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Roleplay The Battle Hall - Challenge Signups

Discussion in 'ASB' started by Charmander, Jun 7, 2011.

Thread Status:
Not open for further replies.
  1. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    I'll take yours up Fire Blast.

    Waiting on the VM
  2. pimpgangster

    pimpgangster

    Joined:
    Feb 26, 2011
    Messages:
    662
    Name: pimpgangster
    Thread: Here
    Rank/Format: Rank 1 Singles
    Pokemon #1: Bidoof (Teenager)
    Pokemon #1 Ability: Moody
    Teenager the Bidoof (open)

    [​IMG]
    Bidoof [Teenager] (M)

    Nature: Brave Brave (Adds One (1) Rank to Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

    Type: Normal
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Simple: (Innate) This Pokemon innately exaggeates the effect of stat boosts and drops to the point where they have double the effectiveness, but the same actual stage. (e.g. Swords Dance/Screech is still a 2 stage boost/drop but is calculated as 4 stages). Stat benefits/reductions still maximize at 6 effective stages.
    Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
    Moody (DW): (Innate) This Pokemon's traits are always fluctuating from one strength to another. At the end of each round, one of the Pokemon's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) will be boosted by two (2) stages and another will be reduced by one (1) stage. This stat change lasts until the end of that round, where Inconsistent is re-applied, overwriting the boosted and dropped stats. This stat boost/drop occurs outside the normal boosts/drops.

    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 27 (31/1.15) (-)

    EC: 1/6
    MC: 0
    DC: 5/5

    Tackle
    Growl
    Defense Curl
    Rollout
    Headbutt
    Hyper Fang
    Yawn

    Skull Bash
    Quick Attack
    Aqua Tail

    Taunt
    Substitute
    Thunder Wave


    EDIT: Damn I thought it was still 5 days
  3. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    143
    Need to get the my Pokemon's up, so I can fight with the big boys, yeah?

    Name: SimonSays
    Rank and format: Rank 1 Singles
    Pokemon #1: Deerling (Prince)
    Pokemon #1 Ability: Sap Sipper
    Prince the DEERLING (open)
    [​IMG]
    Deerling [Prince] (M)
    Nature: Adamant; [Adds One (1) Rank to Attack; Subtracts One (1) Rank from Special Attack]
    Type: Normal/ Grass
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Chlorophyll: (Innate)During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
    Sap Sipper: (Innate)This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage attack boost. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
    Serene Grace (DW): (Innate)This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

    Stats:
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 75

    EC: 2/6
    MC: 0
    DC: 1/5


    Attacks:
    Tackle
    Camouflage
    Growl
    Sand Attack
    Double Kick
    Leech Seed
    Faint Attack
    Take Down
    Jump Kick
    Nature Power
    SolarBeam

    Sythesis
    Agility
    Odour Sleuth

    Protect
    Return
    Wild Charge

  4. Fire Blast

    Fire Blast

    Joined:
    Jul 11, 2010
    Messages:
    2,093
    I'll ref this. pimpgangster, you need to wait 1 week.
  5. Destiny Warrior

    Destiny Warrior also known as Darkwing_Duck
    is a Smogon Media Contributor Alumnus

    Joined:
    Dec 30, 2009
    Messages:
    3,171
    Name: Destiny Warrior
    Challenge Thread (if any): N/A
    Rank and format: Rank 2 Singles
    Pokemon #1: Water Hazard the Frillish
    Pokemon #1 Ability: Cursed Body
    Pokemon #1 Info:

    Frillish (open)

    [​IMG]
    Water Hazard(Frillish)(Male)

    Types
    Water: Water STAB; Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Modest Nature(+1 rank SpA, -1 rank Atk)
    Stats
    HP: 90
    Atk: Rank 1(-)
    Def: Rank 2
    SpA: Rank 4(+)
    SpD: Rank 3
    Spe: 40

    EC: 0/6
    MC: 0
    DC: 0/5

    Abilities
    Water Absorb(Innate): This Pokemon absorbs water attacks and instead of taking damage from them, recover HP equal to what the damage would have done.
    Cursed Body(Innate): When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.
    Dream World(Locked): Damp(Innate): This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

    Attacks
    Bubble
    Water Sport
    Absorb
    Night Shade
    Bubblebeam
    Recover
    Water Pulse
    Hydro Pump

    Acid Armor
    Confuse Ray
    Pain Split

    Ice Beam
    Shadow Ball
    Energy Ball
    Will-O-Wisp
    Hex
    Scald
    Hidden Power Fire 7
    Taunt
    Psychic
  6. Athenodoros

