Tournament Temperantia vs typon77 Tourney Round 1 (singles)

Discussion in 'ASB' started by SubwayJ, Apr 28, 2012.

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  1. SubwayJ

    SubwayJ

    Joined:
    Dec 16, 2011
    Messages:
    2,420
    We have a lovely view of the ASB Tournament Arena today. Two challengers stand facing each other, both hoping to help their teams advance to the next round. I walk to the centre of the field and announce, "Please send out your first Pokemon" and get ready to flip the coin as both trainers make their choices.

    Team Temperantia
    Titania the Roserade (open)



    [​IMG]
    Roserade- Titania (F)
    Nature: Timid (Decrease Atk by *, Increase speed by 15%, Accuracy increase) [104^2/870= 12%]
    Type: Grass/Poison
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:
    Natural Cure: (Innate)This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
    Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's Poison-type attacks will inflict Toxic level poison.
    Technician (DW=Unlocked): (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.

    Stats:

    HP: 90
    Atk(-): 2
    Def: 2
    SpA: 5
    SpD: 4
    Spe: 104 (90*1.15=103.5, rounded up)
    SC: 2
    WC: 2
    BRT: 19

    EC: 9/9
    MC: 1
    DC: 5/5

    Attacks:
    Weather Ball
    Sweet Scent
    Absorb
    Growth
    Poison Sting
    Leech Seed
    Grasswhistle
    Water Sport
    Stun Spore
    Mega Drain
    Worry Seed
    Aromatherapy
    Ingrain
    Synthesis
    Magical Leaf

    Sleep Powder
    Giga Drain
    Extrasensory

    Sludge Bomb
    Solarbeam
    Venoshock
    Toxic
    Hidden Power (Ground, 6)
    Rain Dance
    Sunny Day
    Swagger
    Shadow Ball
    Protect
    Substitute

    Total Moves: 29


    Persphone the Chandelure (open)



    [​IMG]
    Chandelure- Persephone (F)
    Nature: Modest (Increase Sp Atk by *, decrease Atk by *)
    Type: Ghost/Fire
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:
    Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
    Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
    Shadow Tag (DW=Unlocked) : (Innate) Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

    Stats:
    HP: 90
    Atk(-): 1
    Def: 3
    SpA(+): 7
    Spd: 3
    Spe: 80
    SC: 2
    WC: 3
    BRT: 19

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:
    Ember
    Astonish
    Minimize
    Smog
    Fire Spin
    Confuse Ray
    Night Shade
    Will-O-Wisp
    Flame Burst
    Imprison
    Hex
    Pain Split
    Inferno
    Memento

    Haze
    Heat Wave
    Acid Armor
    Endure

    Shadow Ball
    Solarbeam
    Flamethrower
    Energy Ball
    Psychic
    Telekinesis
    Hidden Power (Ground, 7)
    Sunny Day
    Protect
    Substitute

    Total Moves: 28


    King Malboro the Tangrowth (open)



    [​IMG]
    Tangrowth- King Malboro (M)
    Nature: Brave (Increase Atk by *, divide speed by 1.15, decrease Evasion by flat 10%)
    Type: Grass
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Chlorophyll: (Innate)During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
    Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
    Regenerator (DW=Unlocked): (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

    Stats:
    HP: 110
    Atk(+): 5
    Def: 5
    SpA: 4
    SpD: 2
    Spe(-): 43 (50/1.15= 43.5... truncated down to 43)
    SC: 4
    WC: 5
    BRT: 21

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:
    Ingrain
    Constrict
    Sleep Powder
    Absorb
    Growth
    Poisonpowder
    Vine Whip
    Bind
    Stun Spore
    Power Whip
    Block
    Wring Out
    Tickle

    Giga Drain
    Leech Seed
    Flail
    Worry Seed

    Sludge Bomb
    Swords Dance
    Solarbeam
    Hidden Power (Fire, 7)
    Sunny Day
    Toxic
    Earthquake
    Giga Impact
    Rock Slide
    Bide
    Protect
    Substitute
    Brick Break
    Aerial Ace
    Payback
    Reflect

    Total Moves: 33



    VS

    Spectre the Gengar (open)
    [​IMG]
    Gengar [Spectre] (M)
    Nature: Hasty (+15% Spe, +19% Accuracy, -1 Def)

