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Roleplay The Battle Hall - Challenge Signups

Discussion in 'ASB' started by Charmander, Jun 7, 2011.

Thread Status:
Not open for further replies.
  1. TalkingLion

    TalkingLion

    Joined:
    May 7, 2011
    Messages:
    888
    Name: TalkingLion
    Rank and format: Rank 1 Singles
    Pokemon: Sparkplug the Electabuzz
    Ability: Vital Spirit
    Show Hide
    [​IMG]
    Electabuzz*[Sparkplug](M)
    Nature: Naughty (+1 Atk, -1 SpD)
    Type: Electric
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.

    Abilities:
    Static (Innate): This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
    Vital Spirit(DW) (Can be enabled): This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.

    Stats:
    HP: 100
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 2 (-)
    Spe: 105
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 18

    EC: 5/9
    MC: 2
    DC: 5/5

    Attacks: (19)
    Quick Attack(*)
    Leer(*)
    ThunderPunch(*)
    Thundershock(*)
    Low Kick(*)
    Swift(*)
    Shock Wave(*)
    Light Screen(*)
    Screech

    Ice Punch(*)
    Fire Punch(*)
    Meditate(*)

    Thunder Wave(*)
    Charge Beam(*)
    Psychic(*)
    Protect
    Volt Switch
    Wild Charge
    Thunderbolt
  2. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    Name: EndQuote
    Thread: Here
    Rank and Format: Rank 1 Singles
    Pokemon: Joy the Togepi
    Ability: Serene Grace
    Joy the Togepi (open)

    [​IMG]
    Togepi: Joy (F)
    Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

    Type:

    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Stats:

    HP: 90
    Atk: Rank 1
    Def: Rank 3
    SpA: Rank 3 (+)
    SpD: Rank 3
    Spe: 17 (-)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    EC: 1/9
    MC: 0
    DC: 1/5

    Abilities:

    Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
    Hustle: (Can Be Activated) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.
    Super Luck (DW): (Innate, Locked) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.

    Attacks: (19)

    Growl
    Charm
    Metronome
    Sweet Kiss
    Yawn
    Encore
    AncientPower
    Follow Me
    Bestow
    Wish
    Safeguard

    Morning Sun
    Mirror Move
    Psycho Shift

    Flamethrower
    Shadow Ball
    Thunder Wave
    Grass Knot
    Toxic
  3. Its_A_Random

    Its_A_Random Solves issues recursively
    is a Forum Moderatoris a Community Contributor
    Moderator

    Joined:
    Mar 19, 2010
    Messages:
    2,309
    IAR Returns with a vengance!

    Name: Random
    Thread: You mean, this one?
    Rank and Format: Rank 3 Singles
    Pokemon: Blind the Simipour
    Ability: Torrent
    Blind the Simipour (open)
    [​IMG]
    Simipour [Blind] (M)
    NATURE: Hasty (+15% Accuracy)

    TYPE

    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    ABILITIES
    Gluttony
    : (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
    Torrent (DW Unlocked): (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

    STATS
    HP: 100
    Atk: Rank 4
    Def: Rank 2 (-)
    SpA: Rank 4
    SpD: Rank 3
    Spe: 116 (+)
    Size Class: 2
    Weight Class: 3
    Base Rank Total: 21

    EC: 6/6
    MC: 0
    DC: 5/5

    ATTACKS (43)

    PHYSICAL
    Acrobatics
    Aqua Tail
    Bite
    Brick Break
    Brine
    Crunch
    Dig
    Dive
    Facade
    Frustration
    Fury Swipes
    Giga Impact
    Lick
    Low Kick
    Low Sweep
    Return
    Rock Slide
    Scratch
    Shadow Claw
    Waterfall

    SPECIAL
    Blizzard
    Focus Blast
    Grass Knot
    Hidden Power (Electric 7)
    Hydro Pump
    Hyper Beam
    Ice Beam
    Scald
    Surf
    Water Gun

