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Roleplay The Battle Hall - Challenge Signups

Discussion in 'ASB' started by Charmander, Jun 7, 2011.

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  1. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    My last couple attempts have been plagued with facepalms, so I'm back with Fang one last time before he evolves.
    Name: EndQuote
    Challenge Thread: Here
    Rank and Format: Rank 3 Singles
    Pokemon #1: Croconaw
    Pokemon #1 Ability: Sheer Force
    Pokemon #1 Info:
    Fang (open)

    [​IMG]
    Croconaw(*) Fang (M)
    Nature: Adamant: Adds * to Attack, subtracts * from Special Attack

    Type:

    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Stats:

    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 58
    Size Class: 2
    Weight Class: 2
    Base Rank Total: 16

    EC: 7/9
    MC: 1
    DC: 5/5

    Abilities:

    Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
    Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Attacks: (23)

    Scratch (*)
    Leer (*)
    Water Gun (*)
    Rage (*)
    Bite (*)
    Scary Face (*)
    Ice Fang (*)
    Flail (*)
    Thrash (*)
    Crunch
    Superpower

    Counter
    Seismic Toss
    Endure
    Mimic

    Dragon Dance (*)
    Aqua Jet (*)
    Mud Sport (*)

    Dig (*)
    Shadow Claw(*)
    Waterfall (*)
    Double Team
    Rain Dance

    Thanks!
  2. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    Taking EndQuote and smashing Flora.
  3. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,450
    ...please?
  4. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Leethoof, your mon is still in a battle. When it is out of battle, VM me and I'll take it.

    Anyways, time to challenge this again.
    Name: danmantincan
    Challenge Thread (if any): Challenge Thread
    Rank and format: Rank 1 Singles
    Pokemon #1: Volug the Vulpix
    Pokemon #1 Ability: Drought
    Pokemon #1 Info:
    Volug the Vulpix (open)
    [​IMG][​IMG]
    Volug - Vulpix (M)
    Nature: Modest (+1 SpA, -1 Atk)

    Type: Fire
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:
    Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
    Drought (DW): (Innate) When this Pokemon is sent out it summons blistering sunlight that scorches the field and does not end, expending 10% of its energy to do so.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 3
    Spe: 65

    Size Class: 1
    Weight Class: 1
    Base Rank Total: 14

    EC: 6/6
    MC: 0
    DC: 5/5

    Moves (27):

    Ember
    Tail Whip
    Roar
    Quick Attack
    Fire Spin
    Will-o-Wisp
    Confuse Ray
    Imprison
    Flame Burst
    Flamethrower
    Safeguard
    Grudge
    Extrasensory
    Fire Blast
    Inferno

    Disable
    Hex
    Hypnosis

    Heat Wave
    Endure
    Pain Split
    Magic Coat

    Toxic
    Dig
    Energy Ball
    Dark Pulse
    Protect
    Substitute
    Roar
    Bide
    Hidden Power [Ground 7]
  5. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
    Jul 18, 2008
    Messages:
    1,507
    Taking Dans challenge no worries I got your back.
  6. Son_of_Shadoo

    Son_of_Shadoo

    Joined:
    Apr 13, 2009
    Messages:
    2,958
    I'm challenging again too. IT'S NIDOQUEEN TIME. AMÉLIE SMASH.

    Name: Son_of_Shadoo
    Challenge Thread (if any): Challenge Thread
    Rank and format: Rank 3 Singles
    Pokemon #1: Amélie the Nidoqueen
    Pokemon #1 Ability: Sheer Force (Duh.)
    Pokemon #1 Info:
    Show Hide
    [​IMG]
    Nidoqueen (*) [Amelie] (Female)
    Nature: Quiet: Adds rank to Special Attack. A 15% decrease (rounded down) in Base Speed and a +10% increase in accuracy (e.g. 85 becomes 95) on an opponent's attacks.

    Type: Poison/Ground
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Stats:

    HP: 100
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 4(+)
    SpD: Rank 3
    Spe: 66 (76/1.15)
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 18

    EC: 9/9
    MC: 0
    DC: 5/5

    Abilities:
    Poison Point -This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's Poison-type attacks will inflict Toxic level poison. [Can be disabled]

    Rivalry -This Pokemon has a primal response to competition and mating, increasing the power of all its attacks by two (2) when it attscks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen). [Innate]

    Sheer Force(DW) UNLOCKED - This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Attacks:
    Growl*
    Scratch*
    Tail Whip*
    Double Kick*
    Poison Sting*
    Fury Swipes*
    Bite*
    Helping Hand*
    Poison Tail*
    Disable*
    Supersonic*
    Venoshock*
    Thunderbolt*
    Dig*
    Crunch
    Ice Beam
    Toxic
    Chip Away
    Body Slam
    Earth Power
    Rock Slide
    Protect
    Charm
    Lovely Kiss
    Moonlight