    Athenodoros Official Smogon Know-It-All

    Joined:
    Mar 13, 2010
    Messages:
    4,936
  7. Ragnarokalex

    Ragnarokalex

    Joined:
    Jan 7, 2011
    Messages:
    3,996
    Name: RagnarokAlex
    Challenge Thread (if any): Challenge Thread
    Rank and format: Rank 2 Doubles
    Pokemon #1: Maltia the Gastly
    Pokemon #2: Ryversha the Breezi
    Pokemon #1 Ability: Levitate
    Pokemon #2 Ability: Vital Spirit
    Pokemon #1 Info:
    Maltia the Gastly (open)

    [​IMG]
    Gastly (Maltia) Female
    Nature:
    Timid (+Spe, +29% Flat Accuracy Boost, -Att)
    Type:
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
    Poison:Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Abilities:
    Levitate:
    Type: Trait
    This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 2
    SpA: Rank 4
    SpD: Rank 2
    Spe: 92 (+) (+29% Flat Accuracy boost)

    EC: 0/9
    MC: 0

    Attacks:
    Hypnosis
    Lick
    Spite
    Mean Look
    Curse
    Confuse Ray
    Night Shade
    Sucker Punch

    Disable
    Will o Wisp
    Perish Song

    Psychic
    Substitute
    Venoshock

    Pokemon #2 Info:
    Ryversha the Breezi (open)

    [​IMG]
    Breezi (Ryversha) Female
    Nature: Bold
    Type: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.


    Abilities:
    Persistent:
    Type: (Innate)
    This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
    Vital Spirit:
    Type: (Innate)
    This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
    Unburden (Dreamworld)
    Type:(Innate)
    This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.

    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 3 (+)
    SpA: Rank 3
    SpD: Rank 2
    Spe: 85

    EC: 2/6
    MC: 0
    DC: 1/5

    Attacks:
    Gust
    Sand Attack
    Tailwind
    Encore
    Rapid Spin
    Knock Off
    Heal Pulse
    Copycat
    Whirlwind
    Razor Wind
    Entrainment

    Earth Power
    Wish
    Disable

    Toxic
    Venoshock
    Reflect
    Taunt
  8. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    I'm back baby.

    Name: Objection
    Challenge Thread: The very same thread the Rank 1 Singles challenge was tested in
    Rank and format: Rank 1 Singles (again)
    Pokemon #1: Pete the Makuhita
    Pokemon #1 Ability: Guts
    Pokemon #1 Info:
    Pete the Makuhita (open)
    [​IMG]
    Makuhita [Pete] (M)
    Nature: Adamant (+Attack, -Special Attack)

    Type: Fighting
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Stats:
    HP: 100
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 0 (-)
    SpD: Rank 2
    Spe: 25

    EC: 0/6
    MC: 0
    DC: 0/5

    Abilities:
    Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
    Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
    Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Attacks:
    Tackle
    Focus Energy
    Sand-Attack
    Arm Thrust
    Vital Throw
    Fake Out
    Whirlwind
    Knock Off
    SmellingSalt
    Belly Drum

    Counter
    Focus Punch
    Foresight
    Revenge

    Protect
    Rock Slide
    Substitute

    Fire Punch
    Ice Punch
    Magic Coat
    ThunderPunch
  9. Galladiator

    Galladiator

    Joined:
    Sep 5, 2010
    Messages:
    1,944
    Lock and load.

    Name: Galladiator
    Challenge Thread: nyet
    Rank/Format: Rank 1 Singles
    Pokemon: Togepi
    Pokemon Ability: Serene Grace
    Pokemon Info:

    Show Hide
    [​IMG]

    Togepi [Rachel] (F)
    Nature: Rash (Adds One (1) Rank to Special Attack; Subtracts One (1) Rank From Special Defense)
    Type:
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Serene Grace: (Innate)T his Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
    Super Luck (DW): (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.

    Stats:
    HP: 90
    Atk: Rank 1
    Def: Rank 3
    SpA: Rank 3 (+)
    SpD: Rank 2 (-)
    Spe: 20

    EC: 2/9
    MC: 1
    DC: 1/5

    Moves:
    Growl
    Charm
    Metronome
    Sweet Kiss
    Yawn
    Encore
    AncientPower
    Follow Me
    Bestow

    Extrasensory
    Mirror Move
    Nasty Plot

    Psychic
    Shadow Ball
    Fire Blast
  10. Athenodoros

    Athenodoros Official Smogon Know-It-All

    Joined:
    Mar 13, 2010
    Messages:
    4,936
    I will take the above three. I'll post in each this afternoon when I get back. Good luck.
  11. AlphaJolt

    AlphaJolt

    Joined:
    Jan 14, 2010
    Messages:
    1,698
    I'm going to challenge here again with the same poke. Return of Athena the Togepi, only rebuffed since the last round.