    OTHER

    Leer
    Mud Sport
    Nasty Plot
    Protect
    Rain Dance
    Recycle
    Rest
    Role Play
    Substitute
    Taunt
    Torment
    Toxic
    Water Sport
  4. MK Ultra

    MK Ultra BOOGEYMAN
    is a Forum Moderator Alumnus

    Joined:
    Aug 20, 2010
    Messages:
    2,368
    Name: MK
    Challenge Thread: http://www.smogon.com/forums/showthread.php?t=3450550
    Rank and Format: Rank 1 Singles
    Pokemon: Kikazaru the Pansear
    Pokemon Ability: Gluttony
    Pokemon Info:
    Pansear (open)
    [​IMG]
    Pansear [Kikazaru] (F)
    Nature: Mild (+Spa, -Def)
    Type: Fire
    Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 1 (-)
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 64
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13

    EC: 0/6
    MC: 0
    DC: 0/5

    Abilities:
    Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
    Blaze (DW Locked): (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14).

    Moves (15):
    Scratch
    Leer
    Lick
    Incinierate
    Fury Swipes
    Yawn
    Bite
    Flame Burst
    Amnesia

    Low Kick
    Heat Wave
    Sleep Talk

    Protect
    Substitute
    SolarBeam
  5. Orcinus Duo

    Orcinus Duo

    Joined:
    Aug 23, 2011
    Messages:
    2,869
    Name: Orcinus
    Challenge thread:http://www.smogon.com/forums/showthread.php?t=3455493
    Rank and format: Singles, rank 3 I believe since china blocked google docs, please correct if wrong
    Pokemon: Buffy the Pinsir
    Pokemon Ability: Mold Breaker
    Pokemon Info:
    Buffy (open)

    [​IMG]
    Buffy (Pinsir) (M)

    Summary: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.

    Hyper Cutter:
    Type: Innate
    This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.

    Mold Breaker:
    Type: Innate
    Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

    Moxie (DW LOCKED):
    Type: Innate
    This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

    Stats:
    HP: 100
    Atk: Rank 6 (+)
    Def: Rank 4
    SpA: Rank 1 (-)
    SpD: Rank 3
    Spe: 85
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 20

    MC: 0
    DC: 2/5

    Attacks:
    Vicegrip
    Focus Energy
    Bind
    Seismic Toss
    Harden
    Revenge
    Brick Break
    Vital Throw

    Close Combat
    Feint
    Faint Attack

    Earthquake
    Stone Edge
    Protect
    X-Scissor
    Bide
    Substitute
    Total: 17
  6. Alchemator

    Alchemator my god if you don't have an iced tea for me when i
    is a Forum Moderator Alumnusis a Smogon Media Contributor Alumnus

    Joined:
    Feb 7, 2009
    Messages:
    3,803
    [​IMG][​IMG]
    "This will be the first time I've used something which isn't a Psychic-type in oh-so-long!"

    Name:
    Alchemator
    Challenge Thread: ici
    Rank and Format: Rank 1 Singles
    Pokemon: Conrad the Yamask
    Ability: Mummy

    Conrad the Yamask (open)
    [​IMG]
    Yamask [Conrad] (M)

    • Nature: Sassy (Adds one (1) Rank to Special Defense, Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) to opponent's attacks directed at this Pokemon.)

    Type:

    • Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Stats:

    HP: 90
    Atk: Rank 2
    Def: Rank 3
    SpA: Rank 2
    SpD: Rank 4 (+)
    Spe: 26 (30/1.15v)
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 14

    EC: 0/6
    MC: 0
    DC: N/A


    Abilities:

    • Mummy: (Innate) This Pokemon's skin has a lasting curse on it. When struck by an opponent's contact move, the curse transfers, changing the opponent's ability(ies) to Mummy for the next six (6) actions.

