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Completed The Blob takes on Incoleo! Inanimate Blob vs Incoleo

Discussion in 'ASB' started by Unitas, Apr 27, 2013.

  1. Unitas

    Unitas

    Joined:
    Jan 17, 2012
    Messages:
    587
    Blob
    Glacier the Swinub (open)

    [​IMG]
    Swinub (Glacier) (M)

    God, he's just so CUTE.

    Nature: Adamant (+Atk, -SpAtk)
    Type: Ice/Ground
    Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

    Abilites
    Oblivious: This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
    Snow Cloak: This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
    Thick Fat (DW LOCKED): This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

    Stats:
    HP: 90
    Atk: Rank 3 (+)
    Def: Rank 2
    SpA: Rank 1 (-)
    SpD: Rank 2
    Spe: 50
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 12

    EC: 0/9
    MC: 0
    DC: 0/5

    Moves
    Level-Up
    Tackle
    Odor Sleuth
    Mud Sport
    Powder Snow
    Mud-Slap
    Endure
    Mud Bomb
    Icy Wind
    Ice Shard

    Egg
    Bite
    Body Slam
    Fissure
    Icicle Spear
    Stealth Rock

    TM/HM
    Earthquake
    Roar
    Protect
    Dig
    Rock Slide


    Incoleo
    I'm a Knight the omanyte (open)

    [​IMG]
    Omanyte [I'm a Knight] (male)
    Nature: Modest (+SpA, -Atk)
    Type: Water/Rock
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    Rock Rock STAB; reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

    Stats:
    HP: 90
    Atk: Rank 1 (-)
    Def: Rank 4
    SpA: Rank 4 (+)
    SpD: Rank 2
    Spe: 35
    Size Class: 1
    Weight Class: 1
    Base Rank Total: 15

    Abilities:
    Swift Swim: (innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
    Shell Armor: (innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
    Weak Armor (locked): (can be enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.

    EC: 0/6
    MC: 0
    DC: 0/5
    KOC: 0

    Moves:

    Level-Up
    Constrict
    Water Gun
    Withdraw
    Bite
    Rollout
    Leer
    Mud Shot

    Egg
    Bide
    Muddy Water
    Spikes
    Whirlpool
    Toxic Spikes

    TM/Tutor
    Ice Beam
    Dive
    Substitute
    Scald
    Double Team


    Rules
    1v1 LC Singles
    3 day dq
    2 recoveries/5 chills
    Items=Training
    Abilities=All
    2 subs
    Arena (open)

    Arena: Chamber of PUNishment
    Field type: Dark/Ghost
    Complexity: Moderate/High
    Format: Singles

    Description: It's a dark chamber underground, so no weather or moves that require natural light. There's no plants for mons to manipulate for moves like grass knot. There is a small stream running off to one side, allowing moves that require external water, but it's small and muddy, so those moves lose 2BAP and gain an extra 15% chance to lower the opponent's accuracy. Due to the darkness of the chamber, dark and ghost moves gain an extra 2BAP. Moves that require external rocks are allowed.

    The fun part: Each round, when a trainer orders, they must add a relevant pun to their flavor. If a pun isn't bad enough/relevant (ref's judgment), the trainer's mon loses 10 HP and EN; however, if ONE SIDE'S pun (if they both are, don't do anything) is especially horrible or there are several (six or seven) good puns that make sense to the flavor (again, ref's judgment), the ref will rng a stat to be raised by one stage for that mon for the next round. (i.e. If side A made a ridiculously funny pun and side B's pun was average, the ref will RNG 1-5 and raise that stat by one stage. 1=Atk, 2=Def, 3=SpA, 4=SpD, 5=Spe)
    [/QUOTE]

    So lets start this battle off boys! Make it a clean one, and please make the puns BLOBable. Maybe making these puns will be harder than i thought...
  2. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    Looks like it's time to do some SHAKIN' and BACON. :3

    Earthquake -> Mud Bomb -> Earthquake
    IF Bide A1, change A3 to Protect.

    Hopefully we can BIDE our time to PROTECT ourselves so that we don't have to ENDURE some big hits later. :3
  3. Incoleo

    Incoleo

    Joined:
    Jul 14, 2012
    Messages:
    206
    "Shakin and bacon"? WATER you trying to say with that? I mean, obviously you're trying to gain GROUND, but you're the one who's going to get COOKED (also I'm a girl, Unitas)

    Substitute (15)>Whirlpool>Scald
    IF whirlpool misses, rage profusely


    Hopefully we can SHELL out a victory, Knight owo
  4. Unitas

    Unitas

    Joined:
    Jan 17, 2012
    Messages:
    587
    [​IMG]
    Swinub
    HP:90
    EN:100
    Item:None
    Speed:50
    Other:None

    [​IMG]
    Omanyte
    HP:90
    EN:100
    Item:None
    Speed:35
    Other:None

    Calcs
    Show Hide
    Swinub used Earthquake!
    (9277=nocrit)
    (10+3-1.5)*1.5=17.25dmg
    -6en

    Omanyte used Substitute!
    -15hp
    -12en

    Swinub used Mud Bomb!
    (268=hit)
    (9606=nocrit)
    (7320=noeffect)
    (7+3-1.5)*1.5=12.75dmg
    -4en

    Omanyte used Whirlpool!
    (654=hit)
    (5044=nocrit)
    (4+3+3)*1.5=15dmg
    -4en

    Swinub is hurt by Whirlpool! (-2hp)

    Swinub used Earthquake!
    It broke the Sub!
    -6en

    Omanyte used Scald!
    (2139=nocrit)
    (6145=noeffect)
    (8+3+3)*1.5=14dmg
    -5en

    Swinub is hurt by Whirlpool! (-2hp)


    So after a good start to toKNIGHT's battle, Incoleo's Omantye is QUAKING in fear. Swinub is just a WHIRLPOOL of fury tonight! The puns this round were alright, but as they say, pearls before SWINUB... Neither of you will receive penalties or bonuses for this round. Next round will not be the same!

    [​IMG]
    Swinub
    HP:60
    EN:84
    Item:None
    Speed:50
    Other:Trapped in Whirlpool (2 actions)

    [​IMG]
    Omanyte
    HP:58
    EN:79
    Item:None
    Speed:35
    Other:None
  5. Incoleo

    Incoleo

    Joined:
    Jul 14, 2012
    Messages:
    206
    I don't mean to be [​IMG] but shouldn't swinub have taken super effective damage from my water attacks? I mean, he IS part ground :I
  6. Incoleo

    Incoleo

    Joined:
    Jul 14, 2012
    Messages:
    206
    Scald>Scald>Whirlpool
    IF damaging evasive AND whirlpool doesn't prevent those, withdraw on the first instance and scald+whirlpool combo the second
    IF p/e, chill


    Let's take this porky for a WHIRL ;) Although I don't really DIG his damaging evasive, let's try to work around it!
  7. Incoleo

    Incoleo

    Joined:
    Jul 14, 2012
    Messages:
    206
    Blob said he won't be continuing this match, so I guess I'm calling dq

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