    Name: AlphaJolt
    Challenge Thread: thread
    Rank and format: Rank 1 Singles
    Pokemon #1: Athena the Togepi
    Pokemon #1 Ability: Serene Grace
    Pokemon #1 Info:

    [​IMG]
    Show Hide

    Togepi [Athena] (F)
    Nature: Modest
    Type: Normal
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
    Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
    Super Luck (DW): (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.

    Stats:
    HP: 90
    Atk: Rank 0 (-1)
    Def: Rank 3
    SpA: Rank 3 (+1)
    SpD: Rank 3
    Spe: 20

    EC: 4/9
    MC: 0
    DC: 1/5

    Attacks:
    Growl
    Charm
    Metronome
    Sweet Kiss
    Yawn
    Encore
    Follow Me
    Bestow
    Wish
    AncientPower
    Safeguard

    Nasty Plot
    Extrasensory
    Morning Sun

    Shadow Ball
    Flamethrower
    Grass Knot

    Counter
    Heal Bell
  12. ToastTyrant13

    ToastTyrant13

    Joined:
    Jun 13, 2010
    Messages:
    2,116
    Seeing as this is Roleplay and not normal ASB battles, I can participate even if I have 3 battles up, no?

    I sure hope I can, 'cause this looks really fun.


    Name: ToastTyrant13[​IMG]
    Rank and format: Rank 1 Singles
    Pokemon #1: Croagunk (Vennon)
    Pokemon #1 Ability: Anticipation

    Vennon the Croagunk (open)

    Croagunk(*) [​IMG]Vennon (M)

    Nature: Quiet (+1 Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95)
    Type: Poison / Fighting
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities: Anticipation, Dry Skin
    Anticipation: (Innate)This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
    Dry Skin: (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing 2 damage/action to this Pokemon in sunlight and recovering 2 HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by 2. The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
    Poison Touch: (Dream World LOCKED) (Can be Disabled) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

    Stats:

    HP: 90
    Atk: Rank 3
    Def: Rank 2
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 43 (-; 50/1.15=43.4)

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks
    Astonish
    Mud Slap
    Poison Sting
    Taunt
    Pursuit
    Faint Attack
    Revenge
    Swagger

    Toxic
    Rock Slide
    Hidden Power Ice 7

    Drain Punch
    Me First
    Counter
  13. elDino

    elDino Deal With It.
    is a Contributor Alumnusis a Battle Server Moderator Alumnus

    Joined:
    Jan 9, 2010
    Messages:
    1,490
    here we go again; this time I'll concentrate xD

    Name:
    elDino
    Challenge Thread: Failed Challenge...
    Rank and format: Rank 1 Singles
    Pokemon #1: Dingbat the Plicowatt
    Pokemon #1 Ability: Magic Guard
    Pokemon #1 Info:

    Plicowatt (open)

    [​IMG]
    Plicowatt Dingbat (Male)
    Nature: Timid Timid (Multiples Base Speed by 1.15 and provides a flat accuracy boost on all attacks equal to its new Base Speed squared, then divided based on its evolution stage. (Formula: ACC Boost = (New Base^2)/Divisor [Round Up] Cap: 30) The Divisor is 1000 for fully evolved Pokemon, 700 for Pokemon that are the second of three stages, 500 for Pokemon that are the first of two stages, and 350 for Pokemon that are the first of three stages. This accuracy boost is added to their Dodge Command chance; Subtracts One (1) Rank from Attack)
    Accuracy Boost: 24

    Typing:

    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:

    Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
    Shed Skin (DW): (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

    Stats:

    HP: 80
    Atk: Rank 1 (-)
    Def: Rank 1
    SpA: Rank 2
    SpD: Rank 1
    Spe: 109 (+)

    EC 5/6
    MC 0
    DW 0/5

    Moves:

    Bubble
    Charge
    Tackle
    Thundershock
    Detect

    Counter
    Mirror Coat
    Me First

    Scald
    Thunderbolt
    Ice Beam
  14. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    I'm taking the above three. Expect a thread/post when I wake up.
  15. QuantumDerp

    QuantumDerp

    Joined:
    May 1, 2011
    Messages:
    76
    Looks a bit more fun than the battles that I currently have going on (One of my opponents has gone on vacation... sigh...)