    Attacks (14):
    Astonish
    Protect
    Disable
    Haze
    Night Shade
    Hex
    Will-o-Wisp
    Ominous Wind
    Endure
    Imprison
    Nasty Plot
    Psychic
    Energy Ball
    Trick Room
  7. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    I'll take Talking Lion. It appears this is the current queue:

    typon77
    Orcinus Duo
    Alchemator
    TheMogRunner
    Ice-eyes
    The Wanderer (Doubles)
    lucarioisawesome (your link is still broken)
    Metal Bagon
    Maxim
    TheWolfe
    MrcRanger97

    EDIT: Updated
  8. TheMogRunner

    TheMogRunner

    Joined:
    May 4, 2011
    Messages:
    637
    OK, he is mad now...
    [​IMG]
    Name: Mog
    Challenge thread:Battle hall
    Rank and format: Rank 1 singles
    Pokemon: Dexter the Aipom
    Pokemon Ability: Run away
    Pokemon Info:
    Dexter the Aipom (open)

    [​IMG]
    Rarity: 3
    Aipom [Dexter] (M)

    Nature:Jolly (Multiples Base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage. (Formula: ACC Boost = (New Base^2)/Divisor [Round Normally, Max: 30]). The Divisor is 870 for fully evolved Pokemon, 580 for Pokemon that are the second of three stages, 435 for Pokemon that are the first of two stages, and 290 for Pokemon that are the first of three stages. This accuracy boost is added to their Dodge Command chance; Subtracts One (1) Rank from Special Attack)

    Personality: (to be added)

    Type:
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Run Away: (Innate)
    This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

    Pick Up: (Innate)
    This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.

    (DW)Skill Link: (Innate)
    This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3).(LOCKED)

    Stats:
    Aipom
    HP: 90
    Atk: 3
    Def: 2
    SpA: 1(-)
    SpD: 2
    Spe: 98 (85 × 1.15^) (+)
    Acc Boost: 22%
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 14

    EC:1/6
    MC:1
    DC:2/5

    Attacks:
    Scratch
    Tail whip
    Sand-Attack
    Astonish
    Baton pass
    Tickle
    Fury swipes
    Swift
    Screech
    Double Hit

    Fake out
    Agility
    Counter

    Brick Break
    Shadow claw
    Grass knot


    HELLO? ANYONE THERE?
  9. Ice-eyes

    Ice-eyes Simper Fi

    Joined:
    Feb 15, 2010
    Messages:
    1,658
    Name: Ice-eyes
    Rank and format: Rank 1 Singles
    Pokemon: Togepi
    Ability: Serene Grace

    Togepi (open)
    [​IMG]
    Togepi [Yoko] (Female)

    Nature: Modest (+SpA, -Atk)
    Type: Normal
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities: Serene Grace, Hustle
    Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
    Hustle: (Can Be Activated) This Pokemon puts immense force and speed in its physical attacks, increasing the base damage of all its physical attacks by three (3), but the haste lowers their accuracy to 80% of normal.
    Super Luck (DW): (Innate, Locked) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.

    Stats:
    HP: 90
    Atk: Rank 0
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 3
    Spe: 20
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Growl
    Charm
    Metronome
    Sweet Kiss
    Yawn
    Encore
    AncientPower
    Follow Me
    Bestow

    Nasty Plot
    Extrasensory
    Morning Sun

    Flamethrower
    Thunder Wave
    Grass Knot
  10. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Time to get these guys evolved!

    Name: The Wanderer
    Challenge thread: http://www.smogon.com/forums/showthread.php?t=3458631
    Rank and format: Rank 2 doubles
    Pokemon #1: Deino
    Pokemon #1's ability: Hustle
    Pokemon #1's info:
    Deino (open)
    [​IMG]
    Deino [Lucius] (Male)
    "<I am not a barbarian, gentlemen. I'll have you know I enjoy the finer things in life. Like Vivaldi. Or sipping a fine wine. Or dining on the mangled head of that lillipup I just killed.>"
    A gentlemanly but truly depraved Deino whose origins are unknown. How the wanderer's other pokemon put up with him is anyone's guess.

