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Roleplay The Battle Hall - Challenge Signups (Mk. II)

Discussion in 'Network Center' started by MK Ultra, Feb 5, 2012.

  1. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderatoris a Smogon Media Contributoris a Tiering Contributoris a Battle Server Moderatoris a Contributor Alumnus
    Moderator

    Joined:
    Oct 23, 2009
    Messages:
    7,576
  2. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    1,528
    Challenging the Hall yet again!

    Name: AOPSUser
    Thread: This one.
    Rank: 3
    Pokemon: Kingdra
    Ability: Sniper
    Kingdra (open)
    [​IMG]

    Kingdra "Legolas" (M)
    Nature: Hasty (+15% Speed, +11% Accuracy, -Defense)

    Type: Water/Dragon
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

    Abilities:
    Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
    Sniper: (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
    Damp (DW Unlocked): (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 2 (-)
    SpA: Rank 3
    SpD: Rank 3
    Spe: 98 (+)
    Size Class: 3
    Weight Class: 5
    Base Rank Total: 18
    +11% Accuracy

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:

    Bubble
    Smokescreen
    Leer
    Water Gun
    Focus Energy
    Bubblebeam
    Agility
    Brine
    Dragon Pulse
    Hydro Pump
    Twister
    Dragon Dance
    Yawn

    Muddy Water
    Octazooka
    Outrage
    Endure
    Disable
    Clear Smog
    Flail
    Bide

    Rain Dance
    Ice Beam
    Dive
    Surf
    Icy Wind
    Double Team
    Bounce
    Protect
    Scald
    Rest
    Hidden Power (Fire 7)
    Sleep Talk
    Draco Meteor
    Blizzard
    Toxic
    Waterfall
    Hyper Beam
    Hail
    Iron Head
    Substitute
    Facade
    Return

    Total: 43/72
  3. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
    Challenge Thread (if any): This one
    Rank: 3
    Pokemon: Primeape
    Pokemon Ability: Vital Spirit
    Pokemon Info:

    Steve (open)

    [​IMG]
    <Primeape> [Steve] (Male)
    Nature: Jolly (+14% accuracy)

    Type: Fighting
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.


    About: He was the very first pokemon Matt obtained and quickly became best friends after Matt selfishlessly risked his life against a pack of wild Houndour. Steve is extremely strong, determined, honored and relatively docile Primeape, only feeling trully alive during a battle with a worth opponent, he cares very much about his trainer and team mates.


    Abilities:
    Vital Spirit : (Innate)

    This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.


    Anger Point: (Innate)
    When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).


    Defiant (DW UNLOCKED): (Innate)
    The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, it's Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.




    Stats:
    HP: 100
    Atk: Rank 4
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 110 (95 * 1,15)
    Size Class: 2
    Weight Class: 3



    EC: 6/6
    MC: 0
    DC: 5/5


    Attacks:

    Covet(*)
    Scratch(*)
    Low Kick(*)
    Leer(*)
    Focus Energy(*)
    Fury Swipes(*)
    Karate Chop(*)
    Seismic Toss(*)
    Screech(*)
    Assurance(*)
    Fling
    Cross Chop
    Punishment
    Final Gambit



    Close Combat(*)
    Reversal(*)
    Encore(*)
    Counter
    Substitute
    Return
    Earthquake
    Smack-Down
    Foresight
    Bulldoze
    Taunt
    Dual Chop
    U-Turn
    Outrage
    Helping Hand
    Endeavor
    Sleep Talk
    Rest
    Stone Edge
    Overheat
    Double Team
    Protect




    Dig(*)
    Acrobatics(*)
    Rock Slide(*)
    Thunder-Punch
    Endure
    Ice Punch
    Seed-Bomb
    Fire Punch
    Focus-Punch
    Bide
    Skull Bash
    Mimic
    Body Slam
  4. drunk ¬_¬

    drunk ¬_¬

    Joined:
    Jun 11, 2009
    Messages:
    17
    Name: drunk
    Challenge Thread (if any): n/a
    Rank: 1
    Pokemon: Vulpix
    Pokemon Ability: Flash Fire
    Pokemon Info: Strawberry (open)
    [​IMG]

    Vulpix [Strawberry] (♀)
    Nature: Modest (+SpA, -Atk)
    Type: Fire
    Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Abilities:

