or Superpower! However, to keep from nerfing movepools too much, anything that used to have Focus Blast gets Aura Sphere and anything that used to have Superpower or Close Combat gets Force Palm to balance out movepools. Where to play: I usually hang out on Joim's Lab. However, games can be organized anywhere on a Showdown server as a Custom Game. This metagame is also implemeted on Joim's Lab for the lazy. So get out there! Try it out! Tell me what you think! Some things may surprise you.