    Name: QuantumDerp
    Rank and format: Rank 2 Singles
    Pokemon #1: Murkrow (Russell)
    Pokemon #1 Ability: Insomnia
    Pokemon #1 Info:
    Russell the Murkrow (open)

    [​IMG]
    Murkrow Russell (M)
    Nature: Lonely (Adds One (1) Rank to Attack; Subtracts One (1) Rank From Defense)
    Type: Dark/Flying
    Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities: Insomnia, Super Luck

    Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
    Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
    Prankster: (Locked) (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

    Stats

    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 1 (-)
    SpA: Rank 3
    SpD: Rank 2
    Spe: 91

    EC: 0/6
    MC: 0
    DC: 0/6

    Attacks

    Peck(*)
    Astonish(*)
    Pursuit(*)
    Haze(*)
    Wing Attack(*)
    Night Shade(*)
    Assurance(*)

    Calm Mind(*)
    Taunt(*)
    Thunder Wave(*)

    Brave Bird(*)
    Roost(*)
    Whirlwind(*)




    You are, of course, correct, It's Rank 2 now.
  16. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,450
    LEETHOOF CHALLENGESSSSSSS.

    Name: LEETHOOF
    Rank and Format: Rank 1 Singles
    Pokemon: Locust (Seedot)
    Pokemon Ability: Early Bird
    Pokemon Info:
    Locust the ninja acorn (open)
    [​IMG]
    Seedot [Locust] (M)
    Nature
    : Jolly (-Special Attack, 1.15 Boost to speed)
    Type:
    Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

    Abilities:
    Clorophyll: During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
    Early Bird: This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.
    Pickpocket(DW): This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon.

    Stats:

    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 35 (30x1.15=34.5 rounded up)

    EC: 2/9
    MC: 2
    DC: 2/5

    Attacks:
    Bide
    Harden
    Growth
    Nature Power
    Synthesis

    Leech Seed
    Bullet Seed
    Defog

    Explosion
    Dig
    Swords Dance
    Rollout
  17. Objection

    Objection

    Joined:
    Sep 27, 2008
    Messages:
    5,695
    [​IMG]

    If you look up Murkrow on the sheet that says the ranks of all the mons (there's a link to it in the OP), you'll find that Murkrow is rank 2, therefore cannot compete in the rank 1 challenge.

    I'll take Leethoof's challenge though.
  18. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,353
    Let's try this again sweetheath...

    Name:
    Gerard
    Challenge Thread: x.x
    Rank and Format: Rank 2 Singles
    Pokemon: Éponine (Togetic)
    Pokemon Ability: Serene Grace (what did you expected?)
    Pokemon Info:

    Éponine (open)

    Togetic (Éponine) {F}
    [​IMG]

    Nature: Modest (+1 SpA, -1 Atk)
    Type: Normal / Flying
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:

    Hustle: (Can be Enabled)
    This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.

    Serene Grace: (Innate)
    This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects.

    Super Luck: (Innate)
    This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.


    Stats:

    HP: 90
    Atk:
    1 (-)
    Def:
    3
    SpA:
    4 (+)
    SpD: 4

    Spe:
    40

    EC: 7/9
    MC: 0
    DC: 5/5

    Attacks:

    Magical Leaf
    Growl

    Charm
    Metronome
    Sweet Kiss
    Yawn
    Encore
    AncientPower
    Follow Me
    Bestow
    Safeguard

    Psychic
    Flamethrower
    Grass Knot
    Shadow Ball
    Light Screen
    Thunder Wave
    Double Team
    Reflect
    Protect
    Sunny Day
    Hidden Power Ice (7)

    Psych Up
    Nasty Plot
    Morning Sun
    Signal Beam
    Magic Coat
    Counter
    Tri Attack

  19. Tortferngatr

    Tortferngatr

    Joined:
    Sep 8, 2009
    Messages:
    2,618
    Name: Tortferngatr
    Rank and format: Rank 1 Singles
    Pokemon #1: Swinub
    Pokemon #1 Ability: Snow Cloak
    Pokemon #1 Info:
    Swinub (open)

    [​IMG]
    Swinub (Frozen) (F)
    Nature: Quiet (Adds One (1) Rank to Special Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

    Type: Ice/Ground
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    Ability 1: Oblivious: (innate)This Pokemon is incapable of being effected by Attract or Cute Charm.
    Ability 2: Snow Cloak: (innate)This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
    Ability 3: Thick Fat: (DW, not yet unlocked, innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

