Data The Battle Hall - Challenge Signups (Mk. II) (NOBODY POST HERE)

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May I signup For This
Name:StarmieLazer
Challenge Thread: None Yet Ill Post it up later
Format: Rank 1 singles
Pokemon Lazer The Mudkip
Ability:Torrent
13 moves

<Mudkip> [Lazer] (M)
Nature:Adamant(Attack increased by 1; Special Attack reduced by 1)
Type:Water
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Ability 1: Torrent
Type: Innate
When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Ability 2 : Damp DW Locked
Type: Innate

This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

Stats
Mudkip
HP: 90
Atk: Rank 4+
Def: Rank 2
SpA: Rank 1-
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 13


EC:0/9
MC:0
DC:0/5

Attacks:
Tackle(*)
Growl(*)
Mud-Slap(*)
Water Gun(*)
Bide(*)
Foresight(*)
Mud Sport[*]
Curse(*)
Avalanche(*)
Stomp*

Scald(*)
Toxic(*)
Waterfall(*)
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Let's do a CC++ run. Challenging the Battle Hall.

Name: Its_A_Random
Challenge Thread (if any): Ah yes...This one...
Rank: 3
Pokemon: Blind (Simipour)
Pokemon Ability: Torrent
Pokemon Info:

Simipour [Blind] (M)
NATURE: Hasty (+16% Accuracy)

TYPE

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

ABILITIES
Gluttony
: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Torrent (DW Unlocked): (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

STATS
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 117 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 5/5

ATTACKS (61/61)

PHYSICAL
Acrobatics
Aqua Tail
Astonish
Bite
Brick Break
Covet
Crunch
Cut
Dig
Dive
Facade
Fling
Frustration
Fury Swipes
Giga Impact
Lick
Low Kick
Low Sweep
Natural Gift
Payback
Return
Rock Slide
Rock Smash
Rock Tomb
Scratch
Shadow Claw
Thief
Waterfall

SPECIAL
Blizzard
Brine
Focus Blast
Grass Knot
Hidden Power (Electric 7)
Hydro Pump
Hyper Beam
Ice Beam
Round
Scald
Surf
Water Gun

OTHER

Aqua Ring
Attract
Double Team
Hail
Hone Claws
Leer
Mud Sport
Nasty Plot
Protect
Rain Dance
Recycle
Rest
Role Play
Substitute
Swagger
Taunt
Tickle
Torment
Toxic
Water Sport
Work Up
 
Name: Yarnus
Challenge Thread: http://www.smogon.com/forums/showthread.php?t=3458147&page=4
Pokemon: Pow! the Aipom
Rank: 1
Ability: Skill Link
Info:

Aipom(*) Pow! (M)
Nature: Adamant (Attack increased by *; Special Attack reduced by *)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Pick Up: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.

Skill Link: (Innate)(unlocked) This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 85
Total Ranks:14
Size Ranks: 1
Weight Rank: 2

EC: 6/6
MC: 0
DC: 5/5

19 Attacks
Attacks:
Scratch(*)
Tail Whip(*)
Sand Attack(*)
Astonish(*)
Baton Pass(*)
Tickle(*)
Fury Swipes(*)
Swift(*)
Screech(*)
Agility
Last Resort

Fake Out(*)
Revenge(*)
Bounce(*)
Magic Coat

Double Edge(*)
Fire Punch(*)
Ice Punch(*)
Seed Bomb
Brick Break
Counter
Taunt
Protect
U-turn
Dig
Endure
Snatch
Pursuit
Aerial Ace
Focus Punch
Shadow Claw
Thunder Wave
Substitute
Double Team
Toxic
 
Queue:
Engineer Pikachu
StarmieLazer
It's_A_Random
Yarnus of Bethany
SubwayJ (Subref)

I'll take both Engineer Pikachu and StarmieLazer.
Posts will be up in a bit.
 

Stratos

Banned deucer.
Queue:
It's_A_Random
Yarnus of Bethany
SubwayJ (Subref)

inaugural hall reffing will be vs iar.

am i a dumbass or ballsy? only time will tell but it's strongly favoring dumbass
 
Name: Argetlam
Challenge Thread: None
Pokemon: Herba Spiritus the Necturine
Rank: 2
Ability: Anticipation
Info:

Necturine*(Herba Spiritus)
Type: Grass / Ghost
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Quiet (+1 SpA, -15% Speed, -10% Evasion)

Abilities:

Anticipation: This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Telepathy (DW): This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 3
Spe: 44(-)(51/1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 2/6
MC: 0
DW: 2/5


Level Up Moves:
Vine Whip*
Leer*
Ominous Wind*
Shadow Sneak*
Toxic Spikes*
Will-O-Wisp*
Hex*
Shadow Ball
Pain Split
Power Whip

Egg Moves:
Leaf Blade*
Leaf Storm*
Nightmare*

TM/HM Moves:
Protect*
Psychic*
Torment*
Substitute

Total Moves: 16
 
Hmm...I guess I'll start off with taking Yarnus's and SubwayJ's hall. I'd take yours arget, but I'm already pretty loaded on matches, last thing I need to do is overload myself. Sorry.