    Nature
    : Serious (no effect on stats)
    Type: Dragon/Dark
    Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.
    Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Stats:
    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 38
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13

    EC: 2/9
    MC: 0

    Abilities: Hustle
    Hustle: (Can be enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

    Attacks (14 total):
    Level Up:
    Tackle
    Dragon Rage
    Focus Energy
    Bite
    Headbutt
    Dragonbreath
    Roar
    Crunch

    Egg:
    Earth Power
    Dark Pulse
    Thunder Fang

    TM:
    Toxic
    Taunt
    Protect
    Pokemon #2: Monohm
    Pokemon #2's ability: Static
    Pokemon #2's info:
    Monohm (open)
    [​IMG]
    Monohm [Karamazov] (Male)
    A Monohm the wanderer had caught shortly after his first battle hall challenge, along with Elaine the Scratchet. Fond of play, but also kind of a prick.

    Nature: Modest (+1 SpA, -1 Atk)
    Type: Electric/Dragon
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

    Abilities
    :
    Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
    Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
    Overcoat (DW): (Innate, locked) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 60
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 14

    EC: 2/9
    MC: 0
    DC: 0/5

    Attacks (14 total):

    Level Up:
    Tackle
    Growl
    Twister
    Dragon Rage
    Charge
    Thundershock
    Rain Dance
    Sonicboom

    Egg:
    Hydro Pump
    Heal Bell
    Power Gem

    TM:
    Flamethrower
    Thunderbolt
    Thunder Wave
  11. danmantincan

    danmantincan

    Joined:
    Apr 7, 2010
    Messages:
    2,806
    Sorry Typon, I'm not really up for doubles. Taking EndQuote, IAR and MK.
  12. Metal Bagon

    Metal Bagon

    Joined:
    May 27, 2011
    Messages:
    1,677
    [​IMG]
    "I return and want vegence. Blah blah blah blah blah, you refs have heard this before, have you not?"
    Name: M.B
    Challenge Thread (if any): *Sneezes because of the dust*
    Rank and format: Rank 4 Singles
    Pokemon #1: Metal Salamence the Salamence
    Pokemon #1 Ability: Intimidate (Moxie would be useless)
    Pokemon #1 Info:
    [​IMG]
    Metal Salamence the Salamence (open)

    Salamece - Metal Salamence (M)
    Nature: Quiet(Sp.Attack increased by 1; Speed reduced by 15%)

    Type: Dragon/Flying
    Dragon STAB: More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
    Flying STAB: immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
    Moxie (DW): (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.


    Stats:
    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 3
    Spe: 87 (-)
    Size Class: 4
    Weight Class: 5
    Base Rank Total: 22

    10% decrese in evasion

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks (29):
    Fire Fang
    Thunder Fang
    Rage
    Bite
    Leer
    Headbutt
    Focus Energy
    Ember
    Crunch
    Protect
    Zen Headbutt
    Fly

    Dragon Claw
    Brick Break
    Flamethrower
    Substitute
    Hyper Beam
    Earthquake
    Giga Impact
    Rock Slide
    Protect

    Hydro Pump
    Dragon Dance
    Dragon Pulse

    Endure
    Iron Defence
    Draco Meteor
    Outrage
    Aqua Tail

  13. typon77

    typon77

    Joined:
    May 9, 2011
    Messages:
    1,490
    Ok, so doubles seems to kind of be failing, so I'm revoking that challenge for a singles challenge.