    Stats: 50/50/40/30/30/50

    HP: 90
    Atk: Rank 2
    Def: Rank 2
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 43 (-)

    EC: 0/9
    MC: 0
    DC: 0/5

    Attacks:
    Tackle
    Odor Sleuth
    Mud Sport
    Powder Snow
    Mud-Slap
    Endure
    Mud Bomb
    Icy Wind

    Icicle Crash
    Icicle Spear
    Stealth Rock

    Reflect
    Light Screen
    Dig
  20. pimpgangster

    pimpgangster

    Joined:
    Feb 26, 2011
    Messages:
    662
    After a week in Limbo, this Moody Teenager is ready to challenge the battle hall again

    Name: pimpgangster
    Thread: Here
    Rank/Format: Rank 1 Singles
    Pokemon #1: Bidoof (Teenager)
    Pokemon #1 Ability: Moody
    Teenager the Bidoof (open)

    [​IMG]
    Bidoof [Teenager] (M)

    Nature: Brave Brave (Adds One (1) Rank to Attack; Divides Base Speed by 1.15 and gives a flat 10 point decrease in evasion, effectively adding 10 accuracy (e.g. 85 becomes 95) on an opponent’s attacks.

    Type: Normal
    Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Simple: (Innate) This Pokemon innately exaggeates the effect of stat boosts and drops to the point where they have double the effectiveness, but the same actual stage. (e.g. Swords Dance/Screech is still a 2 stage boost/drop but is calculated as 4 stages). Stat benefits/reductions still maximize at 6 effective stages.
    Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
    Moody (DW): (Innate) This Pokemon's traits are always fluctuating from one strength to another. At the end of each round, one of the Pokemon's stats (Attack, Defense, Special Attack, Special Defense, Speed, Accuracy, Evasion) will be boosted by two (2) stages and another will be reduced by one (1) stage. This stat change lasts until the end of that round, where Moody is re-applied, overwriting the boosted and dropped stats. This stat boost/drop occurs outside the normal boosts/drops.

    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 2
    SpD: Rank 2
    Spe: 27 (31/1.15) (-)

    EC: 1/6
    MC: 0
    DC: 5/5

    Tackle
    Growl
    Defense Curl
    Rollout
    Headbutt
    Hyper Fang
    Yawn

    Skull Bash
    Quick Attack
    Aqua Tail

    Taunt
    Substitute
    Thunder Wave
  21. deadfox081

    deadfox081

    Joined:
    Mar 31, 2011
    Messages:
    4,133
    I'll take up this now correctly issued challenge. The thread will be up momentarily.
  22. LouisCyphre

    LouisCyphre heralds disaster.

    Joined:
    May 10, 2010
    Messages:
    2,618
    Name: Lou (Louis Cyphre)
    Rank and format: Rank 1 Singles
    Pokemon: Horsea
    Ability: Swift Swim
    Horsea(*) (open)

    [​IMG]
    Horsea (Male)
    Nature: Lonely (Atk +1, Def -1)
    Type: Water
    Water Type - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.


    Abilities:
    Swift Swim - (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its speed in the rain.
    Sniper - (Innate) This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
    (DW) Damp - (Dormant) - (Innate) This Pokemon releases a damp mist upon entry into battle that short circuits the opponent’s ability to use Selfdestruct or Explosion.

    Stats:

    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2 (-)
    SpA: Rank 3
    SpD: Rank 1
    Spe: 60

    EC: 0 / 9
    MC: 0
    DC: 0 / 5

    Attacks:

    Level-Up Moves - Bubble(*), Smokescreen(*), Leer(*), Water Gun(*), Focus Energy(*), BubbleBeam(*), Agility(*)
    Egg Moves - Outrage(*), Signal Beam(*), Disable(*)
    BW TM Moves - Rain Dance(*), Scald(*), Substitute(*)

    This Horsea has something to prove to the world, and he's going to prove it all on his own. He prefers to rely on power whenever he can, but he carries an array of hindering and defensive moves in case he needs the protection - again, relying on only himself for this sort of support.
  23. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    Taking this one! (no challenges yet so ++priority)

    Taking this one as well!
  24. Athenodoros

    Athenodoros Official Smogon Know-It-All

    Joined:
    Mar 13, 2010
    Messages:
    4,936
    Alphajolt, you're supposed to wait at least a week before rechallenging. Also, link to your thread so that we can keep using the same one.
  25. AlphaJolt

    AlphaJolt

    Joined:
    Jan 14, 2010
    Messages:
    1,698
    woops my bad, will repost it in a week then.
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