    1. Flash Fire: (Innate); This Pokémon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
    2. Drought (DW): (Innate); When this Pokémon is sent out, it summons blistering sunlight that scorches the field and does not end, expending 10 EN to do so. It can re-summon the effect mid-battle for 9 EN with a command.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 3
    Spe: 65
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 14
    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Ember
    Tail Whip
    Roar
    Quick Attack
    Fire Spin
    Will-O-Wisp
    Confuse Ray
    Imprison
    Faint Attack
    Flame Burst
    Flamethrower

    Heat Wave
    Howl
    Hypnosis

    Sunny Day
    Protect
    Substitute
  5. yoshinite

    yoshinite

    Joined:
    Aug 26, 2012
    Messages:
    1,016
    Name: Nicki Minaj
    http://www.smogon.com/forums/showthread.php?t=3473318
    Rank: 1 if I can, 2 if I can't
    Pokemon: Frillish
    Ability: Water Absorb
    Aqua the Frillish (open)

    [​IMG][​IMG]
    Frillish [Aqua] (M)
    Nature: Bold (+Def -Atk)
    Type: Ghost/Water
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Water Absorb:Type: Innate
    This Pokemon absorbs water attacks and instead of taking damage from them, recovering 50% of the damage the water attack would have done. A Pokemon that attacks itself with water to heal only recieves 25% of the damage that attack would do to itself
    Cursed Body:Type: Innate
    When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.
    Damp:Type: Innate
    This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3 (+)
    SpA: Rank 3
    SpD: Rank 3
    Spe: 40
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 14

    Moves:
    Bubble
    Absorb
    Water Sport
    Night Shade
    Bubblebeam
    Recover
    Water Pulse

    Will-O'-Wisp
    Taunt
    Toxic

    Pain Split
    Confuse Ray
    Acid Armor
  6. Espeon65

    Espeon65

    Joined:
    Aug 12, 2012
    Messages:
    786
    I'll do this again!

    Name: Espeon
    Thread: Here
    Rank: 2
    Pokemon: Slowpoke
    Ability: Own Tempo
    BROpoke the Slowpoke (open)

    [​IMG]
    Slowpoke [BROpoke] (M)
    Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
    Type: Psychic/Water
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Oblivious (Innate): This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
    Own Tempo (Innate): This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
    Regenerator (Innate, DW; LOCKED: When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 2
    Spe: 13 (-15%, -10% evasion)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 14

    EC: 0/6
    MC: 0
    DC: 0/5

    Curse
    Yawn
    Tackle
    Growl
    Water Gun
    Confusion
    Disable
    Headbutt

    Belly Drum
    Sleep Talk
    Zen Headbutt

    Earthquake
    Rest
    Hidden Power (Ground, 7)
  7. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,929
    Taking Texas Cloverleaf and AOPSUser

    Kill the Kingdra time. Threads up in a bit.

    Current queue:

    Matezoide
    Drunk
    Yoshinite
    Espeon65
  8. Box

    Box

    Joined:
    Jul 18, 2010
    Messages:
    2,121
    Mat, Drunk, Yoshi, come with me.
  9. EspyOwner

    EspyOwner

    Joined:
    Sep 11, 2010
    Messages:
    1,929
    Name: EspyOwner
    Thread: This thing
    Rank: 1
    Pokemon: Togepi
    Ability: Serene Grace
    Togepi (Pixie) (open)
    [​IMG]
    Togepi (Pixie) [Female]
    Nature: Timid (+15% Speed, -1 Attack, +5% Accuracy)

    Type: Normal
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Stats:
    HP: 90
    Atk: Rank 0 (-)
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 3
    Spe: 23 (+)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    EC: 0/9
    MC: 0
    DC: 0/5

    Abilities:

    Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

    Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

    Super Luck: [DW LOCKED] (Innate) This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

    Attacks (16):
    Growl
    Charm
    Metronome
    Sweet Kiss
    Yawn
    Encore
    Follow Me
    Bestow
    AncientPower

    Future Sight
    Morning Sun
    Foresight

    Thunder Wave
    Shadow Ball
    Flamethrower


    This is going to be... bad.
  10. Elevator Music

    Elevator Music
    is a Forum Moderatoris a Tiering Contributoris a Contributor to Smogonis a Site Staff Alumnusis a CAP Contributor Alumnus
    Moderator

