Terrador's Team: Adrian the Abra (Move your mouse to reveal the content) Adrian the Abra (open) Adrian the Abra (close) Abra [Adrian] (Male) Nature: Hasty (+15% Spe, +30 Acc, -1 Def) Type: Psychic Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks. Abilities: Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner. Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates. Magic Guard (DW): (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Stats: HP: 80 Atk: Rank 1 Def: Rank 0 (-) SpA: Rank 4 SpD: Rank 2 Spe: 104 (+) EC: 1/4/9 MC: 0 DC: 1/5 Attacks: Teleport Encore Fire Punch Ice Punch Psychic Shadow Ball Substitute Reflect Korski's Team: Edgar Stalwart (Move your mouse to reveal the content) Edgar Stalwart (open) Edgar Stalwart (close) Onix Edgar Stalwart, Jr. (M) Type: Rock/Ground Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus. Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings. Abilities: Rock Head, Sturdy Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power. Weak Armor (LOCKED): (Can be Enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit. Nature: Adamant (+1 Atk, -1 SpA) Stats: HP: 90 Atk: Rank 3 (+) Def: Rank 6 SpA: Rank 1 (-) SpD: Rank 2 Spe: 70 EC: 0/6 MC: 0 DC: 0/5 Attacks: Mud Sport Tackle Harden Bind Screech Rock Throw Rage Rock Tomb Smack Down Sandstorm Slam Defense Curl Heavy Slam Rollout Taunt Protect Dig Criminal the GASTLY (Move your mouse to reveal the content) Criminal the GASTLY (open) Criminal the GASTLY (close) Gastly Criminal (F) Type: Ghost/Poison Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes. Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings. Abilities: Levitate Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Nature: Hasty (+15% Speed, +30% Accuracy, -1 Def) Stats: HP: 90 Atk: Rank 2 Def: Rank 1 (-) SpA: Rank 4 SpD: Rank 2 Spe: 92 (+) EC: 3/9 MC: 0 Attacks: Hypnosis Lick Spite Mean Look Curse Confuse Ray Night Shade Sucker Punch Destiny Bond Hex Disable Explosion Will-o-Wisp Shadow Ball Sludge Bomb Substitute Bullshorts the MUNCHLAX (Move your mouse to reveal the content) Bullshorts the MUNCHLAX (open) Bullshorts the MUNCHLAX (close) Munchlax Bullshorts (M) Type: Normal Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus. Abilities: Pick Up, Thick Fat Pick Up: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas. Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) Gluttony (LOCKED): (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). Nature: Quiet (+1 SpA, -15% Speed, -15% Evasion) Stats: HP: 120 Atk: Rank 3 Def: Rank 2 SpA: Rank 3 (+) SpD: Rank 3 Spe: 4 (-) EC: 4/6 MC: 0 DC: 2/5 Attacks: Metronome Odor Sleuth Tackle Defense Curl Amnesia Lick Recycle Screech Chip Away Counter Double-edge Zen Headbutt Protect Ice Beam Thunderbolt Flamethrower Rest We should all know the order. Korski, send out your mon and give your orders. Good Luck Trainers!