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Roleplay The Battle Hall - Challenge Signups (Mk. II) (NOBODY POST HERE)

Discussion in 'Network Center' started by MK Ultra, Feb 5, 2012.

  1. Canis Majoris

    Canis Majoris

    Joined:
    Jan 27, 2013
    Messages:
    1,510
    Need a subref for this. Comp's taking too freaking long to end a battle that would be over right there and then.
    I am also choosing Flying once that battle is over.
  2. Pwnemon

    Pwnemon is a more intuitive player
    is a Tutoris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogonis a Smogon Media Contributor
    Doubles Co-Lead

    Joined:
    Aug 26, 2010
    Messages:
    4,073
    taking the three above
  3. Faylion

    Faylion

    Joined:
    Nov 24, 2011
    Messages:
    473
    Name: Faylion
    Challenge Thread: Battle Hall
    Rank: 4
    Pokemon Name: Lucario
    Pokemon Ability: Inner Focus
    Pokemon Info:

    [​IMG]
    Lucario ♂ (Virtus) (open)

    Nature:
    Naive (+Spe, -SpD)

    Type:
    Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Ability 1: Steadfast
    Type: Innate
    If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

    Ability 2: Inner Focus
    Type: Innate
    When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

    Ability 3: Justified (DW: Unlocked)
    Type: Innate
    This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

    Stats:
    HP: 100
    Atk: Rank 4
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 2 (-)
    Spe: 104 (+) (Acc +12%)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 20

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:
    Physical:
    Bullet Punch
    Counter
    Detect
    Dig
    Drain Punch
    Extreme Speed
    Feint
    Force Palm
    Hi Jump Kick
    Ice Punch
    Quick Attack
    Rock Slide
    Shadow Claw
    Thunder Punch


    Special:
    Aura Sphere
    Dark Pulse
    Flash Cannon
    Focus Blast


    Support:
    Agility
    Copycat
    Endure
    Foresight
    Heal Pulse
    Magnet Rise
    Me First
    Metal Sound
    Nasty Plot
    Screech
    Substitute
    Sword Dance
  4. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Come with me if you wanna live, Faylion!


    Yay no queue.
  5. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    *Note:* this challenge has been declare specifically for Matezoide, if he accepts.

    All was silent upon the darkened battlefield... Bodies from both sides littered the ground, and smoke rose from dying fires. The war between man and pony had been long and arduous, but in the end, it seemed that the ponies had won. While the humans and their faithful companions had all been smitten or injured so gravely that return to the battlefield was impossible, the enemy just kept coming in wave after endless wave, each one more hellbent on eradicating the humans than the last. It seemed as though all had been lost... Everyone had fallen, but one. "I challenge you Ponies! By the time this night is out, I will have tasted victory!!!"

    Name: Complications
    Challenge Thread (if any): This sorry thing?
    Rank: 2 (Can be as bad as one)
    Pokemon: Baal
    Pokemon Ability: Levitate
    Pokemon Info:
    Baal (open)

    Nohface (Baal) (M)
    [​IMG]
    Nature: Adamant +Atk, -SAtk

    Type:

    Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Levitate*
    Innate
    This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

    Stats
    HP: 100
    Atk: Rank 3 (+)
    Def: Rank 3
    SpA: Rank 0 (-)
    SpD: Rank 3
    Spe: 10
    Size Class: 1
    Weight Class: 3
    Base Rank Total: 13

    EC: 3/6
    MC: 2
    DC: 2/5

    Attacks:
    Scratch (*)
    Iron Defense (*)
    Lick (*)
    Metal Burst (*)
    Faint Attack (*)
    Shadow Sneak (*)
    Curse (*)

    Meteor Mash (*)
    Psycho Shift (*)
    Yawn (*)

    Will-O-Wisp (*)
    Payback (*)
    Dig (*)
    Protect
    Taunt
  6. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Lets go, Comp!