    Names: typon77
    Challenge Thread: Don't have one yet
    Rank: Rank 2 Singles
    Pokemon: Shingo the Darumaka
    Ability: Hustle

    Shingo the Darumaka (open)
    [​IMG]
    Darumaka [Shingo] (M)
    Nature: Jolly (+15% Speed, +8% Accuracy, -1 SpA)
    Type: Fire
    Fire Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilities:
    Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Inner Focus (DW): (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

    Stats:

    Nature: Jolly
    HP: 100
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 0 (-)
    SpD:Rank 2
    Spe: 58 (50*1.15=57.5 -> 58)

    Size Class: Class 1
    Weight Class: Class 3
    Base Rank Total: 13

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Tackle(*)
    Rollout(*)
    Incinerate(*)
    Rage(*)
    Fire Fang(*)
    Headbutt(*)
    Uproar(*)
    Facade(*)
    Fire Punch(*)
    Work Up(*)

    Yawn(*)
    Encore(*)
    Sleep Talk(*)

    Rock Slide(*)
    Will-O-Wisp(*)
    Brick Break(*)

    Total Moves: 16
  14. lucarioisawesome

    lucarioisawesome

    Joined:
    Jul 17, 2011
    Messages:
    477
    Ok, so doubles seems to kind of be failing, so I'm revoking that challenge for a singles challenge.

    Names: L.I.A
    Challenge Thread: http://www.smogon.com/forums/showthread.php?t=3458847&highlight=lucarioisawesome
    Rank: Rank 1 Singles
    Pokemon: Inferno the litwick
    Ability: Flame body
    Show Hide
    [​IMG]
    Litwick( Inferno) (M)
    Nature: Modest (+1* SpAtk -1* def)

    Type:
    Ghost:Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Fire:Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Stats:
    HP: 90
    Atk: Rank 1(-)
    Def: Rank 2
    SpA: Rank 4(+)
    SpD: Rank 2
    Spe: 20
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    EC: 3/9
    MC: 0
    DC: 1/5

    Abilities:
    Flame Body: (Innate)
    This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
    Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
    Shadow Tag (DW) : (Innate)
    Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

    Moves:
    Ember
    Astonish
    Minimize
    Smog
    Fire Spin
    Confuse Ray
    Night Shade
    Will-O-Wisp
    Flame Burst
    Imprison

    Endure
    Heat Wave
    Clear Smog

    Solarbeam
    Sunny Day
    Psychic
    Double team
    toxic

    Total: 18 moves.
  15. Maxim

    Maxim

    Joined:
    Jul 15, 2009
    Messages:
    3,521
    Here we go again!
  16. TheWolfe

    TheWolfe

    Joined:
    Sep 26, 2008
    Messages:
    2,491
    Wahahahahahaha. >:3

    [​IMG]

    Name: Chris Wolfe
    Challenge Thread: Here
    Rank and Format: Rank 3 Singles
    Items: Off
    Pokemon: Meliadoul the Sceptile
    Ability: Overgrow
    Meliadoul the Sceptile (open)
    [​IMG]
    Meliadoul - Sceptile (F)
    Nature: Hasty (Multiples Base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage; Subtracts One (1) Rank from Defense)
    Type: Grass - Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
    KOs: 7

    Abilities:
    Overgrow: (Innate) When this Pokemon’s HP is lower than 33%, the Base Attack Power of any grass attack is increased by two.
    Unburden: (Dream World; Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 4
    SpD: Rank 3
    Spe: 138 + 22 Acc
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 20

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:
    -Pound
    -Leer
    -Absorb
    -Quick Attack
    -Pursuit
    -Screech

    -Fury Cutter
    -Leaf Blade
    -Agility
    -Detect
    -Leaf Storm
    -Giga Drain
    -Energy Ball
    -Night Slash
    -X-Scissor
    -False Swipe

    -Bullet Seed
    -Double Kick
    -Leech Seed

    -Grass Pledge
    -Thunderpunch
    -Frenzy Plant
    -GrassWhistle
    -Mud Slap

    -Acrobatics
    -Safeguard
    -Swords Dance

    -Hidden Power: Fire 7
    -Rock Slide
    -Double Team
    -Substitute
    -Focus Blast
    -Endure
    -Earthquake

    Total Moves: 34
  17. MrcRanger97

    MrcRanger97

    Joined:
    Oct 12, 2011
    Messages:
    1,112
    [​IMG]
    "Let's try again!"
    Name: Ranger
    Thread: Meh...
    Rank and Format: Rank 1 Singles
    Items Off
    Pokemon:
    Mankey
    Ability: Anger Point
    Mankey (open)


    [​IMG]
    Mankey (Rage) (M)
    Nature: Naughty (+1 Atk, -1 SpD)
    Type: Fighting
    Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

    Abilities:

    Vital Spirit:
    Type: Innate
    This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.