Queue:
Yarnus of Bethany
SubwayJ (Subref)

Argetlam
 
Here I go again!

Name: Maxim
Challenge Thread (if any): Here
Rank: 2
Pokemon: Sirius (Castform)
Pokemon Ability: Forecast
Pokemon Info:

Sirius - Castform (N/A)

Nature: Modest (Special Attack increased by 1 Rank, Attack decreased by 1 Rank.)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 18

EC: 0/0
MC: 0
DC: 0/0

Abilities:
Forecast: (Innate) Changes Weather Ball’s type based on weather, and Changes Castform’s form during Sunlight, Rain, and Hail. It reduces the Energy Cost of all weather changing moves by 4 and Weather Ball by 1.

Attacks (19):
Tackle
Water Gun
Ember
Powder Snow
Headbutt
Rain Dance
Sunny Day
Hail
Weather Ball
Hydro Pump
Fire Blast
Blizzard

Clear Smog
Disable
Hex
Endure

Tailwind

Protect
Solarbeam
Thunder
Shadow Ball
Thunder Wave
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"Let's see if we can at least accomplish SOMETHING here..."

Name: Dogfish44
Challenge Thread: Here
Rank: 1
Pokemon: Hugo (Makuhita)
Pokemon Ability: Sheer Force
Pokemon Info:


Makuhita [Hugo] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Thick Fat (Innate): This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Guts (Innate): This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force (DW) (Can be Enabled): This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Stats:

Makuhita
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 25
Size Class: 2
Weight Class: 4
Base Rank Total: 11

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Arm Thrust
Belly Drum
Close Combat
Endure
Fake Out
Focus Energy
Knock Off
Sand-Attack
SmellingSalt
Tackle
Vital Throw
Whirlwind

Bullet Punch
Counter
Feint
Foresight

Earthquake
Poison Jab
Rock Slide

Ice Punch
Fire Punch
Magic Coat
ThunderPunch

Total Moves: 23


[noparse]

Makuhita [Hugo] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Thick Fat (Innate): This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Guts (Innate): This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force (DW) (Can be Enabled): This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Stats:

Makuhita
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 25
Size Class: 2
Weight Class: 4
Base Rank Total: 11

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Arm Thrust
Belly Drum
Close Combat
Endure
Fake Out
Focus Energy
Knock Off
Sand-Attack
SmellingSalt
Tackle
Vital Throw
Whirlwind

Bullet Punch
Counter
Feint
Foresight

Earthquake
Poison Jab
Rock Slide

Ice Punch
Fire Punch
Magic Coat
ThunderPunch

Total Moves: 23
[/noparse]
 
Name: Typon77
Challenge Thread: Muffins
Rank: 2
Pokemon: Hugo the Munchlax
Ability: Thick Fat


Munchlax (Hugo) (M)
Nature: Quiet (Special Attack increased by *, -15% Speed, -10% Evasion)

Type: Normal
Normal: Normal STAB. Can adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Pick Up: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony (LOCKED): (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Stats:

HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 4 (5 / 1.15) (-)

EC: 5/6
MC: 0
DC: 4/5

Size Class: 1
Weight Class: 5
Base Rank Total: 16

Attacks: (33)

Metronome
Odor Sleuth
Tackle
Defense Curl
Amnesia
Lick
Recycle
Screech
Chip Away
Stockpile
Body Slam

Counter
Curse
Zen Headbutt

Outrage

Ice Beam
Thunderbolt
Flamethrower
Rock Slide
Earthquake
Endure
Surf
Shadow Ball
Protect
Double Team
Substitute
Psychic
Brick Break
Focus Punch
Solarbeam
Rest
Sleep Talk
Toxic
 
I might as well commit suicide...

I'm taking Maxim, Orcinus Duo, Dofgish44 (Don't murder me), and Typon77 (I hope you fall in a ditch)

Queue:
-None!
 

Imanalt

I'm the coolest girl you'll ever meet
is a Tiering Contributor Alumnusis a Battle Simulator Moderator Alumnus
Name: Imanalt
Rank: 1
Pokemon: Doom the Shellos
Pokemon Ability: Storm Drain
Pokemon Info:

Shellos(*) Doom (M)
Nature: Quiet (-10 evasion)
Type:

Water:
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:

HP: 100
Atk: Rank 2
Def: Rank 2
SpA: Rank 3(+)
SpD: Rank 3
Spe: 29 (34/1.15) (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 1/6
MC: 0
DC: 1/5

Abilities:
Sticky Hold:
(Innate) This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
Storm Drain: (Innate) This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Sand Force (DW): (Innate, Locked) This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock, Ground, and Steel-typed attacks. Each of this Pokemon's Rock, Ground, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

Attacks:
Mud-Slap(*)
Mud Sport(*)
Harden(*)
Water Pulse(*)
Mud Bomb(*)
Hidden Power Grass Power 7(*)
Rain Dance(*)
Recover

Brine(*)
Mirror Coat(*)
Counter(*)