    Still no queue yay.
  7. Glacier Knight

    Glacier Knight

    Joined:
    May 12, 2011
    Messages:
    2,445
    Name: Sponge-Knight Glacier-Pants
    Thread: I live in a Pineapple under the sea
    Pokemon: Lorelei the Lapras
    Rank: 3
    Ability: Shell Armor (BATTLE ARMOR)

    This here be a Lapras (open)

    [​IMG]
    Lorelei the Lapras (Female)

    Nature: Quiet (+spa, -speed)

    Type:
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Abilities:
    Hydration (Innate, DW LOCKED): This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

    Water Absorb (Innate): This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself.

    Shell Armor (Innate): This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

    Stats:

    HP: 120
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 52 (-10% Evasion)
    Size Class: 5
    Weight Class: 6
    Base Rank Total: 19

    MC: 0
    DC: 0/5

    Attacks:
    Sing
    Water Gun
    Growl
    Mist
    Confuse Ray
    Ice Shard
    Water Pulse
    Body Slam
    Rain Dance
    Perish Song

    Dragon Dance
    Future Sight
    Refresh

    Thunderbolt
    Psychic
    Surf

    16 Moves
  8. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
  9. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
  10. Imanalt

    Imanalt WHY BUNNELBY DO HAVE FUR?
    is a Tiering Contributor

    Joined:
    Apr 26, 2010
    Messages:
    2,155
    Name: imanalt
    thread: http://www.smogon.com/forums/showthread.php?t=3466521&page=12
    mon: cupra
    ability: shield dust
    rank 1
    bug2 (open)

    [​IMG]
    Cupra (bug2) [Male]
    Nature: Sassy (+1 Special defense, -15% Speed, -10% Evasion)
    Type: Bug/Psychic
    Bug: Bug STAB: more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:

    Shield Dust: (innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)

    Keen Eye: (innate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent's evasion and the Pokemon's own accuracy.

    Illusion (DW-LOCKED): (innate)Whenever you send this Pokemon out, it can feign the appearance of another member on your squad. If this Pokemon is damaged by a direct attack, the Illusion will cease at the end of the round. Direct damage is any attack that does damage to the Pokemon's HP. Attacks that are evaded, blocked via Protect, or damage a Substitute are not considered direct damage. It will retain the typing and moveset of the Pokemon with Illusion. [Usage Note: PM the ref if you are sending out a Zorua or Zoroark with the info on Zorua/Zoroark and one of your squad members in a Switch=KO battle. You must use that squad member later in the battle though.]

    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 3 (+)
    Spe: 38 (-)
    Size Class: 1
    Weight Class: 1

    EC: 2/9
    MC: 3
    DC: 1/5

    Attacks:

    Tackle
    String Shot
    Bug Bite
    Sunny Day
    Heal Pulse

    Hydro Pump
    Bug Buzz
    Disable

    Psychic
    Substitute
    Shadow Ball
  11. LupusAter

    LupusAter

    Joined:
    Apr 19, 2009
    Messages:
    1,084
    Taking Imanalt, issuing my own challenge.

    Name: LupusAter
    Thread: http://www.smogon.com/forums/showthread.php?t=3449160&page=4
    Mon: Weavile
    Ability: Pressure
    Rank: 4, no items.

    Skadi (open)
    [​IMG]
    Weavile Skadi (F)
    Nature: Jolly (+Spe, - SAtk)
    Type:
    Dark:Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Ice:Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Abilities:
    Pressure:This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
    Pickpocket:(Locked)This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon.


    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 1-
    SpD: Rank 3
    Spe: 144 (+)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 21

    EC 6/6
    MC 0
    DC 3/5

    Attacks:
    Scratch
    Leer
    Taunt
    Quick Attack
    Screech
    Faint Attack
    Fury Swipes
    Agility
    Embargo
    Revenge
    Assurance
    Nasty Plot
    Night Slash
    Metal Claw
    Snatch

    Ice Punch
    Reflect
    Counter
    Fake Out

    Aerial Ace
    Dig
    Double Team
    Dynamicpunch
    Cut
    X-Scissor
    Low Kick

    26 moves
  12. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    Asking to sub Complications out here. Also, as a referee, I'm obligated to at least halve the queue. Taking Someoneelse.