    Type: Ghost / Poison
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:
    Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Stats: 45 / 50 / 45 / 115 / 55 / 95

    HP: 90
    Atk: Rank 3
    Def: Rank 1 (-)
    SpA: Rank 5
    SpD: Rank 3
    Spe: 127 (110*1.15)
    +19% Accuracy

    Size Class: 3
    Weight Class: 1
    Base Rank Total: 19

    EC: 9/9
    MC: 0

    Attacks: (31)

    Hypnosis
    Lick
    Spite
    Mean Look
    Curse
    Confuse Ray
    Night Shade
    Sucker Punch
    Shadow Ball
    Hex

    Disable
    Explosion
    Perish Song

    Pain Split
    Ice Punch
    Fire Punch

    Taunt
    Thunderbolt
    Sludge Bomb
    Venoshock
    Toxic
    Substitute
    Counter
    Dream Eater
    Focus Blast
    Giga Drain
    Endure
    Bide
    Psychic
    Torment
    Protect

    Crush the Colossoil (open)
    [​IMG]
    Colossoil [Crush] (M)
    Nature: Adamant (+1 Attack, -1 SpAtk)

    Type: Dark/Ground
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    Rebound: (Innate) When this Pokemon is released into battle, it senses the hazards the opponent has laid on the field and thrusts them to the other side of the arena where they will affect the opponent's Pokemon. The Pokemon does not suffer the effects of these hazards when it switches in.
    Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
    Pressure (DW) [UNLOCKED]: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

    Stats: 133 / 122 / 72 / 71 / 72 / 95

    HP: 120
    Atk: Rank 6 (+)
    Def: Rank 3
    SpA: Rank 2 (-)
    SpD: Rank 3
    Spe: 95

    Size Class: 5
    Weight Class: 10
    Base Rank Total: 22

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks: (38)

    Physical
    Aqua Tail
    Bite
    Body Slam
    Bounce
    Bulldoze
    Crunch
    Dig
    Dragon Tail
    Earthquake
    Fake Out
    Fire Fang
    Flail
    Horn Attack
    Magnitude
    Megahorn
    Peck
    Pursuit
    Rapid Spin
    Rock Slide
    Smack Down
    Stone Edge
    Sucker Punch
    Tackle
    Thunder Fang
    U-Turn

    Special
    Bubblebeam
    Mud Bomb
    Mud Shot
    Snarl
    Water Spout

    Status
    Double Team
    Encore
    Endure
    Leer
    Protect
    Substitute
    Taunt
    Torment

    Clem the Stratagem (open)
    [​IMG]
    Stratagem (Clem)
    Nature: Modest (+1 SpA, -1 Atk)
    Type: Rock
    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

    Abilities:
    Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
    Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
    Mold Breaker (DW): (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

    Stats:

    HP: 100
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 6 (+)
    SpD: Rank 3
    Spe: 130

    EC: 9/9
    MC: 0
    DC: 5/5

    Size Class: 2
    Weight Class: 3
    Base Rank Total: 21

    Attacks: (31)

    Physical
    Rock Blast
    Rollout
    Smack Down
    Tackle

    Special
    Ancientpower
    Earth Power
    Energy Ball
    Fire Blast
    Flamethrower
    Giga Drain
    Heat Wave
    Hidden Power (Fighting 6)
    Hyper Beam
    Mud Shot
    Mud Slap
    Ominous Wind
    Paleo Wave
    Power Gem
    Shadow Ball
    Swift
    Vacuum Wave
    Volt Switch
    Weather Ball

    Status
    Acupressure
    Defense Curl
    Disable
    Double Team
    Endure
    Protect
    Stealth Rock
    Substitute


    The Rules
    -3v3 Singles / 4v4 Doubles / 5v5 Triples (Positioning OFF)
    -ASB Arena
    -All Abilities
    -No Items
    -5 recovers/5 chills
    -2 Substitutions
    -2 Day DQ for battlers
    -2/3 Day DQ for refs
    -Self-KO clause; in the event of a double KO to end the match, the Pokemon that KOed itself through whatever means (self-KOing move, energy exhaustion, etc) loses.


    One of you told me Switch = OK and one told Switck = KO
    sooooooooo....