Protect(*)
Toxic(*)
Scald(*)
Ice Beam
 

"I'm not dead!!!!!!!!!!!!!!!!!!!!!"
Name: MB
Challenge Thread: Here
Rank: 4
Pokemon: KFC the Blaziken
Pokemon Ability: Blaze
Pokemon Info:


Blaziken - KFC (F)
Nature: Quirky (Neutral Nature)
Type: Fire/Fighting
Fire STAB: immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas..
Fighting STAB: ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Abilities:
Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Speed Boost (DW): (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 1
DC: 5/5

Attacks (25):
Scratch
Growl
Focus Energy
Ember
Double-Kick
Peck
Sand-Attack
Fire Spin
Quick Attack
Slash
Sky Uppercut
Flare Blitz

Double Team
Return
Flame Charge
Subsitute
Swords Dance
Brick Break
Flamethrower
Protect

Agility
Flame Burst
Rock Slide

Counter
Overheat
 
Name: Aweshucks
Rank: 2
Pokemon: Nohface
Pokemon Ability: Levitate
Pokemon Info:
Nature: Jolly (+Spe, -SpA)
Type: Steel/Ghost
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
Levitate (DW): (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.

HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 12 (+15%, +5% evasion)
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 0/6
MC: 0
DC 0/5

Moves:
Scratch
Iron Defense
Lick
Odor Sleuth
Metal Burst
Faint Attack
Shadow Sneak
Curse

Foul Play
Hex
Psycho Shit

Taunt
Dig
Will-o-Wisp
 
INTERIOR TOTODILE ALLIGATOR. I DRIVE A CHEVROLET MOVIE THEATER.

Name: The Wanderer
Challenge Thread: Here you go.
Rank: 1
Pokemon: Totodile
Pokemon Ability: Torrent
Pokemon Info:

Totodile [Chevrolet] (Male)
"<OH GOD>"
A Totodile the Wanderer met while foiling a museum heist (and collaterally, saving his family from a poaching operation) near New Orleans. Although simple-minded, Chevy's jolly demeanor and brute strength make him a reliable ally.

Nature: Adamant (+1 Atk, -1 SpA)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities: Torrent, Sheer Force (DW)
Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Sheer Force (DW, Locked): (Can be enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 43
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/9
MC: 0
DC: 0/5

Attacks (15 total):

Level Up:
Scratch
Leer
Water Gun
Rage
Bite
Scary Face
Ice Fang
Flail
Thrash

Egg:
Ice Punch
Aqua Jet
Dragon Dance

TM:
Dig
Brick Break
Waterfall
 
Name: Mr.L
Challenge Thread: Fear it now...
Rank: 2
Pokemon: Picasso the Smeargle
Pokemon Ability: Technician
Pokemon Info:

Smeargle [Picasso] (Male)
Nature: Hasty (+15% Spe, +9% Acc boost, -1 Def)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Own Tempo: (Innate) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally have 6 or less Base Attack Power to have their Base Attack Power multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects.
Moody (DW): (Innate) This Pokemon's traits are always fluctuating from one strength to another. At the end of each round, one of the Pokemon's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) will be boosted by two (2) stages and another will be reduced by one (1) stage. This stat change lasts until the end of that round, where Moody is re-applied, overwriting the boosted and dropped stats. This stat boost/drop occurs outside the normal boosts/drops.

Stats:

HP: 90
Atk: Rank 1
Def: Rank 1 (-)
SpA: Rank 1
SpD: Rank 2
Spe: 87 (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 11

EC: N/A
MC: 0
DC: 5/5

Moves:
-Agility
-Bide
-Bite
-Bonemerang
-Counter
-Dig
-Disable
-Earthquake
-Encore
-Endure
-Extremespeed
-Fake Out
-Flail
-Flamethrower
-Glare
-Heal Bell
-Hi Jump Kick
-Ice Beam
-Light Screen
-Magic Coat
-Mirror Coat
-Protect
-Power Split
-Recover
-Reflect
-Roar
-Sleep Powder
-Substitute
-Super Fang
-Swift
-Synthesis
-Taunt
-Thunderbolt
-Torment
-U-Turn
-Sketch

Total Moves: 36


Also, to save time, I'd like to request 1 Sub and would prefer a ref that uses flavor trainers to make the long time before my Smeargle leaves...enjoyable.
 
Namme: Classical
Challenge Thread: I doesn't Have 1
Rank: 1
Pokemon: Jack Kelly the Chimchar
Pokemon Ability: Blaze
Pokemon Info:

Chimchar (*) Jack Kelly (M)

Nature: Hasty (+17% Accuracy)

Type: Fire

Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats
HP: 90
Atk: Rank 2
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 70 (61*1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC:3/9
DC: 3/5
MC:

Abilities

Blaze: (innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

[DW Locked] Iron Fist: (innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch)

Moves:
Scratch (*)
Leer (*)
Ember (*)
Taunt (*)
Fury Swipes (*)
Flame Wheel (*)
Nasty Plot (*)
Torment (*)
Slack off
Acrobatics
Fire spin


Dig (*)
Fire Blast (*)
Grass Knot (*)
Substitute
Brick Break
Protect

Fake Out (*)
Encore (*)
Counter (*)
 
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