RU The best form of defense is... Attack!

Discussion in 'BW Other Teams' started by Elitode, Jan 12, 2013.

  1. Elitode

    Elitode

    Joined:
    Jun 27, 2011
    Messages:
    12
    I've heard mixed opinions on my team: some (experienced) people say that I'm good at RU; others (inexperienced) that the best way to counter some of my pokemon is to either use embargo or an offensive ninjask. Anyway, who is right?

    [​IMG]
    Galvantula @ Electric Gem
    Trait: Compoundeyes
    Shiny: Yes
    EVs: 252 Spd / 252 SAtk / 4 HP
    Timid Nature
    - Thunder
    - Bug Buzz
    - Giga Drain
    - Volt Switch

    I love galvantula as a sweeper. I've used it OU, to surprising effect, as people simply did not see a galvantula as a threat (this is hardly surprising, as we are in RU). However, in RU it too has been a gamewinner, on some occasions, sweeping to victory with a monstrously strong thunder, and good (but admittedly not perfect) coverage with energy ball and bug buzz. Unfortunately, there are some problems that it encounters- the foremost being Rotom-C (walled by), Cryogonal (walled by) and Magmortar (walled and threatened by). Fortunately, Aerodactyl will deal with the latter 2, (although may have problems with cryogonal) and medicham can ice punch the former.


    Poliwrath @ Leftovers
    Trait: Water Absorb
    EVs: 4 Spd / 252 Atk / 252 HP
    Jolly Nature
    - Rest
    - Sleep Talk
    - Circle Throw
    - Waterfall

    This poliwrath is there with one goal in mind- phase boosters and counter my team's critical weakness to ice-types. Able to knock cryogonal out of the metaphorical ball-park, absorb walrein's attacks (and those of the dreaded crawdaunt, and then hit supereffectively) and recover with rest, there's no denyong tha poliwrath can be a pain to your opponent. His weakness? Just that, actually- lots of weaknesses, to grass, electric, flying and psychic (i consider this a lot). Luckily, 3 of these are resisted just by galvantula, but flying types are also a huge threat to the team.

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    Sceptile @ Flying Gem
    Trait: Unburden
    EVs: 252 Atk / 4 SDef / 252 Spd
    Naive Nature
    - Drain Punch
    - Acrobatics
    - Earthquake
    - Giga Drain

    One of the true ‘gems’ of the tier, I believe, as a great offensive stats and coverage make for a supreme sweeper- all that stands in its way are anything that can resist its formidable coverage (flying types, nidoqueen) or anything that outspeeds (aerodactyl, accelgor). An unburden boost after a very strong acrobatics means that it outspeeds even more things, and can deal with bug-type threats. Another problem arises when you face a team which can supereffectively threaten it across the board, causing you to choose a better lead (eg, in the battle below, drapion because I reckoned he would send in aerodactyl, then nidoqueen) This leads to you not using Sceptile to the full, and losing its speed boost if it doesn’t get a chance to use acrobatics.
    Some agree that this moveset is good because it is balanced and has decent coverage. Others say ‘drain punch? Really?’ or do not see the point of earthquake (will deal with fire and poison though). What I want to know here is, is this a decent moveset? What sceptiles do you use (if any)

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    Drapion @ Air Balloon
    Trait: Battle Armor
    EVs: 252 Atk / 252 HP / 4 SDef
    Adamant Nature
    - Toxic Spikes
    - Pursuit
    - Poison Jab
    - Aqua Tail
    This drapion is quite offensive, and there are pros and cons with this. It means I’ll do more damage, but struggle to take it as much as a bulkier ‘mon. (obviously). Anyway, a bigger problem comes in the form of steelix. Honestly, I have yet to see one in battle (I am quite the novice), but looking at this set, aside from earthquake, it’s got this drapion in a metaphorical chokehold- outside of earthquake and aqua tail, it will struggle to do anything. Aqua tail is too low base power, and if the steelix holds and air balloon, I will have to waste a turn hitting it with crunch/aqua tail. This is, of couse, not the only threat; we also have bulky nidoqueen, who can survive and earthquake or aqua tail and then kill drapion with another earthquake.
    As part of the team, he is quite useful- should a poison-type attack come in (say on sceptile), just switch to drapion.