    Heads = OK, Tails = KO

    [​IMG]
    Tails = Switch = KO

    PM me your starting mons!

  2. Temperantia

    Temperantia

    Joined:
    Mar 9, 2011
    Messages:
    1,795
    "How exciting this first match will be! I wish you good fortune, Typon, for there is no doubt that you will need it!"
  3. SubwayJ

    SubwayJ

    Joined:
    Dec 16, 2011
    Messages:
    2,420
    After some thinking typon77 decides to send out Clem, the Stratagem. Clem floats around for a bit before preparing for battle!

    Temperantia must have anticipated typon sending out Clem, as the Pokeball he/she sends out is Titania the Roserade! Seeing her type advantage the rose seems pleased and ready to battle!

    Temperantia
    [​IMG][​IMG][​IMG]
    [​IMG]
    Titania the Roserade (F)
    HP:90
    EN:100
    Stats: 2/2/5/4/104
    Abilities:
    Natural Cure, Poison Point, Technician
    Status:Type advantage, yay!

    VS

    typon77
    [​IMG][​IMG][​IMG]
    [​IMG]
    Clem the Stratagem (-)
    HP:100
    EN:100
    Stats: 1/3/6/3/130
    Abilities:
    Levitate, Technician, Mold Breaker
    Status:Clem-->Stratagem, Rhymes
    on purpose, or happy accident?

    Now lets see who sends out first!

    Heads = Temperantia, Tails = typon77
    [​IMG]
    Temperantia, you're up!
  4. Temperantia

    Temperantia

    Joined:
    Mar 9, 2011
    Messages:
    1,795
    "Come now, Titania! Let us show our opponent the extent of your skill!"

    Rain Dance->Magical Leaf->Mega Drain


    P.S. I forgot to change it since evolution, but the description for Technician should read:

  5. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,407
    Fire Blast -> Ancientpower -> Paleo Wave
  6. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,407
    Bumping for Subway, as he's hit his first 2 Day DQ Warning.
  7. SubwayJ

    SubwayJ

    Joined:
    Dec 16, 2011
    Messages:
    2,420
    Temperantia
    [​IMG][​IMG][​IMG]
    [​IMG]
    Titania the Roserade (F)
    HP:90
    EN:100
    Stats: 2/2/5/4/104
    Abilities:
    Natural Cure, Poison Point, Technician
    Status:Type advantage, yay!

    VS

    typon77
    [​IMG][​IMG][​IMG]
    [​IMG]
    Clem the Stratagem (-)
    HP:100
    EN:100
    Stats: 1/3/6/3/130
    Abilities:Levitate, Technician, Mold Breaker
    Status:Clem-->Stratagem, Rhymes
    on purpose, or happy accident?

    HAXHAXHAXHAXHAXHAXHAX
    BOTH WAYS

    Calculations (open)

    Stratagem = Brown
    Rosersde = Green

    Action 1

    Stratagem used Fire Blast!
    Hit = 47/100 (yes)
    Crit = 1/16 (yes)
    BRN = 1/10 (yes)
    Dmg = (12+3+8.5-6)*1.5 = 26.25 dmg
    Roserade was burned!
    8EN

    Roserade used Rain Dance!
    It Started Raining! (4 Rounds)
    10EN

    Roserade was hurt by its burn!
    2DMG

    Action 2

    Stratagem used Ancientpower!
    Crit = 7/16 (no)
    Stat Up = 1/10 (yes) (typon how much did you pay Random.Org??)
    Dmg = 9+3+8.5-6 = 14.5 dmg
    4EN

    Roserade used Magical Leaf!
    Crit = 1/16 (yes)
    Dmg = (9+3+3+7.5-4.5)*1.5-1.75 = 25.25 dmg
    5EN

    Roserade was hurt by its burn!
    2DMG
    Action 3

    Stratagem used Paleo Wave!
    Crit = 8/16 (no)
    Atk Lower = 5/10 (no)
    Dmg = 9+3+8.5-6+1.75 = 16.25 dmg
    6EN

    Roserade used Mega Drain!
    Crit = 1/16 (yes) (seriously?!?!?!)
    Dmg
    = (9+3+3+7.5-4.5)*1.5-1.75 = 25.25 dmg

