Completed Temperantia vs SimonSays, an NFEpic training battle!

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#1
Buenos días, all, and welcome to another fiery battle here in CAP ASB!
Today's match is a simple training battle, but it shall be NFEpic nonetheless!
Before we begin, let's have a look at the rules...
OPEN CHALLENGE!!

1v1 NFE Training
1 day DQ
ASB ARENA
2 Recov/chill
1 sub
Yeah, okay. =]

Items = On
Switch = KO
1 Ability
With that taken care of, let's meet the teams!

Team Temperantia:

Necturine- Alraune (F)
Nature: Bashful (No effect on stats)
Type: Grass / Ghost
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Anticipation: (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Telepathy (DW): (Innate) This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Stats:

Hp: 90
Atk: 2
Def: 2
SpA: 2
SpD: 3
Spe: 51
SC: 1
WC: 1
BRT: 13

EC: 0/6
MC: 0
DC:0/5


Attacks:
Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex

Ingrain
Leaf Blade
Sketch

Hidden Power (Fire, 7)
Shadow Ball
Psychic

Total Moves: 13

Team SimonSays:

Taillow (Tsar) [M]
Nature: Adamant; [Adds One (1) Rank to Attack; Subtracts One (1) Rank from Special Attack]
Type: Normal/ Flying
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.


Abilities:
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Scrappy (DW): (Innate) This Pokemon’s Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.


Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 85
Size Class: 1
Weight Class: 1
Base Rank Total: 13


EC: 5/6
MC: 5
DC: 4/5


Attacks:
Peck
Growl
Focus Energy
Quick Attack
Wing Attack
Double Team
Aerial Ace

Brave Bird
Sky Attack
Steel Wing

Toxic
Facade
Fly
U-Turn

Counter

Moves: 15


Looking at STAB alone, Simon has a bit of an advantage?
Can Temperantia and her plucky new recruit from the Create-A-Pokemon team overcome this disadvantage?
Let's find out!

How this is going to go down:
As match seeker, Temperantia sends out, chooses an ability, and equips an item.
As match challenger, Simon sends out, chooses an ability, equips an item, and orders.
Temperantia counter-orders.
I ref, and the circle of life goes on!

Good luck to you both! Let's get this battle rolling!
 
#2
"Well Necturine, since you only have one ability, I suppose Anticipation will have to do. Also, take this Miracle Seed. Your Grass attacks might not be very effective, but they're still your best bet this fight!"
 
#3
"It seems a shame to attack someone so young and fresh. But don't let your guard down, Tsar. They mean business."

Ability: Guts. Item: Power Herb.

Sky Attack ~ Aerial Ace ~ Sky Attack
If Psychic is used, use Fly (no herb) and push actions back if used on A1 or A3.
 
#4
"It is unfortunate that you are to be at such a disadvantage, Alraune. However, experience is experience; we should relish all the practice we can get!"

Leaf Blade-> Hidden Power-> Leaf Blade
 
#5
Round One

Pre-round:

Necturine (F) Alraune @Miracle Seed
Health: 90
Energy: 100
Boosts: None
Other: None

Taillow (M) Tsar @Power Herb (5)
Health: 90
Energy: 100
Boosts: None
Other: None
Round One Start!
Because this is going to be a short match, I'm going to do flavor in haiku (Bad haiku) to keep myself entertained.

The round opens, the foes meet.
A Taillow takes wing, soaring
gracefully on high

Far below, nervous,
a community-made 'mon,
in her first battle.

Using Power Herb,
Taillow Attacks from the Sky
A shattering blow

Struggling upright,
Alraune launches Blade-like Leaves
Miracle Seed helps.

Tsar closes his wings,
plummeting in a long swoop
an Aerial Ace

Taking aim at Tsar,
the Necturine unleashes
a Hidden Power

Once more taking flight,
another strong Sky Attack
nearly ends Alraune

Cursing type match-up,
A single final Leaf Blade
glances off Tsar's wings

Action One:
Tsar used Sky Attack! (Power Herb)
RNG roll to hit: (1-9000=hit) 4674 HIT
RNG roll to crit: (1-625=crit) 6580 NO
(14+3+1.5)*1.5=27.75=28
28 Damage
-9 energy (STAB)

Alraune used Leaf Blade!
RNG roll to crit: (1-1250=crit) 267 CRIT
(9+3+3+4)*.667=12.673=13
13 Damage
-6 energy (STAB)

Action Two:
Tsar used Aerial Ace!
RNG roll to crit: (1-625=crit) 2851 NO
(6+3+1.5)*1.5=15.75=16
16 Damage
-3 energy (STAB)

Alraune used Hidden Power Fire (7)!
RNG roll to crit: (1-615=crit) 9961 NO
7 Damage
-5 energy

Action Three:
Tsar used Sky Attack! (Power Herb)
RNG roll to hit: (1-9000=hit) 1393 HIT
RNG roll to crit: (1-625=crit) 8150 NO
(14+3+1.5)*1.5=27.75=28
28 Damage
-9 energy (STAB)

Alraune used Leaf Blade!
RNG roll to crit: (1-1250=crit) 9837 NO
(9+3+4)*.667=10.672=11
11 Damage
-6 energy (STAB)


Post-round:

Necturine (F) Alraune @Miracle Seed
Health: 18
Energy: 83
Boosts: None
Other: None

Taillow (M) Tsar @Power Herb (3)
Health: 59
Energy: 79
Boosts: None
Other: None

Your turn, Temp.
 
#8
Round Two

Pre-round:

Necturine (F) Alraune @Miracle Seed
Health: 18
Energy: 83
Boosts: None
Other: None

Taillow (M) Tsar @Power Herb (3)
Health: 59
Energy: 79
Boosts: None
Other: None
Round Two Start!
There once was a Taillow from Nantucket,
who sent a grass-type home in a bucket,
his STAB made her fade
despite her Leaf Blade,
Alraune was KOed by Brave Bird...-ucket

Action One:
Tsar used Brave Bird!
RNG roll to crit: (1-625=crit) 7206 NO
(11+3+1.5)*1.5=23.35=23
23 Damage (KO)

-7 energy (STAB)
Tsar was hurt by recoil! -8 HP

Alraune fainted!

Post-round:

Necturine (F) Alraune @Miracle Seed
Health: -5
Energy: 83
Boosts: None
Other: KOed

Taillow (M) Tsar @Power Herb (3)
Health: 51
Energy: 72
Boosts: None
Other: 1 KOC

Prizes:
I nab 3 shiny UC.

SimonSays receives 2 CC
Tsar the Taillow receives 1 EC, 2 MC, 1 DC, and 1 KOC.

Temperantia receives 2 CC.
Alraune the Necturine receives 1 EC, 2 MC, and 1 DC.

Good game to both of you, and congratulations SimonSays!
 
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