    Anger Point:
    Type: Innate
    When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).


    Defiant (DW LOCKED):
    Type: Innate
    The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.

    Stats:

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 1 (-)
    Spe: 70
    Size Class: 1
    Weight Class: 3
    Base Rank Total: 14

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Covet
    Scratch
    Low Kick
    Leer
    Focus Energy
    Fury Swipes
    Karate Chop
    Seismic Toss
    Screech
    Assurance

    Rock Slide
    Encore
    Counter

    Earthquake
    Acrobatics
    U-Turn

    Total Moves Known: 16


    "I was robbed last time, let's do better!"
  18. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    bum bum bum bum bum

    Queue:
    The Wanderer
    lucarioisawesome
    Metal Bagon
    Maxim
    TheWolfe
    MrcRanger97
  19. C$FP

    C$FP

    Joined:
    May 6, 2011
    Messages:
    4,715
    Rank 1, Swarm, thread. This mon hasn't been approved yet, but it's very unlikely that the queue will be cleared before I'm approved.

    Karrablast the Karrablast (open)
    [​IMG]
    Karrablast [Karrablast] (Male)
    Nature: Adamant (+ to Attack; - from Special Attack)
    Type: Bug
    Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains an extra guaranteed attack on multi-hit moves.

    Abilities:
    Ability 1: Swarm
    Type: Innate
    When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)

    Ability 2: Shed Skin
    Type: Innate
    This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

    Ability 3 (DW): No Guard
    Type: Innate
    This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

    Stats:

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 60
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Peck
    Leer
    Endure
    Fury Cutter
    Fury Attack
    Headbutt
    False Swipe

    Counter
    Faint Attack
    Megahorn

    Double Team
    Aerial Ace
    Substitute

    Moves: 14


    EDIT: approved and ready to go
  20. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,079
    I am taking lucarioisawesome, Metal Bagon, Maxim, and TheWolfe. The Wanderer, my apologies, but I cannot stomach facility Doubles, and already have a Triples project on hand.
  21. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,618
    We're doing this again.

    Name: Lou
    Challenge Thread (if any): Link
    Rank and format: Rank 1 Singles
    Pokemon #1: Cassandra (Woobat)
    Pokemon #1 Ability: Simple
    Pokemon #1 Info: [a]Woobat[/a]
    Cassandra (Woobat ♀) (open)

    [​IMG]
    Woobat ♀ - Cassandra
    Nature: Timid (Spe +11, Accuracy +16%, Atk: -1)
    Type: Psychic / Flying
    Psychic Type - Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
    Flying Type - Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Unaware - (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
    Klutz - (Can be Disabled) The Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks are increased by 10% (flat). While engaging in this style it cannot use a hold item, however an item is necessary to pull it off.*
    (DW) Simple - (Innate) This Pokemon innately exaggerates the effect of stat boosts and drops to the point where they have double the stage modifier. Stats still maximize or minimize at six stages.

    Stats:

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 83 (+)

    Height Class: 1
    Weight Class: 1
    BRT: 13

    EC: 6 / 6
    MC: 0
    DC: 5 / 5

    32 moves known. Moves are sorted by type and then alphabetized.