    12.625 dmg recovered!
    9EN

    Roserade was hurt by its burn!
    2DMG

    TOTALS

    Roserade = 16.25+14.5+26.25+2+2+2-12.625 = 50.375 (50) dmg
    Stratagem = 25.25+25.25 = 50.5 (51) dmg, +1 all stats



    Temperantia
    [​IMG][​IMG][​IMG]
    [​IMG]
    Titania the Roserade (F)
    HP:40
    EN:76
    Stats: 2/2/5/4/104
    Abilities:
    Natural Cure, Poison Point, Technician
    Status:HAXHAXHAXHAXHAXHAX (Burned, 2 DPA)

    VS

    typon77
    [​IMG][​IMG][​IMG]
    [​IMG]
    Clem the Stratagem (-)
    HP:49
    EN:82
    Stats: 1/3/6/3/130
    Abilities:Levitate, Technician, Mold Breaker
    Status:HAXHAXHAXHAXHAX, (+1 Everything, 1 round)

    Its Raining for 3 more rounds!!

    That was the crazy...

    Typon77 actions
    Temperantia Actions
    Me REF
    And dont go over DQ this time!




  8. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,407
    Placeholder for actions. I may not get to it tonight, but if i dont, it will be before DQ tomorrow.
  9. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,407
    Substitute (25 HP) -> Stealth Rock -> Fire Blast
    If Mega Drain is used, Disable it once and push back actions.
  10. Temperantia

    Temperantia

    Joined:
    Mar 9, 2011
    Messages:
    1,795
    "Hmm, there's not much we can do to prevent that Stealth Rock, Titania, so Persephone may have some trouble soon..."

    Mega Drain->Absorb->Giga Drain

    EDIT: Also note that after the third action of this round, Titania will recover from Burn thanks to Natural Cure.
  11. SubwayJ

    SubwayJ

    Joined:
    Dec 16, 2011
    Messages:
    2,420
    Temperantia
    [​IMG][​IMG][​IMG]
    [​IMG]
    Titania the Roserade (F)
    HP:40
    EN:76
    Stats: 2/2/5/4/104
    Abilities:
    Natural Cure, Poison Point, Technician
    Status:(Burned, 2 DPA)

    VS

    typon77
    [​IMG][​IMG][​IMG]
    [​IMG]
    Clem the Stratagem (-)
    HP:49
    EN:82
    Stats: 1/3/6/3/130
    Abilities:Levitate, Technician, Mold Breaker
    Status:(+1 Everything, 1 round)


    Calculations (open)

    Stratagem = Brown
    Rosersde = Green

    Action 1

    Stratagem used Disable (Mega Drain)!
    NO MEGA DRAIN FOR YOU!
    7EN

    Roserade used Mega Drain!
    Uh Oh! That's not happening!

    Roserade was hurt by its burn!
    2DMG

    Action 2

    Stratagem used Substitute (25)!
    24EN

    Roserade used Absorb!
    Crit = 14/16 (no)
    Dmg = (6+3+7.5-4.5)*1.5-1.75 = 16.25 dmg
    +8.125HP
    6EN

    Roserade was hurt by its burn!
    2DMG
    Action 3

    Stratagem used Stealth Rock!
    12EN

    Roserade used Giga Drain!
    Crit = 4/16 (no)
    Dmg
    = (8+3+7.5-4.5)*1.5-1.75 = 19.25 dmg

    +9.625HP
    The Substitute Broke!
    11EN

    Roserade was hurt by its burn!
    2DMG

    Roserade cured its burn naturally!

    TOTALS

    Roserade = 2+2+2-8.125-9.625 = -11.75 dmg
    Stratagem = 25dmg, +1 all stats



    Temperantia
    [​IMG][​IMG][​IMG]
    [​IMG]
    Titania the Roserade (F)
    HP:52
    EN:49
    Stats: 2/2/5/4/104
    Abilities:
    Natural Cure, Poison Point, Technician
    Status:I'm healthy again! (Mega Drain Disabled 3A)

    VS

    typon77
    [​IMG][​IMG][​IMG]
    [​IMG]
    Clem the Stratagem (-)
    HP:24
    EN:39
    Stats: 1/3/6/3/130
    Abilities:Levitate, Technician, Mold Breaker
    Status:STATUS MOVES!!!