    Sigilyph (M) @ Life Orb
    Trait: Magic Guard
    Shiny: Yes
    EVs: 252 SDef / 252 HP / 4 SAtk
    Calm Nature
    IVs: 30 Atk
    - Cosmic Power
    - Stored Power
    - Roost
    - Air Slash
    Sigilyph makes a comeback for me- this time with just one change- stored power, so after sigilyph becomes a defensive bastion, I laugh in their face with stored power. Hopefully. Providing they don't roar/whirlwind.

    Sandslash (M) @ Leftovers
    Trait: Sand Rush
    EVs: 252 Spd / 252 Atk / 4 HP
    Adamant Nature
    - Rapid Spin
    - Stealth Rock
    - Earthquake
    - X-Scissor

    Lastly, sandslash. Pretty mainstream set, didn't get any use in below battle:

    http://pokemonshowdown.com/replay/ru7801475

    An interesting RU hail team- I picked a bad lead, and lost some critical mons, but in the end they were pretty weak, so i won.
    Thanks, please rate!
  2. BattleStar

    BattleStar

    Joined:
    Aug 29, 2010
    Messages:
    637
    Hey there elitode,

    Cool RU team you have here. Some of the sets and items seem out of place. No problem though, we can ways improve our teams.

    Galvantula is an awesome Pokemon here in RU. Great to see you using it. Your set is interesting but the standard set is a whole lot better in the long run. Electric Gem would certainly power up a Thunder but its really only one use and you regret not having an item to use.

    Show Hide


    [​IMG]
    Galvantula @ Choice Specs
    Trait: Compoundeyes
    EVs: 252 Spd / 252 SAtk / 4 SpD
    Timid Nature
    - Thunder
    - Bug Buzz
    - Giga Drain
    - Volt Switch/ Hidden Power Ground


    Orginally I was going to give you the LO set, but I think you may benefit from using Choice Specs. Choice Specs will give you enough power to blow through Celfable and Cryogonal some of the Pokemon you mention that wall you. You may want to opt out for LO if you are in dire need of needing to switch moves.

    Your Feraligatr set is interesting though I can only imagine how much success you are getting with a mixed DD dance set. I suggest you look into a more orthodox set.

    Standard Dragon Dance (open)

    Feraligatr@life Orb
    252 Atk/ 252 Spe/ 4 Def
    Jolly
    -Dragon Dance
    -Waterfall
    -Ice Punch
    - Earthquake


    This will give you same (and stronger) coverage as you had with your mix threat, but now you can boost all you move including your STAB. This set will be a whole lot more effective than your Mixed one. You will be able to break through key Pokemon. After a dance you also will be able to OHKO that troublesome Rotom-C with ice punch.

    Your team still needs a lot of work. All your other members are similar to the first rates in the regards of not being effective unorthodox sets. I recommend you take a look at the RU analyses for some of your team members. You also might be interested in getting a Slin blocker or spinner. For the the former I recommend testing out Golurk for the former and Sandslash for the latter both in the place of Medicham.

    Best of luck and keep on improving your team!
  3. Elitode

    Elitode

    Joined:
    Jun 27, 2011
    Messages:
    12
    Thanks, battlestar- I honestly had no idea galvantula could learn giga drain, but I'd definitely have taken if if I'd known. Yup, you are right, choice specs can do that, and tbh I hate choice items, offensive boosting altogether and spinning, but you make an excellent point. Cheers for the feraligatr set- I just never seemed to get it right.

    Do you/anyone suggest a special/physical sceptile set? I'm quite pleased with the one I have, but I'm open to interpretation. Also, a friend described my drapion as something like a certain acquaintance would make, is it ok?
    I contemplated toxic spikes.
  4. Elitode

    Elitode

    Joined:
    Jun 27, 2011
    Messages:
    12
    well, this may be against the rules, but I've revised my team and here are the changes:

    Kabutops @ Life Orb
    Trait: Battle Armor
    EVs: 252 Spd / 252 Atk / 4 HP
    Jolly Nature
    - Swords Dance
    - Aqua Jet
    - Stone Edge
    - Waterfall

    This is certainly useful, as (although no superpower :( ) it has great STAB moves (despite that stone edge accuracy), and can achieve a quick revenge kill with aqua jet. I tried swords dance- it is useful, and it outpaces clefable's cosmic power boosting, and we can then hit sigilyph supereffectively with stone edge, so all good.