    Joined:
    Jan 25, 2008
    Messages:
    7,742
    Alright, I'll take both Espeon and EspyOwner.
  11. Pwnemon

    Pwnemon judges silently
    is a Forum Moderatoris a Community Contributoris a Smogon Media Contributoris a Tiering Contributoris a Contributor to Smogon
    Doubles Co-Lead

    Joined:
    Aug 26, 2010
    Messages:
    3,460
    name: pwnemon
    thread: yup
    rank: 3
    mon:
    Abomasnow (open)

    [​IMG]

    (Snover) Maylene (F)

    Nature: Sassy (+SpD, -8 Spe, -10% evasion)

    Types:
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Abilities:
    Snow Warning: (Innate) This Pokemon summons a massive hailstorm upon its entry into battle that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.
    Soundproof (DW): (Innate) Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Bug Buzz, Chatter, Echoed Voice, Grasswhistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)

    Stats:
    HP: 100
    Atk: 3
    Def: 3
    SpA: 3
    SpD: 4 (+)
    Spe: 52 (-)
    SC: 4
    WC: 5
    BRT: 17

    EC: 6/6
    MC: 0
    DC: 5/5

    attacks:
    Ice Punch
    Powder Snow
    Leer
    Razor Leaf
    Icy Wind
    GrassWhistle
    Swagger
    Mist
    Wood Hammer
    Blizzard
    Ice Shard
    Sheer Cold

    Avalanche
    Leech Seed
    Seed Bomb
    Giga Drain

    Water Pulse
    Endure
    Hidden Power (Fire, 7)
    Shadow Ball

    ability: snow warning
  12. Complications

    Complications

    Joined:
    Aug 20, 2011
    Messages:
    2,404
    ... It looks like I'm up to que. Ima take that Pwnemon.
  13. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512
  14. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
  15. UllarWarlord

    UllarWarlord

    Joined:
    Nov 8, 2011
    Messages:
    2,606
    [​IMG]
    "..."

    Name: Jonas
    Challenge Thread (if any): Here
    Rank: 2
    Pokemon: Hanbei the Pikachu
    Pokemon Ability: Static
    Pokemon Info:
    Hanbei the Pikachu (open)
    [​IMG]
    <Pikachu> [Hanbei] (Male)
    Nature: Rash (+SpA, -SpD)
    Type: Electric
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Abilities:
    Static: (Type: Innate)
    This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.

    Lightningrod: (Type: Innate) [DW, Unlocked]
    These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 1 (-)
    Spe: 90
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13


    EC: 9/9
    MC: 3
    DC: 5/5

    Attacks:
    Thundershock
    Charm
    Tail Whip
    Thunder Wave
    Sweet Kiss
    Nasty Plot
    Growl
    Quick Attack
    Electro Ball
    Double Team

    Volt Tackle
    Wish
    Fake Out

    Thunderbolt
    Substitute
    Grass Knot

    Pain Split
    Surf
    Fly
    ExtremeSpeed
    Petal Dance
  16. ZhengTann

    ZhengTann Nargacuga
    is a Pre-Contributor

    Joined:
    Mar 7, 2012
    Messages:
    2,158
    5th run. I know, I know, I'm a few hours early.

    Name:
    ZhengTann (Zt for short)
    Challenge Thread: Here
    Rank: 2
    Pokemon: Gray (Riolu)
    Pokemon Ability: Prankster
    Pokemon Info:

    Gray the Riolu (*) (open)
    Riolu(*) Gray (M)
    [​IMG]
    Gray the Riolu first clapped eyes on Zt when he hatched, and has followed him ever since, after bidding goodbye to his birth parents. His desire to be as good as his father (who was a well-known Pokemon in Sinnoh) drives him to perfect his body and trademark Aura Sight in all forms of training. Gray is Natsu’s rival in every way, however it’s not unusual to see them interrupt their fights just to face ‘outsiders’. Like his Ice-Making namesake, Gray is a thinking brawler. His intuition for fights, along with his uncanny ability to read his opponents movements, means he can usually counter the same instant his opponent makes a move. Oddly enough, despite numerous brawls, he sometimes still can’t read Natsu’s moves correctly.