    Its Raining for 2 more rounds!!
    <Stealth Rocks on this side

    Temperantia actions
    Typon Actions
    Me REF




  12. Temperantia

    Temperantia

    Joined:
    Mar 9, 2011
    Messages:
    1,795
    "He should be done for now, Titania!"


    Weather Ball->Absorb->Weather Ball
  13. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,407
    Endure -> Fire Blast -> Ancientpower

    Looks like there's still a chance for Clem after all. Even better now that no health will be leeches this round
  14. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,407
    Subway, you're approaching DQ again just to let you know
  15. SubwayJ

    SubwayJ

    Joined:
    Dec 16, 2011
    Messages:
    2,420
    Temperantia
    [​IMG][​IMG][​IMG]
    [​IMG]
    Titania the Roserade (F)
    HP:52
    EN:49
    Stats: 2/2/5/4/104
    Abilities:
    Natural Cure, Poison Point, Technician
    Status:I'm healthy again! (Mega Drain Disabled 3A)

    VS

    typon77
    [​IMG][​IMG][​IMG]
    [​IMG]
    Clem the Stratagem (-)
    HP:24
    EN:39
    Stats: 1/3/6/3/130
    Abilities:Levitate, Technician, Mold Breaker
    Status:STATUS MOVES!!!

    Its Raining for 2 more rounds!!
    <Stealth Rocks on this side


    Calculations (open)

    Stratagem = Brown
    Rosersde = Green

    Action 1

    Stratagem used Endure!
    Stratgem is Bracing itself!
    15EN

    Roserade used Weather Ball!
    Crit = 9/16 (no)
    Dmg = (10+3+7.5-4.5)*1.5 = 24DMG
    Stratagem Endured the hit!
    7EN


    Action 2

    Stratagem used Fire Blast!
    Hit = 64/100 (yes)
    Crit = 2/16 (no)
    BRN = 6/10 (no)
    DMG =
    (12-3+8.5-6)*1.5 = 17.25 dmg
    8EN

    Roserade used Absorb!
    Crit = 14/16 (no)
    Dmg = (6+3+7.5-4.5)*1.5-1.75 = 0 dmg (endure)
    +0HP
    Stratagem Endured the hit!
    6EN


    Action 3

    Stratagem used Ancientpower!
    Crit = 10/16 (no)
    Stat Up = 4/10 (no)
    Dmg = 9+3+8.5-6 = 14.5 dmg
    4EN


    Roserade used Weather Ball!
    Crit = 9/16 (no)
    Dmg = (10+3+7.5-4.5)*1.5 = 0 dmg (Endure)
    Stratagem Endured the hit!
    7EN


    TOTALS

    Roserade = 17.25+14.5 = 31.75 dmg
    Stratagem = 1 HP LEFT



    Temperantia
    [​IMG][​IMG][​IMG]
    [​IMG]
    Titania the Roserade (F)
    HP:20
    EN:29
    Stats: 2/2/5/4/104
    Abilities:
    Natural Cure, Poison Point, Technician
    Status: Fine

    VS

    typon77
    [​IMG][​IMG][​IMG]
    [​IMG]
    Clem the Stratagem (-)
    HP:1
    EN:12
    Stats: 1/3/6/3/130
    Abilities:Levitate, Technician, Mold Breaker
    Status: Can't use endure next round

    Its Raining for 1 more round!!
    <Stealth Rocks on this side

    Typon actions
    Temperantia Actions
    Me REF




  16. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,407
    At least I can tie through this horrible matchup..

    Vacuum Wave+Fire Blast Combo -> Cooldown -> Ancientpower
    IF Protect is used A1, Chill that action and use the Combo on A2.
  17. Temperantia

    Temperantia

    Joined:
    Mar 9, 2011
    Messages:
    1,795
    "Well, that certainly could have gone better..."