    Drapion @ Air Balloon
    Trait: Battle Armor
    EVs: 252 Atk / 252 HP / 4 SDef
    Adamant Nature
    - Toxic Spikes
    - Pursuit
    - Poison Jab
    - Aqua Tail

    Minor changes on a friend's recommendations. Pursuit in case they think they'll get revenge killed (although there are better options, but drapion is quite fast) and toxic spikes for- well that's obvious.

    Sigilyph (M) @ Life Orb
    Trait: Magic Guard
    Shiny: Yes
    EVs: 252 SDef / 252 HP / 4 SAtk
    Calm Nature
    IVs: 30 Atk
    - Cosmic Power
    - Stored Power
    - Roost
    - Air Slash

    Sigilyph makes a comeback for me- this time with just one change- stored power, so after sigilyph becomes a defensive bastion, I laugh in their face with stored power. Hopefully. Providing they don't roar/whirlwind.

    Lastly, sandslash. Pretty mainstream set, didn't get any use in below battle:
    http://pokemonshowdown.com/replay/ru7801475

    An interesting RU hail team- I picked a bad lead, and lost some critical mons, but in the end they were pretty weak, so i won.
  5. Hypnotize

    Hypnotize

    Joined:
    Jan 6, 2013
    Messages:
    21
    hello
    the first thing I suggest you put Gallade instead of Medicham, let's face did not change much, but Gallade is much more 'devastating RU, statistics are better, the moves do not change more' from time xd, also the ability of Gallade you can 'help in switch against some pokemon.

    Gallade (M) @ Lum Berry
    Trait: Justified
    EVs: 4 HP / 252 Atk / 252 Spd
    Jolly Nature (+ Spd,-SAtk)
    Swords Dance / Close Combat / Shadow Sneak / Zen Headbutt

    As suggested by battlestar could put a set ddance to feligator sometimes Boost if you can 'be devastating, even on ou use it with aqua jet.
    For galvantula I do not like the set eletric gem, you can try a set of specs with said battlestar scarf or even a set that will help in the switch, a kind of mini-rotom xd.
    It takes a lot to do damage to the opponent and finish, good Satk and a very good speed that allow him to really be devanstante with a set scarfer in RU, few pokemon able to stop it, more 'is also a great RevEng killer in some occasions.
    try it is really nice if you like, nothing to take away from the specs ^ ^

    Galvantula (F) @ Choice Scarf
    Trait: Compoundeyes
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature (+ Spd,-Atk)
    Volt Switch / Thunderbolt / Bug Buzz / Hidden Power [Ground]

    good luck ^ ^
  6. Elitode

    Elitode

    Joined:
    Jun 27, 2011
    Messages:
    12
    Thanks for the gallade set- i chose medicham first for fake out and hi jump kick, but I see your point.

    However, I've never seen galvantula with HP ground, or thunderbolt- what is the point when thunder gets a compoundeyes boost anyway? Also, I take gigs drain so I actually get some recovery, in a sense.

    Yeah, I like ddance fera, but prefer kabutops- enough grass resists anyway, so he's well covered.
  7. shiranai

    shiranai

    Joined:
    Feb 22, 2012
    Messages:
    114
    I think most changes have already been said. I'll say a about Medicham: even having a good typing it lacks defensives stats, so I don't think a non-choice set is viable as long as Gallade is around. If you like Fake Out so bad you could try a Choice Band instead of E-Belt. Otherwise, run Gallade, which have same typing and better defensive status.

    Also, please edit the first post every time you update your team, this help others in rating your team.

    good luck with it!
  8. Elitode

    Elitode

    Joined:
    Jun 27, 2011
    Messages:
    12
    Everyone, yes I know Gallade is better, but I did experiment with Medicham, it was successful, but if you insist not, then so be it. It has now been changed to a sandslash, for spinning purposes. (sorry for not editing team) Thanks for your suggestions, I might use them in the future.

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