    Nature: Adamant (+1 Atk, -1 SpAtk)

    Type:
    Fighting type: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:
    Ability 1: Steadfast
    Type: Innate
    If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

    Ability 2: Inner Focus
    Type: Innate
    When an opponent attempts to flinch Riolu, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

    Ability 3: Prankster (DW unlocked)
    Type: Innate
    Riolu is always prepared for engaging in subtle tactics, giving its non-damaging attacks an increase in priority level.

    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 60
    Size Class: 1
    Weight Class: 2

    EC: 5/6 Next Evolution at 6
    MC: 0
    DC: 5/5

    Attacks:
    Quick Attack (*)
    Foresight (*)
    Endure (*)
    Counter (*)
    Force Palm (*)
    Feint (*)
    Copycat (*)
    Screech (*)
    Nasty Plot

    Bullet Punch (*)
    Crunch (*)
    Blaze Kick (*)
    Circle Throw

    Earthquake (*)
    Rock Slide (*)
    Substitute (*)
    Shadow Claw
    Drain Punch
    Ice Punch
    Zen Headbutt
    ThunderPunch
    Toxic
    Brick Break
    Protect
    Dual Chop
    Magnet Rise
    Sleep Talk
  17. yoshinite

    yoshinite

    Joined:
    Aug 26, 2012
    Messages:
    1,016
  18. AOPSUser

    AOPSUser

    Joined:
    Dec 3, 2011
    Messages:
    1,528
  19. drunk ¬_¬

    drunk ¬_¬

    Joined:
    Jun 11, 2009
    Messages:
    17
  20. LupusAter

    LupusAter

    Joined:
    Apr 19, 2009
    Messages:
    1,084
  21. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    That's...a lot of requests for subrefs. :o

    Ullar and ZT are coming with me! Get ready to become the World Warrior!
  22. Texas Cloverleaf

    Texas Cloverleaf meh
    is a Forum Moderatoris a Smogon Media Contributoris a Tiering Contributoris a Battle Server Moderatoris a Contributor Alumnus
    Moderator

    Joined:
    Oct 23, 2009
    Messages:
    7,576
  23. LupusAter

    LupusAter

    Joined:
    Apr 19, 2009
    Messages:
    1,084
    Subreffing Yoshi and AOPS.
  24. Matezoide

    Matezoide

    Joined:
    Jul 4, 2012
    Messages:
    512

    Hopefully this one wont be near as pathetic.
    Last Hall with him for a while :P
  25. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    Name: King Serperior
    Challenge Thread (if any): here
    Rank: rank 4
    Items: On
    Pokemon: King the Nidoking
    Pokemon Ability: Sheer Force
    Pokemon Info:
    King the Nidoking (36 Moves) @ Expert Belt (open)

    [​IMG]
    Nidoking [King] (Male)
    Mild: (+1 Sp.Atk, -1 Def)
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    Poison Point: (Can be disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
    Rivalry: (Innate)This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
    Sheer Force: (Can be Enabled)This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    HP: 100
    Atk: Rank 3
    Def: Rank 2 (-1)
    SpA: Rank 4 (+1)
    SpD: Rank 3
    Spe: 85
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 18

    EC: Maxed
    MC: 0
    DC: Maxed
    KOC: 0

    Attacks:
    1). Leer(*)
    2). Peck(*)
    3). Focus Energy(*)
    4). Tackle(*)
    5). Horn Attack(*)
    6). Double Kick(*)
    7). Poison Sting(*)
    8). Focus Energy(*)
    9). Fury Attack(*)
    10). Helping Hand(*)
    11). Poison Jab
    12). Fire Blast
    13). Sludge Wave
    14). Sucker Punch(*)
    15). Head Smash(*)
    16). Confusion(*)
    17). Sludge Bomb(*)
    18). Thunderbolt(*)
    19). Ice Beam(*)
    20). Protect
    21). Water Pulse
    22). Dig
    23). Double Team
    24). Hone Claws
    25). Chip Away
    26). Thrash
    27). Earth Power
    28). Megahorn
    29). Blizzard
    30). Flamethrower
    31). Thunder
    32). Brick Break
    33). Fire Punch
    34). Thunderpunch
    35). Ice Punch
    36). Focus Blast

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