    Move Total: 26
  7. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Name: C$FP
    Challenge Thread (if any): Challenge Thread
    Rank and format: Rank 2 Singles
    Pokemon #1: Rebble the Rebble
    Pokemon #1 Ability: Technician
    Pokemon #1 Info:
    Rebble the Rebble (open)
    [​IMG]
    Rebble [Rebble] (Genderless)
    Nature: Modest
    Type: Rock
    Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

    Abilities:
    Ability 1: Levitate
    Type: Trait
    This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a flying type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Ability 2: Technician
    Type: Innate
    This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).

    Ability 3 (DW): Mold Breaker
    Type: Innate
    Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 90
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Tackle
    Defense Curl
    Rollout
    Rock Blast
    Disable
    Acupressure
    Mud Shot
    Power Gem
    Metal Sound
    Paleo Wave
    Ancientpower
    Earth Power

    Heat Wave
    Mud-Slap
    Vacuum Wave

    Shadow Ball
    Fire Blast
    Energy Ball
    Hidden Power (Fighting 6)

    Moves: 19
  8. Flora

    Flora Yep, that tasted purple!
    is a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
    Moderator

    Joined:
    Feb 8, 2008
    Messages:
    7,631
    going to take the above 2 and crush em!
  9. Temperantia

    Temperantia

    Joined:
    Mar 9, 2011
    Messages:
    1,883
    "'Tis time for another battle. This time, with Pazuzu the Golbat, failure will not be mine!"


    Trainer: Lenneth (Temperantia)
    Challenge Thread: http://www.smogon.com/forums/showthread.php?t=3450675
    Rank/Format: Rank 3 Singles
    Pokemon #1: Golbat
    Ability: Inner Focus
    Info:

    Pazuzu the Golbat (open)



    [​IMG]
    Golbat- Pazuzu (M)
    Nature: Hasty (Spe increased by 15%; Def decreased by 1; Accuracy modifier) [Acc= +19%]
    Type: Poison/Flying
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Infiltrator (DW): (Innate) Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.

    Stats:

    Hp: 100
    Atk: 3
    Def(-): 2
    SpA: 3
    SpD: 3
    Spe: 104 (90*1.15= 103.5)
    SC: 3
    WC: 4
    BRT: 18

    EC: 4/9
    MC: 0
    DC: 1/5

    Attacks:
    Leech Life
    Supersonic
    Astonish
    Bite
    Wing Attack
    Confuse Ray
    Air Cutter

    Brave Bird
    Giga Drain
    Hypnosis

    Sludge Bomb
    Acrobatics
    U-Turn
    Taunt

    Total Moves: 14




    EDIT: That was fast. :3
  10. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
  11. Metal Bagon

    Metal Bagon

    Joined:
    May 27, 2011
    Messages:
    1,677
    Sadly I won my battle so I need a second sub-ref for my hall challenge.
  12. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,520
    Here we go again.

    Trainer: Maxim
    Challenge Thread: Here
    Rank/Format: Rank 3 Singles
    Pokemon #1: Aerodactyl
    Ability: Pressure
    Info:
    Korangir (open)

    [​IMG]
    Aerodactyl [Korangir] (M)
    Nature: Adamant (Attack increased by *, Special Attack decreased by *)

    Type:
    Rock:
    Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Rock Head:
    (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
    Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
    Unnerve (DW): (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

    Stats:

    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 130

    MC: 0
    DC: 1/5

    Attacks:
    Ice Fang
    Fire Fang
    Thunder Fang
    Wing Attack
    Supersonic
    Bite
    Scary Face
    Roar
    Agility
    Ancientpower
    Rock Slide
    Sky Drop
    Iron Head

    Roost
    Tailwind
    Foresight

    Dragon Claw
    Earthquake
    Protect


    Fifth times the charm right? Or was it third times the charm?
  13. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,079
    Time for me to challenge again.