    Current queue:
    LupusAter
    ZhengTann (sub-referee)
  13. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Pwnemon doesnt likes Hall reffing, so i would like to request a sub-ref

    Also, taking Lupus.
  14. Houndoomsday

    Houndoomsday

    Joined:
    Mar 8, 2013
    Messages:
    1,027
    Name: Houndoomsday
    Thread: http://www.smogon.com/forums/showthread.php?t=3481106
    Mon: Houndour, Rank 1
    Ability: Early Bird

    Houndour (open)

    [​IMG]
    Houndour [Hellhound] (Male)
    Nature: Mild (+SpA, -Def)
    Type: Dark/Fire
    Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.

    Abilities:
    Early Bird: This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently sleep status is automatically reduced by one intensity level when inflicted on this Pokemon. When the Pokemon uses Rest they will gain 18 HP per action and only be asleep for two actions.
    Flash Fire: This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
    Unnerve: The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

    HP: 90
    Atk: Rank 2
    Def: Rank 1 (-1)
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 65
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14

    EC: 1/6
    MC: 0
    DC: 1/5

    Attacks:
    Leer (*)
    Howl (*)
    Ember (*)
    Roar (*)
    Smog (*)
    Bite (*)
    Odor Sleuth (*)
    Beat Up (*)

    Fire Spin (*)
    Thunder Fang (*)
    Counter (*)
    Fire Blast

    Will O'Wisp (*)
    Sludge Bomb (*)
    Sunny Day (*)


    Let's get a least one win this time :P
  15. LockDown

    LockDown

    Joined:
    Jul 27, 2011
    Messages:
    673
  16. AdmiralZachbar

    AdmiralZachbar

    Joined:
    Jan 10, 2013
    Messages:
    19
    Name: AdmiralZachbar
    Rank: 1
    Pokemon: Joltik (Arachne)
    Ability: Compoundeyes

    Arachne (open)

    [​IMG]
    Joltik [Arachne] (F)

    Nature: Timid (+15% Speed, +13% Accuracy, -1 Atk)
    Type: Electric/Bug
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).

    Abilities:
    Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
    Unnerve: (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
    Swarm: (Innate) (DW) (Locked) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

    Stats:
    HP: 90
    Atk: Rank 1-
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 75+
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 0/6
    MC: 0
    DC: 0/5

    Moves:
    String Shot
    Leech Life
    Spider Web
    Thunder Wave
    Screech
    Fury Cutter
    Electroweb
    Bug Bite
    Gastro Acid

    Disable
    Faint Attack
    Pin Missile

    Hidden Power (Ground, 7)
    Protect
    Thunderbolt
  17. Unoriginal Name

    Unoriginal Name

    Joined:
    Jan 25, 2013
    Messages:
    632
    Name: Oh, I dunno, this is a hard one...
    Challenge Thread (if any): Well, at least a Weedle wasn't the end of me this time...
    Rank: 4
    Pokemon: Emperor Iceberg the Empoleon
    Pokemon Ability: Torrent
    Emperor Iceberg the Empoleon (open)

    [​IMG]
    Empoleon [Emperor Iceberg] (M) (*)
    Nature: Modest​

    Type: Water
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.​

    Abilities:
    Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
    Defiant: (Innate) The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round. (DW) Inactive

    Stats:
    HP: 100
    Atk: Rank 2-
    Def: Rank 3
    SpA: Rank 5+
    SpD: Rank 4
    Spe: 60
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19​

    EC: 9/9
    MC: 0
    DC: 3/5​

    Attacks:
    Aqua Ring | Other | Egg
    Bide | Physical | Level Up
    Blizzard | Special | Technical Machine
    Bubble | Special | Level Up
    Featherdance | Other | Egg
    Fury Attack | Physical | Level Up
    Growl | Other | Level Up
    Hydro Pump | Special | Level Up
    Icy Wind | Special | Egg
    Metal Claw | Physical | Level Up
    Peck | Physical | Level Up
    Pound | Physical | Level Up
    Protect | Other | Technical Machine
    Scald | Special | Technical Machine
    Sing | Other | Event
    Surf | Special | Technical Machine
    Swagger | Other | Level Up
    Swords Dance | Other | Level Up
    Water Sport | Other | Level Up
    Whirlpool | Special | Level Up​

    Total Moves: 20​

    Queue, cause I'm a bored nice guy:
    ZhengTann (sub-ref)
    Matezoide (sub-ref)
    Houndoomsday
    AdmiralZachbar
    Unoriginal Name
  18. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    513
    Actually, Unoriginal, first timers got priority.

