Terrador vs. RAlex

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1v1 singles
2 hourDQ
2 recovers/5 chills
Items on
Abilties 1


Abra [Adrian] (Male)
Nature: Hasty (+15% Spe, +30 Acc, -1 Def)
Type: Psychic
Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard (DW): (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks.

Stats:
HP: 80
Atk: Rank 1
Def: Rank 0 (-)
SpA: Rank 4
SpD: Rank 2
Spe: 104 (+)

EC: 8/4/9
MC: 0
DC: 5/5

Attacks:
Teleport

Encore
Fire Punch
Ice Punch

Counter
Endure

Psychic
Shadow Ball
Substitute
Reflect
Light Screen
Zap Cannon
Taunt
Energy Ball
Protect
Psyshock



]

Monferno (Malspar) Male
Nature: Naughty
Type:Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Blaze:
Type: Innate
When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Iron Fist:(Dreamworld)
Type: Innate
The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 1 (-)
Spe: 81


EC: 4/9
MC: 0
DC: 5/5

Attacks:
Scratch
Leer
Ember
Taunt
Fury Swipes
Flame Wheel
Nasty Plot
Torment
Acrobatics
Flamethrower
Mach Punch
Slack Off
Close Combat

Thunderpunch
Firepunch
Encore

Dig
Will o Wisp
Acrobatics
Grass Knot
Shadow Claw
 

Hp:100
Energy:100

vs.


Hp:80
Energy:100

This is suppose to be a quick battle, so I'm not really going to bother doing much in the way of flavor, but Abra outspeeds and starts off by using Psychic, forcing Monferno to jump into the air and slam itself up against the ground for a lot of damage. Next Monoferno attempts to even up the battle with a Claw engulfed in Shadows. Which also deals some serious damage to Abra. Next a second Psychic from Abra, which this time has Monferno running into the wall of the arena. Ouch, he seems to be hurtting pretty bad from this. But still manages to pull off a flame wheel, keeping pace with the damage. A THIRD Psychic from Abra, having Monferno hit himself with his own fists. While Monferno uses those same fists for a powerful Shadow Claw.


Hp:16
Energy:87

vs.


Hp:19
Energy:77
 
Psyshock ~ Zap Cannon ~ Shadow Ball
IF (Monferno uses Mach Punch in any form, including combinations), THEN (Teleport away)

I edited, but Rag ninja'd me by about 10 seconds
 

Hp:16
Energy:87

vs.


Hp:19
Energy:77


Heres a quick synposis, Abra faints. GG


Hp:16
Energy:77

vs.


Hp: None
Energy:77


Alex gets 2 tc
-Monferno gets 1/2/1/1

Terrador gets 2 tc
-Abra gets 1/2/1

I get two RC
 
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