    Trainer: Terrador
    Challenge Thread: http://www.smogon.com/forums/showthread.php?t=3449482
    Rank/Format: Rank 1 Singles
    Pokemon: Croagunk
    Ability: Anticipation
    Info:
    Femme the Croagunk (open)
    [​IMG]
    Croagunk [Femme] (Female)
    Nature: Lonely (+Atk, -Def)
    Type:
    Poison/Fighting: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:
    Anticipation: (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
    Dry Skin: (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing 2 damage/action to this Pokemon in sunlight and recovering 2 HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by 2. The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
    Poison Touch (DW): This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

    Stats:

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 1 (-)
    SpA: Rank 3
    SpD: Rank 2
    Spe: 50
    Size Class: 1
    Weight Class: 2
    BST: 14

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Astonish
    Mud-Slap
    Poison Sting
    Taunt
    Pursuit
    Faint Attack
    Revenge
    Swagger
    Sucker Punch

    Fake Out
    Drain Punch
    Counter

    Magic Coat
    Super Fang

    Rock Slide
    Earthquake
    Dark Pulse
    Dig
    Substitute
    Protect
    Brick Break
    Torment

    Total: 22


    Let's hope I can actually get a decent streak this time around.
  14. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    Taking the above two.

    EDIT: Terrador, I'm not taking yours until you edit in the Challenge Thread link.
  15. zarator

    zarator Credits to Mos-Quitoxe for the cute sprite^^
    is a Community Contributoris a Contributor Alumnus

    Joined:
    Mar 12, 2008
    Messages:
    4,975
    [​IMG] I'VE RETURNED!

    Trainer: Zarator GHETSIS!
    Challenge Thread: http://www.smogon.com/forums/showthread.php?t=3449178
    Rank/Format: Rank 4 Singles
    Pokémon: Kitsunoh
    Ability: Limber
    Info:
    Show Hide

    [​IMG] @ [​IMG] Expert Belt
    Kitsunoh* (Mask) (M)
    Nature: Adamant (Attack raised by *; Special Attack lowered by *)
    Type: Steel/Ghost
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.


    Stats:
    HP: 100
    Atk: Rank 5 (+)
    Def: Rank 3
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 110
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19

    EC: N/A
    MC: 0
    DC: 5/5

    Abilities:
    Frisk: (Can be activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
    Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
    Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

    Attacks (59 moves):

    Attract
    Brick Break
    Copycat
    Curse(*)
    Dig(*)
    Double Team
    Earthquake
    Embargo
    Endure
    Faint Attack(*)
    Fake Out
    Featherdance(*)
    Foul Play
    Giga Impact
    Hone Claws
    Ice Fang
    Ice Punch
    Iron Defense(*)
    Iron Head
    Iron Tail
    Knock Off
    Leer(*)
    Lick(*)
    Low Kick
    Magic Coat
    Memento
    Metal Burst
    Meteor Mash(*)
    Odor Sleuth(*)
    Pain Split
    Perish Song
    Protect
    Psych Up
    Psycho Shift(*)
    Rain Dance
    Roar
    Rock Slide(*)
    Safeguard
    Scratch(*)
    Shadow Claw
    Shadow Sneak(*)
    Shadowstrike
    Snatch
    Spite
    Substitute
    Sunny Day
    Superpower
    Tackle (*)
    Tail Whip
    Taunt
    Thief
    Thunder Fang
    Thunderpunch
    Torment
    Toxic
    Trick
    U-turn
    Will-O-Wisp(*)
    Yawn
  16. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
    Jul 18, 2008
    Messages:
    1,507
  17. ToastTyrant13

    ToastTyrant13

    Joined:
    Jun 13, 2010
    Messages:
    2,116
    Trainer: ToastTyrant13
    Challenge Thread: http://www.smogon.com/forums/showthread.php?t=3450912&page=6
    Rank/Format: Rank 3 Singles
    Pokemon: Hadouken the Kirlia
    Ability: Synchronize
    Hadouken the Kirlia (open)

    Kirlia(*)[​IMG]Hadouken(M)
    Nature: Serious (No changes)
    Type: Psychic
    Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities: Synchronize, Trace
    Synchronize: (Innate) Pokemon with this ability mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Due to their body structure, Poison types cannot be poisoned and Fire types cannot be burned in this manner.
    Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Telepathy: (DW Locked) (Innate) This Pokemon has a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

    Stats
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2
    Spe: 50
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13

    EC: 5/9
    MC: 0
    DC: 3/5

    Attacks
    Growl
    Confusion
    Double Team
    Teleport
    Calm Mind
    Lucky Chant
    Magical Leaf
    Heal Pulse

    Shadow Sneak
    Encore
    Disable

    Thunderbolt
    Toxic
    Rest
    ~~~
    Will-o'-Wisp
    Hypnosis
    Taunt
    Future Sight

    Total Moves: 18


    Gotta' get in some training!
  18. Lord Jesseus

    Lord Jesseus

    Joined:
    Jul 2, 2009
    Messages:
    3,948
  19. zarator

    zarator Credits to Mos-Quitoxe for the cute sprite^^
    is a Community Contributoris a Contributor Alumnus

    Joined:
    Mar 12, 2008
    Messages:
    4,975
    Signing up again because Zeo haxxed the hell out of me.