    Physical Moves - Acrobatics, Assurance, Endeavor, Fly, Heart Stamp
    Special Moves - Air Cutter, Charge Beam, Confusion, Energy Ball, Gust, Hidden Power [Fighting 7], Psyshock, Shadow Ball, Stored Power
    Status Moves - Attract, Calm Mind, Double Team, Fake Tears, Helping Hand, Imprison, Light Screen, Odor Sleuth, Protect, Reflect, Rest, Roost, Taunt, Thunder Wave, Torment, Toxic, Safeguard, Substitute

    Unused to the outside world, Cassandra is innately afraid of anything that isn't commonly found in a cave (along with a few things that are). Putting forth effort to overcome her fears and pull her weight on a team, she nonetheless focuses on defensive play and protecting herself from attack.
  22. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,531
    Terrador, thank you for not making me wait 1,000 years to start

    Name: WaterWarrior
    Challenge thread: lolnope
    Rank and Format: Rank 1 Singles
    Pokemon: Snivy
    Ability: Overgrow

    Just look at the image on top
    Franziska the Snivy (open)

    [​IMG]
    Snivy (Franziska) Female
    Nature: Serious
    Type: Grass
    Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
    Contrary (DW ability, LOCKED): (Can be Enabled) This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 63
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 13

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Tackle
    Leer
    VINE WHIP
    Wrap
    Growth
    Leaf Tornado
    Leech Seed
    Mega Drain
    Slam

    Glare
    Iron Tail
    Magical Leaf

    Double Team
    Attract
    Energy Ball
    Hidden Power (fire- 7)

    Total moves: 16
  23. EndQuote

    EndQuote

    Joined:
    May 5, 2011
    Messages:
    2,358
    I think I need a subref for the latest challenge here.
    Thanks in advance!
  24. The Royal Guard

    The Royal Guard

    Joined:
    Sep 20, 2011
    Messages:
    1,495
    I MUST TASTE REVENGE FOR MY FALLEN WEAVILE!!!

    Name: Kevin
    Challenge thread: Here
    Rank and Format: Rank 1 Singles
    Pokemon: Chikorita
    Ability: Overgrow
    Marluxia the Chikorita (open)
    [​IMG]
    <Chikorita> [Marluxia] (Male)
    Nature: Modest
    Type:
    Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Overgrow:(Innate)When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

    Leaf Guard:(Innate)In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.


    Stats:
    HP: 90
    Atk: Rank 1(-)
    Def: Rank 3
    SpA: Rank 3(+)
    SpD: Rank 3
    Spe: 45
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 14

    EC: 2/9
    MC: 2
    DC: 1/5

    Attacks:(14)
    Razor Leaf
    Poison Powder
    Tackle
    Reflect
    Natural Gift
    Magical Leaf
    Growl
    Synthesis

    Leaf Storm
    GrassWhistle
    Leech Seed

    Energy Ball
    Protect
    Sunny Day
  25. TalkingLion

    TalkingLion

    Joined:
    May 7, 2011
    Messages:
    888
    I'm back to take on the Battle Hall!

    Name: TalkingLion
    Thread: Battle Hall
    Rank and format: Rank 1 Singles
    Pokemon: Snowstorm the Snorunt
    Ability: Moody
    Show Hide
    [​IMG]
    Snorunt[Snowstorm](F)
    Nature: Bashful (No effect on stats)
    Type: Ice
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

    Abilites:
    Inner Focus
    (Innate):When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Ice Body (Innate):This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
    Moody(DW) (Can be enabled):This Pokemon's traits are always fluctuating from one strength to another. At the end of each round, one of the Pokemon's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) will be boosted by two (2) stages and another will be reduced by one (1) stage. This stat change lasts until the end of that round, where Moody is re-applied, overwriting the boosted and dropped stats. This stat boost/drop occurs outside the normal boosts/drops.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 50
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 12

    EC: 3/6
    MC: 0
    DC: 5/5

    Attacks:(17)
    Powder Snow
    Leer
    Double Team
    Bite
    Icy Wind
    Headbutt
    Protect
    Ice Shard
    Crunch

    Avalanche
    Spikes
    Disable

    Frost Breath
    Shadow Ball
    Water Pulse
    Substitute
    Light Screen
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