    Synthesis->Chill->Chill
  18. SubwayJ

    SubwayJ

    Joined:
    Dec 16, 2011
    Messages:
    2,420
    Temperantia
    [​IMG][​IMG][​IMG]
    [​IMG]
    Titania the Roserade (F)
    HP:20
    EN:29
    Stats: 2/2/5/4/104
    Abilities:
    Natural Cure, Poison Point, Technician
    Status: Fine

    VS

    typon77
    [​IMG][​IMG][​IMG]
    [​IMG]
    Clem the Stratagem (-)
    HP:1
    EN:12
    Stats: 1/3/6/3/130
    Abilities:Levitate, Technician, Mold Breaker
    Status: Can't use endure next round



    Calculations (open)

    Stratagem = Brown
    Rosersde = Green

    Action 1

    Stratagem used Flaming Vacuum!
    Hit = 23/100 (yes)
    Crit = 9/16 (no)
    BRN = 4/10 (no)
    DMG = (14+8.5-3-6)*1.5 = 20.25 dmg
    More than 12 EN!




    Temperantia
    [​IMG][​IMG]
    [​IMG]
    Titania the Roserade (F)
    HP:KO
    EN:KO
    Stats: 2/2/5/4/104
    Abilities:
    Natural Cure, Poison Point, Technician
    Status: DEAD

    VS

    typon77
    [​IMG][​IMG]
    [​IMG]
    Clem the Stratagem (-)
    HP:KO
    EN:KO
    Stats: 1/3/6/3/130
    Abilities:Levitate, Technician, Mold Breaker
    Status: DEAD
    <Stealth Rocks on this side

    Typon sends out
    Temperantia sends out + actions
    Typon actions
    Me REF




  19. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,407
    Gotta go with Gengar.
  20. Temperantia

    Temperantia

    Joined:
    Mar 9, 2011
    Messages:
    1,795
    "Persephone, this is all you!"

    Shadow Ball->Psychic->Shadow Ball
    If Taunt, Protect once
  21. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,407
    :)

    Bide -> Bide (Store) -> Bide (Unleash)
  22. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,407
    SubwayJ, you're 3 days over DQ. If you don't ref this very soon I'm getting a subref
  23. Destiny Warrior

    Destiny Warrior also known as Darkwing_Duck
    is a Smogon Media Contributor Alumnus

    Joined:
    Dec 30, 2009
    Messages:
    3,043
    I think I'm the appointed subref for this(Flamestrike didn't actually tell me who the battlers were...). I'll ref after confirming with him, so please don't be at my hide...


    Placeholder.
  24. Destiny Warrior

    Destiny Warrior also known as Darkwing_Duck
    is a Smogon Media Contributor Alumnus

    Joined:
    Dec 30, 2009
    Messages:
    3,043
    [​IMG]
    Chandelure(F)
    90 HP
    100 EN
    1/3/7/3/80

    [​IMG]
    Gengar(M)
    90 HP
    100 EN
    3/1/5/3/127/+19% Acc

    And welcome back to Temperantia Vs typon77! This battle is now under new management(shameless self-plugging for the win!)! Chandelure switches into Stealth Rock, experiencing pain! Gengar initially Bides its time, eating a powerful Shadow Ball(which even lowers its Special Defense!) and then a Psychic, before responding...and how! That certainly did a lot of damage folks! In fact, Chandelure has been KO'd!

    Calculations (open)
    Round 1
    Chandelure was hurt by Stealth Rock!
    15 damage

    Gengar used Bide!
    Gengar began storing energy!
    -6 EN

    Chandelure used Shadow Ball!
    RNG Roll-To Crit(<=625 Crit): 2507 No
    RNG Roll-To Lower SpD(<=2000 Yes): 972 Yes
    Gengar's Special Defense fell!
    (8+3+5)*1.5=24 damage
    -5 EN

    Round 2
    Gengar is storing energy!

    Chandelure used Psychic!
    RNG Roll-To Crit(<=625 Crit): 4919 No
    RNG Roll-To Lower SpD(<=1000 Yes): 9161 No
    (7+5)*1.5+1.75=19.75 damage
    -6 EN

    Round 3
    Gengar unleashed its stored energy!
    76.5625 damage
    -38 EN

    Chandelure has been KO'd!


    [​IMG]
    Chandelure(F)
    KO

    [​IMG]
    Gengar(M)
    46 HP
    66 EN
    3/1/5/3/127/+19% Acc

    By default, Temparantia's Tangrowth is sent out. typon77 is up to order.
  25. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,407
    Hypnosis -> Toxic -> Venoshock
    If Protect is used A1 or A2, set up a Substitute 15 HP and push back actions
    If Payback is used, Counter it a maximum of 2 times and use Hypnosis after.
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