Back again! And this time, victory shall be mine...
Name: Dummy
Thread: Here it is!
Rank: Bronze
Pokemon:
Krilowatt @ Magic Guard
Gengar @ Levitate
Whimsicott @ Prankster
Krilowatt [Dobby] (M)
Nature: Timid (+15% Speed, +16% Accuracy, -1 Atk)
Typing: Electric/Water
Electric: Electric STAB; immune to paralysis status.
Water: Water STAB; ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Trace: When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced. (Trigger)
Activate Trace <Ability> Command: Replaces Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Command Type: Ability Based | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Magic Guard: This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated. (Passive)
Shed Skin (HA-Unlocked): This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round. (Passive)
Stats:
HP: 125
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 121 (105*1.15) (+16% Acc)
Size Class: 1
Weight Class: 2
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
Attacks (43):
Bubble
Charge
Tackle
Thunder Shock
Detect
Ice Shard
Confuse Ray
Aqua Jet
Mirror Coat
Imprison
Volt Switch
Heart Swap
Discharge
Hydro Pump
Thunder
Fairy Wind
Muddy Water
Counter
Me First
Signal Beam
Metronome
Follow Me
Whirlpool
Ice Beam
Thunderbolt
Scald
Toxic
Substitute
Rain Dance
Safeguard
Earthquake
Blizzard
Torment
Surf
Protect
Double Team
Rest
Thunder Wave
Sleep Talk
Dazzling Gleam
Earth Power
Endure
Dive
Gengar [Severus] (M)
Nature: Timid (+15% Speed, +19% Accuracy, -1 Atk)
Typing: Ghost/Poison
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost-types can switch out while affected by a partial trapping move, but they will still take damage every action if they stay in.
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less BAP. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Other Ground moves can still hit. (Passive)
Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 127 (110*1.15) (+19% Acc)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
EC: 9/9
MC: 0
AC: N/A
Attacks (32):
Hypnosis
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch
Destiny Bond
Hex
Lick
Shadow Punch
Dark Pulse
Clear Smog
Disable
Perish Song
Haze
Reflect Type
Fire Punch
Thunderbolt
Psychic
Shadow Ball
Will-O-Wisp
Sludge Bomb
Focus Blast
Energy Ball
Telekinesis
Substitute
Torment
Hidden Power [Fire]
Taunt
Protect
Bide
Whimsicott [Ron] (M)
Nature: Timid (+15% Speed, +20% Accuracy, -1 Atk)
Typing: Grass/Fairy
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Fairy: Fairy STAB; -1 EN on non-Fairy-typed Nature, Sound, and Scent moves (stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Prankster: This Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging moves a +1 increase in priority level. (Passive)
Infiltrator: Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks. (Passive)
Chlorophyll (HA-Unlocked): During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) its speed. (Passive)
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 133 (116*1.15) (+20% Acc)
Size Class: 1
Weight Class: 1
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks (43):
Absorb
Growth
Leech Seed
Stun Spore
Mega Drain
Cotton Spore
Razor Leaf
Poison Powder
Giga Drain
Tailwind
Energy Ball
Cotton Guard
Charm
Sunny Day
Endeavor
Solar Beam
Hurricane
Gust
Fairy Wind
Moonblast
Encore
Fake Tears
Grass Whistle
Worry Seed
Captivate
Memento
Toxic
Taunt
Substitute
Light Screen
Hidden Power [Rock]
Psychic
Shadow Ball
Double Team
Hyper Beam
Protect
Dream Eater
Safeguard
Rest
Swagger
Sleep Talk
U-Turn
Knock Off
Queue:
waterwarrior (S)
Dummy007 (B)
Name: Dummy
Thread: Here it is!
Rank: Bronze
Pokemon:
Krilowatt @ Magic Guard
Gengar @ Levitate
Whimsicott @ Prankster
Krilowatt [Dobby] (M)
Nature: Timid (+15% Speed, +16% Accuracy, -1 Atk)
Typing: Electric/Water
Electric: Electric STAB; immune to paralysis status.
Water: Water STAB; ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Trace: When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced. (Trigger)
Activate Trace <Ability> Command: Replaces Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Command Type: Ability Based | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Magic Guard: This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, and Burn. It can still attack itself in confusion but will not take any damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is not negated. (Passive)
Shed Skin (HA-Unlocked): This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round. (Passive)
Stats:
HP: 125
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 121 (105*1.15) (+16% Acc)
Size Class: 1
Weight Class: 2
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
Attacks (43):
Bubble
Charge
Tackle
Thunder Shock
Detect
Ice Shard
Confuse Ray
Aqua Jet
Mirror Coat
Imprison
Volt Switch
Heart Swap
Discharge
Hydro Pump
Thunder
Fairy Wind
Muddy Water
Counter
Me First
Signal Beam
Metronome
Follow Me
Whirlpool
Ice Beam
Thunderbolt
Scald
Toxic
Substitute
Rain Dance
Safeguard
Earthquake
Blizzard
Torment
Surf
Protect
Double Team
Rest
Thunder Wave
Sleep Talk
Dazzling Gleam
Earth Power
Endure
Dive
Gengar [Severus] (M)
Nature: Timid (+15% Speed, +19% Accuracy, -1 Atk)
Typing: Ghost/Poison
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost-types can switch out while affected by a partial trapping move, but they will still take damage every action if they stay in.
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less BAP. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Other Ground moves can still hit. (Passive)
Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 127 (110*1.15) (+19% Acc)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
EC: 9/9
MC: 0
AC: N/A
Attacks (32):
Hypnosis
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch
Destiny Bond
Hex
Lick
Shadow Punch
Dark Pulse
Clear Smog
Disable
Perish Song
Haze
Reflect Type
Fire Punch
Thunderbolt
Psychic
Shadow Ball
Will-O-Wisp
Sludge Bomb
Focus Blast
Energy Ball
Telekinesis
Substitute
Torment
Hidden Power [Fire]
Taunt
Protect
Bide
Whimsicott [Ron] (M)
Nature: Timid (+15% Speed, +20% Accuracy, -1 Atk)
Typing: Grass/Fairy
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Fairy: Fairy STAB; -1 EN on non-Fairy-typed Nature, Sound, and Scent moves (stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Prankster: This Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging moves a +1 increase in priority level. (Passive)
Infiltrator: Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks. (Passive)
Chlorophyll (HA-Unlocked): During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) its speed. (Passive)
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 133 (116*1.15) (+20% Acc)
Size Class: 1
Weight Class: 1
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks (43):
Absorb
Growth
Leech Seed
Stun Spore
Mega Drain
Cotton Spore
Razor Leaf
Poison Powder
Giga Drain
Tailwind
Energy Ball
Cotton Guard
Charm
Sunny Day
Endeavor
Solar Beam
Hurricane
Gust
Fairy Wind
Moonblast
Encore
Fake Tears
Grass Whistle
Worry Seed
Captivate
Memento
Toxic
Taunt
Substitute
Light Screen
Hidden Power [Rock]
Psychic
Shadow Ball
Double Team
Hyper Beam
Protect
Dream Eater
Safeguard
Rest
Swagger
Sleep Talk
U-Turn
Knock Off
Queue:
waterwarrior (S)
Dummy007 (B)