    Queue:


    AdmiralZachbar
    ZhengTann (sub-ref)
    Matezoide (sub-ref)
    Houndoomsday
    Unoriginal Name


    You are right though, the queue is usefull
  19. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    guys halp me :3

    Name: inanimate blob
    Rank: 1
    Pokémon: Duskull
    Ability: Levitate
    Thread: dis tang
    [​IMG]
    Minion the Duskull
    Minion the Duskull (open)

    [​IMG]
    Duskull [Minion] (M)

    ...sometimes I wake up, and he's calmly floating there, watching me sleep...

    Nature: Impish (+Def, -SpAtk)
    Type: Ghost
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

    Stats:
    HP: 80
    Atk: Rank 2
    Def: Rank 4 (+)
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 25
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 12

    EC: 1/9
    MC: 0

    Attacks:
    Level Up 10/14
    Leer
    Night Shade
    Disable
    Foresight
    Astonish
    Confuse Ray
    Shadow Sneak
    Pursuit
    Will-o-Wisp
    Hex

    Egg Moves 3/9
    Destiny Bond
    Pain Split
    Skill Swap

    Tutor 2/11
    Pain Split
    Skill Swap

    Past Gen Tutor 0/12

    TMs/HMs 5/32
    Toxic
    Ice Beam
    Protect
    Will-o-Wisp
    Trick Room

    Past Gen TMs 1/7
    Skill Swap
  20. Unitas

    Unitas

    Joined:
    Jan 17, 2012
    Messages:
    598
    Name: Unitas
    Rank: 1
    Pokemon: Barrabus the Grimer
    Ability: Stench
    Thread: Tis here

    And heres Barrabus.

    Barrabus the Grimer (open)
    [​IMG]
    Grimer* [Barrabus] (Male)
    Nature: Sassy (+1 SpD, -15% Speed, -10% Evasion)
    Type: Poison
    Typing: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:
    Ability 1: Stench (Innate) This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.
    Ability 2: Sticky Hold (Innate) This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
    Ability 3: Poison Touch (DW) (Locked) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 3 (+)
    Spe: 21 (25/1.15) (-)
    Size Class: 1
    Weight Class: 3
    Base Rank Total: 13

    EC:1/6
    MC:0
    DC:1/5

    Attacks:

    Level Up:
    Posion Gas
    Pound
    Harden
    Mud-Slap
    Disable
    Sludge
    Minimize
    Mud Bomb

    Egg Moves:
    Curse
    Shadow Sneak
    Imprison

    TM Moves:
    Substitue
    Payback
    Poison Jab
    Rock Slide
    Flamethrower
    Protect
    Shadow Ball
    Torment

    Tutor Moves:
    Giga Drain
    Pain Split
  21. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,550
    Taking AdmiralZachbar's Hall and issuing my own challenge (sooo no change in the size of the queue. Sorry. :/ )

    Let's try this again!
    Rank 4 with a familiar face
    Swampert @ Torrent
    Kippy the Swampert @ Expert Belt (open)

    [​IMG]
    Swampert (Kippy) Male
    Nature: Adamant
    Type: Water / Ground
    Water:Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    Abilities:
    Torrent
    : (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14
    Damp (DW ability- UNLOCKED): (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

    Stats:
    HP: 110
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 2 (-)
    SpD: Rank 3
    Spe: 60
    Size Class: 4
    Weight Class: 4
    Base Rank Total: 19

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks: (72/95 total moves)
    Physical:
    Aqua Tail
    Avalanche*
    Bide*
    Body Slam
    Brick Break
    Bulldoze
    Counter
    Dig*
    Dive
    Double-Edge
    Earthquake
    Endeavor
    Facade
    Focus Punch
    Frustration
    Giga Impact
    Hammer Arm
    Ice Ball
    Ice Punch
    Iron Tail
    Low Kick
    Outrage
    Return
    Rock Slide
    Rock Tomb
    Rollout
    Stone Edge
    Strength
    Superpower
    Tackle*
    Take Down
    Waterfall*