    EDIT: Ah, right. Anyway don't be there when I will^^
  20. Blazikenmaster-Zeo

    Blazikenmaster-Zeo

    Joined:
    Jul 18, 2008
    Messages:
    1,507
    You can't challenge the hall again for another week Zarator
  21. Flora

    Flora Yep, that tasted purple!
    is a Forum Moderatoris a Pokemon Researcheris a Smogon Media Contributoris a Contributor Alumnus
    Moderator

    Joined:
    Feb 8, 2008
    Messages:
    7,631
    i had a lot of fun reffing c$fp so i wanna pick a few more up. posting tomorrow. it's past 5 am...

    btw i think kirlia is rank 3, checking.

    edit: yes it is. toasttyrant, you still want to continue?

    also got metal bagon.

    now the hall feels lonely...
  22. Dogfish44

    Dogfish44 Banned from 22 Casinos
    is a Forum Moderator
    Moderator

    Joined:
    Jan 1, 2009
    Messages:
    1,000
    [​IMG]
    "It's been too long since I've done this!"

    Name: Dogfish44
    Challenge Thread: *Brushes off the dust*
    Rank and Format: Rank 1 Singles
    Pokemon: Makuhita
    Ability: Sheer Force

    Makuhita (M) (open)
    [​IMG]
    Makuhita [Hugo] (M)
    Nature: Adamant (+1 Atk, -1 SpA)
    Type: Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:
    Thick Fat (Innate): This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
    Guts (Innate): This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
    Sheer Force (DW) (Can be Enabled): This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Stats:

    Makuhita
    HP: 100
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 0 (-)
    SpD: Rank 2
    Spe: 25
    Size Class: 2
    Weight Class: 4
    Base Rank Total: 11

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:
    Tackle
    Focus Energy
    Sand-Attack
    Arm Thrust
    Vital Throw
    Fake Out
    Whirlwind
    Knock Off
    SmellingSalt
    Belly Drum
    Close Combat
    Endure

    Bullet Punch
    Counter
    Feint
    Foresight

    Earthquake
    Poison Jab
    Rock Slide

    Ice Punch
    Fire Punch
    Magic Coat
    ThunderPunch

    Total Moves: 23
  23. Flamestrike

    Flamestrike

    Joined:
    Aug 19, 2009
    Messages:
    837
    Challenging again!

    Name: Flamestrike
    Challenge Thread: Here
    Rank and Format: Rank 4 Singles
    Pokemon: Ferrothorn
    Ability: Iron Barbs

    Thornstrike the Ferrothorn (open)
    [​IMG][​IMG]
    Ferrothorn - Thornstrike (M)
    Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
    Type: Grass/Steel
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Iron Barbs: (Innate) When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, doing 25% of the damage it received to the opponent.

    Stats:

    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 5
    SpA: Rank 2
    SpD: Rank 4
    Spe: 17 (20/1.15v)
    Size Class: 2
    Weight Class: 5
    Base Rank Total: 18
    Total Moves: 21

    EC: 6/6
    MC: 1

    Attacks:
    Rock Climb
    Tackle
    Harden
    Rollout
    Curse
    Metal Claw
    Pin Missile
    Gyro Ball
    Iron Defense
    Ingrain
    Power Whip
    Iron Head
    Explosion

    Bullet Seed
    Leech Seed
    Spikes
    Worry Seed

    Toxic
    Protect
    Rest
    Payback
  24. Kaxtar

    Kaxtar

    Joined:
    Jan 4, 2009
    Messages:
    2,103
    accepting flamestrike.
  25. Lady Salamence

    Lady Salamence is a three-dimensional retard.
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnusis a Contributor Alumnus

    Joined:
    Aug 4, 2010
    Messages:
    3,771
    Name: Lady Salamence
    Challenge Thread (if any): link
    Rank and format: 3 singles
    Pokemon #1: Van Pig the Pignite
    Pokemon #1 Ability: Blaze
    Pokemon #1 Info:
    Show Hide
    [​IMG]
    Pignite [Van Pig] (M)
    Nature: Adamant (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Attack)

    Type: Fire/Fighting
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.


    Stats:

    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 2 (-)
    SpD: Rank 2
    Spe: 55

    EC: 8/9
    MC: 9
    DC: 5/5

    Abilities:
    Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
    Thick Fat (DW): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

    Attacks:
    Tackle
    Tail Whip
    Ember
    Odor Sleuth
    Defense Curl
    Nitro Charge
    Smog
    Rollout
    Take Down
    Roar
    Flare Blitz
    Arm Thrust

    Double Team
    Wild Charge
    Sunny Day

    Endeavor
    Yawn
    Magnitude
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