So, I had this team all planned, but it seems that it is in need of a little tweaking. Well, here it goes. The point of this team is to counter the Salamence / Hitmontop combo. Of all the battles I fought, at least one of those Pokemon were present, if not both. In fact, they're both present on my team, as well. Bisharp @ Dark Gem Ability: Defiant EV: 252 HP, 252 ATK, 4 DEF Nature: Adamant Sucker Punch Night Slash Iron Head Protect Bisharp is the main counter to Intimidate teams, having its attack increased instead of lowered, and with Sucker Punch and Dark Gem, it can OHKO Latios and other dragon types that threaten Salamence. Salamence @ Life Orb Ability: Intimidate EV: 4 HP, 252 ATK, 252 SPE Nature: Adamant Dragon Claw Earthquake Crunch Protect Salamence is the main sweeper of the team. Not only it reduces the physical attack of the other side, but it is able to outspeed and OHKO most stuff that threatens Bisharp. Chandelure @ Choice Scarf Ability: Flash Fire EV: 252 SpA, 4 SpD, 252 SPE Nature: Modest Heat Wave Shadow Ball HP Ice Energy Ball Chandelure is on the team for two reasons. To soak up fighting attacks and to soak up fire attacks, both of which Bisharp are weak against. It also has Energy Ball, just in case I make a good prediction that the other side will switch a water type in, and to surprise Tyranitar switching in. Rotom-W @ Sitrus Berry Ability: Levitate EV: 252 HP, 252 SpA, 4 SpD Nature: Modest Hydro Pump Thunderbolt HP Ice Protect Rotom is here to counter Rain teams. The other three Pokemon are kind of water weak, so Rotom enters to jolt all those fish into submission with its Thunderbolt. Abomasnow @ Focus Sash Ability: Snow Warning EV: 252 HP, 4 DEF, 252 SpA Nature: Quiet Blizzard Giga Drain Ice Shard Protect No mystery here. 0 SPE IV Abomasnow to set up hail and remove whatever other weather effect is in place. Ice Shard kills dragons, Blizzard is the standard STAB Spread Move to use under hail, with its 100% accuracy. Hitmontop @ Fight Gem Ability: Technician EV: 252 HP, 252 ATK, 4 SPE Nature: Adamant Fake Out Close Combat Mach Punch Wide Guard Hitmontop closes the team by giving it the ability to strike hard Dark, Rock and Steel types, with its ability strengthening both Fake Out and Mach Punch for greater damage.