    Special:
    Blizzard
    Earth Power
    Focus Blast
    Hydro Cannon
    Hydro Pump
    Hyper Beam
    Ice Beam
    Icy Wind
    Mirror Coat
    Mud Bomb
    Mud-slap*
    Mud Shot
    Muddy Water
    Round
    Scald
    Sludge Wave
    Surf
    Water Gun*
    Water Pledge
    Whirlpool

    Status:
    Attract
    Curse*
    Double Team
    Endure
    Foresight*
    Growl*
    Mud Sport*
    Protect
    Rain Dance
    Refresh
    Rest*
    Roar
    Sleep Talk
    Stealth Rock
    Substitute
    Swagger
    Toxic
    Wide Guard
    Yawn*


    Current queue:
    ZhengTann (sub-ref)
    Matezoide (sub-ref)
    Houndoomsday
    Unoriginal Name
    inanimate blob
    Unitas
    waterwarrior
  22. Birkal

    Birkal We have the technology.
    is a member of the Site Staffis an Artistis a Super Moderatoris a Community Contributoris a CAP Contributoris a Smogon Media Contributoris a Battle Server Admin Alumnus
    CAP Head Mod

    Joined:
    Oct 12, 2010
    Messages:
    3,814
    Name: Birkal
    Rank: 1
    Pokémon: Chimchar
    Ability: Blaze
    Thread: TBA

    Chimchar (open)
    [​IMG]
    Chimchar (M)

    Nature:
    Naive (+15% Speed, +17% Accuracy, -1 SpD)

    Typing:
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.

    Abilities:
    Blaze (Innate): When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

    Iron Fist (DW) (Locked) (Innate): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 1 (-)
    Spe: 71 (61 x 1.15)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    Attacks:
    Scratch
    Leer
    Ember
    Taunt
    Fury Swipes
    Flame Wheel
    Nasty Plot
    Torment

    Quick Guard
    Blaze Kick
    Counter
    Fake Out
    Encore

    Fire Blast
    U-turn
    Grass Knot
    Dig
    Double Team
  23. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Site Staff Alumnusis a CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,745
    Taking Birkal because he's new.

    Queue:
    ZhengTann (sub-ref)
    Matezoide (sub-ref)
    Houndoomsday
    Unoriginal Name
    inanimate blob
    Unitas
    waterwarrior
  24. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    Where did all the Hall referees go after spring break?

    Subbing for Mate and Lockdown (sorry we missed you), while taking Hdoom and UN.

    Queue:
    ZhengTann (sub-ref)
    inanimate blob
    Unitas
    waterwarrior

    EDIT: Withdrawing my subbing request until Comp is confirmed MIA.
  25. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderator Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Server Moderator Alumnus

    Joined:
    Oct 23, 2009
    Messages:
    7,739
    http://www.smogon.com/forums/showthread.php?p=4594478#post4594478

    Munchlax
    Rank 2 iirc

    Show Hide
    [​IMG]
    Munchlax, Hugabear, (M)
    Nature: Quiet (plus Special Attack, minus Speed, -10% Evasion)
    Type: Normal
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Pickup: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
    Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
    Gluttony (DW): (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat)

    Stats:
    Munchlax
    HP: 120
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 3
    Spe: 4 (-)
    Size Class: 1
    Weight Class: 5
    Base Rank Total: 16

    EC: 5/6
    MC: 3
    DC: 5/5

    Attacks:
    Metronome
    Odor Sleuth
    Tackle
    Defense Curl
    Amnesia
    Lick
    Recycle
    Screech
    Chip Away
    Stockpile
    Snatch
    Body Slam

    Double-Edge
    Pursuit
    Whirlwind
    Counter
    Gunk Shot
    Ice Punch
    Seed Bomb
    Selfdestruct
    Sleep Talk
    Superpower
    Thunderpunch

    Brick Break
    Earthquake
    Fire Blast
    Rest
    Rock Slide
    Shadow Ball
    Sleep Talk
    Surf
    Total Moves: 28

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